ModernUO/Projects/UOContent/Items/Weapons/ML Weapons/Leafblade.cs

36 lines
1.1 KiB
C#

using ModernUO.Serialization;
namespace Server.Items
{
[Flippable(0x2D22, 0x2D2E)]
[SerializationGenerator(0)]
public partial class Leafblade : BaseKnife
{
[Constructible]
public Leafblade() : base(0x2D22)
{
}
public override double DefaultWeight => 8.0;
public override WeaponAbility PrimaryAbility => WeaponAbility.Feint;
public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorIgnore;
public override int AosStrengthReq => 20;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 42;
public override float MlSpeed => 2.75f;
public override int OldStrengthReq => 20;
public override int OldMinDamage => 13;
public override int OldMaxDamage => 15;
public override int OldSpeed => 42;
public override int DefMissSound => 0x239;
public override SkillName DefSkill => SkillName.Fencing;
public override int InitMinHits => 30; // TODO
public override int InitMaxHits => 60; // TODO
}
}