Adds style cop (#109)
This commit is contained in:
parent
3e715bcb60
commit
556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -8,14 +8,19 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Scripts", "Projects\Scripts
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Analyze|Any CPU = Analyze|Any CPU
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{5E93BB35-3661-4822-9A8A-859726BAD87F}.Analyze|Any CPU.ActiveCfg = Analyze|Any CPU
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{5E93BB35-3661-4822-9A8A-859726BAD87F}.Analyze|Any CPU.Build.0 = Analyze|Any CPU
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{5E93BB35-3661-4822-9A8A-859726BAD87F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{5E93BB35-3661-4822-9A8A-859726BAD87F}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{5E93BB35-3661-4822-9A8A-859726BAD87F}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{5E93BB35-3661-4822-9A8A-859726BAD87F}.Release|Any CPU.Build.0 = Release|Any CPU
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{83CF2484-BCCB-4B7C-9C5F-7AB43AEA5E8F}.Analyze|Any CPU.ActiveCfg = Analyze|Any CPU
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{83CF2484-BCCB-4B7C-9C5F-7AB43AEA5E8F}.Analyze|Any CPU.Build.0 = Analyze|Any CPU
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{83CF2484-BCCB-4B7C-9C5F-7AB43AEA5E8F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{83CF2484-BCCB-4B7C-9C5F-7AB43AEA5E8F}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{83CF2484-BCCB-4B7C-9C5F-7AB43AEA5E8F}.Release|Any CPU.ActiveCfg = Release|Any CPU
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File diff suppressed because it is too large
Load diff
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@ -10,7 +10,7 @@ namespace Server.Accounting
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{
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public static bool Enabled = true;
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private static List<InvalidAccountAccessLog> m_List = new List<InvalidAccountAccessLog>();
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private static readonly List<InvalidAccountAccessLog> m_List = new List<InvalidAccountAccessLog>();
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public static void Initialize()
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{
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@ -75,8 +75,7 @@ namespace Server.Accounting
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"{0}\t{1}\t{2}",
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DateTime.UtcNow,
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ns,
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accessLog.Counts
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);
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accessLog.Counts);
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}
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catch
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{
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@ -113,13 +112,13 @@ namespace Server.Accounting
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RefreshAccessTime();
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}
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public IPAddress Address{ get; set; }
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public IPAddress Address { get; set; }
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public DateTime LastAccessTime{ get; set; }
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public DateTime LastAccessTime { get; set; }
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public bool HasExpired => DateTime.UtcNow >= LastAccessTime + TimeSpan.FromHours(1.0);
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public int Counts{ get; set; }
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public int Counts { get; set; }
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public void RefreshAccessTime()
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{
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@ -33,7 +33,7 @@ namespace Server.Accounting
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/// <summary>
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/// A string representing who added this comment.
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/// </summary>
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public string AddedBy{ get; }
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public string AddedBy { get; }
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/// <summary>
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/// Gets or sets the body of this comment. Setting this value will reset LastModified.
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@ -51,7 +51,7 @@ namespace Server.Accounting
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/// <summary>
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/// The date and time when this account was last modified -or- the comment creation time, if never modified.
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/// </summary>
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public DateTime LastModified{ get; private set; }
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public DateTime LastModified { get; private set; }
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/// <summary>
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/// Serializes this AccountComment instance to an XmlTextWriter.
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@ -18,14 +18,14 @@ namespace Server.Misc
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public class AccountHandler
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{
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private static int MaxAccountsPerIP = 1;
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private static bool AutoAccountCreation = true;
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private static bool RestrictDeletion = !TestCenter.Enabled;
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private static TimeSpan DeleteDelay = TimeSpan.FromDays(7.0);
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private static readonly int MaxAccountsPerIP = 1;
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private static readonly bool AutoAccountCreation = true;
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private static readonly bool RestrictDeletion = !TestCenter.Enabled;
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private static readonly TimeSpan DeleteDelay = TimeSpan.FromDays(7.0);
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public static PasswordProtection ProtectPasswords = PasswordProtection.NewCrypt;
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private static CityInfo[] StartingCities =
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private static readonly CityInfo[] StartingCities =
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{
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new CityInfo("New Haven", "New Haven Bank", 1150168, 3667, 2625, 0),
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new CityInfo("Yew", "The Empath Abbey", 1075072, 633, 858, 0),
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@ -47,7 +47,7 @@ namespace Server.Misc
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// ..
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new CityInfo( "Haven", "Buckler's Hideaway", 3667, 2625, 0 )
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if ( Core.AOS )
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if (Core.AOS)
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{
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//CityInfo haven = new CityInfo( "Haven", "Uzeraan's Mansion", 3618, 2591, 0 );
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CityInfo haven = new CityInfo( "Haven", "Uzeraan's Mansion", 3503, 2574, 14 );
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@ -55,7 +55,7 @@ namespace Server.Misc
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}
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*/
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private static bool PasswordCommandEnabled = false;
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private static readonly bool PasswordCommandEnabled = false;
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private static Dictionary<IPAddress, int> m_IPTable;
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@ -64,7 +64,7 @@ namespace Server.Misc
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'<', '>', ':', '"', '/', '\\', '|', '?', '*'
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};
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public static AccessLevel LockdownLevel{ get; set; }
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public static AccessLevel LockdownLevel { get; set; }
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public static Dictionary<IPAddress, int> IPTable
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{
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@ -174,10 +174,10 @@ namespace Server.Misc
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from.SendMessage(
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"Your IP address does not match that which created this account. A page has been entered into the help system on your behalf.");
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from.SendLocalizedMessage(501234, "",
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0x35); /* The next available Counselor/Game Master will respond as soon as possible.
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* Please check your Journal for messages every few minutes.
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*/
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/* The next available Counselor/Game Master will respond as soon as possible.
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* Please check your Journal for messages every few minutes.
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*/
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from.SendLocalizedMessage(501234, "", 0x35);
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PageQueue.Enqueue(new PageEntry(from,
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$"[Automated: Change Password]<br>Desired password: {pass}<br>Current IP address: {ipAddress}<br>Account IP address: {accessList[0]}",
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@ -222,8 +222,7 @@ namespace Server.Misc
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state.Send(new CharacterListUpdate(acct));
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}
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else if (m.AccessLevel == AccessLevel.Player &&
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Region.Find(m.LogoutLocation, m.LogoutMap).IsPartOf<Jail>()
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) //Don't need to check current location, if netstate is null, they're logged out
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Region.Find(m.LogoutLocation, m.LogoutMap).IsPartOf<Jail>()) // Don't need to check current location, if netstate is null, they're logged out
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{
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state.Send(new DeleteResult(DeleteResultType.BadRequest));
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state.Send(new CharacterListUpdate(acct));
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@ -28,12 +28,12 @@ namespace Server.Accounting
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/// <summary>
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/// Gets or sets the name of this tag.
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/// </summary>
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public string Name{ get; set; }
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public string Name { get; set; }
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/// <summary>
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/// Gets or sets the value of this tag.
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/// </summary>
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public string Value{ get; set; }
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public string Value { get; set; }
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/// <summary>
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/// Serializes this AccountTag instance to an XmlTextWriter.
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@ -75,7 +75,6 @@ namespace Server.Accounting
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using StreamWriter op = new StreamWriter(filePath);
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XmlTextWriter xml = new XmlTextWriter(op) { Formatting = Formatting.Indented, IndentChar = '\t', Indentation = 1 };
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xml.WriteStartDocument(true);
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xml.WriteStartElement("accounts");
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@ -30,7 +30,7 @@ namespace Server
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object toAdd;
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IPAddress addr;
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if ( IPAddress.TryParse( line, out addr ) )
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if (IPAddress.TryParse( line, out addr ))
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toAdd = addr;
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else
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toAdd = line;
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@ -41,7 +41,7 @@ namespace Server
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}
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}
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public static List<IFirewallEntry> List{ get; }
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public static List<IFirewallEntry> List { get; }
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public static IFirewallEntry ToFirewallEntry(object entry)
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{
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@ -60,7 +60,7 @@ namespace Server
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if (IPAddress.TryParse(entry, out IPAddress addr))
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return new IPFirewallEntry(addr);
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//Try CIDR parse
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// Try CIDR parse
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string[] str = entry.Split('/');
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if (str.Length == 2)
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@ -147,15 +147,15 @@ namespace Server
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for ( int i = 0; !contains && i < m_Blocked.Count; ++i )
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{
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if ( m_Blocked[i] is IPAddress )
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if (m_Blocked[i] is IPAddress)
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contains = ip.Equals( m_Blocked[i] );
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else if ( m_Blocked[i] is String )
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else if (m_Blocked[i] is String)
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{
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string s = (string)m_Blocked[i];
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contains = Utility.IPMatchCIDR( s, ip );
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if ( !contains )
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if (!contains)
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contains = Utility.IPMatch( s, ip );
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}
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}
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@ -164,8 +164,6 @@ namespace Server
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* */
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}
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#region Firewall Entries
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public interface IFirewallEntry
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{
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bool IsBlocked(IPAddress address);
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@ -173,7 +171,7 @@ namespace Server
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public class IPFirewallEntry : IFirewallEntry
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{
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private IPAddress m_Address;
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private readonly IPAddress m_Address;
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public IPFirewallEntry(IPAddress address) => m_Address = address;
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@ -203,8 +201,8 @@ namespace Server
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public class CIDRFirewallEntry : IFirewallEntry
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{
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private int m_CIDRLength;
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private IPAddress m_CIDRPrefix;
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private readonly int m_CIDRLength;
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private readonly IPAddress m_CIDRPrefix;
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public CIDRFirewallEntry(IPAddress cidrPrefix, int cidrLength)
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{
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@ -240,7 +238,7 @@ namespace Server
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public class WildcardIPFirewallEntry : IFirewallEntry
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{
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private string m_Entry;
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private readonly string m_Entry;
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private bool m_Valid;
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@ -249,7 +247,7 @@ namespace Server
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public bool IsBlocked(IPAddress address)
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{
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if (!m_Valid)
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return false; //Why process if it's invalid? it'll return false anyway after processing it.
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return false; // Why process if it's invalid? it'll return false anyway after processing it.
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bool matched = Utility.IPMatch(m_Entry, address, out bool valid);
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m_Valid = valid;
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@ -268,7 +266,5 @@ namespace Server
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public override int GetHashCode() => m_Entry.GetHashCode();
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}
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#endregion
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}
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}
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@ -13,7 +13,7 @@ namespace Server.Misc
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public static IPAddress[] Exemptions =
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{
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//IPAddress.Parse( "127.0.0.1" ),
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// IPAddress.Parse( "127.0.0.1" ),
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};
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public static bool IsExempt(IPAddress ip)
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@ -9,20 +9,20 @@ namespace Server.Commands
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{
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public class Add
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{
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private static Type m_EntityType = typeof(IEntity);
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private static readonly Type m_EntityType = typeof(IEntity);
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private static Type m_ConstructibleType = typeof(ConstructibleAttribute);
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private static readonly Type m_ConstructibleType = typeof(ConstructibleAttribute);
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private static Type m_EnumType = typeof(Enum);
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private static readonly Type m_EnumType = typeof(Enum);
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private static Type m_TypeType = typeof(Type);
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private static readonly Type m_TypeType = typeof(Type);
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private static Type m_ParsableType = typeof(ParsableAttribute);
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private static readonly Type m_ParsableType = typeof(ParsableAttribute);
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private static Type[] m_ParseTypes = { typeof(string) };
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private static object[] m_ParseArgs = new object[1];
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private static readonly Type[] m_ParseTypes = { typeof(string) };
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private static readonly object[] m_ParseArgs = new object[1];
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private static Type[] m_SignedNumerics =
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private static readonly Type[] m_SignedNumerics =
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{
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typeof(long),
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typeof(int),
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@ -30,7 +30,7 @@ namespace Server.Commands
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typeof(sbyte)
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};
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private static Type[] m_UnsignedNumerics =
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private static readonly Type[] m_UnsignedNumerics =
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{
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typeof(ulong),
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typeof(uint),
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@ -198,7 +198,6 @@ namespace Server.Commands
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if (!paramList[j].HasDefaultValue)
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totalParams += 1;
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if (args.Length >= totalParams && args.Length <= paramList.Length)
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{
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object[] paramValues = ParseValues(paramList, args);
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@ -348,23 +347,23 @@ namespace Server.Commands
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int z = start.Z;
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for (int x = start.X; x <= end.X; ++x)
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for (int y = start.Y; y <= end.Y; ++y)
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{
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if (outline && x != start.X && x != end.X && y != start.Y && y != end.Y)
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continue;
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for (int y = start.Y; y <= end.Y; ++y)
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{
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if (outline && x != start.X && x != end.X && y != start.Y && y != end.Y)
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continue;
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if (mapAvg)
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z = map.GetAverageZ(x, y);
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if (mapAvg)
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z = map.GetAverageZ(x, y);
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IEntity built = Build(from, ctor, values, props, realProps, ref sendError);
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IEntity built = Build(from, ctor, values, props, realProps, ref sendError);
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sb.AppendFormat("0x{0:X}; ", built.Serial.Value);
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sb.AppendFormat("0x{0:X}; ", built.Serial.Value);
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if (built is Item item)
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item.MoveToWorld(new Point3D(x, y, z), map);
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else if (built is Mobile m)
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m.MoveToWorld(new Point3D(x, y, z), map);
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}
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if (built is Item item)
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item.MoveToWorld(new Point3D(x, y, z), map);
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else if (built is Mobile m)
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m.MoveToWorld(new Point3D(x, y, z), map);
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}
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}
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CommandLogging.WriteLine(from, sb.ToString());
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@ -433,15 +432,15 @@ namespace Server.Commands
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switch (ts.m_ZType)
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{
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case TileZType.Fixed:
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{
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start.Z = end.Z = ts.m_FixedZ;
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break;
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}
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{
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start.Z = end.Z = ts.m_FixedZ;
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break;
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}
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case TileZType.MapAverage:
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{
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mapAvg = true;
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break;
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}
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{
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mapAvg = true;
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break;
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}
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}
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Invoke(from, start, end, ts.m_Args, null, ts.m_Outline, mapAvg);
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@ -667,10 +666,10 @@ namespace Server.Commands
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private class TileState
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{
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public string[] m_Args;
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public int m_FixedZ;
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public bool m_Outline;
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public TileZType m_ZType;
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public readonly string[] m_Args;
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public readonly int m_FixedZ;
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public readonly bool m_Outline;
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public readonly TileZType m_ZType;
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public TileState(TileZType zType, int fixedZ, string[] args, bool outline)
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{
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|
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@ -6,20 +6,20 @@ namespace Server
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{
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public UsageAttribute(string usage) => Usage = usage;
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public string Usage{ get; }
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public string Usage { get; }
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}
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public class DescriptionAttribute : Attribute
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{
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public DescriptionAttribute(string description) => Description = description;
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public string Description{ get; }
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public string Description { get; }
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}
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public class AliasesAttribute : Attribute
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{
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public AliasesAttribute(params string[] aliases) => Aliases = aliases;
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public string[] Aliases{ get; }
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public string[] Aliases { get; }
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}
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}
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@ -15,11 +15,11 @@ namespace Server.Commands
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ListOptimized = true;
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}
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public BaseCommandImplementor Scope{ get; set; }
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public BaseCommandImplementor Scope { get; set; }
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public string Condition{ get; set; } = "";
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public string Condition { get; set; } = "";
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public List<BatchCommand> BatchCommands{ get; } = new List<BatchCommand>();
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public List<BatchCommand> BatchCommands { get; } = new List<BatchCommand>();
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public override void ExecuteList(CommandEventArgs e, List<object> list)
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{
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@ -180,9 +180,9 @@ namespace Server.Commands
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Object = obj;
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}
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public string Command{ get; set; }
|
||||
public string Command { get; set; }
|
||||
|
||||
public string Object{ get; set; }
|
||||
public string Object { get; set; }
|
||||
|
||||
public void GetDetails(out string command, out string argString, out string[] args)
|
||||
{
|
||||
|
|
@ -199,15 +199,15 @@ namespace Server.Commands
|
|||
{
|
||||
argString = "";
|
||||
command = Command.ToLower();
|
||||
args = new string[0];
|
||||
args = Array.Empty<string>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class BatchGump : BaseGridGump
|
||||
{
|
||||
private Batch m_Batch;
|
||||
private Mobile m_From;
|
||||
private readonly Batch m_Batch;
|
||||
private readonly Mobile m_From;
|
||||
|
||||
public BatchGump(Mobile from, Batch batch) : base(30, 30)
|
||||
{
|
||||
|
|
@ -326,28 +326,28 @@ namespace Server.Commands
|
|||
switch (type)
|
||||
{
|
||||
case 0: // main
|
||||
{
|
||||
switch (index)
|
||||
{
|
||||
case 0: // run
|
||||
switch (index)
|
||||
{
|
||||
m_Batch.Run(m_From);
|
||||
break;
|
||||
case 0: // run
|
||||
{
|
||||
m_Batch.Run(m_From);
|
||||
break;
|
||||
}
|
||||
case 1: // set scope
|
||||
{
|
||||
m_From.SendGump(new BatchScopeGump(m_From, m_Batch));
|
||||
return;
|
||||
}
|
||||
case 2: // add command
|
||||
{
|
||||
m_Batch.BatchCommands.Add(new BatchCommand("", ""));
|
||||
break;
|
||||
}
|
||||
}
|
||||
case 1: // set scope
|
||||
{
|
||||
m_From.SendGump(new BatchScopeGump(m_From, m_Batch));
|
||||
return;
|
||||
}
|
||||
case 2: // add command
|
||||
{
|
||||
m_Batch.BatchCommands.Add(new BatchCommand("", ""));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
m_From.SendGump(new BatchGump(m_From, m_Batch));
|
||||
|
|
@ -356,8 +356,8 @@ namespace Server.Commands
|
|||
|
||||
public class BatchScopeGump : BaseGridGump
|
||||
{
|
||||
private Batch m_Batch;
|
