ModernUO/Scripts/Items
eos c0206c6f7e - Added more future ML craftables that already drop as loot to the special repair lists.
- Fixed Bloodwood Spirit and Totem of the Void sometimes not spawning with a protection attribute. (Prepatch ones are fixed on server start.)
- Fixed crashes in BaseTalisman resulting from setting Summoner to null.
- Paragon perks added to mobs dropping ML artifacts (by making them paragon "under the hood", seems to be the case on OSI as well). This also means the named mobs will now drop paragon chests.
- Poison immunity level is now also increased by 1 for paragons.
- Rend now drops ML minor artifacts.
- ML named mobs no longer use the AoS specific loot packs, but will adjust to the era the server is set in.
- The 'current speed' of paragons is now updated to account for the speed boost after spawning.
2012-03-11 01:43:55 +00:00
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Addons Various Aquarium fixes - http://jira.runuo.com/browse/RUNUO-102 2011-12-01 05:42:10 +00:00
Aquarium More Aquarium fixes 2012-01-22 05:32:04 +00:00
Armor Unused properties removed to handle warnings (Warn lvl 4, Treat Errors as warnings please & thankyou) 2012-01-02 10:24:08 +00:00
Body Parts 2006-06-15 04:14:30 +00:00
Books Helper methods for BaseBook 2012-01-07 01:37:17 +00:00
Champion Artifacts added replica types to pigments. simply added a type array for the pigment code to check. This will be better dealt with when the dye tubs overhaul goes in. 2011-07-09 01:24:09 +00:00
Clothing - PreventInaccess class, moves staff characters to jail or green acres in Felucca or Trammel randomly if they disconnect during the login process. 2012-02-12 01:59:30 +00:00
Construction - Added SubtextSign. 2012-02-19 03:29:51 +00:00
Containers fixes, finishes, cleanup. 2011-07-31 03:23:50 +00:00
Decoration Artifacts 2006-06-15 04:14:30 +00:00
Deeds 2010-12-06 06:45:45 +00:00
Facial 2006-06-15 04:14:30 +00:00
Farming ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous, 2010-12-26 05:18:57 +00:00
Food Plant gump issues 2012-01-01 03:34:02 +00:00
Games Missing System Message "Your pet looks happier" (regardless of loyalty) 2011-06-25 18:39:14 +00:00
Gems 2006-06-15 04:14:30 +00:00
Guilds Uncontrolled BaseCreatures don't path around mobiles 2011-12-18 02:03:40 +00:00
Jewels revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea. 2010-10-10 15:37:22 +00:00
Lights sync and some misc things 2010-10-21 04:25:47 +00:00
Maps decoded tmaps should be blessed. 2010-12-13 21:20:11 +00:00
Minor Artifacts - Added more future ML craftables that already drop as loot to the special repair lists. 2012-03-11 01:43:55 +00:00
Misc - Future ML craftables added to the special repair list until the craft system is updated. 2012-03-07 18:59:52 +00:00
New Haven Quest Rewards Some more trailing whitespace removal and minor ML code cleanup. 2012-01-07 04:39:54 +00:00
PlantsFlowers/Potted 2006-06-15 04:14:30 +00:00
Quivers 2011-08-21 01:26:36 +00:00
Resources 2010-12-06 06:45:45 +00:00
Shields revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea. 2010-10-10 15:37:22 +00:00
Skill Items More Aquarium fixes 2012-01-22 05:32:04 +00:00
Special - Future ML craftables added to the special repair list until the craft system is updated. 2012-03-07 18:59:52 +00:00
Suits 2006-06-15 04:14:30 +00:00
Talismans - Added more future ML craftables that already drop as loot to the special repair lists. 2012-03-11 01:43:55 +00:00
Traps 2008-05-29 03:57:42 +00:00
Wands correction in moongates regarding unhiding. ItemID wands should not be dropping on AoS+ shards. 2011-09-20 01:08:30 +00:00
Weapons - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.) 2012-03-04 05:01:41 +00:00