Secondary changes: - Region fixes, mainly for New Haven. - Recipe system changes. - Enabled ML craftables. - Dyeing/cutting restrictions for quest items. - Moved IsInvulnerable from BaseVendor to BaseCreature. - Moved RandomBrightHue to Utility. - Items no longer decay when attached to a spawner. - Quest item hue is now faked through packets, instead of overriding Hue. - Re-enabled item drag effects for SA clients. - Fixed AssignRandomFacialHair bug in Utility. - Added random hue comments to Utility. |
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| Bears | ||
| Birds | ||
| Canines | ||
| Cows | ||
| Felines | ||
| Misc | ||
| Mounts | ||
| Reptiles | ||
| Rodents | ||
| Slimes | ||
| Town Critters | ||