Remove the AccuracySkill/DefSkill/ThrowRange/RequiredRaces/CheckRace theory tests — they assert one-line property values and base-class race gating, not throwing-specific logic. Such property-echo tests add maintenance burden and make content customization hostile (every tweak breaks a test). Keep the tests that exercise real derived logic: the hit-chance modifiers and the STR-scaled DefMaxRange clamp. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| Accounting | ||
| Engines | ||
| Gumps | ||
| Items | ||
| Misc | ||
| Mobiles/AI | ||
| Multis | ||
| Network/Packets | ||
| Skills | ||
| Spells | ||
| Utilities | ||
| WorldSaves | ||