### Summary - Adds [Code Generated Events](https://github.com/modernuo/CodeGeneratedEvents) - Removes EventSink.PlayerDeath - Adds `PlayerDeathEvent` and `CreatureDeathEvent` using code generated events > [!Important] > **Developer Note** > Use `[OnEvent(nameof(PlayerMobile.PlayerDeathEvent))]` instead of `EventSink.PlayerDeath` delegate > Check this commit for examples of how to use this. |
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| .. | ||
| AnimalForm.cs | ||
| Backstab.cs | ||
| DeathStrike.cs | ||
| FocusAttack.cs | ||
| KiAttack.cs | ||
| MirrorImage.cs | ||
| NinjaMove.cs | ||
| NinjaSpell.cs | ||
| ShadowJump.cs | ||
| SurpriseAttack.cs | ||