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AssassinsShortbow.cs
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fix: Updates serialization to use v2.0 (#998)
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2022-04-17 08:02:15 -07:00 |
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BarbedLongbow.cs
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fix: Updates serialization to use v2.0 (#998)
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2022-04-17 08:02:15 -07:00 |
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BaseRanged.cs
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fix: Fixes arrow animations by using 0xC7 when possible. (#2343)
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2026-03-05 23:23:20 -08:00 |
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Bow.cs
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fix: Optimizes items to use default weights. (Part 4) (#2243)
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2025-07-24 23:29:29 -07:00 |
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CompositeBow.cs
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fix: Optimizes items to use default weights. (Part 4) (#2243)
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2025-07-24 23:29:29 -07:00 |
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Crossbow.cs
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fix: Optimizes items to use default weights. (Part 4) (#2243)
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2025-07-24 23:29:29 -07:00 |
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FrozenLongbow.cs
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fix: Updates serialization to use v2.0 (#998)
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2022-04-17 08:02:15 -07:00 |
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HeavyCrossbow.cs
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fix: Optimizes items to use default weights. (Part 4) (#2243)
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2025-07-24 23:29:29 -07:00 |
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JukaBow.cs
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feat: Adds leather/metal food, fixes weapons/armors with wrong materials (#1718)
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2024-04-04 19:43:02 -07:00 |
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LightweightShortbow.cs
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fix: Updates serialization to use v2.0 (#998)
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2022-04-17 08:02:15 -07:00 |
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LongbowOfMight.cs
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fix: Updates serialization to use v2.0 (#998)
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2022-04-17 08:02:15 -07:00 |
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MysticalShortbow.cs
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fix: Updates serialization to use v2.0 (#998)
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2022-04-17 08:02:15 -07:00 |
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RangersShortbow.cs
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fix: Updates serialization to use v2.0 (#998)
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2022-04-17 08:02:15 -07:00 |
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RepeatingCrossbow.cs
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fix: Optimizes items to use default weights. (Part 4) (#2243)
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2025-07-24 23:29:29 -07:00 |
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SlayerLongbow.cs
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fix: Updates serialization to use v2.0 (#998)
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2022-04-17 08:02:15 -07:00 |