ModernUO/Projects/UOContent/Mobiles
2023-10-21 10:39:13 -07:00
..
Abilities fix: Prepares for IPooledEnumerable removal (#1548) 2023-10-15 11:20:49 -07:00
AI fix: Changes Map.Sector.Items to link list. (#1547) 2023-10-16 20:51:02 -07:00
Animals feat: Adds Stamina System to overhaul overweight. (#1465) 2023-09-16 17:52:54 -07:00
Familiars fix: Changes Map.Sector.Items to link list. (#1547) 2023-10-16 20:51:02 -07:00
Guards fix: Changes BaseWeapon to source generator and changes crafter to string (#1519) 2023-09-29 22:45:37 -07:00
Healers fix: Adds generic entity persistence support and BOBEntry as entities (#1527) 2023-10-01 17:38:52 -07:00
Hireables fix: Hireables should not drop their pack (#1503) 2023-09-17 17:24:59 -07:00
Monsters fix: Changes Map.Sector.Items to link list. (#1547) 2023-10-16 20:51:02 -07:00
Special fix: Prepares for IPooledEnumerable removal (#1548) 2023-10-15 11:20:49 -07:00
Townfolk fix: Cleans up entity persistence. Generalizes Mobiles/Items/Guilds (#1528) 2023-10-01 22:10:47 -07:00
Vendors fix: Prepares for IPooledEnumerable removal (#1548) 2023-10-15 11:20:49 -07:00
BaseCreature.cs fix: Fixes process delta calls during death/res (#1559) 2023-10-21 10:39:13 -07:00
NPCSpeeds.cs fix: Makes NPC active movement half think speed (#1256) 2022-11-20 20:05:43 -08:00
PlayerMobile.cs fix: Prepares for IPooledEnumerable removal (#1548) 2023-10-15 11:20:49 -07:00
VirtualMountItem.cs feat: Adds Stamina System to overhaul overweight. (#1465) 2023-09-16 17:52:54 -07:00