ModernUO/Projects/UOContent/Mobiles/Monsters/Humanoid/Magic/ElderGazer.cs

54 lines
1.6 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class ElderGazer : BaseCreature
{
[Constructible]
public ElderGazer() : base(AIType.AI_Mage)
{
Body = 22;
BaseSoundID = 377;
SetStr(296, 325);
SetDex(86, 105);
SetInt(291, 385);
SetHits(178, 195);
SetDamage(8, 19);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Energy, 50);
SetResistance(ResistanceType.Physical, 45, 55);
SetResistance(ResistanceType.Fire, 60, 70);
SetResistance(ResistanceType.Cold, 40, 50);
SetResistance(ResistanceType.Poison, 40, 50);
SetResistance(ResistanceType.Energy, 40, 50);
SetSkill(SkillName.Anatomy, 62.0, 100.0);
SetSkill(SkillName.EvalInt, 90.1, 100.0);
SetSkill(SkillName.Magery, 90.1, 100.0);
SetSkill(SkillName.MagicResist, 115.1, 130.0);
SetSkill(SkillName.Tactics, 80.1, 100.0);
SetSkill(SkillName.Wrestling, 80.1, 100.0);
Fame = 12500;
Karma = -12500;
VirtualArmor = 50;
}
public override string CorpseName => "an elder gazer corpse";
public override string DefaultName => "an elder gazer";
public override int TreasureMapLevel => Core.AOS ? 4 : 0;
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich);
}
}
}