||||
private Mobile m_From;
|
||||
private readonly Batch m_Batch;
|
||||
private readonly Mobile m_From;
|
||||
|
||||
public BatchScopeGump(Mobile from, Batch batch) : base(30, 30)
|
||||
{
|
||||
|
|
@ -399,17 +399,17 @@ namespace Server.Commands
|
|||
switch (type)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
if (index < BaseCommandImplementor.Implementors.Count)
|
||||
{
|
||||
BaseCommandImplementor impl = BaseCommandImplementor.Implementors[index];
|
||||
if (index < BaseCommandImplementor.Implementors.Count)
|
||||
{
|
||||
BaseCommandImplementor impl = BaseCommandImplementor.Implementors[index];
|
||||
|
||||
if (m_From.AccessLevel >= impl.AccessLevel)
|
||||
m_Batch.Scope = impl;
|
||||
if (m_From.AccessLevel >= impl.AccessLevel)
|
||||
m_Batch.Scope = impl;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
m_From.SendGump(new BatchGump(m_From, m_Batch));
|
||||
|
|
|
|||
|
|
@ -14,10 +14,10 @@ namespace Server
|
|||
|
||||
private class PickTarget : Target
|
||||
{
|
||||
private BoundingBoxCallback m_Callback;
|
||||
private bool m_First;
|
||||
private Map m_Map;
|
||||
private Point3D m_Store;
|
||||
private readonly BoundingBoxCallback m_Callback;
|
||||
private readonly bool m_First;
|
||||
private readonly Map m_Map;
|
||||
private readonly Point3D m_Store;
|
||||
|
||||
public PickTarget(BoundingBoxCallback callback) : this(Point3D.Zero, true, null, callback)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -64,7 +64,7 @@ namespace Server.Commands
|
|||
}
|
||||
}
|
||||
|
||||
private static PropertyInfo[] _mobProps =
|
||||
private static readonly PropertyInfo[] _mobProps =
|
||||
typeof(Mobile).GetProperties(BindingFlags.Public | BindingFlags.Instance)
|
||||
.Where(prop => prop.CanRead && prop.CanWrite).ToArray();
|
||||
|
||||
|
|
|
|||
|
|
@ -1,9 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Server.Engines.Quests.Haven;
|
||||
using Server.Engines.Quests.Necro;
|
||||
using Server.Items;
|
||||
|
|
@ -12,7 +10,7 @@ using Server.Utilities;
|
|||
|
||||
namespace Server.Commands
|
||||
{
|
||||
public class Decorate
|
||||
public static class Decorate
|
||||
{
|
||||
private static Mobile m_Mobile;
|
||||
private static int m_Count;
|
||||
|
|
@ -60,22 +58,22 @@ namespace Server.Commands
|
|||
|
||||
public class DecorationList
|
||||
{
|
||||
private static Type typeofStatic = typeof(Static);
|
||||
private static Type typeofLocalizedStatic = typeof(LocalizedStatic);
|
||||
private static Type typeofBaseDoor = typeof(BaseDoor);
|
||||
private static Type typeofAnkhWest = typeof(AnkhWest);
|
||||
private static Type typeofAnkhNorth = typeof(AnkhNorth);
|
||||
private static Type typeofBeverage = typeof(BaseBeverage);
|
||||
private static Type typeofLocalizedSign = typeof(LocalizedSign);
|
||||
private static Type typeofMarkContainer = typeof(MarkContainer);
|
||||
private static Type typeofWarningItem = typeof(WarningItem);
|
||||
private static Type typeofHintItem = typeof(HintItem);
|
||||
private static Type typeofCannon = typeof(Cannon);
|
||||
private static Type typeofSerpentPillar = typeof(SerpentPillar);
|
||||
private static readonly Type typeofStatic = typeof(Static);
|
||||
private static readonly Type typeofLocalizedStatic = typeof(LocalizedStatic);
|
||||
private static readonly Type typeofBaseDoor = typeof(BaseDoor);
|
||||
private static readonly Type typeofAnkhWest = typeof(AnkhWest);
|
||||
private static readonly Type typeofAnkhNorth = typeof(AnkhNorth);
|
||||
private static readonly Type typeofBeverage = typeof(BaseBeverage);
|
||||
private static readonly Type typeofLocalizedSign = typeof(LocalizedSign);
|
||||
private static readonly Type typeofMarkContainer = typeof(MarkContainer);
|
||||
private static readonly Type typeofWarningItem = typeof(WarningItem);
|
||||
private static readonly Type typeofHintItem = typeof(HintItem);
|
||||
private static readonly Type typeofCannon = typeof(Cannon);
|
||||
private static readonly Type typeofSerpentPillar = typeof(SerpentPillar);
|
||||
|
||||
private static Queue<Item> m_DeleteQueue = new Queue<Item>();
|
||||
private static readonly Queue<Item> m_DeleteQueue = new Queue<Item>();
|
||||
|
||||
private static string[] m_EmptyParams = new string[0];
|
||||
private static readonly string[] m_EmptyParams = Array.Empty<string>();
|
||||
private List<DecorationEntry> m_Entries;
|
||||
private int m_ItemID;
|
||||
private string[] m_Params;
|
||||
|
|
@ -934,14 +932,13 @@ namespace Server.Commands
|
|||
|
||||
for (int j = 0; j < maps.Length; ++j)
|
||||
{
|
||||
|
||||
try
|
||||
{
|
||||
item ??= Construct();
|
||||
}
|
||||
catch(TypeInitializationException e)
|
||||
catch (TypeInitializationException e)
|
||||
{
|
||||
Console.WriteLine($"{nameof(Generate)}() failed to load type: {e.TypeName}: {e.InnerException.Message}");
|
||||
Console.WriteLine($"{nameof(Generate)}() failed to load type: {e.TypeName}: {e.InnerException?.Message}");
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -1083,11 +1080,11 @@ namespace Server.Commands
|
|||
Extra = line;
|
||||
}
|
||||
|
||||
public Point3D Location{ get; }
|
||||
public Point3D Location { get; }
|
||||
|
||||
public string Extra{ get; }
|
||||
public string Extra { get; }
|
||||
|
||||
public void Pop(out string v, ref string line)
|
||||
public static void Pop(out string v, ref string line)
|
||||
{
|
||||
int space = line.IndexOf(' ');
|
||||
|
||||
|
|
|
|||
|
|
@ -33,7 +33,6 @@ namespace Server.Commands
|
|||
Generate("Data/Decoration/RuinedMaginciaTram", Map.Trammel);
|
||||
Generate("Data/Decoration/RuinedMaginciaFel", Map.Felucca);
|
||||
|
||||
|
||||
m_Mobile.SendMessage("World generating complete. {0} items were generated.", m_Count);
|
||||
}
|
||||
|
||||
|
|
@ -56,22 +55,22 @@ namespace Server.Commands
|
|||
|
||||
public class DecorationListMag
|
||||
{
|
||||
private static Type typeofStatic = typeof(Static);
|
||||
private static Type typeofLocalizedStatic = typeof(LocalizedStatic);
|
||||
private static Type typeofBaseDoor = typeof(BaseDoor);
|
||||
private static Type typeofAnkhWest = typeof(AnkhWest);
|
||||
private static Type typeofAnkhNorth = typeof(AnkhNorth);
|
||||
private static Type typeofBeverage = typeof(BaseBeverage);
|
||||
private static Type typeofLocalizedSign = typeof(LocalizedSign);
|
||||
private static Type typeofMarkContainer = typeof(MarkContainer);
|
||||
private static Type typeofWarningItem = typeof(WarningItem);
|
||||
private static Type typeofHintItem = typeof(HintItem);
|
||||
private static Type typeofCannon = typeof(Cannon);
|
||||
private static Type typeofSerpentPillar = typeof(SerpentPillar);
|
||||
private static readonly Type typeofStatic = typeof(Static);
|
||||
private static readonly Type typeofLocalizedStatic = typeof(LocalizedStatic);
|
||||
private static readonly Type typeofBaseDoor = typeof(BaseDoor);
|
||||
private static readonly Type typeofAnkhWest = typeof(AnkhWest);
|
||||
private static readonly Type typeofAnkhNorth = typeof(AnkhNorth);
|
||||
private static readonly Type typeofBeverage = typeof(BaseBeverage);
|
||||
private static readonly Type typeofLocalizedSign = typeof(LocalizedSign);
|
||||
private static readonly Type typeofMarkContainer = typeof(MarkContainer);
|
||||
private static readonly Type typeofWarningItem = typeof(WarningItem);
|
||||
private static readonly Type typeofHintItem = typeof(HintItem);
|
||||
private static readonly Type typeofCannon = typeof(Cannon);
|
||||
private static readonly Type typeofSerpentPillar = typeof(SerpentPillar);
|
||||
|
||||
private static Queue m_DeleteQueue = new Queue();
|
||||
private static readonly Queue m_DeleteQueue = new Queue();
|
||||
|
||||
private static string[] m_EmptyParams = new string[0];
|
||||
private static readonly string[] m_EmptyParams = Array.Empty<string>();
|
||||
private List<DecorationEntryMag> m_Entries;
|
||||
private int m_ItemID;
|
||||
private string[] m_Params;
|
||||
|
|
@ -1070,9 +1069,9 @@ namespace Server.Commands
|
|||
Extra = line;
|
||||
}
|
||||
|
||||
public Point3D Location{ get; }
|
||||
public Point3D Location { get; }
|
||||
|
||||
public string Extra{ get; }
|
||||
public string Extra { get; }
|
||||
|
||||
public void Pop(out string v, ref string line)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -243,7 +243,7 @@ namespace Server.Commands
|
|||
|
||||
nameBuilder.Append(sanitizedName);
|
||||
fnamBuilder.Append("T");
|
||||
if (DontLink(typeArguments[i])) //if ( DontLink( typeArguments[i].Name ) )
|
||||
if (DontLink(typeArguments[i]))
|
||||
linkBuilder.Append($"<font color=\"blue\">{aliasedName}</font>");
|
||||
else
|
||||
linkBuilder.Append(
|
||||
|
|
@ -270,7 +270,7 @@ namespace Server.Commands
|
|||
else
|
||||
linkName = link;
|
||||
|
||||
//Console.WriteLine( typeName+":"+fileName+":"+linkName );
|
||||
// Console.WriteLine( typeName+":"+fileName+":"+linkName );
|
||||
}
|
||||
|
||||
public static string SanitizeType(string name)
|
||||
|
|
@ -312,7 +312,7 @@ namespace Server.Commands
|
|||
public static bool DontLink( string name )
|
||||
{
|
||||
foreach( string dontLink in m_DontLink )
|
||||
if ( dontLink == name ) return true;
|
||||
if (dontLink == name ) return true;
|
||||
return false;
|
||||
}
|
||||
*/
|
||||
|
|
@ -416,9 +416,13 @@ namespace Server.Commands
|
|||
private class TypeInfo
|
||||
{
|
||||
public List<TypeInfo> m_Derived, m_Nested;
|
||||
private string m_FileName, m_TypeName, m_LinkName;
|
||||
public Type[] m_Interfaces;
|
||||
public Type m_Type, m_BaseType, m_Declaring;
|
||||
private readonly string m_FileName;
|
||||
private readonly string m_TypeName;
|
||||
private readonly string m_LinkName;
|
||||
public readonly Type[] m_Interfaces;
|
||||
public readonly Type m_Type;
|
||||
public readonly Type m_BaseType;
|
||||
public readonly Type m_Declaring;
|
||||
|
||||
public TypeInfo(Type type)
|
||||
{
|
||||
|
|
@ -437,8 +441,6 @@ namespace Server.Commands
|
|||
public string LinkName(string dirRoot) => m_LinkName.Replace("@directory@", dirRoot);
|
||||
}
|
||||
|
||||
#region FileSystem
|
||||
|
||||
private static readonly char[] ReplaceChars = "<>".ToCharArray();
|
||||
|
||||
public static string GetFileName(string root, string name, string ext)
|
||||
|
|
@ -460,7 +462,7 @@ namespace Server.Commands
|
|||
return file;
|
||||
}
|
||||
|
||||
private static string m_RootDirectory = Path.GetDirectoryName(Environment.GetCommandLineArgs()[0]);
|
||||
private static readonly string m_RootDirectory = Path.GetDirectoryName(Environment.GetCommandLineArgs()[0]);
|
||||
|
||||
private static void EnsureDirectory(string path)
|
||||
{
|
||||
|
|
@ -482,11 +484,7 @@ namespace Server.Commands
|
|||
|
||||
private static StreamWriter GetWriter(string path) => new StreamWriter(Path.Combine(m_RootDirectory, path));
|
||||
|
||||
#endregion
|
||||
|
||||
#region GetPair
|
||||
|
||||
private static string[,] m_Aliases =
|
||||
private static readonly string[,] m_Aliases =
|
||||
{
|
||||
{ "System.Object", "<font color=\"blue\">object</font>" },
|
||||
{ "System.String", "<font color=\"blue\">string</font>" },
|
||||
|
|
@ -506,7 +504,7 @@ namespace Server.Commands
|
|||
{ "System.Void", "<font color=\"blue\">void</font>" }
|
||||
};
|
||||
|
||||
private static int m_AliasLength = m_Aliases.GetLength(0);
|
||||
private static readonly int m_AliasLength = m_Aliases.GetLength(0);
|
||||
|
||||
public static string GetPair(Type varType, string name, bool ignoreRef)
|
||||
{
|
||||
|
|
@ -600,10 +598,6 @@ namespace Server.Commands
|
|||
return string.Concat(prepend, aliased, append, name);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Root documentation
|
||||
|
||||
private static bool Document()
|
||||
{
|
||||
try
|
||||
|
|
@ -634,7 +628,6 @@ namespace Server.Commands
|
|||
|
||||
List<Assembly> assemblies = new List<Assembly> { Core.Assembly };
|
||||
|
||||
|
||||
foreach (Assembly asm in AssemblyHandler.Assemblies)
|
||||
assemblies.Add(asm);
|
||||
|
||||
|
|
@ -713,10 +706,6 @@ namespace Server.Commands
|
|||
html.WriteLine("</html>");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region BODs
|
||||
|
||||
private const int Iron = 0xCCCCDD;
|
||||
private const int DullCopper = 0xAAAAAA;
|
||||
private const int ShadowIron = 0x777799;
|
||||
|
|
@ -763,7 +752,6 @@ namespace Server.Commands
|
|||
html.WriteLine(" <br><br>");
|
||||
html.WriteLine(" <br><br>");
|
||||
|
||||
|
||||
sbod.Type = typeof(PlateArms);
|
||||
|
||||
WriteSmithBODHeader(html, "(Small) Armor: Normal");
|
||||
|
|
@ -923,8 +911,6 @@ namespace Server.Commands
|
|||
}
|
||||
}
|
||||
|
||||
#region Tailor Bods
|
||||
|
||||
private static void WriteTailorLBOD(StreamWriter html, string name, SmallBulkEntry[] entries, bool expandCloth,
|
||||
bool expandPlain)
|
||||
{
|
||||
|
|
@ -1221,20 +1207,20 @@ namespace Server.Commands
|
|||
switch (material)
|
||||
{
|
||||
case BulkMaterialType.None:
|
||||
{
|
||||
if (type.IsSubclassOf(typeof(BaseArmor)) || type.IsSubclassOf(typeof(BaseShoes)))
|
||||
{
|
||||
style = "pl";
|
||||
name = "Plain";
|
||||
}
|
||||
else
|
||||
{
|
||||
style = "cl";
|
||||
name = "Cloth";
|
||||
}
|
||||
if (type.IsSubclassOf(typeof(BaseArmor)) || type.IsSubclassOf(typeof(BaseShoes)))
|
||||
{
|
||||
style = "pl";
|
||||
name = "Plain";
|
||||
}
|
||||
else
|
||||
{
|
||||
style = "cl";
|
||||
name = "Cloth";
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case BulkMaterialType.Spined:
|
||||
style = "sp";
|
||||
name = "Spined";
|
||||
|
|
@ -1281,10 +1267,6 @@ namespace Server.Commands
|
|||
html.WriteLine(" </tr>");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Smith Bods
|
||||
|
||||
private static void WriteSmithLBOD(StreamWriter html, string name, SmallBulkEntry[] entries)
|
||||
{
|
||||
LargeBOD lbod = new LargeSmithBOD();
|
||||
|
|
@ -1564,12 +1546,6 @@ namespace Server.Commands
|
|||
html.WriteLine(" </tr>");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
|
||||
#region Bodies
|
||||
|
||||
public static List<BodyEntry> LoadBodies()
|
||||
{
|
||||
List<BodyEntry> list = new List<BodyEntry>();
|
||||
|
|
@ -1689,10 +1665,6 @@ namespace Server.Commands
|
|||
html.WriteLine("</html>");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Speech
|
||||
|
||||
private static void DocumentKeywords()
|
||||
{
|
||||
List<Dictionary<int, SpeechEntry>> tables = LoadSpeechFile();
|
||||
|
|
@ -1728,7 +1700,7 @@ namespace Server.Commands
|
|||
|
||||
html.Write(" <tr><td class=\"lentry\">0x{0:X4}</td><td class=\"rentry\">", entry.Index);
|
||||
|
||||
entry.Strings.Sort(); //( new EnglishPrioStringSorter() );
|
||||
entry.Strings.Sort(); // ( new EnglishPrioStringSorter() );
|
||||
|
||||
for (int j = 0; j < entry.Strings.Count; ++j)
|
||||
{
|
||||
|
|
@ -1776,9 +1748,9 @@ namespace Server.Commands
|
|||
Strings = new List<string>();
|
||||
}
|
||||
|
||||
public int Index{ get; }
|
||||
public int Index { get; }
|
||||
|
||||
public List<string> Strings{ get; }
|
||||
public List<string> Strings { get; }
|
||||
}
|
||||
|
||||
private class SpeechEntrySorter : IComparer<SpeechEntry>
|
||||
|
|
@ -1833,10 +1805,6 @@ namespace Server.Commands
|
|||
return tables;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Commands
|
||||
|
||||
public class DocCommandEntry
|
||||
{
|
||||
public DocCommandEntry(AccessLevel accessLevel, string name, string[] aliases, string usage, string description)
|
||||
|
|
@ -1848,15 +1816,15 @@ namespace Server.Commands
|
|||
Description = description;
|
||||
}
|
||||
|
||||
public AccessLevel AccessLevel{ get; }
|
||||
public AccessLevel AccessLevel { get; }
|
||||
|
||||
public string Name{ get; }
|
||||
public string Name { get; }
|
||||
|
||||
public string[] Aliases{ get; }
|
||||
public string[] Aliases { get; }
|
||||
|
||||
public string Usage{ get; }
|
||||
public string Usage { get; }
|
||||
|
||||
public string Description{ get; }
|
||||
public string Description { get; }
|
||||
}
|
||||
|
||||
public class CommandEntrySorter : IComparer<DocCommandEntry>
|
||||
|
|
@ -2112,12 +2080,10 @@ namespace Server.Commands
|
|||
html.WriteLine("</tr>");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Constructible Objects
|
||||
|
||||
private static Type typeofItem = typeof(Item), typeofMobile = typeof(Mobile), typeofMap = typeof(Map);
|
||||
private static Type typeofCustomEnum = typeof(CustomEnumAttribute);
|
||||
private static readonly Type typeofItem = typeof(Item);
|
||||
private static readonly Type typeofMobile = typeof(Mobile);
|
||||
private static readonly Type typeofMap = typeof(Map);
|
||||
private static readonly Type typeofCustomEnum = typeof(CustomEnumAttribute);
|
||||
|
||||
private static bool IsConstructible(Type t, out bool isItem) => (isItem = typeofItem.IsAssignableFrom(t)) || typeofMobile.IsAssignableFrom(t);
|
||||
|
||||
|
|
@ -2226,13 +2192,9 @@ namespace Server.Commands
|
|||
html.WriteLine("</td></tr>");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Tooltips
|
||||
|
||||
private const string HtmlNewLine = " ";
|
||||
|
||||
private static object[,] m_Tooltips =
|
||||
private static readonly object[,] m_Tooltips =
|
||||
{
|
||||
{ typeof(byte), "Numeric value in the range from 0 to 255, inclusive." },
|
||||
{ typeof(sbyte), "Numeric value in the range from negative 128 to positive 127, inclusive." },
|
||||
|
|
@ -2319,10 +2281,6 @@ namespace Server.Commands
|
|||
return "";
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Const Strings
|
||||
|
||||
private const string RefString = "<font color=\"blue\">ref</font> ";
|
||||
private const string GetString = " <font color=\"blue\">get</font>;";
|
||||
private const string SetString = " <font color=\"blue\">set</font>;";
|
||||
|
|
@ -2334,10 +2292,6 @@ namespace Server.Commands
|
|||
private const string CtorString = "(<font color=\"blue\">ctor</font>) ";
|
||||
private const string StaticString = "(<font color=\"blue\">static</font>) ";
|
||||
|
||||
#endregion
|
||||
|
||||
#region Write[...]
|
||||
|
||||
private static void WriteEnum(TypeInfo info, StreamWriter typeHtml)
|
||||
{
|
||||
Type type = info.m_Type;
|
||||
|
|
@ -2381,7 +2335,7 @@ namespace Server.Commands
|
|||
if (decInfo == null)
|
||||
typeHtml.Write(decType.Name);
|
||||
else
|
||||
//typeHtml.Write( "<a href=\"{0}\">{1}</a>", decInfo.m_FileName, decInfo.m_TypeName );
|
||||
// typeHtml.Write( "<a href=\"{0}\">{1}</a>", decInfo.m_FileName, decInfo.m_TypeName );
|
||||
typeHtml.Write(decInfo.LinkName(null));
|
||||
|
||||
typeHtml.Write(") - ");
|
||||
|
|
@ -2452,7 +2406,7 @@ namespace Server.Commands
|
|||
if (i != 0)
|
||||
typeHtml.Write(", ");
|
||||
|
||||
//typeHtml.Write( "<a href=\"{0}\">{1}</a>", derivedInfo.m_FileName, derivedInfo.m_TypeName );
|
||||
// typeHtml.Write( "<a href=\"{0}\">{1}</a>", derivedInfo.m_FileName, derivedInfo.m_TypeName );
|
||||
typeHtml.Write($"<!-- DBG-3 -->{derivedInfo.LinkName(null)}");
|
||||
}
|
||||
|
||||
|
|
@ -2474,7 +2428,7 @@ namespace Server.Commands
|
|||
if (i != 0)
|
||||
typeHtml.Write(", ");
|
||||
|
||||
//typeHtml.Write( "<a href=\"{0}\">{1}</a>", nestedInfo.m_FileName, nestedInfo.m_TypeName );
|
||||
// typeHtml.Write( "<a href=\"{0}\">{1}</a>", nestedInfo.m_FileName, nestedInfo.m_TypeName );
|
||||
typeHtml.Write($"<!-- DBG-4 -->{nestedInfo.LinkName(null)}");
|
||||
}
|
||||
|
||||
|
|
@ -2600,12 +2554,8 @@ namespace Server.Commands
|
|||
|
||||
html.WriteLine(")<br>");
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
#region BodyEntry & BodyType
|
||||
|
||||
public enum ModelBodyType
|
||||
{
|
||||
Invalid = -1,
|
||||
|
|
@ -2625,11 +2575,11 @@ namespace Server.Commands
|
|||
Name = name;
|
||||
}
|
||||
|
||||
public Body Body{ get; }
|
||||
public Body Body { get; }
|
||||
|
||||
public ModelBodyType BodyType{ get; }
|
||||
public ModelBodyType BodyType { get; }
|
||||
|
||||
public string Name{ get; }
|
||||
public string Name { get; }
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
|
|
@ -2657,6 +2607,4 @@ namespace Server.Commands
|
|||
return a?.Name.CompareTo(b?.Name) ?? 1;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
using System;
|
||||
using System.Reflection;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using Server.Utilities;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Server.Commands
|
||||
{
|
||||
|
|
@ -48,14 +48,14 @@ namespace Server.Commands
|
|||
}
|
||||
catch
|
||||
{
|
||||
//Console.WriteLine( "Denied" );
|
||||
// Console.WriteLine( "Denied" );
|
||||
}
|
||||
}
|
||||
|
||||
private class DupeTarget : Target
|
||||
{
|
||||
private int m_Amount;
|
||||
private bool m_InBag;
|
||||
private readonly int m_Amount;
|
||||
private readonly bool m_InBag;
|
||||
|
||||
public DupeTarget(bool inbag, int amount)
|
||||
: base(15, false, TargetFlags.None)
|
||||
|
|
@ -103,7 +103,7 @@ namespace Server.Commands
|
|||
for (int i = 0; i < m_Amount; i++)
|
||||
if (c.Invoke(args) is Item newItem)
|
||||
{
|
||||
CopyProperties(newItem, copy); //copy.Dupe( item, copy.Amount );
|
||||
CopyProperties(newItem, copy); // copy.Dupe( item, copy.Amount );
|
||||
copy.OnAfterDuped(newItem);
|
||||
newItem.Parent = null;
|
||||
|
||||
|
|
|
|||
|
|
@ -13,9 +13,9 @@ namespace Server.Commands
|
|||
{
|
||||
private static CategoryEntry m_RootItems, m_RootMobiles;
|
||||
|
||||
private static Type typeofItem = typeof(Item);
|
||||
private static Type typeofMobile = typeof(Mobile);
|
||||
private static Type typeofConstructible = typeof(ConstructibleAttribute);
|
||||
private static readonly Type typeofItem = typeof(Item);
|
||||
private static readonly Type typeofMobile = typeof(Mobile);
|
||||
private static readonly Type typeofConstructible = typeof(ConstructibleAttribute);
|
||||
|
||||
public static CategoryEntry Items
|
||||
{
|
||||
|
|
@ -275,9 +275,9 @@ namespace Server.Commands
|
|||
Object = ActivatorUtil.CreateInstance(type);
|
||||
}
|
||||
|
||||
public Type Type{ get; }
|
||||
public Type Type { get; }
|
||||
|
||||
public object Object{ get; }
|
||||
public object Object { get; }
|
||||
}
|
||||
|
||||
public class CategoryEntry
|
||||
|
|
@ -286,8 +286,8 @@ namespace Server.Commands
|
|||
{
|
||||
Parent = parent;
|
||||
Title = title;
|
||||
SubCategories = subCats ?? new CategoryEntry[0];
|
||||
Matches = new Type[0];
|
||||
SubCategories = subCats ?? Array.Empty<CategoryEntry>();
|
||||
Matches = Array.Empty<Type>();
|
||||
Matched = new List<CategoryTypeEntry>();
|
||||
}
|
||||
|
||||
|
|
@ -342,15 +342,15 @@ namespace Server.Commands
|
|||
Matched = new List<CategoryTypeEntry>();
|
||||
}
|
||||
|
||||
public string Title{ get; }
|
||||
public string Title { get; }
|
||||
|
||||
public Type[] Matches{ get; }
|
||||
public Type[] Matches { get; }
|
||||
|
||||
public CategoryEntry Parent{ get; }
|
||||
public CategoryEntry Parent { get; }
|
||||
|
||||
public CategoryEntry[] SubCategories{ get; }
|
||||
public CategoryEntry[] SubCategories { get; }
|
||||
|
||||
public List<CategoryTypeEntry> Matched{ get; }
|
||||
public List<CategoryTypeEntry> Matched { get; }
|
||||
|
||||
public bool IsMatch(Type type)
|
||||
{
|
||||
|
|
@ -380,9 +380,9 @@ namespace Server.Commands
|
|||
Text = input.Substring(index);
|
||||
}
|
||||
|
||||
public int Indentation{ get; }
|
||||
public int Indentation { get; }
|
||||
|
||||
public string Text{ get; }
|
||||
public string Text { get; }
|
||||
|
||||
public static CategoryLine[] Load(string path)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
using Server.Items;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
using Server.Items;
|
||||
using Server.Json;
|
||||
|
||||
namespace Server.Commands
|
||||
|
|
@ -122,7 +122,7 @@ namespace Server.Commands
|
|||
public int Count { get; private set; }
|
||||
public int DelCount { get; private set; }
|
||||
|
||||
private static bool IsWithinZ(int delta) => -12 <= delta && delta <= 12;
|
||||
private static bool IsWithinZ(int delta) => delta >= -12 && delta <= 12;
|
||||
|
||||
public static int DeleteTeleporters(Location location)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -12,22 +12,22 @@ namespace Server.Commands.Generic
|
|||
|
||||
public abstract class BaseCommand
|
||||
{
|
||||
private List<MessageEntry> m_Responses = new List<MessageEntry>();
|
||||
private List<MessageEntry> m_Failures = new List<MessageEntry>();
|
||||
private readonly List<MessageEntry> m_Responses = new List<MessageEntry>();
|
||||
private readonly List<MessageEntry> m_Failures = new List<MessageEntry>();
|
||||
|
||||
public bool ListOptimized{ get; set; }
|
||||
public bool ListOptimized { get; set; }
|
||||
|
||||
public string[] Commands{ get; set; }
|
||||
public string[] Commands { get; set; }
|
||||
|
||||
public string Usage{ get; set; }
|
||||
public string Usage { get; set; }
|
||||
|
||||
public string Description{ get; set; }
|
||||
public string Description { get; set; }
|
||||
|
||||
public AccessLevel AccessLevel{ get; set; }
|
||||
public AccessLevel AccessLevel { get; set; }
|
||||
|
||||
public ObjectTypes ObjectTypes{ get; set; }
|
||||
public ObjectTypes ObjectTypes { get; set; }
|
||||
|
||||
public CommandSupport Supports{ get; set; }
|
||||
public CommandSupport Supports { get; set; }
|
||||
|
||||
public static bool IsAccessible(Mobile from, object obj)
|
||||
{
|
||||
|
|
@ -117,7 +117,7 @@ namespace Server.Commands.Generic
|
|||
private class MessageEntry
|
||||
{
|
||||
public int m_Count;
|
||||
public string m_Message;
|
||||
public readonly string m_Message;
|
||||
|
||||
public MessageEntry(string message)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@ namespace Server.Commands.Generic
|
|||
{
|
||||
public class TargetCommands
|
||||
{
|
||||
public static List<BaseCommand> AllCommands{ get; } = new List<BaseCommand>();
|
||||
public static List<BaseCommand> AllCommands { get; } = new List<BaseCommand>();
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
|
|
@ -348,7 +348,7 @@ namespace Server.Commands.Generic
|
|||
|
||||
public class TellCommand : BaseCommand
|
||||
{
|
||||
private bool m_InGump;
|
||||
private readonly bool m_InGump;
|
||||
|
||||
public TellCommand(bool inGump)
|
||||
{
|
||||
|
|
@ -511,7 +511,7 @@ namespace Server.Commands.Generic
|
|||
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
|
||||
//CommandLogging.WriteLine( from, "{0} {1} teleporting to {2}", from.AccessLevel, CommandLogging.Format( from ), new Point3D( p ) );
|
||||
// CommandLogging.WriteLine( from, "{0} {1} teleporting to {2}", from.AccessLevel, CommandLogging.Format( from ), new Point3D( p ) );
|
||||
|
||||
Point3D fromLoc = from.Location;
|
||||
Point3D toLoc = new Point3D(p);
|
||||
|
|
@ -683,8 +683,8 @@ namespace Server.Commands.Generic
|
|||
|
||||
public class AliasedSetCommand : BaseCommand
|
||||
{
|
||||
private string m_Name;
|
||||
private string m_Value;
|
||||
private readonly string m_Name;
|
||||
private readonly string m_Value;
|
||||
|
||||
public AliasedSetCommand(AccessLevel level, string command, string name, string value, ObjectTypes objects)
|
||||
{
|
||||
|
|
@ -830,7 +830,7 @@ namespace Server.Commands.Generic
|
|||
|
||||
public class KillCommand : BaseCommand
|
||||
{
|
||||
private bool m_Value;
|
||||
private readonly bool m_Value;
|
||||
|
||||
public KillCommand(bool value)
|
||||
{
|
||||
|
|
@ -916,7 +916,7 @@ namespace Server.Commands.Generic
|
|||
|
||||
public class HideCommand : BaseCommand
|
||||
{
|
||||
private bool m_Value;
|
||||
private readonly bool m_Value;
|
||||
|
||||
public HideCommand(bool value)
|
||||
{
|
||||
|
|
@ -1011,7 +1011,7 @@ namespace Server.Commands.Generic
|
|||
|
||||
public class KickCommand : BaseCommand
|
||||
{
|
||||
private bool m_Ban;
|
||||
private readonly bool m_Ban;
|
||||
|
||||
public KickCommand(bool ban)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -35,7 +35,7 @@ namespace Server.Commands.Generic
|
|||
{
|
||||
house = null;
|
||||
|
||||
if (item == null || item is BaseMulti || item is HouseSign || staticsOnly && !(item is Static))
|
||||
if (item == null || item is BaseMulti || item is HouseSign || (staticsOnly && !(item is Static)))
|
||||
return DesignInsertResult.InvalidItem;
|
||||
|
||||
house = BaseHouse.FindHouseAt(item) as HouseFoundation;
|
||||
|
|
@ -69,8 +69,6 @@ namespace Server.Commands.Generic
|
|||
return true;
|
||||
}
|
||||
|
||||
#region Single targeting mode
|
||||
|
||||
public override void Execute(CommandEventArgs e, object obj)
|
||||
{
|
||||
Target t = new DesignInsertTarget(new List<HouseFoundation>(), e.Length < 1 || !e.GetBoolean(0));
|
||||
|
|
@ -79,8 +77,8 @@ namespace Server.Commands.Generic
|
|||
|
||||
private class DesignInsertTarget : Target
|
||||
{
|
||||
private List<HouseFoundation> m_Foundations;
|
||||
private bool m_StaticsOnly;
|
||||
private readonly List<HouseFoundation> m_Foundations;
|
||||
private readonly bool m_StaticsOnly;
|
||||
|
||||
public DesignInsertTarget(List<HouseFoundation> foundations, bool staticsOnly)
|
||||
: base(-1, false, TargetFlags.None)
|
||||
|
|
@ -107,39 +105,35 @@ namespace Server.Commands.Generic
|
|||
switch (result)
|
||||
{
|
||||
case DesignInsertResult.Valid:
|
||||
{
|
||||
if (m_Foundations.Count == 0)
|
||||
from.SendMessage(
|
||||
"The item has been inserted into the house design. Press ESC when you are finished.");
|
||||
else
|
||||
from.SendMessage("The item has been inserted into the house design.");
|
||||
{
|
||||
if (m_Foundations.Count == 0)
|
||||
from.SendMessage(
|
||||
"The item has been inserted into the house design. Press ESC when you are finished.");
|
||||
else
|
||||
from.SendMessage("The item has been inserted into the house design.");
|
||||
|
||||
if (!m_Foundations.Contains(house))
|
||||
m_Foundations.Add(house);
|
||||
if (!m_Foundations.Contains(house))
|
||||
m_Foundations.Add(house);
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case DesignInsertResult.InvalidItem:
|
||||
{
|
||||
from.SendMessage("That cannot be inserted. Try again.");
|
||||
break;
|
||||
}
|
||||
{
|
||||
from.SendMessage("That cannot be inserted. Try again.");
|
||||
break;
|
||||
}
|
||||
case DesignInsertResult.NotInHouse:
|
||||
case DesignInsertResult.OutsideHouseBounds:
|
||||
{
|
||||
from.SendMessage("That item is not inside a customizable house. Try again.");
|
||||
break;
|
||||
}
|
||||
{
|
||||
from.SendMessage("That item is not inside a customizable house. Try again.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
from.Target = new DesignInsertTarget(m_Foundations, m_StaticsOnly);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Area targeting mode
|
||||
|
||||
public override void ExecuteList(CommandEventArgs e, List<object> list)
|
||||
{
|
||||
Mobile from = e.Mobile;
|
||||
|
|
@ -165,25 +159,25 @@ namespace Server.Commands.Generic
|
|||
switch (result)
|
||||
{
|
||||
case DesignInsertResult.Valid:
|
||||
{
|
||||
AddResponse("The item has been inserted into the house design.");
|
||||
{
|
||||
AddResponse("The item has been inserted into the house design.");
|
||||
|
||||
if (!foundations.Contains(house))
|
||||
foundations.Add(house);
|
||||
if (!foundations.Contains(house))
|
||||
foundations.Add(house);
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case DesignInsertResult.InvalidItem:
|
||||
{
|
||||
LogFailure("That cannot be inserted.");
|
||||
break;
|
||||
}
|
||||
{
|
||||
LogFailure("That cannot be inserted.");
|
||||
break;
|
||||
}
|
||||
case DesignInsertResult.NotInHouse:
|
||||
case DesignInsertResult.OutsideHouseBounds:
|
||||
{
|
||||
LogFailure("That item is not inside a customizable house.");
|
||||
break;
|
||||
}
|
||||
{
|
||||
LogFailure("That item is not inside a customizable house.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -197,7 +191,5 @@ namespace Server.Commands.Generic
|
|||
|
||||
Flush(from, flushToLog);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
@ -25,7 +25,6 @@ namespace Server.Commands.Generic
|
|||
{
|
||||
List<string> columns = new List<string> { "Object" };
|
||||
|
||||
|
||||
if (e.Length > 0)
|
||||
{
|
||||
int offset = 0;
|
||||
|
|
@ -50,13 +49,13 @@ namespace Server.Commands.Generic
|
|||
{
|
||||
private const int EntriesPerPage = 15;
|
||||
|
||||
private string[] m_Columns;
|
||||
private Mobile m_From;
|
||||
private readonly string[] m_Columns;
|
||||
private readonly Mobile m_From;
|
||||
|
||||
private List<object> m_List;
|
||||
private int m_Page;
|
||||
private readonly List<object> m_List;
|
||||
private readonly int m_Page;
|
||||
|
||||
private object m_Select;
|
||||
private readonly object m_Select;
|
||||
|
||||
public InterfaceGump(Mobile from, string[] columns, List<object> list, int page, object select) : base(30, 30)
|
||||
{
|
||||
|
|
@ -197,57 +196,57 @@ namespace Server.Commands.Generic
|
|||
switch (info.ButtonID)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
if (m_Page > 0)
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page - 1, m_Select));
|
||||
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
if ((m_Page + 1) * EntriesPerPage < m_List.Count)
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page + 1, m_Select));
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
int v = info.ButtonID - 3;
|
||||
|
||||
if (v >= 0 && v < m_List.Count)
|
||||
{
|
||||
object obj = m_List[v];
|
||||
if (m_Page > 0)
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page - 1, m_Select));
|
||||
|
||||
if (!BaseCommand.IsAccessible(m_From, obj))
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
if ((m_Page + 1) * EntriesPerPage < m_List.Count)
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page + 1, m_Select));
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
int v = info.ButtonID - 3;
|
||||
|
||||
if (v >= 0 && v < m_List.Count)
|
||||
{
|
||||
m_From.SendLocalizedMessage(500447); // That is not accessible.
