ModernUO/Projects/UOContent
Sergi Rosell e440c6fafa
fix: stealing no longer takes items out of a locked container (#2681)
`TryStealItem` doesn't check for a locked container, so an item that can still be targeted inside one (the gump stays open when it gets locked, or the client targets by serial) is stolen without picking the lock. 

It now refuses with 501747 ("It appears to be locked."); GMs are exempt, and stealing the locked container itself is unchanged. It checks the lock directly rather than calling `CheckLift`, which would also refuse items in deco containers.
2026-09-28 10:32:01 -07:00
..
Accounting perf(login): run password hashing on a parked worker thread (#2566) 2026-08-09 00:13:34 -07:00
Assistants chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Commands refactor: master views over BaseCreature's one master reference (#2674) 2026-09-24 22:45:24 -07:00
Compression feat: Implements new robust/pluggable backup/archive system. (#2388) 2026-03-22 19:51:20 -07:00
Configuration fix: Streamlines insurance. Insurance only executes when enabled. (#2550) 2026-07-26 09:47:49 -07:00
Console feat: Adds console commands (#1714) 2024-03-30 09:40:43 -07:00
Context Menus fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
Engines refactor: master views over BaseCreature's one master reference (#2674) 2026-09-24 22:45:24 -07:00
Gumps refactor: master views over BaseCreature's one master reference (#2674) 2026-09-24 22:45:24 -07:00
Holiday Stuff perf: Migrate Veteran Reward gumps to DynamicGump/StaticGump (#2415) 2026-04-25 20:09:27 -07:00
Items refactor: master views over BaseCreature's one master reference (#2674) 2026-09-24 22:45:24 -07:00
Migrations refactor: one master reference behind ControlMaster and SummonMaster (#2670) 2026-09-24 21:37:28 -07:00
Misc refactor: master views over BaseCreature's one master reference (#2674) 2026-09-24 22:45:24 -07:00
Mobiles fix: a deleted character's followers, and familiars that never unregistered (#2675) 2026-09-24 23:01:40 -07:00
Multis refactor: master views over BaseCreature's one master reference (#2674) 2026-09-24 22:45:24 -07:00
Network fix: Fixes tick count wrap-around in movement throttle, and eliminates more allocations in NetState (#2603) 2026-09-01 20:25:20 -07:00
Regions fix(regions): correct end Z coordinate assignment in InitRectangles (#2597) 2026-08-27 06:51:42 -07:00
Skills fix: stealing no longer takes items out of a locked container (#2681) 2026-09-28 10:32:01 -07:00
Special Systems feat: Add zero-alloc interpolation handler to ValueStringBuilder, replace all StringBuilder usage (#2387) 2026-03-22 14:23:44 -07:00
Spells refactor: master views over BaseCreature's one master reference (#2674) 2026-09-24 22:45:24 -07:00
Systems/JailSystem refactor: one master reference behind ControlMaster and SummonMaster (#2670) 2026-09-24 21:37:28 -07:00
Targets chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Text fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Utilities fix(commands): parse and edit IPoint2D/IPoint3D properties (#2646) 2026-09-14 21:20:22 -07:00
World Saves perf(messages): mechanical interpolation cleanups (#2436) 2026-05-03 18:26:49 -07:00
Module.cs fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607) 2023-11-21 12:18:20 -08:00
UOContent.csproj fix: Adds nullability support and fixes crash bugs in serialization generator (#2671) 2026-09-24 01:01:40 -07:00