ModernUO/Projects/UOContent/Items/Shields/GargishWoodenShield.cs

28 lines
827 B
C#

using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0x4200, 0x4207)]
[SerializationGenerator(0)]
public partial class GargishWoodenShield : BaseShield
{
[Constructible]
public GargishWoodenShield() : base(0x4200)
{
}
public override double DefaultWeight => 5.0;
public override int BasePhysicalResistance => 0;
public override int BaseFireResistance => 0;
public override int BaseColdResistance => 0;
public override int BasePoisonResistance => 0;
public override int BaseEnergyResistance => 1;
public override int InitMinHits => 20;
public override int InitMaxHits => 25;
public override int AosStrReq => 20;
public override int RequiredRaces => Race.AllowGargoylesOnly;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Wood;
}