ModernUO/Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/ArcticOgreLord.cs

56 lines
1.5 KiB
C#

using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles
{
[TypeAlias("Server.Mobiles.ArticOgreLord")]
[SerializationGenerator(0, false)]
public partial class ArcticOgreLord : BaseCreature
{
[Constructible]
public ArcticOgreLord() : base(AIType.AI_Melee)
{
Body = 135;
BaseSoundID = 427;
SetStr(767, 945);
SetDex(66, 75);
SetInt(46, 70);
SetHits(476, 552);
SetDamage(20, 25);
SetDamageType(ResistanceType.Physical, 30);
SetDamageType(ResistanceType.Cold, 70);
SetResistance(ResistanceType.Physical, 45, 55);
SetResistance(ResistanceType.Cold, 60, 70);
SetResistance(ResistanceType.Poison, 100);
SetResistance(ResistanceType.Energy, 40, 50);
SetSkill(SkillName.MagicResist, 125.1, 140.0);
SetSkill(SkillName.Tactics, 90.1, 100.0);
SetSkill(SkillName.Wrestling, 90.1, 100.0);
Fame = 15000;
Karma = -15000;
VirtualArmor = 50;
PackItem(new Club());
}
public override string CorpseName => "a frozen ogre lord's corpse";
public override string DefaultName => "an arctic ogre lord";
public override Poison PoisonImmune => Poison.Regular;
public override int TreasureMapLevel => 3;
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich);
AddLoot(LootPack.Rich);
}
}
}