ModernUO/Projects/UOContent/Items/Minor Artifacts/NoxRangersHeavyCrossbow.cs
2022-09-10 14:40:19 -07:00

32 lines
859 B
C#

using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class NoxRangersHeavyCrossbow : HeavyCrossbow
{
[Constructible]
public NoxRangersHeavyCrossbow()
{
Hue = 0x58C;
WeaponAttributes.HitLeechStam = 40;
Attributes.SpellChanneling = 1;
Attributes.WeaponSpeed = 30;
Attributes.WeaponDamage = 20;
WeaponAttributes.ResistPoisonBonus = 10;
}
public override int LabelNumber => 1063485;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void GetDamageTypes(
Mobile wielder, out int phys, out int fire, out int cold, out int pois,
out int nrgy, out int chaos, out int direct
)
{
pois = phys = 50;
fire = cold = nrgy = chaos = direct = 0;
}
}