ModernUO/Projects/UOContent/Skills/Tracking
Kamron Batman 23532db603
fix: Cleans up LINQ calls. (#965)
- [X] Removes several `ToList()` uses with `PooledRefQueue`
- [X] Adds a `PeekRandom` to PooledRefQueue
- [X] Updates EV/BS so they dispel each other in a more efficient manner.
- [X] Fixes Firebomb so it works like a normal firefield.
- [X] Fixes field spells so they aren't unnecessarily using a Point3D ref more than necessary.
- [X] Removes extra allocation in campfire by using reverse loop.
- [X] Removes other LINQ calls that aren't needed.
2022-03-20 19:20:54 -07:00
..
OutgoingArrowPackets.cs fix: Stops creating blocked packets entirely (#944) 2022-02-27 00:13:49 -08:00
QuestArrow.cs Updates Message Packets (#321) 2020-11-20 21:50:13 -08:00
TrackArrow.cs Updates Combat Packets & Moves Tracking to Content (#298) 2020-11-01 21:33:01 -08:00
Tracking.cs fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
TrackTimer.cs Updates Combat Packets & Moves Tracking to Content (#298) 2020-11-01 21:33:01 -08:00