Server.Types.Parse now discovers either the modern IParsable Parse(string, IFormatProvider) or a legacy RunUO Parse(string) (cached in the ConcurrentDictionary), and TryParse gates on the discovered method instead of the IParsable interface. This restores parsing for pre-IParsable types like Faction and Town, which have only a static Parse(string) and were previously unreachable (they fell through to Convert.ChangeType and failed) — fixing them for [set, spawners, and the conditional compiler as well. AdvancedSearch's CompareValues now delegates all non-hot-path types to Types unconditionally, so reference types, IParsable value types, and legacy Parse(string) types are all searchable and compared by value. Adds a legacy-Parse test. Full suite 535/535. |
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| .. | ||
| Accounting | ||
| Engines | ||
| Gumps | ||
| Items | ||
| Misc | ||
| Mobiles/AI | ||
| Multis | ||
| Network/Packets | ||
| Skills | ||
| Spells | ||
| Utilities | ||
| WorldSaves | ||