| name |
description |
| migrate-systems |
Trigger: when converting multi-file RunUO engines or systems (crafting, spawners, economy, quests) to ModernUO. Covers: system mapping, conversion order, file organization, cross-reference handling.
|
RunUO -> ModernUO Multi-File System Migration
When This Activates
- Converting RunUO systems with multiple interdependent files
- Converting custom engines (crafting, spawners, economy, quests)
- Organizing RunUO
Scripts/Custom/ code into ModernUO structure
Conversion Order
- Data types / enums -- Just naming and namespace changes
- Persistence classes --
EventSink.WorldSave -> GenericPersistence
- Core entities (Items/Mobiles) -- Full serialization migration
- Gumps -- Convert to
DynamicGump/StaticGump
- Commands -- Usually minimal changes
- Packets -- Convert to
SpanWriter if custom packets exist
- Entry point -- Update Configure/Initialize registration
File Organization
| RunUO |
ModernUO |
Scripts/Custom/MySystem/ |
Projects/UOContent/Engines/MySystem/ or Projects/UOContent/Systems/MySystem/ |
Scripts/Items/X.cs |
Projects/UOContent/Items/{Category}/X.cs |
Scripts/Mobiles/X.cs |
Projects/UOContent/Mobiles/{Category}/X.cs |
Scripts/Gumps/X.cs |
Projects/UOContent/Gumps/X.cs |
Configuration Migration
| RunUO |
ModernUO |
| XML config files |
ServerConfiguration.GetOrUpdateSetting() or JsonConfig |
| Custom .cfg parsing |
ServerConfiguration for simple, JsonConfig for complex |
Testing
After converting: dotnet build, fix errors, test [add for items, verify gumps, check persistence across save/restart.
See Also
dev-docs/runuo-migration-docs/10-systems-engines.md -- detailed system migration patterns
dev-docs/configuration.md -- ModernUO configuration system
dev-docs/claude-skills/modernuo-configuration.md -- ModernUO configuration skill
- All other migrate-* skills for system-specific guidance