ModernUO/Scripts/Mobiles
eos 71a9e054de - Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver.
- Added base quest giver items, both timed and untimed.
- Added BatteredBucket and Lost and Found quest.
- Moved quester 'friendly names' to a class attribute. If left unspecified, the type name is used.
- Misc quest corrections.
- The bag of sending will now reject nontransferable items.
- Fixed quest items generating error messages when StackWith was attempted on them. (StackWith is not supposed to produce feedback.)
- Quest items can now be dropped onto the player's backpack.
2013-02-24 00:31:44 +00:00
..
AI its AcidElemental, not ToxicElemental 2013-01-03 13:41:03 +00:00
Animals Verified some drop rates. 2013-02-11 01:55:04 +00:00
Familiars its AcidElemental, not ToxicElemental 2013-01-03 13:41:03 +00:00
Guards 2006-06-15 04:14:30 +00:00
Healers ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Monsters tweaks to champs. adjustable spawn count, added proper special to interred grizzle, bumped miasma's skill. 2013-02-16 22:59:41 +00:00
Special paragon stam regen fix, return mobiles to spawners - devel version. 2013-02-03 00:02:40 +00:00
Townfolk - Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver. 2013-02-24 00:31:44 +00:00
Vendors ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
BaseCreature.cs - Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver. 2013-02-24 00:31:44 +00:00
PlayerMobile.cs revised check 2013-02-10 00:12:01 +00:00