`TestCorpseEquipPacket` and `TestCorpseContainerPacket` build a `Corpse` and a `VikingSword` and never delete them, so both stay in `World.Items` for every test that runs after them in the sequential collection. They're now deleted in a `finally`, the same way the other tests that create world items clean up. The packet assertions are unchanged. |
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| .. | ||
| Accounting | ||
| Commands | ||
| Engines | ||
| Gumps | ||
| Items | ||
| Misc | ||
| Mobiles | ||
| Multis | ||
| Network | ||
| Skills | ||
| Spells | ||
| Utilities | ||
| WorldSaves | ||