ModernUO/Projects/UOContent/Engines/Spawners
Kamron Batman 8a34903326
feat: Consolidates staff gump layouts (#2404)
## Summary
- Creates `PropsLayoutExtensions.cs` with reusable extension methods for both legacy `Gump` and `DynamicGumpBuilder` that encapsulate the repeating PropsConfig-style layout patterns (frame, header navigation, entry rows)
- Converts all 12 standardized staff gumps to use the new extensions, reducing ~570 lines of duplicated layout code
- Adds Type and Serial display to PropsGump and SkillsGump headers (e.g. `PlayerMobile (0x1)`)

### Extension methods provided
| Method | Pattern |
|--------|---------|
| `AddPropsFrame` | Background + offset region + origin coordinates |
| `AddPropsHeader` | 3-column: [Prev] [Title] [Next] |
| `AddPropsHeaderWithBack` | 4-column: [Back] [Title] [Prev] [Next] |
| `AddPropsEntryButton` | Label + action button |
| `AddPropsEntryNameValue` | Name + Value + action button |
| `AddPropsEntryTextInput` | Text input + action button |
| `AddPropsEntryLabel` | Label only (no button) |
| `AddPropsEntryType` | Full-width type label |
| `AddPropsEntryBlank` | Separator row |

### Gumps converted
PropsGump, GoGump, WhoGump, SkillsGump (frame+header), EditSkillGump, SetGump, SetObjectGump, SetPoint2DGump, SetPoint3DGump, SetTimeSpanGump (frame), SetListOptionGump (frame+header), CategorizedAddGump (frame+header)

## Test plan
- [x] Verify `[props` gump displays correctly with type + serial in header
- [x] Verify `[skills` gump displays correctly with type + serial in header
- [x] Verify `[go` navigation gump works (prev/next/back)
- [x] Verify property editing gumps (Set, SetObject, SetPoint2D, SetPoint3D, SetTimeSpan, SetListOption)
- [x] Verify `[categorizedadd` gump works
- [x] Verify `[who` gump works with pagination
2026-04-08 11:42:46 -06:00
..
Commands fix: Adds handling empty spawner files (#2360) 2026-03-10 23:04:39 -07:00
BaseSpawner.cs fix: Fixes zero height spawners and normalizes spawn bounds before use. (#2301) 2025-12-31 10:25:42 -08:00
BaseSpawner.Migrations.cs feat: Add spawn position caching and spiral scan optimization (#2295) 2025-12-28 02:40:21 -08:00
ProximitySpawner.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
RegionSpawner.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
SectorSpawnCache.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Spawner.cs feat: Fixes spawner bugs with position finding, Adds [ShowSpawnerBorders (#2297) 2025-12-28 18:26:03 -08:00
SpawnerControllerGump.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
SpawnerEntry.cs fix: Fixes spawn entry deserialization (#1693) 2024-03-03 08:45:16 -08:00
SpawnerGump.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
SpawnPositionState.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
SpawnPropsGump.cs feat: Consolidates staff gump layouts (#2404) 2026-04-08 11:42:46 -06:00