38 lines
1.1 KiB
C#
38 lines
1.1 KiB
C#
using System;
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using System.Runtime.CompilerServices;
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using Server.Mobiles;
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namespace Server
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{
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public static class CompassionVirtue
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{
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private const int LossAmount = 500;
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private static readonly TimeSpan LossDelay = TimeSpan.FromDays(7.0);
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public static void Initialize()
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{
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VirtueGump.Register(105, OnVirtueUsed);
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}
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public static void OnVirtueUsed(Mobile from)
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{
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from.SendLocalizedMessage(1053001); // This virtue is not activated through the virtue menu.
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool ShouldAtrophy(PlayerMobile pm) => pm.LastCompassionLoss + LossDelay < Core.Now;
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public static void CheckAtrophy(PlayerMobile pm)
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{
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if (ShouldAtrophy(pm))
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{
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if (VirtueHelper.Atrophy(pm, VirtueName.Compassion, LossAmount))
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{
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pm.SendLocalizedMessage(1114420); // You have lost some Compassion.
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}
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pm.LastCompassionLoss = Core.Now;
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}
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}
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}
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}
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