### Summary - Adds [Code Generated Events](https://github.com/modernuo/CodeGeneratedEvents) - Removes EventSink.PlayerDeath - Adds `PlayerDeathEvent` and `CreatureDeathEvent` using code generated events > [!Important] > **Developer Note** > Use `[OnEvent(nameof(PlayerMobile.PlayerDeathEvent))]` instead of `EventSink.PlayerDeath` delegate > Check this commit for examples of how to use this. |
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| .. | ||
| AnimatedWeaponSpell.cs | ||
| BombardSpell.cs | ||
| CleansingWindsSpell.cs | ||
| EagleStrikeSpell.cs | ||
| HailStormSpell.cs | ||
| MysticSpell.cs | ||
| NetherCycloneSpell.cs | ||
| SpellPlagueSpell.cs | ||
| StoneFormSpell.cs | ||