ModernUO/Projects/UOContent/Items/Minor Artifacts/ML/WildfireBow.cs
2022-09-10 14:40:19 -07:00

32 lines
775 B
C#

using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0)]
public partial class WildfireBow : ElvenCompositeLongbow
{
[Constructible]
public WildfireBow()
{
Hue = 0x489;
SkillBonuses.SetValues(0, SkillName.Archery, 10);
WeaponAttributes.ResistFireBonus = 25;
Velocity = 15;
}
public override int LabelNumber => 1075044; // Wildfire Bow
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void GetDamageTypes(
Mobile wielder, out int phys, out int fire, out int cold, out int pois,
out int nrgy, out int chaos, out int direct
)
{
phys = cold = pois = nrgy = chaos = direct = 0;
fire = 100;
}
}