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page, m_Select));
|
||||
break;
|
||||
object obj = m_List[v];
|
||||
|
||||
if (!BaseCommand.IsAccessible(m_From, obj))
|
||||
{
|
||||
m_From.SendLocalizedMessage(500447); // That is not accessible.
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page, m_Select));
|
||||
break;
|
||||
}
|
||||
|
||||
if (obj is Item item && !item.Deleted)
|
||||
m_From.SendGump(new InterfaceItemGump(m_From, m_Columns, m_List, m_Page, item));
|
||||
else if (obj is Mobile mobile && !mobile.Deleted)
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, mobile));
|
||||
else
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page, m_Select));
|
||||
}
|
||||
|
||||
if (obj is Item item && !item.Deleted)
|
||||
m_From.SendGump(new InterfaceItemGump(m_From, m_Columns, m_List, m_Page, item));
|
||||
else if (obj is Mobile mobile && !mobile.Deleted)
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, mobile));
|
||||
else
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page, m_Select));
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class InterfaceItemGump : BaseGridGump
|
||||
{
|
||||
private string[] m_Columns;
|
||||
private Mobile m_From;
|
||||
private readonly string[] m_Columns;
|
||||
private readonly Mobile m_From;
|
||||
|
||||
private Item m_Item;
|
||||
private readonly Item m_Item;
|
||||
|
||||
private List<object> m_List;
|
||||
private int m_Page;
|
||||
private readonly List<object> m_List;
|
||||
private readonly int m_Page;
|
||||
|
||||
public InterfaceItemGump(Mobile from, string[] columns, List<object> list, int page, Item item) : base(30, 30)
|
||||
{
|
||||
|
|
@ -318,71 +317,71 @@ namespace Server.Commands.Generic
|
|||
{
|
||||
case 0:
|
||||
case 1:
|
||||
{
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page, m_Item));
|
||||
break;
|
||||
}
|
||||
{
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page, m_Item));
|
||||
break;
|
||||
}
|
||||
case 2: // Properties
|
||||
{
|
||||
m_From.SendGump(new InterfaceItemGump(m_From, m_Columns, m_List, m_Page, m_Item));
|
||||
m_From.SendGump(new PropertiesGump(m_From, m_Item));
|
||||
break;
|
||||
}
|
||||
case 3: // Delete
|
||||
{
|
||||
CommandLogging.WriteLine(m_From, "{0} {1} deleting {2}", m_From.AccessLevel,
|
||||
CommandLogging.Format(m_From), CommandLogging.Format(m_Item));
|
||||
m_Item.Delete();
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page, m_Item));
|
||||
break;
|
||||
}
|
||||
case 4: // Go there
|
||||
{
|
||||
m_From.SendGump(new InterfaceItemGump(m_From, m_Columns, m_List, m_Page, m_Item));
|
||||
InvokeCommand($"Go {m_Item.Serial.Value}");
|
||||
break;
|
||||
}
|
||||
case 5: // Move to target
|
||||
{
|
||||
m_From.SendGump(new InterfaceItemGump(m_From, m_Columns, m_List, m_Page, m_Item));
|
||||
m_From.Target = new MoveTarget(m_Item);
|
||||
break;
|
||||
}
|
||||
case 6: // Bring to pack
|
||||
{
|
||||
Mobile owner = m_Item.RootParent as Mobile;
|
||||
|
||||
if (owner?.Map != null && owner.Map != Map.Internal &&
|
||||
!BaseCommand.IsAccessible(m_From, owner) /* !m_From.CanSee( owner )*/)
|
||||
{
|
||||
m_From.SendMessage("You can not get what you can not see.");
|
||||
}
|
||||
else if (owner != null && (owner.Map == null || owner.Map == Map.Internal) && owner.Hidden &&
|
||||
owner.AccessLevel >= m_From.AccessLevel)
|
||||
{
|
||||
m_From.SendMessage("You can not get what you can not see.");
|
||||
}
|
||||
else
|
||||
{
|
||||
m_From.SendGump(new InterfaceItemGump(m_From, m_Columns, m_List, m_Page, m_Item));
|
||||
m_From.AddToBackpack(m_Item);
|
||||
m_From.SendGump(new PropertiesGump(m_From, m_Item));
|
||||
break;
|
||||
}
|
||||
case 3: // Delete
|
||||
{
|
||||
CommandLogging.WriteLine(m_From, "{0} {1} deleting {2}", m_From.AccessLevel,
|
||||
CommandLogging.Format(m_From), CommandLogging.Format(m_Item));
|
||||
m_Item.Delete();
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page, m_Item));
|
||||
break;
|
||||
}
|
||||
case 4: // Go there
|
||||
{
|
||||
m_From.SendGump(new InterfaceItemGump(m_From, m_Columns, m_List, m_Page, m_Item));
|
||||
InvokeCommand($"Go {m_Item.Serial.Value}");
|
||||
break;
|
||||
}
|
||||
case 5: // Move to target
|
||||
{
|
||||
m_From.SendGump(new InterfaceItemGump(m_From, m_Columns, m_List, m_Page, m_Item));
|
||||
m_From.Target = new MoveTarget(m_Item);
|
||||
break;
|
||||
}
|
||||
case 6: // Bring to pack
|
||||
{
|
||||
Mobile owner = m_Item.RootParent as Mobile;
|
||||
|
||||
break;
|
||||
}
|
||||
if (owner?.Map != null && owner.Map != Map.Internal &&
|
||||
!BaseCommand.IsAccessible(m_From, owner) /* !m_From.CanSee( owner )*/)
|
||||
{
|
||||
m_From.SendMessage("You can not get what you can not see.");
|
||||
}
|
||||
else if (owner != null && (owner.Map == null || owner.Map == Map.Internal) && owner.Hidden &&
|
||||
owner.AccessLevel >= m_From.AccessLevel)
|
||||
{
|
||||
m_From.SendMessage("You can not get what you can not see.");
|
||||
}
|
||||
else
|
||||
{
|
||||
m_From.SendGump(new InterfaceItemGump(m_From, m_Columns, m_List, m_Page, m_Item));
|
||||
m_From.AddToBackpack(m_Item);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class InterfaceMobileGump : BaseGridGump
|
||||
{
|
||||
private string[] m_Columns;
|
||||
private Mobile m_From;
|
||||
private readonly string[] m_Columns;
|
||||
private readonly Mobile m_From;
|
||||
|
||||
private List<object> m_List;
|
||||
private readonly List<object> m_List;
|
||||
|
||||
private Mobile m_Mobile;
|
||||
private int m_Page;
|
||||
private readonly Mobile m_Mobile;
|
||||
private readonly int m_Page;
|
||||
|
||||
public InterfaceMobileGump(Mobile from, string[] columns, List<object> list, int page, Mobile mob)
|
||||
: base(30, 30)
|
||||
|
|
@ -482,86 +481,86 @@ namespace Server.Commands.Generic
|
|||
{
|
||||
case 0:
|
||||
case 1:
|
||||
{
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
break;
|
||||
}
|
||||
case 2: // Properties
|
||||
{
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
m_From.SendGump(new PropertiesGump(m_From, m_Mobile));
|
||||
break;
|
||||
}
|
||||
case 3: // Delete
|
||||
{
|
||||
if (!m_Mobile.Player)
|
||||
{
|
||||
CommandLogging.WriteLine(m_From, "{0} {1} deleting {2}", m_From.AccessLevel,
|
||||
CommandLogging.Format(m_From), CommandLogging.Format(m_Mobile));
|
||||
m_Mobile.Delete();
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 4: // Go there
|
||||
{
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
InvokeCommand($"Go {m_Mobile.Serial.Value}");
|
||||
break;
|
||||
}
|
||||
case 5: // Bring them here
|
||||
{
|
||||
if (m_From.Map == null || m_From.Map == Map.Internal)
|
||||
{
|
||||
m_From.SendMessage("You cannot bring that person here.");
|
||||
}
|
||||
else
|
||||
case 2: // Properties
|
||||
{
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
m_Mobile.MoveToWorld(m_From.Location, m_From.Map);
|
||||
m_From.SendGump(new PropertiesGump(m_From, m_Mobile));
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 6: // Move to target
|
||||
{
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
m_From.Target = new MoveTarget(m_Mobile);
|
||||
break;
|
||||
}
|
||||
case 7: // Kill
|
||||
{
|
||||
if (m_From == m_Mobile || m_From.AccessLevel > m_Mobile.AccessLevel)
|
||||
m_Mobile.Kill();
|
||||
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
|
||||
break;
|
||||
}
|
||||
case 8: // Res
|
||||
{
|
||||
if (m_From == m_Mobile || m_From.AccessLevel > m_Mobile.AccessLevel)
|
||||
case 3: // Delete
|
||||
{
|
||||
m_Mobile.PlaySound(0x214);
|
||||
m_Mobile.FixedEffect(0x376A, 10, 16);
|
||||
if (!m_Mobile.Player)
|
||||
{
|
||||
CommandLogging.WriteLine(m_From, "{0} {1} deleting {2}", m_From.AccessLevel,
|
||||
CommandLogging.Format(m_From), CommandLogging.Format(m_Mobile));
|
||||
m_Mobile.Delete();
|
||||
m_From.SendGump(new InterfaceGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
}
|
||||
|
||||
m_Mobile.Resurrect();
|
||||
break;
|
||||
}
|
||||
case 4: // Go there
|
||||
{
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
InvokeCommand($"Go {m_Mobile.Serial.Value}");
|
||||
break;
|
||||
}
|
||||
case 5: // Bring them here
|
||||
{
|
||||
if (m_From.Map == null || m_From.Map == Map.Internal)
|
||||
{
|
||||
m_From.SendMessage("You cannot bring that person here.");
|
||||
}
|
||||
else
|
||||
{
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
m_Mobile.MoveToWorld(m_From.Location, m_From.Map);
|
||||
}
|
||||
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
break;
|
||||
}
|
||||
case 6: // Move to target
|
||||
{
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
m_From.Target = new MoveTarget(m_Mobile);
|
||||
break;
|
||||
}
|
||||
case 7: // Kill
|
||||
{
|
||||
if (m_From == m_Mobile || m_From.AccessLevel > m_Mobile.AccessLevel)
|
||||
m_Mobile.Kill();
|
||||
|
||||
break;
|
||||
}
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
|
||||
break;
|
||||
}
|
||||
case 8: // Res
|
||||
{
|
||||
if (m_From == m_Mobile || m_From.AccessLevel > m_Mobile.AccessLevel)
|
||||
{
|
||||
m_Mobile.PlaySound(0x214);
|
||||
m_Mobile.FixedEffect(0x376A, 10, 16);
|
||||
|
||||
m_Mobile.Resurrect();
|
||||
}
|
||||
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
|
||||
break;
|
||||
}
|
||||
case 9: // Client
|
||||
{
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
{
|
||||
m_From.SendGump(new InterfaceMobileGump(m_From, m_Columns, m_List, m_Page, m_Mobile));
|
||||
|
||||
if (m_Mobile.NetState != null)
|
||||
m_From.SendGump(new ClientGump(m_From, m_Mobile.NetState));
|
||||
if (m_Mobile.NetState != null)
|
||||
m_From.SendGump(new ClientGump(m_From, m_Mobile.NetState));
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -17,18 +17,18 @@ namespace Server.Commands.Generic
|
|||
Constructor = constructor;
|
||||
}
|
||||
|
||||
public static Dictionary<string, ExtensionInfo> Table{ get; } =
|
||||
public static Dictionary<string, ExtensionInfo> Table { get; } =
|
||||
new Dictionary<string, ExtensionInfo>(StringComparer.InvariantCultureIgnoreCase);
|
||||
|
||||
public int Order{ get; }
|
||||
public int Order { get; }
|
||||
|
||||
public string Name{ get; }
|
||||
public string Name { get; }
|
||||
|
||||
public int Size{ get; }
|
||||
public int Size { get; }
|
||||
|
||||
public bool IsFixedSize => Size >= 0;
|
||||
|
||||
public ExtensionConstructor Constructor{ get; }
|
||||
public ExtensionConstructor Constructor { get; }
|
||||
|
||||
public static void Register(ExtensionInfo ext)
|
||||
{
|
||||
|
|
@ -103,7 +103,7 @@ namespace Server.Commands.Generic
|
|||
|
||||
public abstract class BaseExtension
|
||||
{
|
||||
public abstract ExtensionInfo Info{ get; }
|
||||
public abstract ExtensionInfo Info { get; }
|
||||
|
||||
public string Name => Info.Name;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
using Server.Utilities;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using Server.Utilities;
|
||||
|
||||
namespace Server.Commands.Generic
|
||||
{
|
||||
|
|
@ -47,11 +47,11 @@ namespace Server.Commands.Generic
|
|||
Value = value;
|
||||
}
|
||||
|
||||
public Type Type{ get; }
|
||||
public Type Type { get; }
|
||||
|
||||
public object Value{ get; private set; }
|
||||
public object Value { get; private set; }
|
||||
|
||||
public FieldInfo Field{ get; private set; }
|
||||
public FieldInfo Field { get; private set; }
|
||||
|
||||
public bool HasField => Field != null;
|
||||
|
||||
|
|
@ -119,8 +119,7 @@ namespace Server.Commands.Generic
|
|||
BindingFlags.Public | BindingFlags.Static,
|
||||
null,
|
||||
new[] { typeof(string), typeof(NumberStyles) },
|
||||
null
|
||||
);
|
||||
null);
|
||||
|
||||
if (parseNumber != null)
|
||||
{
|
||||
|
|
@ -142,8 +141,7 @@ namespace Server.Commands.Generic
|
|||
BindingFlags.Public | BindingFlags.Static,
|
||||
null,
|
||||
new[] { typeof(string) },
|
||||
null
|
||||
);
|
||||
null);
|
||||
|
||||
parseMethod = parseGeneral;
|
||||
parseArgs = new object[] { toParse };
|
||||
|
|
@ -158,13 +156,11 @@ namespace Server.Commands.Generic
|
|||
Field = typeBuilder.DefineField(
|
||||
fieldName,
|
||||
Type,
|
||||
FieldAttributes.Private | FieldAttributes.InitOnly
|
||||
);
|
||||
FieldAttributes.Private | FieldAttributes.InitOnly);
|
||||
|
||||
// parseMethod.Invoke(null,
|
||||
// parseMethod.Invoke(null,
|
||||
// parseArgs.Length == 2 ? new object[] {toParse, (int) parseArgs[1]} : new object[] {toParse});
|
||||
|
||||
|
||||
il.Emit(OpCodes.Ldarg_0);
|
||||
|
||||
il.Emit(OpCodes.Ldstr, toParse);
|
||||
|
|
@ -179,8 +175,7 @@ namespace Server.Commands.Generic
|
|||
else
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"Unable to convert string \"{Value}\" into type '{Type}'."
|
||||
);
|
||||
$"Unable to convert string \"{Value}\" into type '{Type}'.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -215,9 +210,9 @@ namespace Server.Commands.Generic
|
|||
|
||||
public sealed class StringCondition : PropertyCondition
|
||||
{
|
||||
private bool m_IgnoreCase;
|
||||
private StringOperator m_Operator;
|
||||
private PropertyValue m_Value;
|
||||
private readonly bool m_IgnoreCase;
|
||||
private readonly StringOperator m_Operator;
|
||||
private readonly PropertyValue m_Value;
|
||||
|
||||
public StringCondition(Property property, bool not, StringOperator op, object value, bool ignoreCase)
|
||||
: base(property, not)
|
||||
|
|
@ -280,9 +275,7 @@ namespace Server.Commands.Generic
|
|||
typeof(string),
|
||||
typeof(string)
|
||||
},
|
||||
null
|
||||
)
|
||||
);
|
||||
null));
|
||||
|
||||
emitter.Chain(m_Property);
|
||||
m_Value.Load(emitter);
|
||||
|
|
@ -319,9 +312,7 @@ namespace Server.Commands.Generic
|
|||
{
|
||||
typeof(string)
|
||||
},
|
||||
null
|
||||
)
|
||||
);
|
||||
null));
|
||||
|
||||
m_Value.Load(emitter);
|
||||
|
||||
|
|
@ -347,8 +338,8 @@ namespace Server.Commands.Generic
|
|||
|
||||
public sealed class ComparisonCondition : PropertyCondition
|
||||
{
|
||||
private ComparisonOperator m_Operator;
|
||||
private PropertyValue m_Value;
|
||||
private readonly ComparisonOperator m_Operator;
|
||||
private readonly PropertyValue m_Value;
|
||||
|
||||
public ComparisonCondition(Property property, bool not, ComparisonOperator op, object value)
|
||||
: base(property, not)
|
||||
|
|
@ -369,7 +360,7 @@ namespace Server.Commands.Generic
|
|||
bool inverse = false;
|
||||
|
||||
bool couldCompare =
|
||||
emitter.CompareTo(1, delegate { m_Value.Load(emitter); });
|
||||
emitter.CompareTo(1, () => { m_Value.Load(emitter); });
|
||||
|
||||
if (couldCompare)
|
||||
{
|
||||
|
|
@ -449,17 +440,12 @@ namespace Server.Commands.Generic
|
|||
TypeBuilder typeBuilder = assembly.DefineType(
|
||||
$"__conditional{index}",
|
||||
TypeAttributes.Public,
|
||||
typeof(object)
|
||||
);
|
||||
|
||||
#region Constructor
|
||||
|
||||
typeof(object));
|
||||
{
|
||||
ConstructorBuilder ctor = typeBuilder.DefineConstructor(
|
||||
MethodAttributes.Public,
|
||||
CallingConventions.Standard,
|
||||
Type.EmptyTypes
|
||||
);
|
||||
Type.EmptyTypes);
|
||||
|
||||
ILGenerator il = ctor.GetILGenerator();
|
||||
|
||||
|
|
@ -474,16 +460,9 @@ namespace Server.Commands.Generic
|
|||
il.Emit(OpCodes.Ret);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IComparer
|
||||
|
||||
typeBuilder.AddInterfaceImplementation(typeof(IConditional));
|
||||
|
||||
MethodBuilder compareMethod;
|
||||
|
||||
#region Compare
|
||||
|
||||
{
|
||||
MethodEmitter emitter = new MethodEmitter(typeBuilder);
|
||||
|
||||
|
|
@ -531,17 +510,11 @@ namespace Server.Commands.Generic
|
|||
new[]
|
||||
{
|
||||
typeof(object)
|
||||
}
|
||||
)
|
||||
);
|
||||
}));
|
||||
|
||||
compareMethod = emitter.Method;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
|
||||
Type conditionalType = typeBuilder.CreateType();
|
||||
|
||||
return (IConditional)ActivatorUtil.CreateInstance(conditionalType);
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
using Server.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using Server.Utilities;
|
||||
|
||||
namespace Server.Commands.Generic
|
||||
{
|
||||
|
|
@ -13,17 +13,12 @@ namespace Server.Commands.Generic
|
|||
TypeBuilder typeBuilder = assembly.DefineType(
|
||||
"__distinct",
|
||||
TypeAttributes.Public,
|
||||
typeof(object)
|
||||
);
|
||||
|
||||
#region Constructor
|
||||
|
||||
typeof(object));
|
||||
{
|
||||
ConstructorBuilder ctor = typeBuilder.DefineConstructor(
|
||||
MethodAttributes.Public,
|
||||
CallingConventions.Standard,
|
||||
Type.EmptyTypes
|
||||
);
|
||||
Type.EmptyTypes);
|
||||
|
||||
ILGenerator il = ctor.GetILGenerator();
|
||||
|
||||
|
|
@ -36,16 +31,9 @@ namespace Server.Commands.Generic
|
|||
il.Emit(OpCodes.Ret);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IComparer
|
||||
|
||||
typeBuilder.AddInterfaceImplementation(typeof(IComparer<T>));
|
||||
|
||||
MethodBuilder compareMethod;
|
||||
|
||||
#region Compare
|
||||
|
||||
{
|
||||
MethodEmitter emitter = new MethodEmitter(typeBuilder);
|
||||
|
||||
|
|
@ -78,7 +66,7 @@ namespace Server.Commands.Generic
|
|||
if (i > 0)
|
||||
{
|
||||
emitter.LoadLocal(v);
|
||||
emitter.BranchIfTrue(end); // if ( v != 0 ) return v;
|
||||
emitter.BranchIfTrue(end);
|
||||
}
|
||||
|
||||
Property prop = props[i];
|
||||
|
|
@ -87,7 +75,7 @@ namespace Server.Commands.Generic
|
|||
emitter.Chain(prop);
|
||||
|
||||
bool couldCompare =
|
||||
emitter.CompareTo(1, delegate
|
||||
emitter.CompareTo(1, () =>
|
||||
{
|
||||
emitter.LoadLocal(b);
|
||||
emitter.Chain(prop);
|
||||
|
|
@ -112,23 +100,12 @@ namespace Server.Commands.Generic
|
|||
{
|
||||
typeof(T),
|
||||
typeof(T)
|
||||
}
|
||||
) ?? throw new Exception($"No Compare method found for type {typeof(T).FullName}")
|
||||
);
|
||||
}) ?? throw new Exception($"No Compare method found for type {typeof(T).FullName}"));
|
||||
|
||||
compareMethod = emitter.Method;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
|
||||
#region IEqualityComparer
|
||||
|
||||
typeBuilder.AddInterfaceImplementation(typeof(IEqualityComparer<T>));
|
||||
|
||||
#region Equals
|
||||
|
||||
{
|
||||
MethodEmitter emitter = new MethodEmitter(typeBuilder);
|
||||
|
||||
|
|
@ -158,15 +135,9 @@ namespace Server.Commands.Generic
|
|||
{
|
||||
typeof(T),
|
||||
typeof(T)
|
||||
}
|
||||
) ?? throw new Exception($"No Equals method found for type {typeof(T).FullName}")
|
||||
);
|
||||
}) ?? throw new Exception($"No Equals method found for type {typeof(T).FullName}"));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region GetHashCode
|
||||
|
||||
{
|
||||
MethodEmitter emitter = new MethodEmitter(typeBuilder);
|
||||
|
||||
|
|
@ -242,15 +213,9 @@ namespace Server.Commands.Generic
|
|||
new[]
|
||||
{
|
||||
typeof(T)
|
||||
}
|
||||
) ?? throw new Exception($"No GetHashCode method found for type {typeof(T).FullName}")
|
||||
);
|
||||
}) ?? throw new Exception($"No GetHashCode method found for type {typeof(T).FullName}"));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
|
||||
Type comparerType = typeBuilder.CreateType();
|
||||
|
||||
return (IComparer<T>)ActivatorUtil.CreateInstance(comparerType);
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
using Server.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using Server.Utilities;
|
||||
|
||||
namespace Server.Commands.Generic
|
||||
{
|
||||
|
|
@ -17,7 +17,7 @@ namespace Server.Commands.Generic
|
|||
IsAscending = isAscending;
|
||||
}
|
||||
|
||||
public Property Property{ get; set; }
|
||||
public Property Property { get; set; }
|
||||
|
||||
public bool IsAscending
|
||||
{
|
||||
|
|
@ -51,17 +51,12 @@ namespace Server.Commands.Generic
|
|||
TypeBuilder typeBuilder = assembly.DefineType(
|
||||
"__sort",
|
||||
TypeAttributes.Public,
|
||||
typeof(T)
|
||||
);
|
||||
|
||||
#region Constructor
|
||||
|
||||
typeof(T));
|
||||
{
|
||||
ConstructorBuilder ctor = typeBuilder.DefineConstructor(
|
||||
MethodAttributes.Public,
|
||||
CallingConventions.Standard,
|
||||
Type.EmptyTypes
|
||||
);
|
||||
Type.EmptyTypes);
|
||||
|
||||
ILGenerator il = ctor.GetILGenerator();
|
||||
|
||||
|
|
@ -74,13 +69,7 @@ namespace Server.Commands.Generic
|
|||
il.Emit(OpCodes.Ret);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IComparer
|
||||
|
||||
typeBuilder.AddInterfaceImplementation(typeof(IComparer<T>));
|
||||
|
||||
#region Compare
|
||||
{
|
||||
MethodEmitter emitter = new MethodEmitter(typeBuilder);
|
||||
|
||||
|
|
@ -113,7 +102,7 @@ namespace Server.Commands.Generic
|
|||
if (i > 0)
|
||||
{
|
||||
emitter.LoadLocal(v);
|
||||
emitter.BranchIfTrue(end); // if ( v != 0 ) return v;
|
||||
emitter.BranchIfTrue(end);
|
||||
}
|
||||
|
||||
OrderInfo orderInfo = orders[i];
|
||||
|
|
@ -125,7 +114,7 @@ namespace Server.Commands.Generic
|
|||
emitter.Chain(prop);
|
||||
|
||||
bool couldCompare =
|
||||
emitter.CompareTo(sign, delegate
|
||||
emitter.CompareTo(sign, () =>
|
||||
{
|
||||
emitter.LoadLocal(b);
|
||||
emitter.Chain(prop);
|
||||
|
|
@ -150,15 +139,9 @@ namespace Server.Commands.Generic
|
|||
{
|
||||
typeof(T),
|
||||
typeof(T)
|
||||
}
|
||||
) ?? throw new Exception($"No Compare method found for type {typeof(T).FullName}")
|
||||
);
|
||||
}) ?? throw new Exception($"No Compare method found for type {typeof(T).FullName}"));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
|
||||
Type comparerType = typeBuilder.CreateType();
|
||||
return (IComparer<T>)ActivatorUtil.CreateInstance(comparerType);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ namespace Server.Commands.Generic
|
|||
|
||||
private IComparer<object> m_Comparer;
|
||||
|
||||
private List<Property> m_Properties;
|
||||
private readonly List<Property> m_Properties;
|
||||
|
||||
public DistinctExtension() => m_Properties = new List<Property>();
|
||||
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Commands.Generic
|
|||
|
||||
public override ExtensionInfo Info => ExtInfo;
|
||||
|
||||
public int Limit{ get; private set; }
|
||||
public int Limit { get; private set; }
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Commands.Generic
|
