ModernUO/Projects/UOContent.Tests/Tests/Engines/Pathing
Kamron Batman a706ef1449
fix(ci): run test projects on CI; remove brittle OPL attribute tests (#2513)
## Problem

Three coupled issues, each hiding the next:

1. **CI passed despite failing tests, with no test logs.** ([example run](https://github.com/modernuo/ModernUO/actions/runs/28639143286/job/84931544255) — the `Test` step produced zero output and the job went green.)
2. **Two `EmitsLowerStatReqWhenPassed` tests** fail with `KeyNotFoundException: '1060435'`.
3. Once CI actually ran the tests, **~337 UOContent tests failed** with `FileNotFoundException: tiledata.mul was not found` — the test bootstrap force-loaded copyrighted client data that CI doesn't have.

## Root causes & fixes

### 1. CI ran zero tests (`fix(ci)`)
The `Test` step ran `dotnet test --no-restore`, but the `Build` step only restores/builds `Application` — never the test projects. Without a restore, the test projects have no `project.assets.json`, so `Microsoft.NET.Test.Sdk`'s targets aren't imported, they aren't recognized as test projects, and `dotnet test` runs the `VSTest` target against **zero** projects → no output, **exit 0**.

- Both jobs now run `dotnet test --logger trx --results-directory ./TestResults` (test projects restore and run) **plus a guard** that fails the job if no `.trx` is produced — a permanent backstop against silent zero-test passes.

### 2. Impossible OPL tests (`fix(ci)` + `test(opl)`)
#2501 deliberately emits `LowerStatReq` (`1060435`) **inline in each item**, not in `GetProperties`. A follow-up "fix" dropped the `lowerStatReq:` argument to make the tests compile but left the assertions expecting `1060435`.

- Removed the two impossible tests, then removed the **entire `Tests/PropertyList/` OPL attribute set** from #2501: these assert exact cliloc/value/order of OPL emission per item base — a one-time proof of the #2501 rewire, now a permanent tax on modding (any admin reorder/value change/added line reddens the build). The one non-trivial case (LowerStatReq) is what just broke, because the test was wrong. Inline emission stays covered by the `BaseArmor`/`BaseClothing` tests.

### 3. Tile-data-dependent tests crashed CI (`test(uocontent)`)
UOContent.Tests' collection-fixture constructor force-loaded `tiledata.mul` unconditionally. On CI (no client files) it threw, and xUnit failed **every test in the collection** with the same error — mostly collateral (packet/scheduler/spawner tests that don't need tile data).

- Mirror Server.Tests' graceful pattern: `TestServerInitializer` probes for `tiledata.mul` and only loads tile/multi data (and runs the tile-dependent configure steps) when present, exposing `TileDataLoaded` so the fixture no longer throws.
- Add a shared `TileDataRequirement.SkipIfMissing()` guard and apply it to exactly the **31** pathfinding/multi/AI tests that genuinely need real tile data (`[SkippableFact]`/`[SkippableTheory]`).

## Verification (all local)

| Scenario | Server.Tests | UOContent.Tests |
|---|---|---|
| **Client data absent (CI)** | 726 pass, 17 skip, **0 fail** | 469 pass, 32 skip, **0 fail** |
| **Client data present (dev)** | 726 pass, 0 skip, **0 fail** | 501 pass, 0 skip, **0 fail** |

- Full `dotnet test` exits **0**; TRX files produced; the no-test guard trips (exit 1) only when zero `.trx` are produced.
2026-07-02 22:35:37 -07:00
..
Multi fix(ci): run test projects on CI; remove brittle OPL attribute tests (#2513) 2026-07-02 22:35:37 -07:00
BitmapAStarAlgorithmTests.cs fix(ci): run test projects on CI; remove brittle OPL attribute tests (#2513) 2026-07-02 22:35:37 -07:00
PathfindRecorderTests.cs fix: Cleans up AI Pathfinding code to make it more portable for custom requirements. (#2474) 2026-06-07 13:25:10 -07:00
StepCacheFileTests.cs fix(ci): run test projects on CI; remove brittle OPL attribute tests (#2513) 2026-07-02 22:35:37 -07:00
StepCacheFileV6Tests.cs fix: Cleans up AI Pathfinding code to make it more portable for custom requirements. (#2474) 2026-06-07 13:25:10 -07:00
StepCacheFileV7Tests.cs fix: Cleans up AI Pathfinding code to make it more portable for custom requirements. (#2474) 2026-06-07 13:25:10 -07:00
StepCacheFileV8Tests.cs fix: Cleans up AI Pathfinding code to make it more portable for custom requirements. (#2474) 2026-06-07 13:25:10 -07:00
StepCacheFingerprintTests.cs fix: Fixes pathfinding prebake and pathfinding multi-fallthrough. (#2478) 2026-06-08 11:59:24 -07:00
StepCacheLifecycleTests.cs fix(ci): run test projects on CI; remove brittle OPL attribute tests (#2513) 2026-07-02 22:35:37 -07:00
StepCacheParityTests.cs fix(ci): run test projects on CI; remove brittle OPL attribute tests (#2513) 2026-07-02 22:35:37 -07:00
StepCacheStaticSurfaceParityTests.cs feat(pathfinding): non-eager TryGetMask + second-touch promotion (#2451) 2026-06-06 13:11:53 -07:00
StepProbeParityTests.cs fix(ci): run test projects on CI; remove brittle OPL attribute tests (#2513) 2026-07-02 22:35:37 -07:00
StepProbeTests.cs fix(ci): run test projects on CI; remove brittle OPL attribute tests (#2513) 2026-07-02 22:35:37 -07:00