ModernUO/Projects/UOContent/Engines/Spawners
2025-12-31 10:25:42 -08:00
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Commands feat: Fixes spawner bugs with position finding, Adds [ShowSpawnerBorders (#2297) 2025-12-28 18:26:03 -08:00
BaseSpawner.cs fix: Fixes zero height spawners and normalizes spawn bounds before use. (#2301) 2025-12-31 10:25:42 -08:00
BaseSpawner.Migrations.cs feat: Add spawn position caching and spiral scan optimization (#2295) 2025-12-28 02:40:21 -08:00
ProximitySpawner.cs feat: Changes Spawner HomeRange to SpawnBounds (#2290) 2025-12-26 18:07:26 -08:00
RegionSpawner.cs feat: Add spawn position caching and spiral scan optimization (#2295) 2025-12-28 02:40:21 -08:00
SectorSpawnCache.cs refactor: Add BitMask256 utility for 256-bit bitmask operations (#2300) 2025-12-29 12:54:49 -08:00
Spawner.cs feat: Fixes spawner bugs with position finding, Adds [ShowSpawnerBorders (#2297) 2025-12-28 18:26:03 -08:00
SpawnerControllerGump.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
SpawnerEntry.cs fix: Fixes spawn entry deserialization (#1693) 2024-03-03 08:45:16 -08:00
SpawnerGump.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
SpawnPositionState.cs feat: Add spawn position caching and spiral scan optimization (#2295) 2025-12-28 02:40:21 -08:00
SpawnPropsGump.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00