|||
|
||||
private IComparer<object> m_Comparer;
|
||||
|
||||
private List<OrderInfo> m_Orders;
|
||||
private readonly List<OrderInfo> m_Orders;
|
||||
|
||||
public SortExtension() => m_Orders = new List<OrderInfo>();
|
||||
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Commands.Generic
|
|||
|
||||
public override ExtensionInfo Info => ExtInfo;
|
||||
|
||||
public ObjectConditional Conditional{ get; private set; }
|
||||
public ObjectConditional Conditional { get; private set; }
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Server.Commands.Generic
|
||||
{
|
||||
|
|
@ -19,7 +18,7 @@ namespace Server.Commands.Generic
|
|||
Instance = this;
|
||||
}
|
||||
|
||||
public static AreaCommandImplementor Instance{ get; private set; }
|
||||
public static AreaCommandImplementor Instance { get; private set; }
|
||||
|
||||
public override void Process(Mobile from, BaseCommand command, string[] args)
|
||||
{
|
||||
|
|
@ -48,7 +47,6 @@ namespace Server.Commands.Generic
|
|||
if ((!mobiles || obj is Mobile) && BaseCommand.IsAccessible(from, obj) && ext.IsValid(obj))
|
||||
objs.Add(obj);
|
||||
|
||||
|
||||
eable.Free();
|
||||
ext.Filter(objs);
|
||||
|
||||
|
|
|
|||
|
|
@ -32,19 +32,19 @@ namespace Server.Commands.Generic
|
|||
|
||||
public BaseCommandImplementor() => Commands = new Dictionary<string, BaseCommand>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
public bool SupportsConditionals{ get; set; }
|
||||
public bool SupportsConditionals { get; set; }
|
||||
|
||||
public string[] Accessors{ get; set; }
|
||||
public string[] Accessors { get; set; }
|
||||
|
||||
public string Usage{ get; set; }
|
||||
public string Usage { get; set; }
|
||||
|
||||
public string Description{ get; set; }
|
||||
public string Description { get; set; }
|
||||
|
||||
public AccessLevel AccessLevel{ get; set; }
|
||||
public AccessLevel AccessLevel { get; set; }
|
||||
|
||||
public CommandSupport SupportRequirement{ get; set; }
|
||||
public CommandSupport SupportRequirement { get; set; }
|
||||
|
||||
public Dictionary<string, BaseCommand> Commands{ get; }
|
||||
public Dictionary<string, BaseCommand> Commands { get; }
|
||||
|
||||
public static List<BaseCommandImplementor> Implementors
|
||||
{
|
||||
|
|
@ -110,43 +110,43 @@ namespace Server.Commands.Generic
|
|||
{
|
||||
case ObjectTypes.All:
|
||||
case ObjectTypes.Both:
|
||||
{
|
||||
if (condIsItem)
|
||||
items = true;
|
||||
{
|
||||
if (condIsItem)
|
||||
items = true;
|
||||
|
||||
if (condIsMobile)
|
||||
mobiles = true;
|
||||
if (condIsMobile)
|
||||
mobiles = true;
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ObjectTypes.Items:
|
||||
{
|
||||
if (condIsItem)
|
||||
{
|
||||
items = true;
|
||||
}
|
||||
else if (condIsMobile)
|
||||
{
|
||||
from.SendMessage("You may not use a mobile type condition for this command.");
|
||||
return false;
|
||||
}
|
||||
if (condIsItem)
|
||||
{
|
||||
items = true;
|
||||
}
|
||||
else if (condIsMobile)
|
||||
{
|
||||
from.SendMessage("You may not use a mobile type condition for this command.");
|
||||
return false;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ObjectTypes.Mobiles:
|
||||
{
|
||||
if (condIsMobile)
|
||||
{
|
||||
mobiles = true;
|
||||
}
|
||||
else if (condIsItem)
|
||||
{
|
||||
from.SendMessage("You may not use an item type condition for this command.");
|
||||
return false;
|
||||
}
|
||||
if (condIsMobile)
|
||||
{
|
||||
mobiles = true;
|
||||
}
|
||||
else if (condIsItem)
|
||||
{
|
||||
from.SendMessage("You may not use an item type condition for this command.");
|
||||
return false;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
@ -199,8 +199,8 @@ namespace Server.Commands.Generic
|
|||
|
||||
public void RunCommand(Mobile from, object obj, BaseCommand command, string[] args)
|
||||
{
|
||||
// try
|
||||
// {
|
||||
// try
|
||||
// {
|
||||
CommandEventArgs e = new CommandEventArgs(from, command.Commands[0], GenerateArgString(args), args);
|
||||
|
||||
if (!command.ValidateArgs(this, e))
|
||||
|
|
@ -226,17 +226,17 @@ namespace Server.Commands.Generic
|
|||
else if (obj != null)
|
||||
{
|
||||
if (command.ListOptimized)
|
||||
command.ExecuteList(e, new List<object>{ obj });
|
||||
command.ExecuteList(e, new List<object> { obj });
|
||||
else
|
||||
command.Execute(e, obj);
|
||||
}
|
||||
|
||||
command.Flush(from, flushToLog);
|
||||
// }
|
||||
// catch ( Exception ex )
|
||||
// {
|
||||
// from.SendMessage( ex.Message );
|
||||
// }
|
||||
// }
|
||||
// catch ( Exception ex )
|
||||
// {
|
||||
// from.SendMessage( ex.Message );
|
||||
// }
|
||||
}
|
||||
|
||||
public virtual void Process(Mobile from, BaseCommand command, string[] args)
|
||||
|
|
|
|||
|
|
@ -33,35 +33,35 @@ namespace Server.Commands.Generic
|
|||
switch (command.ObjectTypes)
|
||||
{
|
||||
case ObjectTypes.Both:
|
||||
{
|
||||
if (!(targeted is Item || targeted is Mobile))
|
||||
{
|
||||
from.SendMessage("This command does not work on that.");
|
||||
return;
|
||||
}
|
||||
if (!(targeted is Item || targeted is Mobile))
|
||||
{
|
||||
from.SendMessage("This command does not work on that.");
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ObjectTypes.Items:
|
||||
{
|
||||
if (!(targeted is Item))
|
||||
{
|
||||
from.SendMessage("This command only works on items.");
|
||||
return;
|
||||
}
|
||||
if (!(targeted is Item))
|
||||
{
|
||||
from.SendMessage("This command only works on items.");
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ObjectTypes.Mobiles:
|
||||
{
|
||||
if (!(targeted is Mobile))
|
||||
{
|
||||
from.SendMessage("This command only works on mobiles.");
|
||||
return;
|
||||
}
|
||||
if (!(targeted is Mobile))
|
||||
{
|
||||
from.SendMessage("This command only works on mobiles.");
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
RunCommand(from, targeted, command, args);
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ namespace Server.Commands.Generic
|
|||
|
||||
private IConditional[] m_Conditionals;
|
||||
|
||||
private ICondition[][] m_Conditions;
|
||||
private readonly ICondition[][] m_Conditions;
|
||||
|
||||
public ObjectConditional(Type objectType, ICondition[][] conditions)
|
||||
{
|
||||
|
|
@ -20,7 +20,7 @@ namespace Server.Commands.Generic
|
|||
m_Conditions = conditions;
|
||||
}
|
||||
|
||||
public Type Type{ get; }
|
||||
public Type Type { get; }
|
||||
|
||||
public bool IsItem => Type == null || Type == typeofItem || Type.IsSubclassOf(typeofItem);
|
||||
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ namespace Server.Commands.Generic
|
|||
Instance = this;
|
||||
}
|
||||
|
||||
public static RangeCommandImplementor Instance{ get; private set; }
|
||||
public static RangeCommandImplementor Instance { get; private set; }
|
||||
|
||||
public override void Execute(CommandEventArgs e)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -46,25 +46,25 @@ namespace Server.Commands.Generic
|
|||
switch (command.ObjectTypes)
|
||||
{
|
||||
case ObjectTypes.Items:
|
||||
{
|
||||
if (!(obj is Item))
|
||||
{
|
||||
e.Mobile.SendMessage("This command only works on items.");
|
||||
return;
|
||||
}
|
||||
if (!(obj is Item))
|
||||
{
|
||||
e.Mobile.SendMessage("This command only works on items.");
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ObjectTypes.Mobiles:
|
||||
{
|
||||
if (!(obj is Mobile))
|
||||
{
|
||||
e.Mobile.SendMessage("This command only works on mobiles.");
|
||||
return;
|
||||
}
|
||||
if (!(obj is Mobile))
|
||||
{
|
||||
e.Mobile.SendMessage("This command only works on mobiles.");
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
string[] oldArgs = e.Arguments;
|
||||
|
|
|
|||
|
|
@ -52,35 +52,35 @@ namespace Server.Commands.Generic
|
|||
switch (command.ObjectTypes)
|
||||
{
|
||||
case ObjectTypes.Both:
|
||||
{
|
||||
if (!(targeted is Item) && !(targeted is Mobile))
|
||||
{
|
||||
from.SendMessage("This command does not work on that.");
|
||||
return;
|
||||
}
|
||||
if (!(targeted is Item) && !(targeted is Mobile))
|
||||
{
|
||||
from.SendMessage("This command does not work on that.");
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ObjectTypes.Items:
|
||||
{
|
||||
if (!(targeted is Item))
|
||||
{
|
||||
from.SendMessage("This command only works on items.");
|
||||
return;
|
||||
}
|
||||
if (!(targeted is Item))
|
||||
{
|
||||
from.SendMessage("This command only works on items.");
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ObjectTypes.Mobiles:
|
||||
{
|
||||
if (!(targeted is Mobile))
|
||||
{
|
||||
from.SendMessage("This command only works on mobiles.");
|
||||
return;
|
||||
}
|
||||
if (!(targeted is Mobile))
|
||||
{
|
||||
from.SendMessage("This command only works on mobiles.");
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
RunCommand(from, targeted, command, args);
|
||||
|
|
|
|||
|
|
@ -287,7 +287,7 @@ namespace Server.Commands
|
|||
|
||||
foreach (Mobile m in World.Mobiles.Values)
|
||||
if (m is BaseCreature bc)
|
||||
if (bc.Controlled && bc.ControlMaster == master || bc.Summoned && bc.SummonMaster == master)
|
||||
if ((bc.Controlled && bc.ControlMaster == master) || (bc.Summoned && bc.SummonMaster == master))
|
||||
pets.Add(bc);
|
||||
|
||||
if (pets.Count > 0)
|
||||
|
|
@ -408,7 +408,7 @@ namespace Server.Commands
|
|||
AutoSave.Save(true);
|
||||
}
|
||||
|
||||
private static bool FixMap(ref Map map, ref Point3D loc, Item item) => map != null && map != Map.Internal || item.RootParent is Mobile m && FixMap(ref map, ref loc, m);
|
||||
private static bool FixMap(ref Map map, ref Point3D loc, Item item) => (map != null && map != Map.Internal) || (item.RootParent is Mobile m && FixMap(ref map, ref loc, m));
|
||||
|
||||
private static bool FixMap(ref Map map, ref Point3D loc, Mobile m)
|
||||
{
|
||||
|
|
@ -782,7 +782,7 @@ namespace Server.Commands
|
|||
|
||||
private class EquipMenu : ItemListMenu
|
||||
{
|
||||
private Mobile m_Mobile;
|
||||
private readonly Mobile m_Mobile;
|
||||
|
||||
public EquipMenu(Mobile from, Mobile m, ItemListEntry[] entries) : base("Equipment", entries)
|
||||
{
|
||||
|
|
@ -804,8 +804,8 @@ namespace Server.Commands
|
|||
|
||||
private class EquipDetailsMenu : QuestionMenu
|
||||
{
|
||||
private Item m_Item;
|
||||
private Mobile m_Mobile;
|
||||
private readonly Item m_Item;
|
||||
private readonly Mobile m_Mobile;
|
||||
|
||||
public EquipDetailsMenu(Mobile m, Item item) : base($"{item.Layer}: {item.GetType().Name}",
|
||||
new[] { "Move", "Delete", "Props" })
|
||||
|
|
|
|||
|
|
@ -11,9 +11,9 @@ namespace Server.Commands
|
|||
{
|
||||
public class HelpInfo
|
||||
{
|
||||
public static Dictionary<string, CommandInfo> HelpInfos{ get; } = new Dictionary<string, CommandInfo>();
|
||||
public static Dictionary<string, CommandInfo> HelpInfos { get; } = new Dictionary<string, CommandInfo>();
|
||||
|
||||
public static List<CommandInfo> SortedHelpInfo{ get; private set; } = new List<CommandInfo>();
|
||||
public static List<CommandInfo> SortedHelpInfo { get; private set; } = new List<CommandInfo>();
|
||||
|
||||
[CallPriority(100)]
|
||||
public static void Initialize()
|
||||
|
|
@ -106,7 +106,6 @@ namespace Server.Commands
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < TargetCommands.AllCommands.Count; ++i)
|
||||
{
|
||||
BaseCommand command = TargetCommands.AllCommands[i];
|
||||
|
|
@ -221,9 +220,9 @@ namespace Server.Commands
|
|||
public class CommandListGump : BaseGridGump
|
||||
{
|
||||
private const int EntriesPerPage = 15;
|
||||
private List<CommandInfo> m_List;
|
||||
private readonly List<CommandInfo> m_List;
|
||||
|
||||
private int m_Page;
|
||||
private readonly int m_Page;
|
||||
|
||||
public CommandListGump(int page, Mobile from, List<CommandInfo> list)
|
||||
: base(30, 30)
|
||||
|
|
@ -290,51 +289,50 @@ namespace Server.Commands
|
|||
switch (info.ButtonID)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m.CloseGump<CommandInfoGump>();
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
if (m_Page > 0)
|
||||
m.SendGump(new CommandListGump(m_Page - 1, m, m_List));
|
||||
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
if ((m_Page + 1) * EntriesPerPage < SortedHelpInfo.Count)
|
||||
m.SendGump(new CommandListGump(m_Page + 1, m, m_List));
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
int v = info.ButtonID - 3;
|
||||
|
||||
if (v >= 0 && v < m_List.Count)
|
||||
{
|
||||
CommandInfo c = m_List[v];
|
||||
|
||||
if (m.AccessLevel >= c.AccessLevel)
|
||||
{
|
||||
m.SendGump(new CommandInfoGump(c));
|
||||
m.SendGump(new CommandListGump(m_Page, m, m_List));
|
||||
}
|
||||
else
|
||||
{
|
||||
m.SendMessage("You no longer have access to that command.");
|
||||
m.SendGump(new CommandListGump(m_Page, m, null));
|
||||
}
|
||||
m.CloseGump<CommandInfoGump>();
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
if (m_Page > 0)
|
||||
m.SendGump(new CommandListGump(m_Page - 1, m, m_List));
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
if ((m_Page + 1) * EntriesPerPage < SortedHelpInfo.Count)
|
||||
m.SendGump(new CommandListGump(m_Page + 1, m, m_List));
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
int v = info.ButtonID - 3;
|
||||
|
||||
if (v >= 0 && v < m_List.Count)
|
||||
{
|
||||
CommandInfo c = m_List[v];
|
||||
|
||||
if (m.AccessLevel >= c.AccessLevel)
|
||||
{
|
||||
m.SendGump(new CommandInfoGump(c));
|
||||
m.SendGump(new CommandListGump(m_Page, m, m_List));
|
||||
}
|
||||
else
|
||||
{
|
||||
m.SendMessage("You no longer have access to that command.");
|
||||
m.SendGump(new CommandListGump(m_Page, m, null));
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public class CommandInfoGump : Gump
|
||||
{
|
||||
public CommandInfoGump(CommandInfo info, int width = 320, int height = 200)
|
||||
|
|
@ -344,13 +342,13 @@ namespace Server.Commands
|
|||
|
||||
AddBackground(0, 0, width, height, 5054);
|
||||
|
||||
//AddImageTiled( 10, 10, width - 20, 20, 2624 );
|
||||
//AddAlphaRegion( 10, 10, width - 20, 20 );
|
||||
//AddHtmlLocalized( 10, 10, width - 20, 20, header, headerColor, false, false );
|
||||
// AddImageTiled( 10, 10, width - 20, 20, 2624 );
|
||||
// AddAlphaRegion( 10, 10, width - 20, 20 );
|
||||
// AddHtmlLocalized( 10, 10, width - 20, 20, header, headerColor, false, false );
|
||||
AddHtml(10, 10, width - 20, 20, Color(Center(info.Name), 0xFF0000));
|
||||
|
||||
//AddImageTiled( 10, 40, width - 20, height - 80, 2624 );
|
||||
//AddAlphaRegion( 10, 40, width - 20, height - 80 );
|
||||
// AddImageTiled( 10, 40, width - 20, height - 80, 2624 );
|
||||
// AddAlphaRegion( 10, 40, width - 20, height - 80 );
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
|
|
@ -384,8 +382,8 @@ namespace Server.Commands
|
|||
|
||||
AddHtml(10, 40, width - 20, height - 80, sb.ToString(), false, true);
|
||||
|
||||
//AddImageTiled( 10, height - 30, width - 20, 20, 2624 );
|
||||
//AddAlphaRegion( 10, height - 30, width - 20, 20 );
|
||||
// AddImageTiled( 10, height - 30, width - 20, 20, 2624 );
|
||||
// AddAlphaRegion( 10, height - 30, width - 20, 20 );
|
||||
}
|
||||
|
||||
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
|
|
|
|||
|
|
@ -1,14 +1,14 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using Server.Commands.Generic;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using System.Globalization;
|
||||
|
||||
namespace Server.Commands
|
||||
{
|
||||
public class LocationCommand : BaseCommand
|
||||
{
|
||||
private static readonly List<int> m_DefaultGraphics = new List<int>{ 0x17AF, 0x17B0, 0x17B1, 0x17B2 };
|
||||
private static readonly List<int> m_DefaultGraphics = new List<int> { 0x17AF, 0x17B0, 0x17B1, 0x17B2 };
|
||||
|
||||
public LocationCommand()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -7,10 +7,10 @@ namespace Server.Commands
|
|||
{
|
||||
public class CommandLogging
|
||||
{
|
||||
private static char[] m_NotSafe = { '\\', '/', ':', '*', '?', '"', '<', '>', '|' };
|
||||
public static bool Enabled{ get; set; } = true;
|
||||
private static readonly char[] m_NotSafe = { '\\', '/', ':', '*', '?', '"', '<', '>', '|' };
|
||||
public static bool Enabled { get; set; } = true;
|
||||
|
||||
public static StreamWriter Output{ get; private set; }
|
||||
public static StreamWriter Output { get; private set; }
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ using Server.Diagnostics;
|
|||
|
||||
namespace Server.Commands
|
||||
{
|
||||
public class Profiling
|
||||
public static class Profiling
|
||||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
|
|
@ -168,10 +168,10 @@ namespace Server.Commands
|
|||
if ((flags & ExpandFlag.Blessed) != 0)
|
||||
++countTable[4];
|
||||
|
||||
/*if ( ( flags & ExpandFlag.TempFlag ) != 0 )
|
||||
/*if (( flags & ExpandFlag.TempFlag ) != 0)
|
||||
++countTable[5];
|
||||
|
||||
if ( ( flags & ExpandFlag.SaveFlag ) != 0 )
|
||||
if (( flags & ExpandFlag.SaveFlag ) != 0)
|
||||
++countTable[6];*/
|
||||
|
||||
if ((flags & ExpandFlag.Weight) != 0)
|
||||
|
|
@ -243,7 +243,8 @@ namespace Server.Commands
|
|||
{
|
||||
parms[0]++;
|
||||
parms[1] += item.Amount;
|
||||
} else
|
||||
}
|
||||
else
|
||||
table[type] = new[] { 1, item.Amount };
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -18,25 +18,25 @@ namespace Server.Commands
|
|||
|
||||
public static class Properties
|
||||
{
|
||||
private static Type typeofCPA = typeof(CPA);
|
||||
private static readonly Type typeofCPA = typeof(CPA);
|
||||
|
||||
private static Type typeofSerial = typeof(Serial);
|
||||
private static readonly Type typeofSerial = typeof(Serial);
|
||||
|
||||
private static Type typeofType = typeof(Type);
|
||||
private static readonly Type typeofType = typeof(Type);
|
||||
|
||||
private static Type typeofChar = typeof(char);
|
||||
private static readonly Type typeofChar = typeof(char);
|
||||
|
||||
private static Type typeofString = typeof(string);
|
||||
private static readonly Type typeofString = typeof(string);
|
||||
|
||||
private static Type typeofText = typeof(TextDefinition);
|
||||
private static readonly Type typeofText = typeof(TextDefinition);
|
||||
|
||||
private static Type typeofTimeSpan = typeof(TimeSpan);
|
||||
private static Type typeofParsable = typeof(ParsableAttribute);
|
||||
private static readonly Type typeofTimeSpan = typeof(TimeSpan);
|
||||
private static readonly Type typeofParsable = typeof(ParsableAttribute);
|
||||
|
||||
private static Type[] m_ParseTypes = { typeof(string) };
|
||||
private static object[] m_ParseParams = new object[1];
|
||||
private static readonly Type[] m_ParseTypes = { typeof(string) };
|
||||
private static readonly object[] m_ParseParams = new object[1];
|
||||
|
||||
private static Type[] m_NumericTypes =
|
||||
private static readonly Type[] m_NumericTypes =
|
||||
{
|
||||
typeof(byte), typeof(sbyte),
|
||||
typeof(short), typeof(ushort),
|
||||
|
|
@ -602,8 +602,8 @@ namespace Server
|
|||
{
|
||||
}
|
||||
|
||||
public AccessLevel PlayerAccess{ get; set; }
|
||||
public AccessLevel NeededAccess{ get; set; }
|
||||
public AccessLevel PlayerAccess { get; set; }
|
||||
public AccessLevel NeededAccess { get; set; }
|
||||
}
|
||||
|
||||
public sealed class ReadAccessException : ClearanceException
|
||||
|
|
@ -630,11 +630,11 @@ namespace Server
|
|||
|
||||
public Property(PropertyInfo[] chain) => m_Chain = chain;
|
||||
|
||||
public string Binding{ get; }
|
||||
public string Binding { get; }
|
||||
|
||||
public bool IsBound => m_Chain != null;
|
||||
|
||||
public PropertyAccess Access{ get; private set; }
|
||||
public PropertyAccess Access { get; private set; }
|
||||
|
||||
public PropertyInfo[] Chain
|
||||
{
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Commands
|
|||
{
|
||||
public class SignParser
|
||||
{
|
||||
private static Queue<Item> m_ToDelete = new Queue<Item>();
|
||||
private static readonly Queue<Item> m_ToDelete = new Queue<Item>();
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
|
|
@ -119,10 +119,10 @@ namespace Server.Commands
|
|||
|
||||
private class SignEntry
|
||||
{
|
||||
public int m_ItemID;
|
||||
public Point3D m_Location;
|
||||
public int m_Map;
|
||||
public string m_Text;
|
||||
public readonly int m_ItemID;
|
||||
public readonly Point3D m_Location;
|
||||
public readonly int m_Map;
|
||||
public readonly string m_Text;
|
||||
|
||||
public SignEntry(string text, Point3D pt, int itemID, int mapLoc)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ namespace Server.Commands
|
|||
|
||||
public class AllSkillsTarget : Target
|
||||
{
|
||||
private double m_Value;
|
||||
private readonly double m_Value;
|
||||
|
||||
public AllSkillsTarget(double value) : base(-1, false, TargetFlags.None) => m_Value = value;
|
||||
|
||||
|
|
@ -82,9 +82,9 @@ namespace Server.Commands
|
|||
|
||||
public class SkillTarget : Target
|
||||
{
|
||||
private bool m_Set;
|
||||
private SkillName m_Skill;
|
||||
private double m_Value;
|
||||
private readonly bool m_Set;
|
||||
private readonly SkillName m_Skill;
|
||||
private readonly double m_Value;
|
||||
|
||||
public SkillTarget(SkillName skill, double value) : base(-1, false, TargetFlags.None)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -28,7 +28,7 @@ namespace Server
|
|||
"It is strongly recommended that you make backup of the data files mentioned above. " +
|
||||
"Do you wish to proceed?";
|
||||
|
||||
private static Point3D NullP3D = new Point3D(int.MinValue, int.MinValue, int.MinValue);
|
||||
private static readonly Point3D NullP3D = new Point3D(int.MinValue, int.MinValue, int.MinValue);
|
||||
|
||||
private static byte[] m_Buffer;
|
||||
|
||||
|
|
@ -45,7 +45,7 @@ namespace Server
|
|||
CommandSystem.Register("UnfreezeWorld", AccessLevel.Administrator, UnfreezeWorld_OnCommand);
|
||||
}
|
||||
|
||||
public delegate void FreezeCallback( Mobile from, bool okay, StateInfo si );
|
||||
public delegate void FreezeCallback(Mobile from, bool okay, StateInfo si);
|
||||
|
||||
[Usage("Freeze")]
|
||||
[Description("Makes a targeted area of dynamic items static.")]
