ModernUO/Projects/UOContent/Items/Weapons/Abilities
Kamron Batman 23532db603
fix: Cleans up LINQ calls. (#965)
- [X] Removes several `ToList()` uses with `PooledRefQueue`
- [X] Adds a `PeekRandom` to PooledRefQueue
- [X] Updates EV/BS so they dispel each other in a more efficient manner.
- [X] Fixes Firebomb so it works like a normal firefield.
- [X] Fixes field spells so they aren't unnecessarily using a Point3D ref more than necessary.
- [X] Removes extra allocation in campfire by using reverse loop.
- [X] Removes other LINQ calls that aren't needed.
2022-03-20 19:20:54 -07:00
..
ArmorIgnore.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
ArmorPierce.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
Bladeweave.cs fix: Fixes targeting checks (#869) 2021-12-01 08:15:16 -08:00
BleedAttack.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00
Block.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
ConcussionBlow.cs fix: Fixes boat movement & moves weapon ability out of core (#750) 2021-08-30 21:30:09 -07:00
CrushingBlow.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
DefenseMastery.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
Disarm.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
Dismount.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Disrobe.cs chore(content): Cleans up abilities and some spell timers (#427) 2021-01-23 16:40:53 -08:00
DoubleShot.cs fix: Fixes targeting checks (#869) 2021-12-01 08:15:16 -08:00
DoubleStrike.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
DualWield.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
Feint.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
ForceArrow.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
ForceOfNature.cs fix: Fixes NPC slowness. (#955) 2022-03-10 22:55:06 -08:00
FrenziedWhirlwind.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
InfectiousStrike.cs fix: Fixes badly formatted files (#878) 2021-12-05 08:56:09 -08:00
LightningArrow.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
MortalStrike.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
MovingShot.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
NerveStrike.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
ParalyzingBlow.cs fix: Adds back pre-pub-21 para blow (#872) 2021-12-02 11:49:36 -08:00
PsychicAttack.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
RidingSwipe.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
SerpentArrow.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
ShadowStrike.cs fix: Fixes badly formatted files (#878) 2021-12-05 08:56:09 -08:00
TalonStrike.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
WeaponAbility.cs fix: Adds missing ML Abilities (#799) 2021-10-03 23:04:06 -07:00
WeaponAbilityPackets.cs fix: Stops creating blocked packets entirely (#944) 2022-02-27 00:13:49 -08:00
WhirlwindAttack.cs fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00