* Fixes RNG bias, we should never do `Utility.RandomDouble() <=` * Adds back champion artifacts behind UOML flag. |
||
|---|---|---|
| .. | ||
| BaseKnife.cs | ||
| ButcherKnife.cs | ||
| Cleaver.cs | ||
| Dagger.cs | ||
| SkinningKnife.cs | ||
| ThrowingDagger.cs | ||
* Fixes RNG bias, we should never do `Utility.RandomDouble() <=` * Adds back champion artifacts behind UOML flag. |
||
|---|---|---|
| .. | ||
| BaseKnife.cs | ||
| ButcherKnife.cs | ||
| Cleaver.cs | ||
| Dagger.cs | ||
| SkinningKnife.cs | ||
| ThrowingDagger.cs | ||