* Fixes RNG bias, we should never do `Utility.RandomDouble() <=` * Adds back champion artifacts behind UOML flag. |
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| .. | ||
| Animal | ||
| Bedlam | ||
| Blighted Grove | ||
| Humanoid | ||
| Labyrinth | ||
| Misc | ||
| Painted Caves | ||
| Palace of Paroxysmus | ||
| Prism of Light | ||
| Sanctuary | ||
| Special | ||
| Twisted Weald | ||