|
||||
|
|
@ -361,79 +361,79 @@ namespace Server
|
|||
BinaryWriter mulWriter = new BinaryWriter(mulStream);
|
||||
|
||||
for (int x = xStartBlock; x <= xEndBlock; ++x)
|
||||
for (int y = yStartBlock; y <= yEndBlock; ++y)
|
||||
{
|
||||
StaticTile[] oldTiles = ReadStaticBlock(idxReader, mulStream, x, y, matrix.BlockWidth,
|
||||
matrix.BlockHeight, out int oldTileCount);
|
||||
|
||||
if (oldTileCount < 0)
|
||||
continue;
|
||||
|
||||
int newTileCount = 0;
|
||||
StaticTile[] newTiles = new StaticTile[oldTileCount];
|
||||
|
||||
int baseX = (x << 3) - xTileStart, baseY = (y << 3) - yTileStart;
|
||||
|
||||
for (int i = 0; i < oldTileCount; ++i)
|
||||
for (int y = yStartBlock; y <= yEndBlock; ++y)
|
||||
{
|
||||
StaticTile oldTile = oldTiles[i];
|
||||
StaticTile[] oldTiles = ReadStaticBlock(idxReader, mulStream, x, y, matrix.BlockWidth,
|
||||
matrix.BlockHeight, out int oldTileCount);
|
||||
|
||||
int px = baseX + oldTile.X;
|
||||
int py = baseY + oldTile.Y;
|
||||
if (oldTileCount < 0)
|
||||
continue;
|
||||
|
||||
if (px < 0 || px >= xTileWidth || py < 0 || py >= yTileHeight)
|
||||
int newTileCount = 0;
|
||||
StaticTile[] newTiles = new StaticTile[oldTileCount];
|
||||
|
||||
int baseX = (x << 3) - xTileStart, baseY = (y << 3) - yTileStart;
|
||||
|
||||
for (int i = 0; i < oldTileCount; ++i)
|
||||
{
|
||||
newTiles[newTileCount++] = oldTile;
|
||||
StaticTile oldTile = oldTiles[i];
|
||||
|
||||
int px = baseX + oldTile.X;
|
||||
int py = baseY + oldTile.Y;
|
||||
|
||||
if (px < 0 || px >= xTileWidth || py < 0 || py >= yTileHeight)
|
||||
{
|
||||
newTiles[newTileCount++] = oldTile;
|
||||
}
|
||||
else
|
||||
{
|
||||
++totalUnfrozen;
|
||||
|
||||
Item item = new Static(oldTile.ID);
|
||||
|
||||
item.Hue = oldTile.Hue;
|
||||
|
||||
item.MoveToWorld(new Point3D(px + xTileStart, py + yTileStart, oldTile.Z), map);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
int mulPos = -1;
|
||||
int length = -1;
|
||||
int extra = 0;
|
||||
|
||||
if (newTileCount > 0)
|
||||
{
|
||||
++totalUnfrozen;
|
||||
mulWriter.Seek(0, SeekOrigin.End);
|
||||
|
||||
Item item = new Static(oldTile.ID);
|
||||
mulPos = (int)mulWriter.BaseStream.Position;
|
||||
length = newTileCount * 7;
|
||||
extra = 1;
|
||||
|
||||
item.Hue = oldTile.Hue;
|
||||
for (int i = 0; i < newTileCount; ++i)
|
||||
{
|
||||
StaticTile toWrite = newTiles[i];
|
||||
|
||||
item.MoveToWorld(new Point3D(px + xTileStart, py + yTileStart, oldTile.Z), map);
|
||||
mulWriter.Write((ushort)toWrite.ID);
|
||||
mulWriter.Write((byte)toWrite.X);
|
||||
mulWriter.Write((byte)toWrite.Y);
|
||||
mulWriter.Write((sbyte)toWrite.Z);
|
||||
mulWriter.Write((short)toWrite.Hue);
|
||||
}
|
||||
|
||||
mulWriter.Flush();
|
||||
}
|
||||
|
||||
int idxPos = (x * matrix.BlockHeight + y) * 12;
|
||||
|
||||
idxWriter.Seek(idxPos, SeekOrigin.Begin);
|
||||
idxWriter.Write(mulPos);
|
||||
idxWriter.Write(length);
|
||||
idxWriter.Write(extra);
|
||||
|
||||
idxWriter.Flush();
|
||||
|
||||
matrix.SetStaticBlock(x, y, null);
|
||||
}
|
||||
|
||||
int mulPos = -1;
|
||||
int length = -1;
|
||||
int extra = 0;
|
||||
|
||||
if (newTileCount > 0)
|
||||
{
|
||||
mulWriter.Seek(0, SeekOrigin.End);
|
||||
|
||||
mulPos = (int)mulWriter.BaseStream.Position;
|
||||
length = newTileCount * 7;
|
||||
extra = 1;
|
||||
|
||||
for (int i = 0; i < newTileCount; ++i)
|
||||
{
|
||||
StaticTile toWrite = newTiles[i];
|
||||
|
||||
mulWriter.Write((ushort)toWrite.ID);
|
||||
mulWriter.Write((byte)toWrite.X);
|
||||
mulWriter.Write((byte)toWrite.Y);
|
||||
mulWriter.Write((sbyte)toWrite.Z);
|
||||
mulWriter.Write((short)toWrite.Hue);
|
||||
}
|
||||
|
||||
mulWriter.Flush();
|
||||
}
|
||||
|
||||
int idxPos = (x * matrix.BlockHeight + y) * 12;
|
||||
|
||||
idxWriter.Seek(idxPos, SeekOrigin.Begin);
|
||||
idxWriter.Write(mulPos);
|
||||
idxWriter.Write(length);
|
||||
idxWriter.Write(extra);
|
||||
|
||||
idxWriter.Flush();
|
||||
|
||||
matrix.SetStaticBlock(x, y, null);
|
||||
}
|
||||
}
|
||||
|
||||
public static void DoUnfreeze(Map map, ref bool badDataFile, ref int totalUnfrozen)
|
||||
|
|
@ -551,8 +551,9 @@ namespace Server
|
|||
|
||||
private class DeltaState
|
||||
{
|
||||
public List<Item> m_List;
|
||||
public int m_X, m_Y;
|
||||
public readonly List<Item> m_List;
|
||||
public readonly int m_X;
|
||||
public readonly int m_Y;
|
||||
|
||||
public DeltaState(Point2D p)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -72,7 +72,7 @@ namespace Server.Commands
|
|||
|
||||
IPooledEnumerable<IEntity> eable;
|
||||
|
||||
if (!items && !multis || !mobiles)
|
||||
if ((!items && !multis) || !mobiles)
|
||||
return;
|
||||
|
||||
eable = map.GetObjectsInBounds(rect);
|
||||
|
|
|
|||
|
|
@ -4,8 +4,8 @@ namespace Server.ContextMenus
|
|||
{
|
||||
public class AddToPartyEntry : ContextMenuEntry
|
||||
{
|
||||
private Mobile m_From;
|
||||
private Mobile m_Target;
|
||||
private readonly Mobile m_From;
|
||||
private readonly Mobile m_Target;
|
||||
|
||||
public AddToPartyEntry(Mobile from, Mobile target) : base(0197, 12)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@ namespace Server.ContextMenus
|
|||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private SpellScroll m_Scroll;
|
||||
private readonly SpellScroll m_Scroll;
|
||||
|
||||
public InternalTarget(SpellScroll scroll) : base(3, false, TargetFlags.None) => m_Scroll = scroll;
|
||||
|
||||
|
|
|
|||
|
|
@ -4,8 +4,8 @@ namespace Server.ContextMenus
|
|||
{
|
||||
public class EatEntry : ContextMenuEntry
|
||||
{
|
||||
private Food m_Food;
|
||||
private Mobile m_From;
|
||||
private readonly Food m_Food;
|
||||
private readonly Mobile m_From;
|
||||
|
||||
public EatEntry(Mobile from, Food food) : base(6135, 1)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ namespace Server.ContextMenus
|
|||
{
|
||||
public class EjectPlayerEntry : ContextMenuEntry
|
||||
{
|
||||
private Mobile m_From;
|
||||
private Mobile m_Target;
|
||||
private BaseHouse m_TargetHouse;
|
||||
private readonly Mobile m_From;
|
||||
private readonly Mobile m_Target;
|
||||
private readonly BaseHouse m_TargetHouse;
|
||||
|
||||
public EjectPlayerEntry(Mobile from, Mobile target) : base(6206, 12)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ namespace Server.ContextMenus
|
|||
{
|
||||
public class OpenBankEntry : ContextMenuEntry
|
||||
{
|
||||
private Mobile m_Banker;
|
||||
private readonly Mobile m_Banker;
|
||||
|
||||
public OpenBankEntry(Mobile from, Mobile banker) : base(6105, 12) => m_Banker = banker;
|
||||
|
||||
|
|
|
|||
|
|
@ -5,9 +5,9 @@ namespace Server.ContextMenus
|
|||
{
|
||||
public class TeachEntry : ContextMenuEntry
|
||||
{
|
||||
private Mobile m_From;
|
||||
private BaseCreature m_Mobile;
|
||||
private SkillName m_Skill;
|
||||
private readonly Mobile m_From;
|
||||
private readonly BaseCreature m_Mobile;
|
||||
private readonly SkillName m_Skill;
|
||||
|
||||
public TeachEntry(SkillName skill, BaseCreature m, Mobile from, bool enabled) : base(6000 + (int)skill)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ namespace Server.Engines.BulkOrders
|
|||
{
|
||||
public class BODTarget : Target
|
||||
{
|
||||
private BaseBOD m_Deed;
|
||||
private readonly BaseBOD m_Deed;
|
||||
|
||||
public BODTarget(BaseBOD deed) : base(18, false, TargetFlags.None) => m_Deed = deed;
|
||||
|
||||
|
|
@ -15,7 +15,7 @@ namespace Server.Engines.BulkOrders
|
|||
|
||||
if (!(targeted is Item item && item.IsChildOf(from.Backpack)))
|
||||
{
|
||||
from.SendLocalizedMessage( 1045158 ); // You must have the item in your backpack to target it.
|
||||
from.SendLocalizedMessage(1045158); // You must have the item in your backpack to target it.
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -12,9 +12,9 @@ namespace Server.Engines.BulkOrders
|
|||
{
|
||||
double random = Utility.RandomDouble();
|
||||
|
||||
for ( int i = 0; i < chances.Length; ++i )
|
||||
for (int i = 0; i < chances.Length; ++i)
|
||||
{
|
||||
if ( random < chances[i] )
|
||||
if (random < chances[i])
|
||||
return i == 0 ? BulkMaterialType.None : start + (i - 1);
|
||||
|
||||
random -= chances[i];
|
||||
|
|
@ -41,30 +41,30 @@ namespace Server.Engines.BulkOrders
|
|||
{
|
||||
}
|
||||
|
||||
public abstract bool Complete{ get; }
|
||||
public abstract bool Complete { get; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public sealed override int Hue{ get; set; }
|
||||
public sealed override int Hue { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int AmountMax
|
||||
{
|
||||
get => m_AmountMax;
|
||||
set{ m_AmountMax = value; InvalidateProperties(); }
|
||||
set { m_AmountMax = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool RequireExceptional
|
||||
{
|
||||
get => m_RequireExceptional;
|
||||
set{ m_RequireExceptional = value; InvalidateProperties(); }
|
||||
set { m_RequireExceptional = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public BulkMaterialType Material
|
||||
{
|
||||
get => m_Material;
|
||||
set{ m_Material = value; InvalidateProperties(); }
|
||||
set { m_Material = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
public abstract RewardGroup GetRewardGroup();
|
||||
|
|
@ -118,35 +118,35 @@ namespace Server.Engines.BulkOrders
|
|||
from.Target = new BODTarget(this);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer )
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize( writer );
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.Write( m_AmountMax );
|
||||
writer.Write( m_RequireExceptional );
|
||||
writer.Write( (int) m_Material );
|
||||
writer.Write(m_AmountMax);
|
||||
writer.Write(m_RequireExceptional);
|
||||
writer.Write((int)m_Material);
|
||||
}
|
||||
|
||||
public override void Deserialize( IGenericReader reader )
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
switch ( version )
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_AmountMax = reader.ReadInt();
|
||||
m_RequireExceptional = reader.ReadBool();
|
||||
m_Material = (BulkMaterialType)reader.ReadInt();
|
||||
break;
|
||||
}
|
||||
{
|
||||
m_AmountMax = reader.ReadInt();
|
||||
m_RequireExceptional = reader.ReadBool();
|
||||
m_Material = (BulkMaterialType)reader.ReadInt();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ( Parent == null && Map == Map.Internal && Location == Point3D.Zero )
|
||||
if (Parent == null && Map == Map.Internal && Location == Point3D.Zero)
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,26 +13,26 @@ namespace Server.Engines.BulkOrders
|
|||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
Type = reader.ReadEncodedInt();
|
||||
Quality = reader.ReadEncodedInt();
|
||||
Material = reader.ReadEncodedInt();
|
||||
Quantity = reader.ReadEncodedInt();
|
||||
{
|
||||
Type = reader.ReadEncodedInt();
|
||||
Quality = reader.ReadEncodedInt();
|
||||
Material = reader.ReadEncodedInt();
|
||||
Quantity = reader.ReadEncodedInt();
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsDefault => Type == 0 && Quality == 0 && Material == 0 && Quantity == 0;
|
||||
|
||||
public int Type{ get; set; }
|
||||
public int Type { get; set; }
|
||||
|
||||
public int Quality{ get; set; }
|
||||
public int Quality { get; set; }
|
||||
|
||||
public int Material{ get; set; }
|
||||
public int Material { get; set; }
|
||||
|
||||
public int Quantity{ get; set; }
|
||||
public int Quantity { get; set; }
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Engines.BulkOrders
|
|||
{
|
||||
private const int LabelColor = 0x7FFF;
|
||||
|
||||
private static int[,] m_MaterialFilters =
|
||||
private static readonly int[,] m_MaterialFilters =
|
||||
{
|
||||
{ 1044067, 1 }, // Blacksmithy
|
||||
{ 1062226, 3 }, // Iron
|
||||
|
|
@ -16,14 +16,12 @@ namespace Server.Engines.BulkOrders
|
|||
{ 1018333, 5 }, // Shadow Iron
|
||||
{ 1018334, 6 }, // Copper
|
||||
{ 1018335, 7 }, // Bronze
|
||||
|
||||
{ 0, 0 }, // --Blank--
|
||||
{ 1018336, 8 }, // Golden
|
||||
{ 1018337, 9 }, // Agapite
|
||||
{ 1018338, 10 }, // Verite
|
||||
{ 1018339, 11 }, // Valorite
|
||||
{ 0, 0 }, // --Blank--
|
||||
|
||||
{ 1044094, 2 }, // Tailoring
|
||||
{ 1044286, 12 }, // Cloth
|
||||
{ 1062235, 13 }, // Leather
|
||||
|
|
@ -32,21 +30,21 @@ namespace Server.Engines.BulkOrders
|
|||
{ 1062238, 16 } // Barbed
|
||||
};
|
||||
|
||||
private static int[,] m_TypeFilters =
|
||||
private static readonly int[,] m_TypeFilters =
|
||||
{
|
||||
{ 1062229, 0 }, // All
|
||||
{ 1062224, 1 }, // Small
|
||||
{ 1062225, 2 } // Large
|
||||
};
|
||||
|
||||
private static int[,] m_QualityFilters =
|
||||
private static readonly int[,] m_QualityFilters =
|
||||
{
|
||||
{ 1062229, 0 }, // All
|
||||
{ 1011542, 1 }, // Normal
|
||||
{ 1060636, 2 } // Exceptional
|
||||
};
|
||||
|
||||
private static int[,] m_AmountFilters =
|
||||
private static readonly int[,] m_AmountFilters =
|
||||
{
|
||||
{ 1062229, 0 }, // All
|
||||
{ 1049706, 1 }, // 10
|
||||
|
|
@ -54,7 +52,7 @@ namespace Server.Engines.BulkOrders
|
|||
{ 1062239, 3 } // 20
|
||||
};
|
||||
|
||||
private static int[][,] m_Filters =
|
||||
private static readonly int[][,] m_Filters =
|
||||
{
|
||||
m_TypeFilters,
|
||||
m_QualityFilters,
|
||||
|
|
@ -62,15 +60,15 @@ namespace Server.Engines.BulkOrders
|
|||
m_AmountFilters
|
||||
};
|
||||
|
||||
private static int[] m_XOffsets_Type = { 0, 75, 170 };
|
||||
private static int[] m_XOffsets_Quality = { 0, 75, 170 };
|
||||
private static int[] m_XOffsets_Amount = { 0, 75, 180, 275 };
|
||||
private static int[] m_XOffsets_Material = { 0, 105, 210, 305, 390, 485 };
|
||||
private static readonly int[] m_XOffsets_Type = { 0, 75, 170 };
|
||||
private static readonly int[] m_XOffsets_Quality = { 0, 75, 170 };
|
||||
private static readonly int[] m_XOffsets_Amount = { 0, 75, 180, 275 };
|
||||
private static readonly int[] m_XOffsets_Material = { 0, 105, 210, 305, 390, 485 };
|
||||
|
||||
private static int[] m_XWidths_Small = { 50, 50, 70, 50 };
|
||||
private static int[] m_XWidths_Large = { 80, 50, 50, 50, 50, 50 };
|
||||
private BulkOrderBook m_Book;
|
||||
private PlayerMobile m_From;
|
||||
private static readonly int[] m_XWidths_Small = { 50, 50, 70, 50 };
|
||||
private static readonly int[] m_XWidths_Large = { 80, 50, 50, 50, 50, 50 };
|
||||
private readonly BulkOrderBook m_Book;
|
||||
private readonly PlayerMobile m_From;
|
||||
|
||||
public BOBFilterGump(PlayerMobile from, BulkOrderBook book) : base(12, 24)
|
||||
{
|
||||
|
|
@ -132,7 +130,7 @@ namespace Server.Engines.BulkOrders
|
|||
continue;
|
||||
|
||||
bool isSelected = filters[i, 1] == filterValue ||
|
||||
i % xOffsets.Length == 0 && filterValue == 0;
|
||||
(i % xOffsets.Length == 0 && filterValue == 0);
|
||||
|
||||
AddHtmlLocalized(x + 35 + xOffsets[i % xOffsets.Length], y + i / xOffsets.Length * yOffset,
|
||||
xWidths[i % xOffsets.Length], 32, number, isSelected ? 16927 : LabelColor);
|
||||
|
|
@ -150,70 +148,70 @@ namespace Server.Engines.BulkOrders
|
|||
switch (index)
|
||||
{
|
||||
case 0: // Apply
|
||||
{
|
||||
m_From.SendGump(new BOBGump(m_From, m_Book));
|
||||
|
||||
break;
|
||||
}
|
||||
case 1: // Set Book Filter
|
||||
{
|
||||
m_From.UseOwnFilter = false;
|
||||
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
|
||||
|
||||
break;
|
||||
}
|
||||
case 2: // Set Your Filter
|
||||
{
|
||||
m_From.UseOwnFilter = true;
|
||||
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
|
||||
|
||||
break;
|
||||
}
|
||||
case 3: // Clear Filter
|
||||
{
|
||||
f.Clear();
|
||||
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
index -= 4;
|
||||
|
||||
int type = index % 4;
|
||||
index /= 4;
|
||||
|
||||
if (type >= 0 && type < m_Filters.Length)
|
||||
{
|
||||
int[,] filters = m_Filters[type];
|
||||
m_From.SendGump(new BOBGump(m_From, m_Book));
|
||||
|
||||
if (index >= 0 && index < filters.GetLength(0))
|
||||
{
|
||||
if (filters[index, 0] == 0)
|
||||
break;
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case 0:
|
||||
f.Type = filters[index, 1];
|
||||
break;
|
||||
case 1:
|
||||
f.Quality = filters[index, 1];
|
||||
break;
|
||||
case 2:
|
||||
f.Material = filters[index, 1];
|
||||
break;
|
||||
case 3:
|
||||
f.Quantity = filters[index, 1];
|
||||
break;
|
||||
}
|
||||
|
||||
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 1: // Set Book Filter
|
||||
{
|
||||
m_From.UseOwnFilter = false;
|
||||
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 2: // Set Your Filter
|
||||
{
|
||||
m_From.UseOwnFilter = true;
|
||||
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
|
||||
|
||||
break;
|
||||
}
|
||||
case 3: // Clear Filter
|
||||
{
|
||||
f.Clear();
|
||||
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
index -= 4;
|
||||
|
||||
int type = index % 4;
|
||||
index /= 4;
|
||||
|
||||
if (type >= 0 && type < m_Filters.Length)
|
||||
{
|
||||
int[,] filters = m_Filters[type];
|
||||
|
||||
if (index >= 0 && index < filters.GetLength(0))
|
||||
{
|
||||
if (filters[index, 0] == 0)
|
||||
break;
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case 0:
|
||||
f.Type = filters[index, 1];
|
||||
break;
|
||||
case 1:
|
||||
f.Quality = filters[index, 1];
|
||||
break;
|
||||
case 2:
|
||||
f.Material = filters[index, 1];
|
||||
break;
|
||||
case 3:
|
||||
f.Quantity = filters[index, 1];
|
||||
break;
|
||||
}
|
||||
|
||||
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,9 +11,9 @@ namespace Server.Engines.BulkOrders
|
|||
public class BOBGump : Gump
|
||||
{
|
||||
private const int LabelColor = 0x7FFF;
|
||||
private BulkOrderBook m_Book;
|
||||
private PlayerMobile m_From;
|
||||
private List<IBOBEntry> m_List;
|
||||
private readonly BulkOrderBook m_Book;
|
||||
private readonly PlayerMobile m_From;
|
||||
private readonly List<IBOBEntry> m_List;
|
||||
|
||||
private int m_Page;
|
||||
|
||||
|
|
@ -173,7 +173,7 @@ namespace Server.Engines.BulkOrders
|
|||
if (canDrop)
|
||||
AddButton(35, y + 2, 5602, 5606, 5 + i * 2);
|
||||
|
||||
if (canDrop || canBuy && entry.Price > 0)
|
||||
if (canDrop || (canBuy && entry.Price > 0))
|
||||
{
|
||||
AddButton(579, y + 2, 2117, 2118, 6 + i * 2);
|
||||
AddLabel(495, y, 1152, entry.Price.ToString());
|
||||
|
|
@ -214,7 +214,7 @@ namespace Server.Engines.BulkOrders
|
|||
if (canDrop)
|
||||
AddButton(35, y + 2, 5602, 5606, 5 + i * 2);
|
||||
|
||||
if (canDrop || canBuy && smallEntry.Price > 0)
|
||||
if (canDrop || (canBuy && smallEntry.Price > 0))
|
||||
{
|
||||
AddButton(579, y + 2, 2117, 2118, 6 + i * 2);
|
||||
AddLabel(495, y, 1152, smallEntry.Price.ToString());
|
||||
|
|
@ -281,22 +281,22 @@ namespace Server.Engines.BulkOrders
|
|||
|
||||
return f.Material switch
|
||||
{
|
||||
1 => (deedType == BODType.Smith),
|
||||
2 => (deedType == BODType.Tailor),
|
||||
3 => (mat == BulkMaterialType.None && BGTClassifier.Classify(deedType, itemType) == BulkGenericType.Iron),
|
||||
4 => (mat == BulkMaterialType.DullCopper),
|
||||
5 => (mat == BulkMaterialType.ShadowIron),
|
||||
6 => (mat == BulkMaterialType.Copper),
|
||||
7 => (mat == BulkMaterialType.Bronze),
|
||||
8 => (mat == BulkMaterialType.Gold),
|
||||
9 => (mat == BulkMaterialType.Agapite),
|
||||
10 => (mat == BulkMaterialType.Verite),
|
||||
11 => (mat == BulkMaterialType.Valorite),
|
||||
12 => (mat == BulkMaterialType.None && BGTClassifier.Classify(deedType, itemType) == BulkGenericType.Cloth),
|
||||
13 => (mat == BulkMaterialType.None && BGTClassifier.Classify(deedType, itemType) == BulkGenericType.Leather),
|
||||
14 => (mat == BulkMaterialType.Spined),
|
||||
15 => (mat == BulkMaterialType.Horned),
|
||||
16 => (mat == BulkMaterialType.Barbed),
|
||||
1 => deedType == BODType.Smith,
|
||||
2 => deedType == BODType.Tailor,
|
||||
3 => mat == BulkMaterialType.None && BGTClassifier.Classify(deedType, itemType) == BulkGenericType.Iron,
|
||||
4 => mat == BulkMaterialType.DullCopper,
|
||||
5 => mat == BulkMaterialType.ShadowIron,
|
||||
6 => mat == BulkMaterialType.Copper,
|
||||
7 => mat == BulkMaterialType.Bronze,
|
||||
8 => mat == BulkMaterialType.Gold,
|
||||
9 => mat == BulkMaterialType.Agapite,
|
||||
10 => mat == BulkMaterialType.Verite,
|
||||
11 => mat == BulkMaterialType.Valorite,
|
||||
12 => mat == BulkMaterialType.None && BGTClassifier.Classify(deedType, itemType) == BulkGenericType.Cloth,
|
||||
13 => mat == BulkMaterialType.None && BGTClassifier.Classify(deedType, itemType) == BulkGenericType.Leather,
|
||||
14 => mat == BulkMaterialType.Spined,
|
||||
15 => mat == BulkMaterialType.Horned,
|
||||
16 => mat == BulkMaterialType.Barbed,
|
||||
_ => true
|
||||
};
|
||||
}
|
||||
|
|
@ -391,46 +391,45 @@ namespace Server.Engines.BulkOrders
|
|||
return page;
|
||||
}
|
||||
|
||||
|
||||
public object GetMaterialName(BulkMaterialType mat, BODType type, Type itemType)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case BODType.Smith:
|
||||
{
|
||||
switch (mat)
|
||||
{
|
||||
case BulkMaterialType.None: return 1062226;
|
||||
case BulkMaterialType.DullCopper: return 1018332;
|
||||
case BulkMaterialType.ShadowIron: return 1018333;
|
||||
case BulkMaterialType.Copper: return 1018334;
|
||||
case BulkMaterialType.Bronze: return 1018335;
|
||||
case BulkMaterialType.Gold: return 1018336;
|
||||
case BulkMaterialType.Agapite: return 1018337;
|
||||
case BulkMaterialType.Verite: return 1018338;
|
||||
case BulkMaterialType.Valorite: return 1018339;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case BODType.Tailor:
|
||||
{
|
||||
switch (mat)
|
||||
{
|
||||
case BulkMaterialType.None:
|
||||
switch (mat)
|
||||
{
|
||||
if (itemType.IsSubclassOf(typeof(BaseArmor)) || itemType.IsSubclassOf(typeof(BaseShoes)))
|
||||
return 1062235;
|
||||
|
||||
return 1044286;
|
||||
case BulkMaterialType.None: return 1062226;
|
||||
case BulkMaterialType.DullCopper: return 1018332;
|
||||
case BulkMaterialType.ShadowIron: return 1018333;
|
||||
case BulkMaterialType.Copper: return 1018334;
|
||||
case BulkMaterialType.Bronze: return 1018335;
|
||||
case BulkMaterialType.Gold: return 1018336;
|
||||
case BulkMaterialType.Agapite: return 1018337;
|
||||
case BulkMaterialType.Verite: return 1018338;
|
||||
case BulkMaterialType.Valorite: return 1018339;
|
||||
}
|
||||
case BulkMaterialType.Spined: return 1062236;
|
||||
case BulkMaterialType.Horned: return 1062237;
|
||||
case BulkMaterialType.Barbed: return 1062238;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case BODType.Tailor:
|
||||
{
|
||||
switch (mat)
|
||||
{
|
||||
case BulkMaterialType.None:
|
||||
{
|
||||
if (itemType.IsSubclassOf(typeof(BaseArmor)) || itemType.IsSubclassOf(typeof(BaseShoes)))
|
||||
return 1062235;
|
||||
|
||||
return 1044286;
|
||||
}
|
||||
case BulkMaterialType.Spined: return 1062236;
|
||||
case BulkMaterialType.Horned: return 1062237;
|
||||
case BulkMaterialType.Barbed: return 1062238;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return "Invalid";
|
||||
|
|
@ -443,148 +442,148 @@ namespace Server.Engines.BulkOrders
|
|||
switch (index)
|
||||
{
|
||||
case 0: // EXIT
|
||||
{
|
||||
break;
|
||||
}
|
||||
{
|
||||
break;
|
||||
}
|
||||
case 1: // Set Filter
|
||||
{
|
||||
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
|
||||
{
|
||||
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 2: // Previous page
|
||||
{
|
||||
if (m_Page > 0)
|
||||
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page - 1, m_List));
|
||||
{
|
||||
if (m_Page > 0)
|
||||
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page - 1, m_List));
|
||||
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
case 3: // Next page
|
||||
{
|
||||
if (GetIndexForPage(m_Page + 1) < m_List.Count)
|
||||
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page + 1, m_List));
|
||||
{
|
||||
if (GetIndexForPage(m_Page + 1) < m_List.Count)
|
||||
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page + 1, m_List));
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 4: // Price all
|
||||
{
|
||||
if (m_Book.IsChildOf(m_From.Backpack))
|
||||
{
|
||||
m_From.Prompt = new SetPricePrompt(m_Book, null, m_Page, m_List);
|
||||
m_From.SendMessage("Type in a price for all deeds in the book:");
|
||||
}
|
||||
if (m_Book.IsChildOf(m_From.Backpack))
|
||||
{
|
||||
m_From.Prompt = new SetPricePrompt(m_Book, null, m_Page, m_List);
|
||||
m_From.SendMessage("Type in a price for all deeds in the book:");
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
index -= 5;
|
||||
|
||||
int type = index % 2;
|
||||
index /= 2;
|
||||
|
||||
if (index < 0 || index >= m_List.Count)
|
||||
break;
|
||||
|
||||
IBOBEntry bobEntry = m_List[index];
|
||||
|
||||
if (!m_Book.Entries.Contains(bobEntry))
|
||||
{
|
||||
m_From.SendLocalizedMessage(1062382); // The deed selected is not available.
