ModernUO/Projects/UOContent/Mobiles/Hireables/HirePaladin.cs
Kamron Batman b8df42721f
fix: Fixes inaccessible items. (#1435)
### Summary
- [X] Fighters and Paladins did not have the correct strength to equip certain items in AOS+
- [X] Removed Chaos/Order shields from Fighters
- [X] Moved all item equips so they are done after stats are assigned.
2023-07-28 19:29:06 -07:00

73 lines
1.9 KiB
C#

using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles;
[SerializationGenerator(0)]
public partial class HirePaladin : BaseHire
{
[Constructible]
public HirePaladin()
{
SpeechHue = Utility.RandomDyedHue();
Hue = Race.Human.RandomSkinHue();
Title = "the paladin";
HairItemID = Race.RandomHair(Female);
HairHue = Race.RandomHairHue();
Race.RandomFacialHair(this);
SetStr(Core.AOS ? 100 : 86, 100);
SetDex(81, 95);
SetInt(61, 75);
SetDamage(10, 23);
SetSkill(SkillName.Swords, 66.0, 97.5);
SetSkill(SkillName.Anatomy, 65.0, 87.5);
SetSkill(SkillName.MagicResist, 25.0, 47.5);
SetSkill(SkillName.Healing, 65.0, 87.5);
SetSkill(SkillName.Tactics, 65.0, 87.5);
SetSkill(SkillName.Wrestling, 15.0, 37.5);
SetSkill(SkillName.Parry, 45.0, 60.5);
SetSkill(SkillName.Chivalry, 85, 100);
Fame = 100;
Karma = 250;
if (Female = Utility.RandomBool())
{
Body = 0x191;
Name = NameList.RandomName("female");
}
else
{
Body = 0x190;
Name = NameList.RandomName("male");
}
BaseArmor helm = Utility.Random(5) switch
{
1 => new Bascinet(),
2 => new CloseHelm(),
3 => new NorseHelm(),
4 => new Helmet(),
_ => null
};
EquipItem(helm);
EquipItem(new Shoes(Utility.RandomNeutralHue()));
EquipItem(new Shirt());
EquipItem(new VikingSword());
EquipItem(new MetalKiteShield());
EquipItem(new PlateChest());
EquipItem(new PlateLegs());
EquipItem(new PlateArms());
EquipItem(new LeatherGorget());
PackGold(20, 100);
}
public override bool ClickTitle => false;
}