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AccountPrompt.cs
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fix: Fixes console clobbering when prompted to add an owner account (#2133)
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2025-02-26 18:43:20 -08:00 |
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Animations.cs
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fix: Moves many EventSinks out of core. (#1783)
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2024-05-21 10:02:30 -07:00 |
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AOS.cs
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fix(ci): run test projects on CI; remove brittle OPL attribute tests (#2513)
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2026-07-02 22:35:37 -07:00 |
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AttackMessage.cs
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perf(messages): mechanical interpolation cleanups (#2436)
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2026-05-03 18:26:49 -07:00 |
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AutoRestart.cs
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fix: Fixes missing methods. Adds more admin gump world building (#1675)
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2024-02-10 20:31:25 -08:00 |
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Broadcasts.cs
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Fixes exiting/crash handling/ctrl+c (#237)
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2020-09-12 00:05:38 -07:00 |
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Cleanup.cs
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fix: Fixes structured logging (#1043)
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2022-06-05 01:00:22 -07:00 |
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ClientVerification.cs
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feat: Add zero-alloc interpolation handler to ValueStringBuilder, replace all StringBuilder usage (#2387)
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2026-03-22 14:23:44 -07:00 |
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CrashGuard.cs
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chore: Use var everywhere (#2294)
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2025-12-27 16:47:28 -08:00 |
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DispellableAttribute.cs
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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DispellableFieldAttribute.cs
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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DoorGenerator.cs
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#W# Change: Felucca is now Veridia
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2026-08-31 18:00:19 -04:00 |
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Email.cs
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fix: Fixes spawn entry deserialization (#1693)
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2024-03-03 08:45:16 -08:00 |
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Emitter.cs
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Fixes brace style (#248)
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2020-09-13 21:49:46 -07:00 |
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FoodDecay.cs
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feat: Moves TcpServer to another thread. Rewrites Firewall (#1660)
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2024-01-20 14:25:12 -08:00 |
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Geometry.cs
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chore: Cleans up pattern checks. (#892)
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2021-12-24 15:53:59 -08:00 |
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Guild.cs
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fix: Eliminates double lookup with Contains->Remove (#2539)
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2026-07-19 09:26:27 -07:00 |
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HardwareInfo.cs
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fix: Fixes thread guard and cleans up incoming packet reader (#1641)
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2023-12-19 17:04:09 -08:00 |
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InhumanSpeech.cs
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feat: Replaces params array with params ReadOnlySpan (#2125)
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2025-02-13 21:19:02 -08:00 |
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Keywords.cs
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feat: T2A ping-pong mechanic and consider sins behaviour (#2356)
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2026-03-10 23:10:27 -07:00 |
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LanguageStatistics.cs
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fix: Adds command help, webpage, and fixes issues with other commands (#1669)
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2024-02-10 00:19:19 -08:00 |
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LightCycle.cs
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fix: Fixes buffs don't start/stop properly. Streamlines constructor and Add/Remove buffs. (#2082)
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2025-01-24 18:20:23 -08:00 |
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LoginStats.cs
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feat: Converts OnLogin to a coded generated event (#2070)
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2025-01-17 15:21:45 -08:00 |
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Loot.cs
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feat(throwing): wire SA loot flavor + Valkyrie's Glaive stealable (#2512)
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2026-07-02 22:28:55 -07:00 |
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LootPack.cs
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feat(throwing): wire SA loot flavor + Valkyrie's Glaive stealable (#2512)
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2026-07-02 22:28:55 -07:00 |
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MondainsLegacy.cs
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fix: Consolidates Color/Center html (#1762)
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2024-05-07 23:56:32 -07:00 |
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NameList.cs
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fix: Cleans up murder system (#1428)
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2023-07-16 00:04:30 -07:00 |
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NameVerification.cs
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fix: Fixes detecting consecutive exceptions in name validation (#2192)
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2025-05-18 21:02:05 -07:00 |
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Notoriety.cs
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fix: Eliminates double lookup with Contains->Remove (#2539)
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2026-07-19 09:26:27 -07:00 |
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PacketThrottles.cs
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chore: Use var everywhere (#2294)
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2025-12-27 16:47:28 -08:00 |
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Paperdoll.cs
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fix(core): Converts remaining player packets (#374)
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2020-12-30 16:09:51 -08:00 |
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Poison.cs
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feat: Refactor Poison system, implement Darkglow & Parasitic effects (#2385)
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2026-03-21 21:27:22 -07:00 |
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PoisonKinds.cs
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feat: Refactor Poison system, implement Darkglow & Parasitic effects (#2385)
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2026-03-21 21:27:22 -07:00 |
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ProfanityProtection.cs
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fix: Fixes and optimizes NameVerification and ProfanityProtection (#2153)
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2025-04-12 02:26:10 -07:00 |
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ProfessionInfo.cs
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feat: Moves network related events to UOContent using code generation (#1945)
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2024-09-06 16:57:10 -07:00 |
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Profile.cs
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fix: Moves many EventSinks out of core. (#1783)
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2024-05-21 10:02:30 -07:00 |
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RaceDefinitions.cs
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fix: Updates races to properly support gargoyle equipment. (#744)
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2021-08-29 00:43:55 -07:00 |
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RegenRates.cs
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fix: Fixes poison field duration, cleans up skill calculations and poison calculations (#1582)
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2023-11-04 12:32:54 -07:00 |
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RenameRequests.cs
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fix: Fixes and optimizes NameVerification and ProfanityProtection (#2153)
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2025-04-12 02:26:10 -07:00 |
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ResourceInfo.cs
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fix: Codegens BOD rewards. (#1361)
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2023-03-06 19:01:14 -08:00 |
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ServerAccess.cs
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fix: Reverts GetAccount to use IAccount. Adds IAccount to serialization. (#1565)
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2023-10-25 19:17:57 -07:00 |
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ServerList.cs
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feat: Upgrades networking to use io_uring. (#2315)
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2026-02-01 16:02:32 -08:00 |
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ShardPoller.cs
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refactor: fold hand-written serializable property setters into field hooks (#2587)
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2026-08-22 18:20:39 -07:00 |
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ShrinkTable.cs
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chore: Use var everywhere (#2294)
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2025-12-27 16:47:28 -08:00 |
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StaffInfo.cs
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fix: Codegens gifts. Unifies staff names. Thank you to the community! (#1766)
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2024-05-08 20:44:00 -07:00 |
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StaminaSystem.cs
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fix: Removes unnecessary dictionary removal guards (#2565)
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2026-08-08 11:50:01 -07:00 |
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Titles.cs
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#W# Change: Felucca is now Veridia
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2026-08-31 18:00:19 -04:00 |
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ToggleItem.cs
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fix: Codegens house/vendors (#1767)
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2024-05-08 22:45:59 -07:00 |
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TreasureMapProtection.cs
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#W# Change: Felucca is now Veridia
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2026-08-31 18:00:19 -04:00 |
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ValidationQueue.cs
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Fixes brace style (#248)
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2020-09-13 21:49:46 -07:00 |
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Weather.cs
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#W# Change: Felucca is now Veridia
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2026-08-31 18:00:19 -04:00 |
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WelcomeTimer.cs
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#W# Change: Felucca is now Veridia
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2026-08-31 18:00:19 -04:00 |