ModernUO/Projects/UOContent/Systems/JailSystem
Sergi Rosell 6102cdabd7
fix: players jailed across a restart can be jailed again after release (#2690)
Loading the jail records added every player still serving a sentence to
CurrentlyBeingJailed, which only guards the jail sequence and is cleared
when it ends. Nothing removed them on release, so JailPlayer silently
returned for them until the next restart.
2026-10-04 18:21:50 -07:00
..
JailRecord.cs fix: Fixes dirty-tracking gaps in generated content: setters, sub-object owners, BaseVendor (#2609) 2026-09-06 09:43:44 -07:00
JailRecordGump.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
JailRegion.cs feat: New Jail System (#2215) 2025-07-16 20:41:21 -07:00
JailSystem.cs fix: players jailed across a restart can be jailed again after release (#2690) 2026-10-04 18:21:50 -07:00