- Talisman slayers fixed to account for inheritance. - Added repond slayer vulnerability to Troglodyte. - Added overload for AOS.Damage with chaos damage support. - Corrected order of ML artifact award messages. - MageAI corrected to not meditate when already meditating. - Changed MageAI necro/mage bias to something more sensible. - Changed speed of most named ML mobs. - Skeletal steeds are now bleed immune. - Damage cap of 200 (before resists) added to fire breath attacks. - Damaging aura effect added to BaseCreature. - Necromancy skill added to several undead mobs. - The succubus special drain effect message no longer shows. - Corrected Sir Patrick's drain effect to account for LOS. - Added healing skill to Troglodytes. - Added named ML mobs for the Labyrinth, Painted Caves, Palace of Paroxysmus, Sanctuary and Twisted Weald. - Added changelings. - Disabled auto unequiping of weapons when meditating for nonplayers. - Added cast animations for players in wraith form, lich form and horrific beast. - Fixed Holy Light to account for LOS. - Fixed Animate Dead to account for inheritance. - Fixed Wither friendly fire issue when cast by monsters. |
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|---|---|---|
| .. | ||
| Abilities | ||
| Artifacts | ||
| Axes | ||
| Knives | ||
| Maces | ||
| ML Weapons | ||
| PoleArms | ||
| Ranged | ||
| SE Weapons | ||
| SpearsAndForks | ||
| Staves | ||
| Swords | ||
| Wooden | ||
| BaseMeleeWeapon.cs | ||
| BaseWeapon.cs | ||
| Fists.cs | ||
| HitLower.cs | ||
| SlayerEntry.cs | ||
| SlayerGroup.cs | ||
| SlayerName.cs | ||
| WeaponEnums.cs | ||