|
||||
break;
|
||||
}
|
||||
index -= 5;
|
||||
|
||||
if (type == 0) // Drop
|
||||
{
|
||||
if (m_Book.IsChildOf(m_From.Backpack))
|
||||
int type = index % 2;
|
||||
index /= 2;
|
||||
|
||||
if (index < 0 || index >= m_List.Count)
|
||||
break;
|
||||
|
||||
IBOBEntry bobEntry = m_List[index];
|
||||
|
||||
if (!m_Book.Entries.Contains(bobEntry))
|
||||
{
|
||||
Item item = bobEntry.Reconstruct();
|
||||
|
||||
Container pack = m_From.Backpack;
|
||||
if (pack?.CheckHold(m_From, item, true, true, 0,
|
||||
item.PileWeight + item.TotalWeight) != true)
|
||||
{
|
||||
m_From.SendLocalizedMessage(503204); // You do not have room in your backpack for this
|
||||
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_Book.IsChildOf(m_From.Backpack))
|
||||
{
|
||||
int sizeOfDroppedBod = bobEntry is BOBLargeEntry entry ? entry.Entries.Length : 1;
|
||||
|
||||
m_From.AddToBackpack(item);
|
||||
m_From.SendLocalizedMessage(
|
||||
1045152); // The bulk order deed has been placed in your backpack.
|
||||
m_Book.Entries.Remove(bobEntry);
|
||||
m_Book.InvalidateProperties();
|
||||
|
||||
if (m_Book.Entries.Count / 5 < m_Book.ItemCount)
|
||||
{
|
||||
m_Book.ItemCount--;
|
||||
m_Book.InvalidateItems();
|
||||
}
|
||||
|
||||
if (m_Book.Entries.Count > 0)
|
||||
{
|
||||
m_Page = GetPageForIndex(index, sizeOfDroppedBod);
|
||||
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_From.SendLocalizedMessage(1062381); // The book is empty.
|
||||
}
|
||||
}
|
||||
}
|
||||
m_From.SendLocalizedMessage(1062382); // The deed selected is not available.
|
||||
break;
|
||||
}
|
||||
}
|
||||
else // Set Price | Buy
|
||||
{
|
||||
if (m_Book.IsChildOf(m_From.Backpack))
|
||||
|
||||
if (type == 0) // Drop
|
||||
{
|
||||
m_From.Prompt = new SetPricePrompt(m_Book, bobEntry, m_Page, m_List);
|
||||
m_From.SendLocalizedMessage(1062383); // Type in a price for the deed:
|
||||
}
|
||||
else if (m_Book.RootParent is PlayerVendor pv)
|
||||
{
|
||||
VendorItem vi = pv.GetVendorItem(m_Book);
|
||||
|
||||
if (vi?.IsForSale != false)
|
||||
return;
|
||||
|
||||
int sizeOfDroppedBod = bobEntry is BOBLargeEntry largeEntry ? largeEntry.Entries.Length : 1;
|
||||
int price = bobEntry.Price;
|
||||
|
||||
if (price == 0)
|
||||
if (m_Book.IsChildOf(m_From.Backpack))
|
||||
{
|
||||
m_From.SendLocalizedMessage(1062382); // The deed selected is not available.
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_Book.Entries.Count > 0)
|
||||
Item item = bobEntry.Reconstruct();
|
||||
|
||||
Container pack = m_From.Backpack;
|
||||
if (pack?.CheckHold(m_From, item, true, true, 0,
|
||||
item.PileWeight + item.TotalWeight) != true)
|
||||
{
|
||||
m_Page = GetPageForIndex(index, sizeOfDroppedBod);
|
||||
m_From.SendGump(new BODBuyGump(m_From, m_Book, bobEntry, m_Page, price));
|
||||
m_From.SendLocalizedMessage(503204); // You do not have room in your backpack for this
|
||||
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_From.SendLocalizedMessage(1062381); // The book is emptz
|
||||
if (m_Book.IsChildOf(m_From.Backpack))
|
||||
{
|
||||
int sizeOfDroppedBod = bobEntry is BOBLargeEntry entry ? entry.Entries.Length : 1;
|
||||
|
||||
m_From.AddToBackpack(item);
|
||||
m_From.SendLocalizedMessage(
|
||||
1045152); // The bulk order deed has been placed in your backpack.
|
||||
m_Book.Entries.Remove(bobEntry);
|
||||
m_Book.InvalidateProperties();
|
||||
|
||||
if (m_Book.Entries.Count / 5 < m_Book.ItemCount)
|
||||
{
|
||||
m_Book.ItemCount--;
|
||||
m_Book.InvalidateItems();
|
||||
}
|
||||
|
||||
if (m_Book.Entries.Count > 0)
|
||||
{
|
||||
m_Page = GetPageForIndex(index, sizeOfDroppedBod);
|
||||
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_From.SendLocalizedMessage(1062381); // The book is empty.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else // Set Price | Buy
|
||||
{
|
||||
if (m_Book.IsChildOf(m_From.Backpack))
|
||||
{
|
||||
m_From.Prompt = new SetPricePrompt(m_Book, bobEntry, m_Page, m_List);
|
||||
m_From.SendLocalizedMessage(1062383); // Type in a price for the deed:
|
||||
}
|
||||
else if (m_Book.RootParent is PlayerVendor pv)
|
||||
{
|
||||
VendorItem vi = pv.GetVendorItem(m_Book);
|
||||
|
||||
break;
|
||||
}
|
||||
if (vi?.IsForSale != false)
|
||||
return;
|
||||
|
||||
int sizeOfDroppedBod = bobEntry is BOBLargeEntry largeEntry ? largeEntry.Entries.Length : 1;
|
||||
int price = bobEntry.Price;
|
||||
|
||||
if (price == 0)
|
||||
{
|
||||
m_From.SendLocalizedMessage(1062382); // The deed selected is not available.
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_Book.Entries.Count > 0)
|
||||
{
|
||||
m_Page = GetPageForIndex(index, sizeOfDroppedBod);
|
||||
m_From.SendGump(new BODBuyGump(m_From, m_Book, bobEntry, m_Page, price));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_From.SendLocalizedMessage(1062381); // The book is emptz
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class SetPricePrompt : Prompt
|
||||
{
|
||||
private BulkOrderBook m_Book;
|
||||
private List<IBOBEntry> m_List;
|
||||
private IBOBEntry m_Entry;
|
||||
private int m_Page;
|
||||
private readonly BulkOrderBook m_Book;
|
||||
private readonly List<IBOBEntry> m_List;
|
||||
private readonly IBOBEntry m_Entry;
|
||||
private readonly int m_Page;
|
||||
|
||||
public SetPricePrompt(BulkOrderBook book, IBOBEntry entry, int page, List<IBOBEntry> list)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
namespace Server.Engines.BulkOrders
|
||||
{
|
||||
public class BOBLargeEntry: IBOBEntry
|
||||
public class BOBLargeEntry : IBOBEntry
|
||||
{
|
||||
public BOBLargeEntry(LargeBOD bod)
|
||||
{
|
||||
|
|
@ -27,36 +27,36 @@ namespace Server.Engines.BulkOrders
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
RequireExceptional = reader.ReadBool();
|
||||
{
|
||||
RequireExceptional = reader.ReadBool();
|
||||
|
||||
DeedType = (BODType)reader.ReadEncodedInt();
|
||||
DeedType = (BODType)reader.ReadEncodedInt();
|
||||
|
||||
Material = (BulkMaterialType)reader.ReadEncodedInt();
|
||||
AmountMax = reader.ReadEncodedInt();
|
||||
Price = reader.ReadEncodedInt();
|
||||
Material = (BulkMaterialType)reader.ReadEncodedInt();
|
||||
AmountMax = reader.ReadEncodedInt();
|
||||
Price = reader.ReadEncodedInt();
|
||||
|
||||
Entries = new BOBLargeSubEntry[reader.ReadEncodedInt()];
|
||||
Entries = new BOBLargeSubEntry[reader.ReadEncodedInt()];
|
||||
|
||||
for (int i = 0; i < Entries.Length; ++i)
|
||||
Entries[i] = new BOBLargeSubEntry(reader);
|
||||
for (int i = 0; i < Entries.Length; ++i)
|
||||
Entries[i] = new BOBLargeSubEntry(reader);
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool RequireExceptional{ get; }
|
||||
public bool RequireExceptional { get; }
|
||||
|
||||
public BODType DeedType{ get; }
|
||||
public BODType DeedType { get; }
|
||||
|
||||
public BulkMaterialType Material{ get; }
|
||||
public BulkMaterialType Material { get; }
|
||||
|
||||
public int AmountMax{ get; }
|
||||
public int AmountMax { get; }
|
||||
|
||||
public int Price{ get; set; }
|
||||
public int Price { get; set; }
|
||||
|
||||
public BOBLargeSubEntry[] Entries{ get; }
|
||||
public BOBLargeSubEntry[] Entries { get; }
|
||||
|
||||
public Item Reconstruct()
|
||||
{
|
||||
|
|
@ -79,7 +79,8 @@ namespace Server.Engines.BulkOrders
|
|||
|
||||
for (int i = 0; i < Entries.Length; ++i)
|
||||
entries[i] = new LargeBulkEntry(null,
|
||||
new SmallBulkEntry(Entries[i].ItemType, Entries[i].Number, Entries[i].Graphic)) { Amount = Entries[i].AmountCur };
|
||||
new SmallBulkEntry(Entries[i].ItemType, Entries[i].Number, Entries[i].Graphic))
|
||||
{ Amount = Entries[i].AmountCur };
|
||||
|
||||
return entries;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -19,28 +19,28 @@ namespace Server.Engines.BulkOrders
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
string type = reader.ReadString();
|
||||
{
|
||||
string type = reader.ReadString();
|
||||
|
||||
if (type != null)
|
||||
ItemType = AssemblyHandler.FindFirstTypeForName(type);
|
||||
if (type != null)
|
||||
ItemType = AssemblyHandler.FindFirstTypeForName(type);
|
||||
|
||||
AmountCur = reader.ReadEncodedInt();
|
||||
Number = reader.ReadEncodedInt();
|
||||
Graphic = reader.ReadEncodedInt();
|
||||
AmountCur = reader.ReadEncodedInt();
|
||||
Number = reader.ReadEncodedInt();
|
||||
Graphic = reader.ReadEncodedInt();
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Type ItemType{ get; }
|
||||
public Type ItemType { get; }
|
||||
|
||||
public int AmountCur{ get; }
|
||||
public int AmountCur { get; }
|
||||
|
||||
public int Number{ get; }
|
||||
public int Number { get; }
|
||||
|
||||
public int Graphic{ get; }
|
||||
public int Graphic { get; }
|
||||
|
||||
public void Serialize(IGenericWriter writer)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -28,45 +28,45 @@ namespace Server.Engines.BulkOrders
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
string type = reader.ReadString();
|
||||
{
|
||||
string type = reader.ReadString();
|
||||
|
||||
if (type != null)
|
||||
ItemType = AssemblyHandler.FindFirstTypeForName(type);
|
||||
if (type != null)
|
||||
ItemType = AssemblyHandler.FindFirstTypeForName(type);
|
||||
|
||||
RequireExceptional = reader.ReadBool();
|
||||
RequireExceptional = reader.ReadBool();
|
||||
|
||||
DeedType = (BODType)reader.ReadEncodedInt();
|
||||
DeedType = (BODType)reader.ReadEncodedInt();
|
||||
|
||||
Material = (BulkMaterialType)reader.ReadEncodedInt();
|
||||
AmountCur = reader.ReadEncodedInt();
|
||||
AmountMax = reader.ReadEncodedInt();
|
||||
Number = reader.ReadEncodedInt();
|
||||
Graphic = reader.ReadEncodedInt();
|
||||
Price = reader.ReadEncodedInt();
|
||||
Material = (BulkMaterialType)reader.ReadEncodedInt();
|
||||
AmountCur = reader.ReadEncodedInt();
|
||||
AmountMax = reader.ReadEncodedInt();
|
||||
Number = reader.ReadEncodedInt();
|
||||
Graphic = reader.ReadEncodedInt();
|
||||
Price = reader.ReadEncodedInt();
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Type ItemType{ get; }
|
||||
public Type ItemType { get; }
|
||||
|
||||
public bool RequireExceptional{ get; }
|
||||
public bool RequireExceptional { get; }
|
||||
|
||||
public BODType DeedType{ get; }
|
||||
public BODType DeedType { get; }
|
||||
|
||||
public BulkMaterialType Material{ get; }
|
||||
public BulkMaterialType Material { get; }
|
||||
|
||||
public int AmountCur{ get; }
|
||||
public int AmountCur { get; }
|
||||
|
||||
public int AmountMax{ get; }
|
||||
public int AmountMax { get; }
|
||||
|
||||
public int Number{ get; }
|
||||
public int Number { get; }
|
||||
|
||||
public int Graphic{ get; }
|
||||
public int Graphic { get; }
|
||||
|
||||
public int Price{ get; set; }
|
||||
public int Price { get; set; }
|
||||
|
||||
public Item Reconstruct()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -7,11 +7,11 @@ namespace Server.Engines.BulkOrders
|
|||
{
|
||||
public class BODBuyGump : Gump
|
||||
{
|
||||
private BulkOrderBook m_Book;
|
||||
private PlayerMobile m_From;
|
||||
private IBOBEntry m_Entry;
|
||||
private int m_Page;
|
||||
private int m_Price;
|
||||
private readonly BulkOrderBook m_Book;
|
||||
private readonly PlayerMobile m_From;
|
||||
private readonly IBOBEntry m_Entry;
|
||||
private readonly int m_Page;
|
||||
private readonly int m_Price;
|
||||
|
||||
public BODBuyGump(PlayerMobile from, BulkOrderBook book, IBOBEntry entry, int page, int price) : base(100, 200)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -12,14 +12,14 @@ namespace Server.Engines.BulkOrders
|
|||
{
|
||||
private string m_BookName;
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public string BookName
|
||||
{
|
||||
get => m_BookName;
|
||||
set{ m_BookName = value; InvalidateProperties(); }
|
||||
set { m_BookName = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public SecureLevel Level { get; set; }
|
||||
|
||||
public List<IBOBEntry> Entries { get; private set; }
|
||||
|
|
@ -29,7 +29,7 @@ namespace Server.Engines.BulkOrders
|
|||
public int ItemCount { get; set; }
|
||||
|
||||
[Constructible]
|
||||
public BulkOrderBook() : base( 0x2259 )
|
||||
public BulkOrderBook() : base(0x2259)
|
||||
{
|
||||
Weight = 1.0;
|
||||
LootType = LootType.Blessed;
|
||||
|
|
@ -40,89 +40,89 @@ namespace Server.Engines.BulkOrders
|
|||
Level = SecureLevel.CoOwners;
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if ( !from.InRange( GetWorldLocation(), 2 ) )
|
||||
from.LocalOverheadMessage( Network.MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
|
||||
else if ( Entries.Count == 0 )
|
||||
from.SendLocalizedMessage( 1062381 ); // The book is empty.
|
||||
else if ( from is PlayerMobile mobile )
|
||||
mobile.SendGump( new BOBGump( mobile, this ) );
|
||||
if (!from.InRange(GetWorldLocation(), 2))
|
||||
from.LocalOverheadMessage(Network.MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
|
||||
else if (Entries.Count == 0)
|
||||
from.SendLocalizedMessage(1062381); // The book is empty.
|
||||
else if (from is PlayerMobile mobile)
|
||||
mobile.SendGump(new BOBGump(mobile, this));
|
||||
}
|
||||
|
||||
public override void OnDoubleClickSecureTrade( Mobile from )
|
||||
public override void OnDoubleClickSecureTrade(Mobile from)
|
||||
{
|
||||
if ( !from.InRange( GetWorldLocation(), 2 ) )
|
||||
if (!from.InRange(GetWorldLocation(), 2))
|
||||
{
|
||||
from.SendLocalizedMessage( 500446 ); // That is too far away.
|
||||
from.SendLocalizedMessage(500446); // That is too far away.
|
||||
}
|
||||
else if ( Entries.Count == 0 )
|
||||
else if (Entries.Count == 0)
|
||||
{
|
||||
from.SendLocalizedMessage( 1062381 ); // The book is empty.
|
||||
from.SendLocalizedMessage(1062381); // The book is empty.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendGump( new BOBGump( (PlayerMobile)from, this ) );
|
||||
from.SendGump(new BOBGump((PlayerMobile)from, this));
|
||||
|
||||
SecureTrade trade = GetSecureTradeCont()?.Trade;
|
||||
|
||||
if (trade?.From.Mobile == from )
|
||||
trade.To.Mobile.SendGump( new BOBGump( (PlayerMobile)trade.To.Mobile, this ) );
|
||||
else if (trade?.To.Mobile == from )
|
||||
trade.From.Mobile.SendGump( new BOBGump( (PlayerMobile)trade.From.Mobile, this ) );
|
||||
if (trade?.From.Mobile == from)
|
||||
trade.To.Mobile.SendGump(new BOBGump((PlayerMobile)trade.To.Mobile, this));
|
||||
else if (trade?.To.Mobile == from)
|
||||
trade.From.Mobile.SendGump(new BOBGump((PlayerMobile)trade.From.Mobile, this));
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnDragDrop( Mobile from, Item dropped )
|
||||
public override bool OnDragDrop(Mobile from, Item dropped)
|
||||
{
|
||||
if ( dropped is BaseBOD )
|
||||
if (dropped is BaseBOD)
|
||||
{
|
||||
if ( !IsChildOf( from.Backpack ) )
|
||||
if (!IsChildOf(from.Backpack))
|
||||
{
|
||||
from.SendLocalizedMessage( 1062385 ); // You must have the book in your backpack to add deeds to it.
|
||||
from.SendLocalizedMessage(1062385); // You must have the book in your backpack to add deeds to it.
|
||||
return false;
|
||||
}
|
||||
if ( !from.Backpack.CheckHold( from, dropped, true, true ) )
|
||||
if (!from.Backpack.CheckHold(from, dropped, true, true))
|
||||
return false;
|
||||
if ( Entries.Count < 500 )
|
||||
if (Entries.Count < 500)
|
||||
{
|
||||
if ( dropped is LargeBOD bod )
|
||||
Entries.Add( new BOBLargeEntry( bod ) );
|
||||
if (dropped is LargeBOD bod)
|
||||
Entries.Add(new BOBLargeEntry(bod));
|
||||
else
|
||||
Entries.Add( new BOBSmallEntry( (SmallBOD)dropped ) );
|
||||
Entries.Add(new BOBSmallEntry((SmallBOD)dropped));
|
||||
|
||||
InvalidateProperties();
|
||||
|
||||
if ( Entries.Count / 5 > ItemCount )
|
||||
if (Entries.Count / 5 > ItemCount)
|
||||
{
|
||||
ItemCount++;
|
||||
InvalidateItems();
|
||||
}
|
||||
|
||||
from.SendSound(0x42, GetWorldLocation());
|
||||
from.SendLocalizedMessage( 1062386 ); // Deed added to book.
|
||||
from.SendLocalizedMessage(1062386); // Deed added to book.
|
||||
|
||||
if ( from is PlayerMobile pm )
|
||||
pm.SendGump( new BOBGump( pm, this ) );
|
||||
if (from is PlayerMobile pm)
|
||||
pm.SendGump(new BOBGump(pm, this));
|
||||
|
||||
dropped.Delete();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
from.SendLocalizedMessage( 1062387 ); // The book is full of deeds.
|
||||
from.SendLocalizedMessage(1062387); // The book is full of deeds.
|
||||
return false;
|
||||
}
|
||||
|
||||
from.SendLocalizedMessage( 1062388 ); // That is not a bulk order deed.
|
||||
from.SendLocalizedMessage(1062388); // That is not a bulk order deed.
