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ModernUO
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f6f50470a9
ModernUO
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Projects
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UOContent
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Mobiles
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Monsters
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WarrentyExpired
f6f50470a9
#W# Merge: Merged with upstream. Conflicts resolved.
2026-10-27 19:56:03 -04:00
..
Ants
refactor: master views over BaseCreature's one master reference (
#2674
)
2026-09-24 22:45:24 -07:00
AOS
feat: Adds new decay system and SkipSerialization (
#2311
)
2026-01-08 11:43:51 -08:00
Arachnid
fix: Changes on Monsters to use code generation (
#1304
)
2022-12-17 19:40:04 -08:00
Elemental
feat: Adds Endless Decanter of Water and Water Elemental acquisition (
#2371
)
2026-03-14 16:45:06 -07:00
Humanoid
#W# Change: Bandage's now do a small HoT. You get a small drip of health every second that takes a way from the end total healing points. Dungeons now give a 1.5 skill gain chance.
2026-10-13 20:28:03 -04:00
LBR
fix: NPC outfits no longer stack two items on one layer (
#2715
)
2026-10-17 16:17:11 -07:00
Mammal
/Melee
feat: Adds new decay system and SkipSerialization (
#2311
)
2026-01-08 11:43:51 -08:00
Misc
#W# Confict: Fixed BaseCreature git merge conflict.
2026-10-10 23:17:41 -04:00
ML
fix: NPC outfits no longer stack two items on one layer (
#2715
)
2026-10-17 16:17:11 -07:00
Ore Elementals
chore: Fixes variable types for possible performance issues (
#2172
)
2025-05-01 21:54:41 -07:00
Plant
fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (
#1553
)
2023-10-29 22:42:46 -07:00
Reptile
fix: fishing by era: deep water, serpents, SOS, big fish and magic fish (
#2718
)
2026-10-18 17:34:10 -07:00
SE
fix: NPC outfits no longer stack two items on one layer (
#2715
)
2026-10-17 16:17:11 -07:00
Summons
feat: Standardizes South/East selection gumps (
#1839
)
2025-02-14 00:15:14 -08:00