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IncomingAccountPackets.cs
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fix(core): Converts account packets to spanwriter (#381)
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2021-01-04 18:47:20 -08:00 |
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IncomingEntityPackets.cs
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fix(core): Fixes OPL packets (#395)
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2021-01-08 23:55:23 -08:00 |
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IncomingExtendedCommandPackets.cs
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C# 9 Cleanup (#325)
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2020-11-27 00:29:21 -08:00 |
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IncomingHousePackets.cs
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Rearranges packet code (#295)
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2020-10-30 22:49:00 -07:00 |
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IncomingItemPackets.cs
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Rearranges packet code (#295)
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2020-10-30 22:49:00 -07:00 |
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IncomingMessagePackets.cs
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fix(content): Converts buff icon packets (#389)
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2021-01-06 01:01:21 -08:00 |
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IncomingMobilePackets.cs
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fix(core): Converts mobile name and animation packets (#366)
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2020-12-27 19:57:38 -08:00 |
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IncomingMovementPackets.cs
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fix(core): Disables new movement and time sync (#391)
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2021-01-06 22:40:07 -08:00 |
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IncomingPackets.cs
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fix(content): Converts buff icon packets (#389)
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2021-01-06 01:01:21 -08:00 |
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IncomingPlayerPackets.cs
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fix(core): Converts remaining player packets (#374)
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2020-12-30 16:09:51 -08:00 |
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IncomingTargetingPackets.cs
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Rearranges packet code (#295)
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2020-10-30 22:49:00 -07:00 |
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IncomingVendorPackets.cs
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fix(core): Converts vendor sell packets (#375)
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2020-12-30 16:27:37 -08:00 |
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OutgoingAccountPackets.cs
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fix(core): Converts the rest of the packets (#385)
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2021-01-05 00:35:56 -08:00 |
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OutgoingCombatPackets.cs
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fix(core): Converts message, mobile, movement, player packets (#384)
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2021-01-04 23:47:20 -08:00 |
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OutgoingContainerPackets.cs
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fix(core): Converts the rest of the packets (#385)
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2021-01-05 00:35:56 -08:00 |
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OutgoingDamagePackets.cs
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fix(core): Converts more packets (#383)
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2021-01-04 23:11:43 -08:00 |
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OutgoingEffectPackets.cs
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fix(core): Cleans up uninitialized packets (#397)
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2021-01-09 14:10:29 -08:00 |
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OutgoingEntityPackets.cs
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fix(core): Cleans up uninitialized packets (#397)
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2021-01-09 14:10:29 -08:00 |
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OutgoingEquipmentPackets.cs
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fix(core): Converts the rest of the packets (#385)
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2021-01-05 00:35:56 -08:00 |
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OutgoingGumpPackets.cs
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fix(core): Converts Gump Packets (v1) (#379)
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2021-01-05 01:17:34 -08:00 |
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OutgoingItemPackets.cs
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fix(core): Adds SkipLocalsInitAttribute support, optimizes broadcasted packets (#363)
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2020-12-26 12:46:06 -08:00 |
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OutgoingLightPackets.cs
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fix(core): Converts message, mobile, movement, player packets (#384)
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2021-01-04 23:47:20 -08:00 |
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OutgoingMapPackets.cs
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fix(core): Converts message, mobile, movement, player packets (#384)
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2021-01-04 23:47:20 -08:00 |
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OutgoingMenuPackets.cs
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fix(core): Converts more packets (#383)
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2021-01-04 23:11:43 -08:00 |
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OutgoingMessagePackets.cs
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fix(core): Cleans up uninitialized packets (#397)
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2021-01-09 14:10:29 -08:00 |
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OutgoingMobilePackets.cs
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fix(core): Cleans up uninitialized packets (#397)
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2021-01-09 14:10:29 -08:00 |
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OutgoingMovementPackets.cs
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Makes gump code a little more readable (#390)
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2021-01-06 01:17:34 -08:00 |
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OutgoingPlayerPackets.cs
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fix(core): Cleans up uninitialized packets (#397)
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2021-01-09 14:10:29 -08:00 |
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OutgoingSecureTradePackets.cs
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fix(core): Converts the rest of the packets (#385)
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2021-01-05 00:35:56 -08:00 |
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OutgoingTargetPackets.cs
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Makes gump code a little more readable (#390)
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2021-01-06 01:17:34 -08:00 |
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OutgoingVendorBuyPackets.cs
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Makes gump code a little more readable (#390)
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2021-01-06 01:17:34 -08:00 |
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OutgoingVendorSellPackets.cs
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fix(core): Converts the rest of the packets (#385)
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2021-01-05 00:35:56 -08:00 |