|
||||
return false;
|
||||
}
|
||||
|
||||
public override int GetTotal( TotalType type )
|
||||
public override int GetTotal(TotalType type)
|
||||
{
|
||||
int total = base.GetTotal( type );
|
||||
int total = base.GetTotal(type);
|
||||
|
||||
if ( type == TotalType.Items )
|
||||
if (type == TotalType.Items)
|
||||
total = ItemCount;
|
||||
|
||||
return total;
|
||||
|
|
@ -130,111 +130,111 @@ namespace Server.Engines.BulkOrders
|
|||
|
||||
public void InvalidateItems()
|
||||
{
|
||||
if ( RootParent is Mobile m )
|
||||
if (RootParent is Mobile m)
|
||||
{
|
||||
m.UpdateTotals();
|
||||
InvalidateContainers( Parent );
|
||||
InvalidateContainers(Parent);
|
||||
}
|
||||
}
|
||||
|
||||
public void InvalidateContainers(IEntity parent)
|
||||
{
|
||||
if ( parent is Container c )
|
||||
if (parent is Container c)
|
||||
{
|
||||
c.InvalidateProperties();
|
||||
InvalidateContainers( c.Parent );
|
||||
InvalidateContainers(c.Parent);
|
||||
}
|
||||
}
|
||||
|
||||
public BulkOrderBook( Serial serial ) : base( serial )
|
||||
public BulkOrderBook(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer )
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize( writer );
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( 2 ); // version
|
||||
writer.Write(2); // version
|
||||
|
||||
writer.Write( ItemCount );
|
||||
writer.Write(ItemCount);
|
||||
|
||||
writer.Write( (int) Level );
|
||||
writer.Write((int)Level);
|
||||
|
||||
writer.Write( m_BookName );
|
||||
writer.Write(m_BookName);
|
||||
|
||||
Filter.Serialize( writer );
|
||||
Filter.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( Entries.Count );
|
||||
writer.WriteEncodedInt(Entries.Count);
|
||||
|
||||
for ( int i = 0; i < Entries.Count; ++i )
|
||||
for (int i = 0; i < Entries.Count; ++i)
|
||||
{
|
||||
object obj = Entries[i];
|
||||
|
||||
if ( obj is BOBLargeEntry entry )
|
||||
if (obj is BOBLargeEntry entry)
|
||||
{
|
||||
writer.WriteEncodedInt( 0 );
|
||||
entry.Serialize( writer );
|
||||
writer.WriteEncodedInt(0);
|
||||
entry.Serialize(writer);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.WriteEncodedInt( 1 );
|
||||
((BOBSmallEntry)obj).Serialize( writer );
|
||||
writer.WriteEncodedInt(1);
|
||||
((BOBSmallEntry)obj).Serialize(writer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Deserialize( IGenericReader reader )
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch ( version )
|
||||
switch (version)
|
||||
{
|
||||
case 2:
|
||||
{
|
||||
ItemCount = reader.ReadInt();
|
||||
goto case 1;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
Level = (SecureLevel)reader.ReadInt();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
m_BookName = reader.ReadString();
|
||||
|
||||
Filter = new BOBFilter( reader );
|
||||
|
||||
int count = reader.ReadEncodedInt();
|
||||
|
||||
Entries = new List<IBOBEntry>( count );
|
||||
|
||||
for ( int i = 0; i < count; ++i )
|
||||
{
|
||||
int v = reader.ReadEncodedInt();
|
||||
|
||||
switch ( v )
|
||||
{
|
||||
case 0: Entries.Add( new BOBLargeEntry( reader ) ); break;
|
||||
case 1: Entries.Add( new BOBSmallEntry( reader ) ); break;
|
||||
}
|
||||
ItemCount = reader.ReadInt();
|
||||
goto case 1;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
Level = (SecureLevel)reader.ReadInt();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
m_BookName = reader.ReadString();
|
||||
|
||||
break;
|
||||
}
|
||||
Filter = new BOBFilter(reader);
|
||||
|
||||
int count = reader.ReadEncodedInt();
|
||||
|
||||
Entries = new List<IBOBEntry>(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
int v = reader.ReadEncodedInt();
|
||||
|
||||
switch (v)
|
||||
{
|
||||
case 0: Entries.Add(new BOBLargeEntry(reader)); break;
|
||||
case 1: Entries.Add(new BOBSmallEntry(reader)); break;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void GetProperties( ObjectPropertyList list )
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties( list );
|
||||
base.GetProperties(list);
|
||||
|
||||
list.Add( 1062344, Entries.Count.ToString() ); // Deeds in book: ~1_val~
|
||||
list.Add(1062344, Entries.Count.ToString()); // Deeds in book: ~1_val~
|
||||
|
||||
if ( !string.IsNullOrEmpty(m_BookName) )
|
||||
list.Add( 1062481, m_BookName ); // Book Name: ~1_val~
|
||||
if (!string.IsNullOrEmpty(m_BookName))
|
||||
list.Add(1062481, m_BookName); // Book Name: ~1_val~
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
|
|
@ -247,22 +247,22 @@ namespace Server.Engines.BulkOrders
|
|||
LabelTo(from, 1062481, m_BookName);
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
|
||||
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
|
||||
{
|
||||
base.GetContextMenuEntries( from, list );
|
||||
base.GetContextMenuEntries(from, list);
|
||||
|
||||
if ( from.CheckAlive() && IsChildOf( from.Backpack ) )
|
||||
list.Add( new NameBookEntry( from, this ) );
|
||||
if (from.CheckAlive() && IsChildOf(from.Backpack))
|
||||
list.Add(new NameBookEntry(from, this));
|
||||
|
||||
SetSecureLevelEntry.AddTo( from, this, list );
|
||||
SetSecureLevelEntry.AddTo(from, this, list);
|
||||
}
|
||||
|
||||
private class NameBookEntry : ContextMenuEntry
|
||||
{
|
||||
private Mobile m_From;
|
||||
private BulkOrderBook m_Book;
|
||||
private readonly Mobile m_From;
|
||||
private readonly BulkOrderBook m_Book;
|
||||
|
||||
public NameBookEntry( Mobile from, BulkOrderBook book ) : base( 6216 )
|
||||
public NameBookEntry(Mobile from, BulkOrderBook book) : base(6216)
|
||||
{
|
||||
m_From = from;
|
||||
m_Book = book;
|
||||
|
|
@ -270,34 +270,34 @@ namespace Server.Engines.BulkOrders
|
|||
|
||||
public override void OnClick()
|
||||
{
|
||||
if ( m_From.CheckAlive() && m_Book.IsChildOf( m_From.Backpack ) )
|
||||
if (m_From.CheckAlive() && m_Book.IsChildOf(m_From.Backpack))
|
||||
{
|
||||
m_From.Prompt = new NameBookPrompt( m_Book );
|
||||
m_From.SendLocalizedMessage( 1062479 ); // Type in the new name of the book:
|
||||
m_From.Prompt = new NameBookPrompt(m_Book);
|
||||
m_From.SendLocalizedMessage(1062479); // Type in the new name of the book:
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class NameBookPrompt : Prompt
|
||||
{
|
||||
private BulkOrderBook m_Book;
|
||||
private readonly BulkOrderBook m_Book;
|
||||
|
||||
public NameBookPrompt( BulkOrderBook book ) => m_Book = book;
|
||||
public NameBookPrompt(BulkOrderBook book) => m_Book = book;
|
||||
|
||||
public override void OnResponse( Mobile from, string text )
|
||||
public override void OnResponse(Mobile from, string text)
|
||||
{
|
||||
if ( text.Length > 40 )
|
||||
text = text.Substring( 0, 40 );
|
||||
if (text.Length > 40)
|
||||
text = text.Substring(0, 40);
|
||||
|
||||
if ( from.CheckAlive() && m_Book.IsChildOf( from.Backpack ) )
|
||||
if (from.CheckAlive() && m_Book.IsChildOf(from.Backpack))
|
||||
{
|
||||
m_Book.BookName = Utility.FixHtml( text.Trim() );
|
||||
m_Book.BookName = Utility.FixHtml(text.Trim());
|
||||
|
||||
from.SendLocalizedMessage( 1062480 ); // The bulk order book's name has been changed.
|
||||
from.SendLocalizedMessage(1062480); // The bulk order book's name has been changed.
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnCancel( Mobile from )
|
||||
public override void OnCancel(Mobile from)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,11 +2,11 @@ namespace Server.Engines.BulkOrders
|
|||
{
|
||||
public interface IBOBEntry
|
||||
{
|
||||
bool RequireExceptional{ get; }
|
||||
BODType DeedType{ get; }
|
||||
BulkMaterialType Material{ get; }
|
||||
int AmountMax{ get; }
|
||||
int Price{ get; set; }
|
||||
bool RequireExceptional { get; }
|
||||
BODType DeedType { get; }
|
||||
BulkMaterialType Material { get; }
|
||||
int AmountMax { get; }
|
||||
int Price { get; set; }
|
||||
Item Reconstruct();
|
||||
}
|
||||
}
|
||||
|
|
@ -9,16 +9,16 @@ namespace Server.Engines.BulkOrders
|
|||
public LargeBulkEntry[] Entries
|
||||
{
|
||||
get => m_Entries;
|
||||
set{ m_Entries = value; InvalidateProperties(); }
|
||||
set { m_Entries = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public override bool Complete
|
||||
{
|
||||
get
|
||||
{
|
||||
for ( int i = 0; i < m_Entries.Length; ++i )
|
||||
if ( m_Entries[i].Amount < AmountMax )
|
||||
for (int i = 0; i < m_Entries.Length; ++i)
|
||||
if (m_Entries[i].Amount < AmountMax)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
|
|
@ -27,48 +27,47 @@ namespace Server.Engines.BulkOrders
|
|||
|
||||
public override int LabelNumber => 1045151; // a bulk order deed
|
||||
|
||||
public LargeBOD(int hue, int amountMax, bool requireExeptional, BulkMaterialType material, LargeBulkEntry[] entries) :
|
||||
base(hue, amountMax, requireExeptional, material) =>
|
||||
public LargeBOD(int hue, int amountMax, bool requireExeptional, BulkMaterialType material, LargeBulkEntry[] entries) : base(hue, amountMax, requireExeptional, material) =>
|
||||
m_Entries = entries;
|
||||
|
||||
public LargeBOD()
|
||||
{
|
||||
}
|
||||
|
||||
public override void GetProperties( ObjectPropertyList list )
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties( list );
|
||||
base.GetProperties(list);
|
||||
|
||||
list.Add( 1060655 ); // large bulk order
|
||||
list.Add(1060655); // large bulk order
|
||||
|
||||
if ( RequireExceptional )
|
||||
list.Add( 1045141 ); // All items must be exceptional.
|
||||
if (RequireExceptional)
|
||||
list.Add(1045141); // All items must be exceptional.
|
||||
|
||||
if ( Material != BulkMaterialType.None )
|
||||
list.Add( LargeBODGump.GetMaterialNumberFor( Material ) ); // All items must be made with x material.
|
||||
if (Material != BulkMaterialType.None)
|
||||
list.Add(LargeBODGump.GetMaterialNumberFor(Material)); // All items must be made with x material.
|
||||
|
||||
list.Add( 1060656, AmountMax.ToString() ); // amount to make: ~1_val~
|
||||
list.Add(1060656, AmountMax.ToString()); // amount to make: ~1_val~
|
||||
|
||||
for ( int i = 0; i < m_Entries.Length; ++i )
|
||||
list.Add( 1060658 + i, "#{0}\t{1}", m_Entries[i].Details.Number, m_Entries[i].Amount ); // ~1_val~: ~2_val~
|
||||
for (int i = 0; i < m_Entries.Length; ++i)
|
||||
list.Add(1060658 + i, "#{0}\t{1}", m_Entries[i].Details.Number, m_Entries[i].Amount); // ~1_val~: ~2_val~
|
||||
}
|
||||
|
||||
public override void OnDoubleClickNotAccessible( Mobile from )
|
||||
public override void OnDoubleClickNotAccessible(Mobile from)
|
||||
{
|
||||
OnDoubleClick( from );
|
||||
OnDoubleClick(from);
|
||||
}
|
||||
|
||||
public override void OnDoubleClickSecureTrade( Mobile from )
|
||||
public override void OnDoubleClickSecureTrade(Mobile from)
|
||||
{
|
||||
OnDoubleClick( from );
|
||||
OnDoubleClick(from);
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if ( IsChildOf( from.Backpack ) || InSecureTrade || RootParent is PlayerVendor )
|
||||
from.SendGump( new LargeBODGump( from, this ) );
|
||||
if (IsChildOf(from.Backpack) || InSecureTrade || RootParent is PlayerVendor)
|
||||
from.SendGump(new LargeBODGump(from, this));
|
||||
else
|
||||
from.SendLocalizedMessage( 1045156 ); // You must have the deed in your backpack to use it.
|
||||
from.SendLocalizedMessage(1045156); // You must have the deed in your backpack to use it.
|
||||
}
|
||||
|
||||
public override void EndCombine(Mobile from, Item item)
|
||||
|
|
@ -136,35 +135,35 @@ namespace Server.Engines.BulkOrders
|
|||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer )
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize( writer );
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.Write( m_Entries.Length );
|
||||
writer.Write(m_Entries.Length);
|
||||
|
||||
for ( int i = 0; i < m_Entries.Length; ++i )
|
||||
m_Entries[i].Serialize( writer );
|
||||
for (int i = 0; i < m_Entries.Length; ++i)
|
||||
m_Entries[i].Serialize(writer);
|
||||
}
|
||||
|
||||
public override void Deserialize( IGenericReader reader )
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
switch ( version )
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Entries = new LargeBulkEntry[reader.ReadInt()];
|
||||
{
|
||||
m_Entries = new LargeBulkEntry[reader.ReadInt()];
|
||||
|
||||
for ( int i = 0; i < m_Entries.Length; ++i )
|
||||
m_Entries[i] = new LargeBulkEntry( this, reader );
|
||||
for (int i = 0; i < m_Entries.Length; ++i)
|
||||
m_Entries[i] = new LargeBulkEntry(this, reader);
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,8 +5,8 @@ namespace Server.Engines.BulkOrders
|
|||
{
|
||||
public class LargeBODAcceptGump : Gump
|
||||
{
|
||||
private LargeBOD m_Deed;
|
||||
private Mobile m_From;
|
||||
private readonly LargeBOD m_Deed;
|
||||
private readonly Mobile m_From;
|
||||
|
||||
public LargeBODAcceptGump(Mobile from, LargeBOD deed) : base(50, 50)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,8 +5,8 @@ namespace Server.Engines.BulkOrders
|
|||
{
|
||||
public class LargeBODGump : Gump
|
||||
{
|
||||
private LargeBOD m_Deed;
|
||||
private Mobile m_From;
|
||||
private readonly LargeBOD m_Deed;
|
||||
private readonly Mobile m_From;
|
||||
|
||||
public LargeBODGump(Mobile from, LargeBOD deed) : base(25, 25)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -12,88 +12,86 @@ namespace Server.Engines.BulkOrders
|
|||
public int Amount
|
||||
{
|
||||
get => m_Amount;
|
||||
set{ m_Amount = value; Owner?.InvalidateProperties(); }
|
||||
set { m_Amount = value; Owner?.InvalidateProperties(); }
|
||||
}
|
||||
public SmallBulkEntry Details { get; }
|
||||
|
||||
public static SmallBulkEntry[] LargeRing => GetEntries( "Blacksmith", "largering" );
|
||||
public static SmallBulkEntry[] LargeRing => GetEntries("Blacksmith", "largering");
|
||||
|
||||
public static SmallBulkEntry[] LargePlate => GetEntries( "Blacksmith", "largeplate" );
|
||||
public static SmallBulkEntry[] LargePlate => GetEntries("Blacksmith", "largeplate");
|
||||
|
||||
public static SmallBulkEntry[] LargeChain => GetEntries( "Blacksmith", "largechain" );
|
||||
public static SmallBulkEntry[] LargeChain => GetEntries("Blacksmith", "largechain");
|
||||
|
||||
public static SmallBulkEntry[] LargeAxes => GetEntries( "Blacksmith", "largeaxes" );
|
||||
public static SmallBulkEntry[] LargeAxes => GetEntries("Blacksmith", "largeaxes");
|
||||
|
||||
public static SmallBulkEntry[] LargeFencing => GetEntries( "Blacksmith", "largefencing" );
|
||||
public static SmallBulkEntry[] LargeFencing => GetEntries("Blacksmith", "largefencing");
|
||||
|
||||
public static SmallBulkEntry[] LargeMaces => GetEntries( "Blacksmith", "largemaces" );
|
||||
public static SmallBulkEntry[] LargeMaces => GetEntries("Blacksmith", "largemaces");
|
||||
|
||||
public static SmallBulkEntry[] LargePolearms => GetEntries( "Blacksmith", "largepolearms" );
|
||||
public static SmallBulkEntry[] LargePolearms => GetEntries("Blacksmith", "largepolearms");
|
||||
|
||||
public static SmallBulkEntry[] LargeSwords => GetEntries( "Blacksmith", "largeswords" );
|
||||
public static SmallBulkEntry[] LargeSwords => GetEntries("Blacksmith", "largeswords");
|
||||
|
||||
public static SmallBulkEntry[] BoneSet => GetEntries("Tailoring", "boneset");
|
||||
|
||||
public static SmallBulkEntry[] BoneSet => GetEntries( "Tailoring", "boneset" );
|
||||
public static SmallBulkEntry[] Farmer => GetEntries("Tailoring", "farmer");
|
||||
|
||||
public static SmallBulkEntry[] Farmer => GetEntries( "Tailoring", "farmer" );
|
||||
public static SmallBulkEntry[] FemaleLeatherSet => GetEntries("Tailoring", "femaleleatherset");
|
||||
|
||||
public static SmallBulkEntry[] FemaleLeatherSet => GetEntries( "Tailoring", "femaleleatherset" );
|
||||
public static SmallBulkEntry[] FisherGirl => GetEntries("Tailoring", "fishergirl");
|
||||
|
||||
public static SmallBulkEntry[] FisherGirl => GetEntries( "Tailoring", "fishergirl" );
|
||||
public static SmallBulkEntry[] Gypsy => GetEntries("Tailoring", "gypsy");
|
||||
|
||||
public static SmallBulkEntry[] Gypsy => GetEntries( "Tailoring", "gypsy" );
|
||||
public static SmallBulkEntry[] HatSet => GetEntries("Tailoring", "hatset");
|
||||
|
||||
public static SmallBulkEntry[] HatSet => GetEntries( "Tailoring", "hatset" );
|
||||
public static SmallBulkEntry[] Jester => GetEntries("Tailoring", "jester");
|
||||
|
||||
public static SmallBulkEntry[] Jester => GetEntries( "Tailoring", "jester" );
|
||||
public static SmallBulkEntry[] Lady => GetEntries("Tailoring", "lady");
|
||||
|
||||
public static SmallBulkEntry[] Lady => GetEntries( "Tailoring", "lady" );
|
||||
public static SmallBulkEntry[] MaleLeatherSet => GetEntries("Tailoring", "maleleatherset");
|
||||
|
||||
public static SmallBulkEntry[] MaleLeatherSet => GetEntries( "Tailoring", "maleleatherset" );
|
||||
public static SmallBulkEntry[] Pirate => GetEntries("Tailoring", "pirate");
|
||||
|
||||
public static SmallBulkEntry[] Pirate => GetEntries( "Tailoring", "pirate" );
|
||||
public static SmallBulkEntry[] ShoeSet => GetEntries("Tailoring", "shoeset");
|
||||
|
||||
public static SmallBulkEntry[] ShoeSet => GetEntries( "Tailoring", "shoeset" );
|
||||
public static SmallBulkEntry[] StuddedSet => GetEntries("Tailoring", "studdedset");
|
||||
|
||||
public static SmallBulkEntry[] StuddedSet => GetEntries( "Tailoring", "studdedset" );
|
||||
public static SmallBulkEntry[] TownCrier => GetEntries("Tailoring", "towncrier");
|
||||
|
||||
public static SmallBulkEntry[] TownCrier => GetEntries( "Tailoring", "towncrier" );
|
||||
public static SmallBulkEntry[] Wizard => GetEntries("Tailoring", "wizard");
|
||||
|
||||
public static SmallBulkEntry[] Wizard => GetEntries( "Tailoring", "wizard" );
|
||||
private static Dictionary<string, Dictionary<string, SmallBulkEntry[]>> m_Cache;
|
||||
|
||||
|
||||
private static Dictionary<string,Dictionary<string,SmallBulkEntry[]>> m_Cache;
|
||||
|
||||
public static SmallBulkEntry[] GetEntries( string type, string name )
|
||||
public static SmallBulkEntry[] GetEntries(string type, string name)
|
||||
{
|
||||
m_Cache ??= new Dictionary<string, Dictionary<string, SmallBulkEntry[]>>();
|
||||
|
||||
if (!m_Cache.TryGetValue( type, out Dictionary<string, SmallBulkEntry[]> table ))
|
||||
if (!m_Cache.TryGetValue(type, out Dictionary<string, SmallBulkEntry[]> table))
|
||||
m_Cache[type] = table = new Dictionary<string, SmallBulkEntry[]>();
|
||||
|
||||
if (!table.TryGetValue( name, out SmallBulkEntry[] entries ))
|
||||
if (!table.TryGetValue(name, out SmallBulkEntry[] entries))
|
||||
table[name] = entries = SmallBulkEntry.LoadEntries(type, name);
|
||||
|
||||
return entries;
|
||||
}
|
||||
|
||||
public static LargeBulkEntry[] ConvertEntries( LargeBOD owner, SmallBulkEntry[] small )
|
||||
public static LargeBulkEntry[] ConvertEntries(LargeBOD owner, SmallBulkEntry[] small)
|
||||
{
|
||||
LargeBulkEntry[] large = new LargeBulkEntry[small.Length];
|
||||
|
||||
for ( int i = 0; i < small.Length; ++i )
|
||||
large[i] = new LargeBulkEntry( owner, small[i] );
|
||||
for (int i = 0; i < small.Length; ++i)
|
||||
large[i] = new LargeBulkEntry(owner, small[i]);
|
||||
|
||||
return large;
|
||||
}
|
||||
|
||||
public LargeBulkEntry( LargeBOD owner, SmallBulkEntry details )
|
||||
public LargeBulkEntry(LargeBOD owner, SmallBulkEntry details)
|
||||
{
|
||||
Owner = owner;
|
||||
Details = details;
|
||||
}
|
||||
|
||||
public LargeBulkEntry( LargeBOD owner, IGenericReader reader )
|
||||
public LargeBulkEntry(LargeBOD owner, IGenericReader reader)
|
||||
{
|
||||
Owner = owner;
|
||||
m_Amount = reader.ReadInt();
|
||||
|
|
@ -102,18 +100,18 @@ namespace Server.Engines.BulkOrders
|
|||
|
||||
string type = reader.ReadString();
|
||||
|
||||
if ( type != null )
|
||||
realType = AssemblyHandler.FindFirstTypeForName( type );
|
||||
if (type != null)
|
||||
realType = AssemblyHandler.FindFirstTypeForName(type);
|
||||
|
||||
Details = new SmallBulkEntry( realType, reader.ReadInt(), reader.ReadInt() );
|
||||
Details = new SmallBulkEntry(realType, reader.ReadInt(), reader.ReadInt());
|
||||
}
|
||||
|
||||
public void Serialize(IGenericWriter writer )
|
||||
public void Serialize(IGenericWriter writer)
|
||||
{
|
||||
writer.Write( m_Amount );
|
||||
writer.Write( Details.Type?.FullName );
|
||||
writer.Write( Details.Number );
|
||||
writer.Write( Details.Graphic );
|
||||
writer.Write(m_Amount);
|
||||
writer.Write(Details.Type?.FullName);
|
||||
writer.Write(Details.Number);
|
||||
writer.Write(Details.Graphic);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -41,7 +41,7 @@ namespace Server.Engines.BulkOrders
|
|||
|
||||
int hue = 0x44E;
|
||||
int amountMax = Utility.RandomList(10, 15, 20, 20);
|
||||
bool reqExceptional = 0.825 > Utility.RandomDouble();
|
||||
bool reqExceptional = Utility.RandomDouble() < 0.825;
|
||||
|
||||
BulkMaterialType material = useMaterials ? GetRandomMaterial(BulkMaterialType.DullCopper, m_BlacksmithMaterialChances)
|
||||
: BulkMaterialType.None;
|
||||
|
|
|
|||
|
|
@ -69,7 +69,7 @@ namespace Server.Engines.BulkOrders
|
|||
|
||||
int hue = 0x483;
|
||||
int amountMax = Utility.RandomList(10, 15, 20, 20);
|
||||
bool reqExceptional = 0.825 > Utility.RandomDouble();
|
||||
bool reqExceptional = Utility.RandomDouble() < 0.825;
|
||||
|
||||
BulkMaterialType material = useMaterials ? GetRandomMaterial(BulkMaterialType.Spined, m_TailoringMaterialChances)
|
||||
: BulkMaterialType.None;
|
||||
|
|
|
|||
|
|
@ -13,9 +13,9 @@ namespace Server.Engines.BulkOrders
|
|||
Types = types;
|
||||
}
|
||||
|
||||
public int Points{ get; }
|
||||
public int Points { get; }
|
||||
|
||||
public Type[] Types{ get; }
|
||||
public Type[] Types { get; }
|
||||
|
||||
public bool Contains(Type type)
|
||||
{
|
||||
|
|
@ -36,11 +36,11 @@ namespace Server.Engines.BulkOrders
|
|||
Type = type;
|
||||
}
|
||||
|
||||
public int Weight{ get; }
|
||||
public int Weight { get; }
|
||||
|
||||
public ConstructCallback Constructor{ get; }
|
||||
public ConstructCallback Constructor { get; }
|
||||
|
||||
public int Type{ get; }
|
||||
public int Type { get; }
|
||||
|
||||
public Item Construct()
|
||||
{
|
||||
|
|
@ -63,9 +63,9 @@ namespace Server.Engines.BulkOrders
|
|||
Items = items;
|
||||
}
|
||||
|
||||
public int Points{ get; }
|
||||
public int Points { get; }
|
||||
|
||||
public RewardItem[] Items{ get; }
|
||||
public RewardItem[] Items { get; }
|
||||
|
||||
public RewardItem AcquireItem()
|
||||
{
|
||||
|
|
@ -97,7 +97,7 @@ namespace Server.Engines.BulkOrders
|
|||
|
||||
public abstract class RewardCalculator
|
||||
{
|
||||
public RewardGroup[] Groups{ get; set; }
|
||||
public RewardGroup[] Groups { get; set; }
|
||||
|
||||
public abstract int ComputePoints(int quantity, bool exceptional, BulkMaterialType material, int itemCount,
|
||||
Type type);
|
||||
|
|
@ -165,7 +165,7 @@ namespace Server.Engines.BulkOrders
|
|||
private static readonly ConstructCallback AncientHammer = CreateAncientHammer;
|
||||
public static readonly SmithRewardCalculator Instance = new SmithRewardCalculator();
|
||||
|
||||
private static int[][][] m_GoldTable =
|
||||
private static readonly int[][][] m_GoldTable =
|
||||
{
|
||||
new[] // 1-part (regular)
|
||||
{
|
||||
|
|
@ -253,7 +253,7 @@ namespace Server.Engines.BulkOrders
|
|||
}
|
||||
};
|
||||
|
||||
private RewardType[] m_Types =
|
||||
private readonly RewardType[] m_Types =
|
||||
{
|
||||
// Armors
|
||||
new RewardType(200, typeof(RingmailGloves), typeof(RingmailChest), typeof(RingmailArms), typeof(RingmailLegs)),
|
||||
|
|
@ -264,7 +264,7 @@ namespace Server.Engines.BulkOrders
|
|||
// Weapons
|
||||
new RewardType(200, typeof(Bardiche), typeof(Halberd)),
|
||||
new RewardType(300, typeof(Dagger), typeof(ShortSpear), typeof(Spear), typeof(WarFork),
|
||||
typeof(Kryss)), //OSI put the dagger in there. Odd, ain't it.
|
||||
typeof(Kryss)), // OSI put the dagger in there. Odd, ain't it.
