ModernUO/Projects/UOContent/Mobiles/Healers/EvilWanderingHealer.cs

57 lines
1.4 KiB
C#

using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles;
[SerializationGenerator(0, false)]
public partial class EvilWanderingHealer : BaseHealer
{
[Constructible]
public EvilWanderingHealer()
{
Title = Core.AOS ? "the priest Of Mondain" : "the evil wandering healer";
Karma = -10000;
AddItem(new GnarledStaff());
SetSkill(SkillName.Camping, 80.0, 100.0);
SetSkill(SkillName.Forensics, 80.0, 100.0);
SetSkill(SkillName.SpiritSpeak, 80.0, 100.0);
}
public override bool CanTeach => true;
public override bool AlwaysMurderer => true;
public override bool ClickTitle => false; // Do not display title in OnSingleClick
public override bool CheckTeach(SkillName skill, Mobile from)
{
if (!base.CheckTeach(skill, from))
{
return false;
}
return skill is SkillName.Anatomy or SkillName.Camping or SkillName.Forensics or SkillName.Healing or SkillName.SpiritSpeak;
}
public override bool CheckResurrect(Mobile m)
{
if (Core.AOS && m.Criminal)
{
Say(501222); // Thou art a criminal. I shall not resurrect thee.
return false;
}
return true;
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
if (Utility.RandomBool())
{
c.DropItem(new FragmentOfAMap());
}
}
}