Removes unused namespaces

This commit is contained in:
Kamron Batman 2018-09-14 08:41:38 -07:00
parent 86b63f003d
commit 3f0a72a62f
3151 changed files with 84 additions and 8178 deletions

View file

@ -1,5 +1,3 @@
using System;
namespace Server.Items
{
/// <summary>

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
/// <summary>

View file

@ -1,5 +1,4 @@
using System;
using Server;
using System.Collections;
namespace Server.Items

View file

@ -1,5 +1,3 @@
using System;
namespace Server.Items
{
/// <summary>

View file

@ -1,5 +1,4 @@
using System;
using Server;
using System.Collections;
namespace Server.Items

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
/// <summary>

View file

@ -1,5 +1,3 @@
using System;
namespace Server.Items
{
/// <summary>

View file

@ -1,6 +1,5 @@
using System;
using Server;
using System.Collections;
namespace Server.Items

View file

@ -1,7 +1,6 @@
using System;
using System.Collections;
using Server.Items;
namespace Server.Items
{

View file

@ -1,8 +1,6 @@
using System;
using System.Collections;
using Server;
using Server.Spells;
using Server.Engines.PartySystem;
namespace Server.Items
{

View file

@ -1,5 +1,3 @@
using System;
namespace Server.Items
{
/// <summary>

View file

@ -1,5 +1,3 @@
using System;
namespace Server.Items
{
/// <summary>

View file

@ -1,5 +1,4 @@
using System;
using Server;
namespace Server.Items
{

View file

@ -1,6 +1,5 @@
using System;
using Server.Items;
using Server.Mobiles;
namespace Server.Items

View file

@ -1,5 +1,3 @@
using System;
namespace Server.Items
{
/// <summary>

View file

@ -1,6 +1,5 @@
using System;
using Server;
using System.Collections;
namespace Server.Items

View file

@ -1,6 +1,5 @@
using System;
using System.Collections;
using Server;
using Server.Network;
using Server.Spells;
using Server.Mobiles;

View file

@ -1,6 +1,5 @@
using System;
using System.Collections;
using Server;
using Server.Spells;
namespace Server.Items

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class AxeOfTheHeavens : DoubleAxe

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class BladeOfInsanity : Katana

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class BladeOfTheRighteous : Longsword

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class BoneCrusher : WarMace

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class BreathOfTheDead : BoneHarvester

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class Frostbringer : Bow

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class LegacyOfTheDreadLord : Bardiche

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class SerpentsFang : Kryss

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class StaffOfTheMagi : BlackStaff

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class TheBeserkersMaul : Maul

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class TheDragonSlayer : Lance

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class TheDryadBow : Bow

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class TheTaskmaster : WarFork

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class TitansHammer : WarHammer

View file

@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class ZyronicClaw : ExecutionersAxe

View file

@ -1,7 +1,3 @@
using System;
using Server.Items;
using Server.Network;
namespace Server.Items
{
[FlippableAttribute( 0xF49, 0xF4a )]

View file

@ -1,8 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Items;
using Server.Engines.Harvest;
using Server.ContextMenus;
using Server.Network;

View file

@ -1,7 +1,3 @@
using System;
using Server.Items;
using Server.Network;
namespace Server.Items
{
[FlippableAttribute( 0xF47, 0xF48 )]

View file

@ -1,7 +1,3 @@
using System;
using Server.Items;
using Server.Network;
namespace Server.Items
{
[FlippableAttribute( 0xf4b, 0xf4c )]

View file

@ -1,7 +1,3 @@
using System;
using Server.Items;
using Server.Network;
namespace Server.Items
{
[FlippableAttribute( 0xf45, 0xf46 )]

View file

@ -1,6 +1,3 @@
using System;
using Server.Items;
namespace Server.Items
{
public class GuardianAxe : OrnateAxe

View file

@ -1,7 +1,3 @@
using System;
using Server.Items;
using Server.Network;
namespace Server.Items
{
[FlippableAttribute( 0xF43, 0xF44 )]

View file

@ -1,6 +1,3 @@
using System;
using Server.Items;
namespace Server.Items
{
public class HeavyOrnateAxe : OrnateAxe

View file

@ -1,7 +1,3 @@
using System;
using Server.Items;
using Server.Network;
namespace Server.Items
{
[FlippableAttribute( 0x13FB, 0x13FA )]

View file

@ -1,6 +1,3 @@
using System;
using Server.Items;
using Server.Network;
using Server.Engines.Harvest;
namespace Server.Items

View file

@ -1,6 +1,3 @@
using System;
using Server.Items;
namespace Server.Items
{
public class SingingAxe : OrnateAxe

