ModernUO/Projects/UOContent/Spells/Bushido
Kamron Batman 23532db603
fix: Cleans up LINQ calls. (#965)
- [X] Removes several `ToList()` uses with `PooledRefQueue`
- [X] Adds a `PeekRandom` to PooledRefQueue
- [X] Updates EV/BS so they dispel each other in a more efficient manner.
- [X] Fixes Firebomb so it works like a normal firefield.
- [X] Fixes field spells so they aren't unnecessarily using a Point3D ref more than necessary.
- [X] Removes extra allocation in campfire by using reverse loop.
- [X] Removes other LINQ calls that aren't needed.
2022-03-20 19:20:54 -07:00
..
Confidence.cs fix: More spell variable cleanup (#850) 2021-11-14 18:48:44 -08:00
CounterAttack.cs fix: Fixes first/second scrolls crashing (#891) 2021-12-24 15:26:12 -08:00
Evasion.cs fix: Fixes first/second scrolls crashing (#891) 2021-12-24 15:26:12 -08:00
HonorableExecution.cs fix: More spell variable cleanup (#850) 2021-11-14 18:48:44 -08:00
LightningStrike.cs Fixes random NPEs (#378) 2021-01-01 02:16:23 -08:00
MomentumStrike.cs fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
SamuraiMove.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
SamuraiSpell.cs fix: Fixes boat movement & moves weapon ability out of core (#750) 2021-08-30 21:30:09 -07:00