..
Gifts /Winter2004
fix: Optimizes OPL using string interpolation ( #1041 )
2022-06-02 10:09:53 -07:00
AccountPrompt.cs
fix: Fixes structured logging ( #1043 )
2022-06-05 01:00:22 -07:00
Animations.cs
Removes literal variables ( #257 )
2020-09-18 18:41:26 -07:00
AOS.cs
fix: Blood Oath, Wraith form, & Strangle ( #1153 )
2022-09-01 09:19:40 -07:00
AttackMessage.cs
fix(core): Caches DateTime.NowUtc ( #548 )
2021-03-13 01:32:04 -08:00
AutoRestart.cs
feat: Adds auto archiving ( #794 )
2021-09-25 17:22:05 -07:00
Broadcasts.cs
Fixes exiting/crash handling/ctrl+c ( #237 )
2020-09-12 00:05:38 -07:00
BuffIcons.cs
fix: Cleans up some comments and spell code ( #1120 )
2022-07-16 19:45:41 -07:00
CharacterCreation.cs
fix: Fixes random skill chosen based on expansion ( #1139 )
2022-08-17 08:52:18 -07:00
Cleanup.cs
fix: Fixes structured logging ( #1043 )
2022-06-05 01:00:22 -07:00
ClientVerification.cs
fix: Fixes ValueStringBuilder empty ctor issue ( #1035 )
2022-05-27 17:49:36 -07:00
CrashGuard.cs
fix: Adds ISpanFormattable support to Serial ( #1065 )
2022-06-14 18:39:46 -07:00
DispellableAttribute.cs
Formats UO Content ( #201 )
2020-08-27 18:30:38 -07:00
DispellableFieldAttribute.cs
Formats UO Content ( #201 )
2020-08-27 18:30:38 -07:00
DoorGenerator.cs
fix(core): Tightens the network stack ( #479 )
2021-02-07 23:30:56 -08:00
Email.cs
fix(core): Caches DateTime.NowUtc ( #548 )
2021-03-13 01:32:04 -08:00
Emitter.cs
Fixes brace style ( #248 )
2020-09-13 21:49:46 -07:00
FoodDecay.cs
fix(core): Adds Hashed & Hierarchical Timer Wheel ( #655 )
2021-07-11 22:42:06 -07:00
Geometry.cs
chore: Cleans up pattern checks. ( #892 )
2021-12-24 15:53:59 -08:00
Guild.cs
chore: Cleans up pattern checks. ( #892 )
2021-12-24 15:53:59 -08:00
HardwareInfo.cs
fix: Replaces throttlers and packet callbacks with function pointers ( #1063 )
2022-06-15 12:48:43 -07:00
InhumanSpeech.cs
fix(core): Converts healthbar packets ( #367 )
2020-12-27 23:22:21 -08:00
Keywords.cs
Removes literal variables ( #257 )
2020-09-18 18:41:26 -07:00
LanguageStatistics.cs
C# 9 Cleanup ( #325 )
2020-11-27 00:29:21 -08:00
LightCycle.cs
fix(core): Adds Hashed & Hierarchical Timer Wheel ( #655 )
2021-07-11 22:42:06 -07:00
LoginStats.cs
Cleanup & Fixes for .NET 5 ( #309 )
2020-11-15 10:03:50 -08:00
Loot.cs
Cleanup & Fixes for .NET 5 ( #309 )
2020-11-15 10:03:50 -08:00
LootPack.cs
fix: Cleans up string substring ( #1018 )
2022-05-14 16:56:03 -07:00
MondainsLegacy.cs
Fixes dupe exception ( #258 )
2020-09-19 15:46:07 -07:00
NameList.cs
fix(core): Fixes errors from missing files ( #511 )
2021-02-14 18:30:53 -08:00
NameVerification.cs
fix(core): Optimizes strings / .NET 5 compatibility changes ( #354 )
2020-12-20 23:21:55 -08:00
Notoriety.cs
fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor ( #1174 )
2022-09-27 22:19:15 -07:00
PacketThrottles.cs
fix: Replaces throttlers and packet callbacks with function pointers ( #1063 )
2022-06-15 12:48:43 -07:00
Paperdoll.cs
fix(core): Converts remaining player packets ( #374 )
2020-12-30 16:09:51 -08:00
Poison.cs
fix: Codegens Food & Beverages ( #1021 )
2022-05-15 21:56:04 -07:00
ProfanityProtection.cs
fix(core): Tightens the network stack ( #479 )
2021-02-07 23:30:56 -08:00
ProfessionInfo.cs
fix: Stops creating blocked packets entirely ( #944 )
2022-02-27 00:13:49 -08:00
Profile.cs
chore: Cleans up pattern checks. ( #892 )
2021-12-24 15:53:59 -08:00
RaceDefinitions.cs
fix: Updates races to properly support gargoyle equipment. ( #744 )
2021-08-29 00:43:55 -07:00
RegenRates.cs
fix: Cleanup IPoint3D calls ( #704 )
2021-08-19 09:11:48 -07:00
RenameRequests.cs
fix(core): Optimizes strings / .NET 5 compatibility changes ( #354 )
2020-12-20 23:21:55 -08:00
ResourceInfo.cs
chore: Cleans up pattern checks. ( #892 )
2021-12-24 15:53:59 -08:00
ServerAccess.cs
fix: Fixes structured logging ( #1043 )
2022-06-05 01:00:22 -07:00
ServerList.cs
fix: Fixes structured logging ( #1043 )
2022-06-05 01:00:22 -07:00
ShardPoller.cs
feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api ( #667 )
2021-08-07 14:33:35 -07:00
ShrinkTable.cs
fix(core): Fixes errors from missing files ( #511 )
2021-02-14 18:30:53 -08:00
SkillCheck.cs
fix: Fixes spell mechanics and misc bugs ( #1118 )
2022-07-14 22:01:59 -07:00
TextDefinition.cs
fix: Optimizes OPL using string interpolation ( #1041 )
2022-06-02 10:09:53 -07:00
Titles.cs
fix(core): Updates slice with range selectors ( #583 )
2021-04-23 20:57:24 -07:00
ToggleItem.cs
Removes literal variables ( #257 )
2020-09-18 18:41:26 -07:00
TreasureMapProtection.cs
cleanup: Fixes bugs and cleans up code ( #660 )
2021-07-19 20:49:59 -07:00
ValidationQueue.cs
Fixes brace style ( #248 )
2020-09-13 21:49:46 -07:00
Weather.cs
feat: Adds tidy option for serialization. Codegens ballotbox. Fixes pooled timer leaking ( #681 )
2021-08-14 03:02:53 -07:00
WebStatus.cs
fix(core): Adds Hashed & Hierarchical Timer Wheel ( #655 )
2021-07-11 22:42:06 -07:00
WeightOverloading.cs
fix: Blood Oath, Wraith form, & Strangle ( #1153 )
2022-09-01 09:19:40 -07:00
WelcomeTimer.cs
Removes UOAM vendors. ( #241 )
2020-09-12 11:56:52 -07:00