ModernUO/Projects/UOContent/Items
Joe ff10811d3d
feat: Adds Endless Decanter of Water and Water Elemental acquisition (#2371)
## Summary

- Adds the Endless Decanter of Water (introduced in Publish 66.2 / SA era)
- Players throw a full Pitcher of Water at a Water Elemental for a 10% chance to receive the decanter; the pitcher is always destroyed on impact
- Each Water Elemental can only yield one decanter; the state is persisted and previously saved elementals are migrated to the new serialization version
- The decanter auto-refills from a linked water trough when the owner empties it within 10 tiles of the stored trough location
- Linking stores a Point3D + Map snapshot, supporting both static tile troughs and addon troughs
- The decanter is blessed and displays Linked/Unlinked status in its tooltip
2026-03-14 16:45:06 -07:00
..
Addons fix: Moves containers/bods/traps/etc to serialization generator (#2310) 2026-01-07 21:55:55 -08:00
Aquarium feat: Adds size/style support to gump builders, optimizes EscapeHtml (#2257) 2025-11-23 11:35:31 -08:00
Armor chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Body Parts fix: Optimizes items to use default weights. (Part 3) (#2242) 2025-07-24 16:21:27 -07:00
Books fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Bulletin Boards fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Champion Artifacts fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00
Clothing feat: Adds SerializableFieldChanged option (#2324) 2026-02-01 21:28:26 -08:00
Construction chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Containers fix: Fixes container enumeration not recycling pooled arrays (#2341) 2026-02-17 09:54:32 -08:00
Decoration Artifacts fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00
Deeds fix: Optimizes items to use default weights. (Part 3) (#2242) 2025-07-24 16:21:27 -07:00
Facial Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
Farming fix: fixes the id for farmable cabbage (#2227) 2025-07-02 15:04:48 -07:00
Food feat: Adds Endless Decanter of Water and Water Elemental acquisition (#2371) 2026-03-14 16:45:06 -07:00
Games fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Gems fix: Codegens gems (#1059) 2022-06-13 17:38:46 -07:00
Guilds fix: Optimizes items to use default weights. (Part 3) (#2242) 2025-07-24 16:21:27 -07:00
Jewels fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00
Lights fix: Optimizes items to use default weights. (Part 3) (#2242) 2025-07-24 16:21:27 -07:00
Maps fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Minor Artifacts fix: Optimizes items to use default weights. (Part 3) (#2242) 2025-07-24 16:21:27 -07:00
Misc feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355) 2026-03-06 08:36:41 -08:00
New Haven Quest Rewards fix: Codegen new haven quest rewards (#1269) 2022-11-23 13:00:28 -08:00
PlantsFlowers/Potted fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00
Quivers chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Resources fix: Optimizes items to use default weights. (Part 3) (#2242) 2025-07-24 16:21:27 -07:00
Shields fix: Optimizes items to use default weights. (Part 3) (#2242) 2025-07-24 16:21:27 -07:00
Skill Items feat: T2A ping-pong mechanic and consider sins behaviour (#2356) 2026-03-10 23:10:27 -07:00
Special feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355) 2026-03-06 08:36:41 -08:00
Suits fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
Talismans fix: Moves containers/bods/traps/etc to serialization generator (#2310) 2026-01-07 21:55:55 -08:00
Traps fix: Moves containers/bods/traps/etc to serialization generator (#2310) 2026-01-07 21:55:55 -08:00
TreasureChests fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Wands fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
Weapons fix: Fixes arrow animations by using 0xC7 when possible. (#2343) 2026-03-05 23:23:20 -08:00