ModernUO/Scripts/Items/Talismans
eos 35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
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Items Heritage items, talismans 2011-07-24 01:47:01 +00:00
BaseTalisman.cs - ConPVP: Help menu will no longer move players out of houses inside SafeZones. 2012-07-14 23:32:27 +00:00
RandomTalisman.cs Heritage items, talismans 2011-07-24 01:47:01 +00:00
TalismanAttribute.cs - Future ML craftables added to the special repair list until the craft system is updated. 2012-03-07 18:59:52 +00:00
TalismanSlayer.cs - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.) 2012-03-04 05:01:41 +00:00
TalismanSummons.cs ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00