View file

@ -1,6 +1,3 @@
using System;
using Server.Items;
namespace Server.Items
{
public class ThunderingAxe : OrnateAxe

View file

@ -1,7 +1,3 @@
using System;
using Server.Items;
using Server.Network;
namespace Server.Items
{
[FlippableAttribute( 0x1443, 0x1442 )]

View file

@ -1,6 +1,3 @@
using System;
using Server.Items;
using Server.Network;
using Server.Engines.Harvest;
namespace Server.Items

View file

@ -1,5 +1,3 @@
using System;
using Server;
using Server.Spells.Spellweaving;
namespace Server.Items

View file

@ -1,8 +1,5 @@
using System;
using System.Text;
using System.Collections;
using Server.Network;
using Server.Targeting;
using Server.Mobiles;
using Server.Spells;
using Server.Spells.Necromancy;

View file

@ -1,6 +1,4 @@
using System;
using Server.Items;
using Server.Network;
namespace Server.Items
{

View file

@ -1,6 +1,5 @@
using System;
using System.Collections;
using Server;
namespace Server.Items
{

View file

@ -1,6 +1,3 @@
using System;
using Server;
using Server.Items;
using Server.Targets;
namespace Server.Items

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x13F6, 0x13F7 )]

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0xEC3, 0xEC2 )]

View file

@ -1,8 +1,3 @@
using System;
using Server.Network;
using Server.Targeting;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0xF52, 0xF51 )]

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0xEC4, 0xEC5 )]

View file

@ -1,6 +1,5 @@
using System;
using Server.Targeting;
using Server.Network;
namespace Server.Items
{

View file

@ -1,6 +1,3 @@
using System;
using Server.Items;
namespace Server.Items
{
public class BlightGrippedLongbow : ElvenCompositeLongbow

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class ColdForgedBlade : ElvenSpellblade

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class LuminousRuneBlade : RuneBlade

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class OverseerSunderedBlade : RadiantScimitar

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class PhantomStaff : WildStaff

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class RuneCarvingKnife : AssassinSpike

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class ShardThrasher : DiamondMace

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class SilvanisFeywoodBow : ElvenCompositeLongbow

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class TheNightReaper : RepeatingCrossbow

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2D21, 0x2D2D )]

View file

@ -1,6 +1,3 @@
using System;
using Server.Items;
namespace Server.Items
{
public class ButchersWarCleaver : WarCleaver

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2D24, 0x2D30 )]

View file

@ -1,6 +1,4 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2D35, 0x2D29 )]

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2D20, 0x2D2C )]

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2D22, 0x2D2E )]

View file

@ -1,6 +1,4 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2D28, 0x2D34 )]

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2D33, 0x2D27 )]

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2D32, 0x2D26 )]

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2D2F, 0x2D23 )]

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2D25, 0x2D31 )]

View file

@ -1,7 +1,3 @@
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public abstract class BaseBashing : BaseMeleeWeapon

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x13b4, 0x13b3 )]

View file

@ -1,6 +1,3 @@
using System;
using Server.Items;
namespace Server.Items
{
public class EmeraldMace : DiamondMace

View file

@ -1,6 +1,4 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x143D, 0x143C )]

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0xF5C, 0xF5D )]

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class MagicWand : BaseBashing

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x143B, 0x143A )]

View file

@ -1,6 +1,3 @@
using System;
using Server.Items;
namespace Server.Items
{
public class RubyMace : DiamondMace

View file

@ -1,6 +1,3 @@
using System;
using Server.Items;
namespace Server.Items
{
public class SapphireMace : DiamondMace

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x26BC, 0x26C6 )]

View file

@ -1,6 +1,3 @@
using System;
using Server.Items;
namespace Server.Items
{
public class SilverEtchedMace : DiamondMace

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x1439, 0x1438 )]

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x1407, 0x1406 )]

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0xF4D, 0xF4E )]

View file

@ -1,8 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Items;
using Server.Engines.Harvest;
using Server.ContextMenus;

View file

@ -1,7 +1,3 @@
using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x143E, 0x143F )]

View file

@ -1,6 +1,3 @@
using System;
using Server.Network;
using Server.Items;
using Server.Engines.Harvest;
namespace Server.Items

View file

@ -1,6 +1,3 @@
using System;
using Server.Items;
namespace Server.Items
{
public class AssassinsShortbow : MagicalShortbow

View file

@ -1,6 +1,3 @@
using System;
using Server.Items;
namespace Server.Items
{
public class BarbedLongbow : ElvenCompositeLongbow

View file

@ -1,5 +1,4 @@
using System;
using Server.Items;
using Server.Network;
using Server.Spells;
using Server.Mobiles;

Some files were not shown because too many files have changed in this diff Show more