ModernUO/Projects/UOContent/Items/Special/Holiday/Christmas/HolidayTree.cs

212 lines
6.8 KiB
C#

using ModernUO.Serialization;
using Server.Multis;
namespace Server.Items;
public enum HolidayTreeType
{
Classic,
Modern
}
[SerializationGenerator(2, false)]
public partial class HolidayTree : Item, IAddon
{
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private Mobile _placer;
private Item[] _components;
public HolidayTree(Mobile from, HolidayTreeType type, Point3D loc) : base(1)
{
Movable = false;
MoveToWorld(loc, from.Map);
Placer = from;
var index = 0;
switch (type)
{
case HolidayTreeType.Classic:
{
ItemID = 0xCD7;
_components = new Item[28];
AddItem(0, 0, 0, new TreeTrunk(this, 0xCD6), index++);
AddOrnament(0, 0, 2, 0xF22, index++);
AddOrnament(0, 0, 9, 0xF18, index++);
AddOrnament(0, 0, 15, 0xF20, index++);
AddOrnament(0, 0, 19, 0xF17, index++);
AddOrnament(0, 0, 20, 0xF24, index++);
AddOrnament(0, 0, 20, 0xF1F, index++);
AddOrnament(0, 0, 20, 0xF19, index++);
AddOrnament(0, 0, 21, 0xF1B, index++);
AddOrnament(0, 0, 28, 0xF2F, index++);
AddOrnament(0, 0, 30, 0xF23, index++);
AddOrnament(0, 0, 32, 0xF2A, index++);
AddOrnament(0, 0, 33, 0xF30, index++);
AddOrnament(0, 0, 34, 0xF29, index++);
AddOrnament(0, 1, 7, 0xF16, index++);
AddOrnament(0, 1, 7, 0xF1E, index++);
AddOrnament(0, 1, 12, 0xF0F, index++);
AddOrnament(0, 1, 13, 0xF13, index++);
AddOrnament(0, 1, 18, 0xF12, index++);
AddOrnament(0, 1, 19, 0xF15, index++);
AddOrnament(0, 1, 25, 0xF28, index++);
AddOrnament(0, 1, 29, 0xF1A, index++);
AddOrnament(0, 1, 37, 0xF2B, index++);
AddOrnament(1, 0, 13, 0xF10, index++);
AddOrnament(1, 0, 14, 0xF1C, index++);
AddOrnament(1, 0, 16, 0xF14, index++);
AddOrnament(1, 0, 17, 0xF26, index++);
AddOrnament(1, 0, 22, 0xF27, index);
break;
}
case HolidayTreeType.Modern:
{
ItemID = 0x1B7E;
_components = new Item[23];
AddOrnament(0, 0, 2, 0xF2F, index++);
AddOrnament(0, 0, 2, 0xF20, index++);
AddOrnament(0, 0, 2, 0xF22, index++);
AddOrnament(0, 0, 5, 0xF30, index++);
AddOrnament(0, 0, 5, 0xF15, index++);
AddOrnament(0, 0, 5, 0xF1F, index++);
AddOrnament(0, 0, 5, 0xF2B, index++);
AddOrnament(0, 0, 6, 0xF0F, index++);
AddOrnament(0, 0, 7, 0xF1E, index++);
AddOrnament(0, 0, 7, 0xF24, index++);
AddOrnament(0, 0, 8, 0xF29, index++);
AddOrnament(0, 0, 9, 0xF18, index++);
AddOrnament(0, 0, 14, 0xF1C, index++);
AddOrnament(0, 0, 15, 0xF13, index++);
AddOrnament(0, 0, 15, 0xF20, index++);
AddOrnament(0, 0, 16, 0xF26, index++);
AddOrnament(0, 0, 17, 0xF12, index++);
AddOrnament(0, 0, 18, 0xF17, index++);
AddOrnament(0, 0, 20, 0xF1B, index++);
AddOrnament(0, 0, 23, 0xF28, index++);
AddOrnament(0, 0, 25, 0xF18, index++);
AddOrnament(0, 0, 25, 0xF2A, index++);
AddOrnament(0, 1, 7, 0xF16, index);
break;
}
}
}
public override int LabelNumber => 1041117; // a tree for the holidays
public bool CouldFit(IPoint3D p, Map map) => map.CanFit((Point3D)p, 20);
Item IAddon.Deed => new HolidayTreeDeed();
public override void OnAfterDelete()
{
for (var i = 0; i < _components.Length; ++i)
{
_components[i]?.Delete();
}
_components = null;
}
private void AddOrnament(int x, int y, int z, int itemID, int index)
{
AddItem(x + 1, y + 1, z + 11, new Ornament(itemID), index);
}
private void AddItem(int x, int y, int z, Item item, int index)
{
item.MoveToWorld(new Point3D(Location.X + x, Location.Y + y, Location.Z + z), Map);
_components[index] = item;
}
private void Deserialize(IGenericReader reader, int version)
{
_placer = reader.ReadEntity<Mobile>();
var count = reader.ReadInt();
_components = new Item[count];
for (var i = 0; i < count; ++i)
{
var item = reader.ReadEntity<Item>();
if (item != null)
{
_components[i] = item;
}
}
}
[AfterDeserialization(false)]
private void AfterDeserialization()
{
if (BaseHouse.FindHouseAt(this) == null)
{
var deed = new HolidayTreeDeed();
deed.MoveToWorld(Location, Map);
Delete();
}
}
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(GetWorldLocation(), 1))
{
from.SendLocalizedMessage(500446); // That is too far away.
return;
}
if (_placer != null && from != _placer && from.AccessLevel < AccessLevel.GameMaster)
{
from.SendLocalizedMessage(503396); // You cannot take this tree down.
return;
}
from.AddToBackpack(new HolidayTreeDeed());
Delete();
BaseHouse.FindHouseAt(this)?.Addons?.Remove(this);
from.SendLocalizedMessage(503393); // A deed for the tree has been placed in your backpack.
}
[SerializationGenerator(0, false)]
private partial class Ornament : Item
{
public Ornament(int itemID) : base(itemID) => Movable = false;
public override int LabelNumber => 1041118; // a tree ornament
}
[SerializationGenerator(0, false)]
private partial class TreeTrunk : Item
{
private HolidayTree _tree;
public TreeTrunk(HolidayTree tree, int itemID) : base(itemID)
{
Movable = false;
MoveToWorld(tree.Location, tree.Map);
_tree = tree;
}
public override int LabelNumber => 1041117; // a tree for the holidays
public override void OnDoubleClick(Mobile from)
{
if (_tree?.Deleted == false)
{
_tree.OnDoubleClick(from);
}
}
}
}