ModernUO/Projects/UOContent/Items/Weapons
2022-04-18 00:05:44 -07:00
..
Abilities fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
Artifacts fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Axes fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Knives fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Maces fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
ML Weapons fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
PoleArms fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Ranged fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
SE Weapons fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
SpearsAndForks fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Staves fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Swords fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Wooden fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
BaseMeleeWeapon.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
BaseWeapon.cs fix: Adds Poison to codegen (#1002) 2022-04-18 00:05:44 -07:00
Fists.cs fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
HitLower.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00
SlayerEntry.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
SlayerGroup.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
SlayerName.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
WeaponEnums.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00