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Tracking
feat: Moves gumps out of the core ( #1916 )
2024-08-09 19:07:32 -07:00
Anatomy.cs
fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items ( #1350 )
2023-02-25 00:54:12 -08:00
AnimalLore.cs
feat: Moves gumps out of the core ( #1916 )
2024-08-09 19:07:32 -07:00
AnimalTaming.cs
fix: Cleans up entity persistence. Generalizes Mobiles/Items/Guilds ( #1528 )
2023-10-01 22:10:47 -07:00
AntiMacroSystem.cs
fix: Moves many EventSinks out of core. ( #1783 )
2024-05-21 10:02:30 -07:00
ArmsLore.cs
fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items ( #1350 )
2023-02-25 00:54:12 -08:00
Begging.cs
fix: Fixes tick count calculcations ( #1366 )
2023-03-09 21:00:17 -08:00
DetectHidden.cs
fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs ( #1553 )
2023-10-29 22:42:46 -07:00
Discordance.cs
fix: Adds name support for all mods ( #1128 )
2022-10-15 10:46:31 -07:00
EvalInt.cs
fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items ( #1350 )
2023-02-25 00:54:12 -08:00
ForensicEval.cs
feat: Customize expansion and set maps on first boot ( #1425 )
2023-07-31 20:46:49 -07:00
Hiding.cs
fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs ( #1553 )
2023-10-29 22:42:46 -07:00
Inscribe.cs
chore: Cleans up pattern checks. ( #892 )
2021-12-24 15:53:59 -08:00
ItemIdentification.cs
Removes literal variables ( #257 )
2020-09-18 18:41:26 -07:00
Meditation.cs
fix: Cleanup IPoint3D calls ( #704 )
2021-08-19 09:11:48 -07:00
Peacemaking.cs
fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs ( #1553 )
2023-10-29 22:42:46 -07:00
Poisoning.cs
chore: Cleans up pattern checks. ( #892 )
2021-12-24 15:53:59 -08:00
Provocation.cs
fix: Fixes provocation for pre-pub 16 ( #1335 )
2023-02-07 23:33:45 -08:00
RemoveTrap.cs
fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items ( #1350 )
2023-02-25 00:54:12 -08:00
SkillCheck.cs
fix: Fixes skill gain issue ( #1558 )
2023-10-21 10:03:50 -07:00
SkillsInfo.cs
fix: Fixes random skill maximum ( #1860 )
2024-07-06 12:37:33 -07:00
Snooping.cs
fix: Adds GetClients to map iterators ( #1574 )
2023-10-30 18:49:00 -07:00
SpiritSpeak.cs
fix: Changes Map.Sector.Items to link list. ( #1547 )
2023-10-16 20:51:02 -07:00
Stealing.cs
feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events ( #1927 )
2024-09-05 21:23:03 -07:00
Stealth.cs
fix: Updates races to properly support gargoyle equipment. ( #744 )
2021-08-29 00:43:55 -07:00
TasteID.cs
Removes literal variables ( #257 )
2020-09-18 18:41:26 -07:00