ModernUO/Projects/Server
2023-12-02 10:00:02 -08:00
..
Buffers feat: Updates to .NET 8. (#1542) 2023-11-14 17:08:09 -08:00
Client feat: Adds KR/EC client versions (No actual support yet). (#1506) 2023-09-18 23:53:18 -07:00
Collections fix: Removes custom BitArray (#1597) 2023-11-17 14:37:07 -08:00
Comparers chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Configuration feat: Adds configurable skill and stat gain (#1489) 2023-10-14 12:02:36 -07:00
ContextMenus fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Diagnostics fix: Fixes PainSpike, ManaVampire, Evil Omen, and Curse (#1622) 2023-12-02 09:59:42 -08:00
Events feat: Adds a movement throttle system. Removes Fastwalk system. (#1511) 2023-09-27 20:53:22 -07:00
Exceptions chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
GarbageCollection fix: Adds Gen2 callback for each STArrayPool (#971) 2022-03-26 13:57:42 -07:00
Geometry fix: Changes Map.Sector.Items to link list. (#1547) 2023-10-16 20:51:02 -07:00
Gumps chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Items fix: Codegens BaseMulti, Container, and VirtualCheck (#1624) 2023-12-02 10:00:02 -08:00
Json fix: Codegens BaseMulti, Container, and VirtualCheck (#1624) 2023-12-02 10:00:02 -08:00
Localization chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Logging chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Maps fix: Fixes wrong sector shift for tilematrix iteration (#1623) 2023-12-01 18:09:26 -06:00
Menus fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Migrations fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
Mobiles fix: Codegens BaseMulti, Container, and VirtualCheck (#1624) 2023-12-02 10:00:02 -08:00
Network fix: Fixes various mobile packets and setting serials (#1618) 2023-11-26 00:42:15 -08:00
PropertyList chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Random fix: Use built-in RNG (#1599) 2023-11-17 17:45:18 -08:00
Regions fix: Changes Map.Sector.Items to link list. (#1547) 2023-10-16 20:51:02 -07:00
Serialization fix: Codegens BaseMulti, Container, and VirtualCheck (#1624) 2023-12-02 10:00:02 -08:00
Targeting Adds hue support to StaticTile (#1321) 2023-01-21 11:19:11 -08:00
Text fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607) 2023-11-21 12:18:20 -08:00
TileMatrix fix: Fixes wrong sector shift for tilematrix iteration (#1623) 2023-12-01 18:09:26 -06:00
Timer chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
TimeZones chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Utilities chore: Cleans up unused imports (#1608) 2023-11-21 12:32:51 -08:00
World fix: Use built-in RNG (#1599) 2023-11-17 17:45:18 -08:00
AssemblyHandler.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Attributes.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
CityInfo.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Commands.cs fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350) 2023-02-25 00:54:12 -08:00
Effects.cs fix: Adds GetClients to map iterators (#1574) 2023-10-30 18:49:00 -07:00
EventLoopTasks.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
ExpansionInfo.cs feat: Adds KR/EC client versions (No actual support yet). (#1506) 2023-09-18 23:53:18 -07:00
Guild.cs fix: Fixes serialization threading, moves world save to end of loop, and eliminates Parallel.ForEach. (#1530) 2023-10-03 00:42:49 -07:00
HuePicker.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
IAccount.cs fix: Reverts GetAccount to use IAccount. Adds IAccount to serialization. (#1565) 2023-10-25 19:17:57 -07:00
IEntity.cs fix: Fixes map iterators for Items (#1564) 2023-10-26 17:49:15 -07:00
Interfaces.cs fix: Fixes casting by sending ParalyzeFlag to client while animating (#1397) 2023-04-27 23:12:07 -07:00
KeywordList.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Main.cs fix: Fixes shutdown+save (#1614) 2023-11-25 10:11:24 -08:00
MessageType.cs fix: Moves the rest of the Incoming packets (#1338) 2023-02-10 22:59:36 -08:00
Module.cs fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607) 2023-11-21 12:18:20 -08:00
MultiData.cs fix: Refactors getting static tiles to use enumerators (#1611) 2023-11-26 09:39:46 -08:00
MUO.ico Adds MUO Logo (#52) 2019-09-12 13:13:13 -07:00
Party.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Poison.cs fix: Adds ISpanParsable and fixes command conditionals (#1241) 2022-11-12 00:26:02 -08:00
Prompt.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Race.cs fix: Fixes TryParse for Race (#1244) 2022-11-12 00:31:25 -08:00
SecureTrade.cs fix: Update LabelTo, SendMessage, etc to Interpolated Strings (#1283) 2022-11-28 19:58:12 -08:00
Serial.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Server.csproj fix: Codegens BaseMulti, Container, and VirtualCheck (#1624) 2023-12-02 10:00:02 -08:00
Skills.cs feat: Adds configurable skill and stat gain (#1489) 2023-10-14 12:02:36 -07:00
TileData.cs fix: Cleans up FindItems and removes allocations (#1516) 2023-09-28 22:20:36 -07:00
TileList.cs fix: Refactors getting static tiles to use enumerators (#1611) 2023-11-26 09:39:46 -08:00