ModernUO/Projects/UOContent/Spells
2022-03-26 21:48:18 -07:00
..
Base fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
Bushido fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
Chivalry fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
Eighth fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
Fifth fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
First fix: Fixes skill requirements and cleans up magery spells (#870) 2021-12-05 09:40:57 -08:00
Fourth fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
Gargoyle/SpellDefinitions fix: Cleans up spell info variable (#848) 2021-11-14 18:31:32 -08:00
Mysticism fix: More spell variable cleanup (#850) 2021-11-14 18:48:44 -08:00
Necromancy fix: Fixes first/second scrolls crashing (#891) 2021-12-24 15:26:12 -08:00
Ninjitsu fix: Streamlines gump compilation (#969) 2022-03-22 23:46:10 -07:00
Second fix: Fixes skill requirements and cleans up magery spells (#870) 2021-12-05 09:40:57 -08:00
Seventh fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
Sixth fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
Spellweaving fix: Round 3 of speed updates for NPCs (#963) 2022-03-18 12:56:42 -07:00
Targeting fix: Fixes targeting checks (#869) 2021-12-01 08:15:16 -08:00
Third fix: Codegens lockable containers and cleans up lockpickable (#976) 2022-03-26 21:48:18 -07:00
Initializer.cs fix: Changes spells so they register during configuration (#889) 2021-12-19 19:58:59 -08:00
Reagent.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
UnsummonTimer.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00