|
||||
new RewardType(350, typeof(Axe), typeof(BattleAxe), typeof(DoubleAxe), typeof(ExecutionersAxe),
|
||||
typeof(LargeBattleAxe), typeof(TwoHandedAxe)),
|
||||
new RewardType(350, typeof(Broadsword), typeof(Cutlass), typeof(Katana), typeof(Longsword),
|
||||
|
|
@ -379,8 +379,6 @@ namespace Server.Engines.BulkOrders
|
|||
return Utility.RandomMinMax(min, max);
|
||||
}
|
||||
|
||||
#region Constructors
|
||||
|
||||
private static Item CreateSturdyShovel(int type) => new SturdyShovel();
|
||||
|
||||
private static Item CreateSturdyPickaxe(int type) => new SturdyPickaxe();
|
||||
|
|
@ -427,8 +425,6 @@ namespace Server.Engines.BulkOrders
|
|||
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public sealed class TailorRewardCalculator : RewardCalculator
|
||||
|
|
@ -443,7 +439,7 @@ namespace Server.Engines.BulkOrders
|
|||
private static readonly ConstructCallback ClothingBlessDeed = CreateCBD;
|
||||
public static readonly TailorRewardCalculator Instance = new TailorRewardCalculator();
|
||||
|
||||
private static int[][][] m_AosGoldTable =
|
||||
private static readonly int[][][] m_AosGoldTable =
|
||||
{
|
||||
new[] // 1-part (regular)
|
||||
{
|
||||
|
|
@ -495,7 +491,7 @@ namespace Server.Engines.BulkOrders
|
|||
}
|
||||
};
|
||||
|
||||
private static int[][][] m_OldGoldTable =
|
||||
private static readonly int[][][] m_OldGoldTable =
|
||||
{
|
||||
new[] // 1-part (regular)
|
||||
{
|
||||
|
|
@ -636,9 +632,7 @@ namespace Server.Engines.BulkOrders
|
|||
return Utility.RandomMinMax(min, max);
|
||||
}
|
||||
|
||||
#region Constructors
|
||||
|
||||
private static int[][] m_ClothHues =
|
||||
private static readonly int[][] m_ClothHues =
|
||||
{
|
||||
new[] { 0x483, 0x48C, 0x488, 0x48A },
|
||||
new[] { 0x495, 0x48B, 0x486, 0x485 },
|
||||
|
|
@ -659,7 +653,7 @@ namespace Server.Engines.BulkOrders
|
|||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
private static int[] m_SandalHues =
|
||||
private static readonly int[] m_SandalHues =
|
||||
{
|
||||
0x489, 0x47F, 0x482,
|
||||
0x47E, 0x48F, 0x494,
|
||||
|
|
@ -718,7 +712,5 @@ namespace Server.Engines.BulkOrders
|
|||
}
|
||||
|
||||
private static Item CreateCBD(int type) => new ClothingBlessDeed();
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@ namespace Server.Engines.BulkOrders
|
|||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Type Type{ get; set; }
|
||||
public Type Type { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Number
|
||||
|
|
@ -52,7 +52,7 @@ namespace Server.Engines.BulkOrders
|
|||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Graphic{ get; set; }
|
||||
public int Graphic { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public override bool Complete => m_AmountCur == AmountMax;
|
||||
|
|
@ -121,8 +121,8 @@ namespace Server.Engines.BulkOrders
|
|||
from.SendLocalizedMessage(
|
||||
1045166); // The maximum amount of requested items have already been combined to this deed.
|
||||
}
|
||||
else if (Type == null || objectType != Type && !objectType.IsSubclassOf(Type) ||
|
||||
!(item is BaseWeapon) && !(item is BaseArmor) && !(item is BaseClothing))
|
||||
else if (Type == null || (objectType != Type && !objectType.IsSubclassOf(Type)) ||
|
||||
(!(item is BaseWeapon) && !(item is BaseArmor) && !(item is BaseClothing)))
|
||||
{
|
||||
from.SendLocalizedMessage(1045169); // The item is not in the request.
|
||||
}
|
||||
|
|
@ -194,18 +194,18 @@ namespace Server.Engines.BulkOrders
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_AmountCur = reader.ReadInt();
|
||||
{
|
||||
m_AmountCur = reader.ReadInt();
|
||||
|
||||
string type = reader.ReadString();
|
||||
string type = reader.ReadString();
|
||||
|
||||
if (type != null)
|
||||
Type = AssemblyHandler.FindFirstTypeForName(type);
|
||||
if (type != null)
|
||||
Type = AssemblyHandler.FindFirstTypeForName(type);
|
||||
|
||||
m_Number = reader.ReadInt();
|
||||
Graphic = reader.ReadInt();
|
||||
break;
|
||||
}
|
||||
m_Number = reader.ReadInt();
|
||||
Graphic = reader.ReadInt();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,8 +5,8 @@ namespace Server.Engines.BulkOrders
|
|||
{
|
||||
public class SmallBODAcceptGump : Gump
|
||||
{
|
||||
private SmallBOD m_Deed;
|
||||
private Mobile m_From;
|
||||
private readonly SmallBOD m_Deed;
|
||||
private readonly Mobile m_From;
|
||||
|
||||
public SmallBODAcceptGump(Mobile from, SmallBOD deed) : base(50, 50)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,8 +5,8 @@ namespace Server.Engines.BulkOrders
|
|||
{
|
||||
public class SmallBODGump : Gump
|
||||
{
|
||||
private SmallBOD m_Deed;
|
||||
private Mobile m_From;
|
||||
private readonly SmallBOD m_Deed;
|
||||
private readonly Mobile m_From;
|
||||
|
||||
public SmallBODGump(Mobile from, SmallBOD deed) : base(25, 25)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -12,66 +12,66 @@ namespace Server.Engines.BulkOrders
|
|||
|
||||
public int Graphic { get; }
|
||||
|
||||
public SmallBulkEntry( Type type, int number, int graphic )
|
||||
public SmallBulkEntry(Type type, int number, int graphic)
|
||||
{
|
||||
Type = type;
|
||||
Number = number;
|
||||
Graphic = graphic;
|
||||
}
|
||||
|
||||
public static SmallBulkEntry[] BlacksmithWeapons => GetEntries( "Blacksmith", "weapons" );
|
||||
public static SmallBulkEntry[] BlacksmithWeapons => GetEntries("Blacksmith", "weapons");
|
||||
|
||||
public static SmallBulkEntry[] BlacksmithArmor => GetEntries( "Blacksmith", "armor" );
|
||||
public static SmallBulkEntry[] BlacksmithArmor => GetEntries("Blacksmith", "armor");
|
||||
|
||||
public static SmallBulkEntry[] TailorCloth => GetEntries( "Tailoring", "cloth" );
|
||||
public static SmallBulkEntry[] TailorCloth => GetEntries("Tailoring", "cloth");
|
||||
|
||||
public static SmallBulkEntry[] TailorLeather => GetEntries( "Tailoring", "leather" );
|
||||
public static SmallBulkEntry[] TailorLeather => GetEntries("Tailoring", "leather");
|
||||
|
||||
private static Dictionary<string, Dictionary<string, SmallBulkEntry[]>> m_Cache;
|
||||
|
||||
public static SmallBulkEntry[] GetEntries( string type, string name )
|
||||
public static SmallBulkEntry[] GetEntries(string type, string name)
|
||||
{
|
||||
if ( m_Cache == null )
|
||||
if (m_Cache == null)
|
||||
m_Cache = new Dictionary<string, Dictionary<string, SmallBulkEntry[]>>();
|
||||
|
||||
if (!m_Cache.TryGetValue( type, out Dictionary<string, SmallBulkEntry[]> table ))
|
||||
if (!m_Cache.TryGetValue(type, out Dictionary<string, SmallBulkEntry[]> table))
|
||||
m_Cache[type] = table = new Dictionary<string, SmallBulkEntry[]>();
|
||||
|
||||
if (!table.TryGetValue( name, out SmallBulkEntry[] entries ))
|
||||
if (!table.TryGetValue(name, out SmallBulkEntry[] entries))
|
||||
table[name] = entries = LoadEntries(type, name);
|
||||
|
||||
return entries;
|
||||
}
|
||||
|
||||
public static SmallBulkEntry[] LoadEntries( string type, string name ) => LoadEntries($"Data/Bulk Orders/{type}/{name}.cfg");
|
||||
public static SmallBulkEntry[] LoadEntries(string type, string name) => LoadEntries($"Data/Bulk Orders/{type}/{name}.cfg");
|
||||
|
||||
public static SmallBulkEntry[] LoadEntries( string path )
|
||||
public static SmallBulkEntry[] LoadEntries(string path)
|
||||
{
|
||||
path = Path.Combine( Core.BaseDirectory, path );
|
||||
path = Path.Combine(Core.BaseDirectory, path);
|
||||
|
||||
List<SmallBulkEntry> list = new List<SmallBulkEntry>();
|
||||
|
||||
if ( File.Exists( path ) )
|
||||
if (File.Exists(path))
|
||||
{
|
||||
using StreamReader ip = new StreamReader( path );
|
||||
using StreamReader ip = new StreamReader(path);
|
||||
string line;
|
||||
|
||||
while ( (line = ip.ReadLine()) != null )
|
||||
while ((line = ip.ReadLine()) != null)
|
||||
{
|
||||
if ( line.Length == 0 || line.StartsWith( "#" ) )
|
||||
if (line.Length == 0 || line.StartsWith("#"))
|
||||
continue;
|
||||
|
||||
try
|
||||
{
|
||||
string[] split = line.Split( '\t' );
|
||||
string[] split = line.Split('\t');
|
||||
|
||||
if ( split.Length >= 2 )
|
||||
if (split.Length >= 2)
|
||||
{
|
||||
Type type = AssemblyHandler.FindFirstTypeForName( split[0] );
|
||||
int graphic = Utility.ToInt32( split[split.Length - 1] );
|
||||
Type type = AssemblyHandler.FindFirstTypeForName(split[0]);
|
||||
int graphic = Utility.ToInt32(split[split.Length - 1]);
|
||||
|
||||
if ( type != null && graphic > 0 )
|
||||
list.Add( new SmallBulkEntry( type, graphic < 0x4000 ? 1020000 + graphic : 1078872 + graphic, graphic ) );
|
||||
if (type != null && graphic > 0)
|
||||
list.Add(new SmallBulkEntry(type, graphic < 0x4000 ? 1020000 + graphic : 1078872 + graphic, graphic));
|
||||
}
|
||||
}
|
||||
catch
|
||||
|
|
|
|||
|
|
@ -153,7 +153,6 @@ namespace Server.Engines.BulkOrders
|
|||
|
||||
SmallBulkEntry entry = validEntries[Utility.Random(validEntries.Count)];
|
||||
return new SmallSmithBOD(entry, material, amountMax, reqExceptional);
|
||||
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
|
|
|
|||
|
|
@ -121,7 +121,6 @@ namespace Server.Engines.BulkOrders
|
|||
|
||||
bool reqExceptional = excChance > Utility.RandomDouble();
|
||||
|
||||
|
||||
CraftSystem system = DefTailoring.CraftSystem;
|
||||
|
||||
List<SmallBulkEntry> validEntries = new List<SmallBulkEntry>();
|
||||
|
|
|
|||
|
|
@ -37,14 +37,14 @@ namespace Server.Engines.CannedEvil
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Spawn = reader.ReadItem() as ChampionSpawn;
|
||||
{
|
||||
m_Spawn = reader.ReadItem() as ChampionSpawn;
|
||||
|
||||
if (m_Spawn == null)
|
||||
Delete();
|
||||
if (m_Spawn == null)
|
||||
Delete();
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,12 +11,12 @@ namespace Server.Engines.CannedEvil
|
|||
m_Spawn = spawn;
|
||||
|
||||
for (int x = -2; x <= 2; ++x)
|
||||
for (int y = -2; y <= 2; ++y)
|
||||
AddComponent(0x750, x, y, -5);
|
||||
for (int y = -2; y <= 2; ++y)
|
||||
AddComponent(0x750, x, y, -5);
|
||||
|
||||
for (int x = -1; x <= 1; ++x)
|
||||
for (int y = -1; y <= 1; ++y)
|
||||
AddComponent(0x750, x, y, 0);
|
||||
for (int y = -1; y <= 1; ++y)
|
||||
AddComponent(0x750, x, y, 0);
|
||||
|
||||
for (int i = -1; i <= 1; ++i)
|
||||
{
|
||||
|
|
@ -71,14 +71,14 @@ namespace Server.Engines.CannedEvil
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Spawn = reader.ReadItem() as ChampionSpawn;
|
||||
{
|
||||
m_Spawn = reader.ReadItem() as ChampionSpawn;
|
||||
|
||||
if (m_Spawn == null)
|
||||
Delete();
|
||||
if (m_Spawn == null)
|
||||
Delete();
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -60,11 +60,11 @@ namespace Server.Items
|
|||
{
|
||||
case 1:
|
||||
case 0:
|
||||
{
|
||||
m_Type = (ChampionSkullType)reader.ReadInt();
|
||||
{
|
||||
m_Type = (ChampionSkullType)reader.ReadInt();
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (version == 0)
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ namespace Server.Engines.CannedEvil
|
|||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public ChampionSkullPlatform Platform{ get; private set; }
|
||||
public ChampionSkullPlatform Platform { get; private set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public ChampionSkullType Type
|
||||
|
|
@ -147,16 +147,16 @@ namespace Server.Engines.CannedEvil
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Type = (ChampionSkullType)reader.ReadInt();
|
||||
Platform = reader.ReadItem() as ChampionSkullPlatform;
|
||||
m_Skull = reader.ReadItem();
|
||||
{
|
||||
m_Type = (ChampionSkullType)reader.ReadInt();
|
||||
Platform = reader.ReadItem() as ChampionSkullPlatform;
|
||||
m_Skull = reader.ReadItem();
|
||||
|
||||
if (Platform == null)
|
||||
Delete();
|
||||
if (Platform == null)
|
||||
Delete();
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (Hue == 0x497)
|
||||
|
|
@ -168,7 +168,7 @@ namespace Server.Engines.CannedEvil
|
|||
|
||||
private class SacrificeTarget : Target
|
||||
{
|
||||
private ChampionSkullBrazier m_Brazier;
|
||||
private readonly ChampionSkullBrazier m_Brazier;
|
||||
|
||||
public SacrificeTarget(ChampionSkullBrazier brazier) : base(12, false, TargetFlags.None) => m_Brazier = brazier;
|
||||
|
||||
|
|
|
|||
|
|
@ -109,16 +109,16 @@ namespace Server.Engines.CannedEvil
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Power = reader.ReadItem() as ChampionSkullBrazier;
|
||||
m_Enlightenment = reader.ReadItem() as ChampionSkullBrazier;
|
||||
m_Venom = reader.ReadItem() as ChampionSkullBrazier;
|
||||
m_Pain = reader.ReadItem() as ChampionSkullBrazier;
|
||||
m_Greed = reader.ReadItem() as ChampionSkullBrazier;
|
||||
m_Death = reader.ReadItem() as ChampionSkullBrazier;
|
||||
{
|
||||
m_Power = reader.ReadItem() as ChampionSkullBrazier;
|
||||
m_Enlightenment = reader.ReadItem() as ChampionSkullBrazier;
|
||||
m_Venom = reader.ReadItem() as ChampionSkullBrazier;
|
||||
m_Pain = reader.ReadItem() as ChampionSkullBrazier;
|
||||
m_Greed = reader.ReadItem() as ChampionSkullBrazier;
|
||||
m_Death = reader.ReadItem() as ChampionSkullBrazier;
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -26,7 +26,7 @@ namespace Server.Engines.CannedEvil
|
|||
private List<Item> m_RedSkulls;
|
||||
private ChampionSpawnRegion m_Region;
|
||||
|
||||
//private int m_SpawnRange;
|
||||
// private int m_SpawnRange;
|
||||
private Rectangle2D m_SpawnArea;
|
||||
private int m_SPawnSzMod;
|
||||
|
||||
|
|
@ -68,13 +68,13 @@ namespace Server.Engines.CannedEvil
|
|||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool ConfinedRoaming{ get; set; }
|
||||
public bool ConfinedRoaming { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool HasBeenAdvanced{ get; set; }
|
||||
public bool HasBeenAdvanced { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool RandomizeType{ get; set; }
|
||||
public bool RandomizeType { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Kills
|
||||
|
|
@ -100,16 +100,16 @@ namespace Server.Engines.CannedEvil
|
|||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public TimeSpan RestartDelay{ get; set; }
|
||||
public TimeSpan RestartDelay { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public DateTime RestartTime{ get; private set; }
|
||||
public DateTime RestartTime { get; private set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public TimeSpan ExpireDelay{ get; set; }
|
||||
public TimeSpan ExpireDelay { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public DateTime ExpireTime{ get; set; }
|
||||
public DateTime ExpireTime { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public ChampionSpawnType Type
|
||||
|
|
@ -138,7 +138,7 @@ namespace Server.Engines.CannedEvil
|
|||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Mobile Champion{ get; set; }
|
||||
public Mobile Champion { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Level
|
||||
|
|
@ -173,7 +173,7 @@ namespace Server.Engines.CannedEvil
|
|||
|
||||
public void SetInitialSpawnArea()
|
||||
{
|
||||
//Previous default used to be 24;
|
||||
// Previous default used to be 24;
|
||||
SpawnArea = new Rectangle2D(new Point2D(X - 24, Y - 24), new Point2D(X + 24, Y + 24));
|
||||
}
|
||||
|
||||
|
|
@ -188,7 +188,7 @@ namespace Server.Engines.CannedEvil
|
|||
}
|
||||
|
||||
/*
|
||||
if ( m_Region == null )
|
||||
if (m_Region == null)
|
||||
{
|
||||
m_Region = new ChampionSpawnRegion( this );
|
||||
}
|
||||
|
|
@ -307,8 +307,6 @@ namespace Server.Engines.CannedEvil
|
|||
Start();
|
||||
}
|
||||
|
||||
#region Scroll of Transcendence
|
||||
|
||||
private ScrollofTranscendence CreateRandomSoT(bool felucca)
|
||||
{
|
||||
int level = Utility.RandomMinMax(1, 5);
|
||||
|
|
@ -319,11 +317,9 @@ namespace Server.Engines.CannedEvil
|
|||
return ScrollofTranscendence.CreateRandom(level, level);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public static void GiveScrollTo(Mobile killer, SpecialScroll scroll)
|
||||
{
|
||||
if (scroll == null || killer == null) //sanity
|
||||
if (scroll == null || killer == null) // sanity
|
||||
return;
|
||||
|
||||
if (scroll is ScrollofTranscendence)
|
||||
|
|
@ -437,8 +433,6 @@ namespace Server.Engines.CannedEvil
|
|||
|
||||
if (killer is PlayerMobile pm)
|
||||
{
|
||||
#region Scroll of Transcendence
|
||||
|
||||
if (Core.ML)
|
||||
{
|
||||
if (Map == Map.Felucca)
|
||||
|
|
@ -467,8 +461,6 @@ namespace Server.Engines.CannedEvil
|
|||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
int mobSubLevel = GetSubLevelFor(m) + 1;
|
||||
|
||||
if (mobSubLevel >= 0)
|
||||
|
|
@ -484,7 +476,7 @@ namespace Server.Engines.CannedEvil
|
|||
else
|
||||
m.SendLocalizedMessage(1054030); // You have gained in Valor!
|
||||
|
||||
//No delay on Valor gains
|
||||
// No delay on Valor gains
|
||||
}
|
||||
|
||||
PlayerMobile.ChampionTitleInfo info = pm.ChampionTitles;
|
||||
|
|
@ -790,7 +782,7 @@ namespace Server.Engines.CannedEvil
|
|||
list.Add(1060659, "Level\t{0}", Level); // ~1_val~: ~2_val~
|
||||
list.Add(1060660, "Kills\t{0} of {1} ({2:F1}%)", m_Kills, MaxKills,
|
||||
100.0 * ((double)m_Kills / MaxKills)); // ~1_val~: ~2_val~
|
||||
//list.Add( 1060661, "Spawn Range\t{0}", m_SpawnRange ); // ~1_val~: ~2_val~
|
||||
// list.Add( 1060661, "Spawn Range\t{0}", m_SpawnRange ); // ~1_val~: ~2_val~
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -988,9 +980,9 @@ namespace Server.Engines.CannedEvil
|
|||
1062317); // For your valor in combating the fallen beast, a special artifact has been bestowed on you.
|
||||
}
|
||||
|
||||
public bool IsEligible(Mobile m, Item Artifact) =>
|
||||
public bool IsEligible(Mobile m, Item artifact) =>
|
||||
m.Player && m.Alive && m.Region != null && m.Region == m_Region &&
|
||||
m.Backpack?.CheckHold(m, Artifact, false) == true;
|
||||
m.Backpack?.CheckHold(m, artifact, false) == true;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
|
|
@ -1013,7 +1005,7 @@ namespace Server.Engines.CannedEvil
|
|||
|
||||
writer.Write(RandomizeType);
|
||||
|
||||
// writer.Write( m_SpawnRange );
|
||||
// writer.Write( m_SpawnRange );
|
||||
writer.Write(m_Kills);
|
||||
|
||||
writer.Write(m_Active);
|
||||
|
|
@ -1045,97 +1037,97 @@ namespace Server.Engines.CannedEvil
|
|||
switch (version)
|
||||
{
|
||||
case 6:
|
||||
{
|
||||
m_SPawnSzMod = reader.ReadInt();
|
||||
goto case 5;
|
||||
}
|
||||
{
|
||||
m_SPawnSzMod = reader.ReadInt();
|
||||
goto case 5;
|
||||
}
|
||||
case 5:
|
||||
{
|
||||
int entries = reader.ReadInt();
|
||||
for (int i = 0; i < entries; ++i)
|
||||
{
|
||||
Mobile m = reader.ReadMobile();
|
||||
int damage = reader.ReadInt();
|
||||
int entries = reader.ReadInt();
|
||||
for (int i = 0; i < entries; ++i)
|
||||
{
|
||||
Mobile m = reader.ReadMobile();
|
||||
int damage = reader.ReadInt();
|
||||
|
||||
if (m == null)
|
||||
continue;
|
||||
if (m == null)
|
||||
continue;
|
||||
|
||||
m_DamageEntries.Add(m, damage);
|
||||
m_DamageEntries.Add(m, damage);
|
||||
}
|
||||
|
||||
goto case 4;
|
||||
}
|
||||
|
||||
goto case 4;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
ConfinedRoaming = reader.ReadBool();
|
||||
m_Idol = reader.ReadItem<IdolOfTheChampion>();
|
||||
HasBeenAdvanced = reader.ReadBool();
|
||||
{
|
||||
ConfinedRoaming = reader.ReadBool();
|
||||
m_Idol = reader.ReadItem<IdolOfTheChampion>();
|
||||
HasBeenAdvanced = reader.ReadBool();
|
||||
|
||||
goto case 3;
|
||||
}
|
||||
goto case 3;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
m_SpawnArea = reader.ReadRect2D();
|
||||
{
|
||||
m_SpawnArea = reader.ReadRect2D();
|
||||
|
||||
goto case 2;
|
||||
}
|
||||
goto case 2;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
RandomizeType = reader.ReadBool();
|
||||
{
|
||||
RandomizeType = reader.ReadBool();
|
||||
|
||||
goto case 1;
|
||||
}
|
||||
goto case 1;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
if (version < 3)
|
||||
{
|
||||
int oldRange = reader.ReadInt();
|
||||
if (version < 3)
|
||||
{
|
||||
int oldRange = reader.ReadInt();
|
||||
|
||||
m_SpawnArea = new Rectangle2D(new Point2D(X - oldRange, Y - oldRange),
|
||||
new Point2D(X + oldRange, Y + oldRange));
|
||||
m_SpawnArea = new Rectangle2D(new Point2D(X - oldRange, Y - oldRange),
|
||||
new Point2D(X + oldRange, Y + oldRange));
|
||||
}
|
||||
|
||||
m_Kills = reader.ReadInt();
|
||||
|
||||
goto case 0;
|
||||
}
|
||||
|
||||
m_Kills = reader.ReadInt();
|
||||
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
if (version < 1)
|
||||
m_SpawnArea =
|
||||
new Rectangle2D(new Point2D(X - 24, Y - 24), new Point2D(X + 24, Y + 24)); //Default was 24
|
||||
|
||||
bool active = reader.ReadBool();
|
||||
m_Type = (ChampionSpawnType)reader.ReadInt();
|
||||
m_Creatures = reader.ReadStrongMobileList();
|
||||
m_RedSkulls = reader.ReadStrongItemList();
|
||||
m_WhiteSkulls = reader.ReadStrongItemList();
|
||||
m_Platform = reader.ReadItem<ChampionPlatform>();
|
||||
m_Altar = reader.ReadItem<ChampionAltar>();
|
||||
ExpireDelay = reader.ReadTimeSpan();
|
||||
ExpireTime = reader.ReadDeltaTime();
|
||||
Champion = reader.ReadMobile();
|
||||
RestartDelay = reader.ReadTimeSpan();
|
||||
|
||||
if (reader.ReadBool())
|
||||
{
|
||||
RestartTime = reader.ReadDeltaTime();
|
||||
BeginRestart(RestartTime - DateTime.UtcNow);
|
||||
if (version < 1)
|
||||
m_SpawnArea =
|
||||
new Rectangle2D(new Point2D(X - 24, Y - 24), new Point2D(X + 24, Y + 24)); // Default was 24
|
||||
|
||||
bool active = reader.ReadBool();
|
||||
m_Type = (ChampionSpawnType)reader.ReadInt();
|
||||
m_Creatures = reader.ReadStrongMobileList();
|
||||
m_RedSkulls = reader.ReadStrongItemList();
|
||||
m_WhiteSkulls = reader.ReadStrongItemList();
|
||||
m_Platform = reader.ReadItem<ChampionPlatform>();
|
||||
m_Altar = reader.ReadItem<ChampionAltar>();
|
||||
ExpireDelay = reader.ReadTimeSpan();
|
||||
ExpireTime = reader.ReadDeltaTime();
|
||||
Champion = reader.ReadMobile();
|
||||
RestartDelay = reader.ReadTimeSpan();
|
||||
|
||||
if (reader.ReadBool())
|
||||
{
|
||||
RestartTime = reader.ReadDeltaTime();
|
||||
BeginRestart(RestartTime - DateTime.UtcNow);
|
||||
}
|
||||
|
||||
if (version < 4)
|
||||
{
|
||||
m_Idol = new IdolOfTheChampion(this);
|
||||
m_Idol.MoveToWorld(new Point3D(X, Y, Z - 15), Map);
|
||||
}
|
||||
|
||||
if (m_Platform == null || m_Altar == null || m_Idol == null)
|
||||
Delete();
|
||||
else if (active)
|
||||
Start();
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (version < 4)
|
||||
{
|
||||
m_Idol = new IdolOfTheChampion(this);
|
||||
m_Idol.MoveToWorld(new Point3D(X, Y, Z - 15), Map);
|
||||
}
|
||||
|
||||
if (m_Platform == null || m_Altar == null || m_Idol == null)
|
||||
Delete();
|
||||
else if (active)
|
||||
Start();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Timer.DelayCall(TimeSpan.Zero, UpdateRegion);
|
||||
|
|
@ -1150,7 +1142,7 @@ namespace Server.Engines.CannedEvil
|
|||
|
||||
public override bool YoungProtected => false;
|
||||
|
||||
public ChampionSpawn ChampionSpawn{ get; }
|
||||
public ChampionSpawn ChampionSpawn { get; }
|
||||
|
||||
public override bool AllowHousing(Mobile from, Point3D p) => false;
|
||||
|
||||
|
|
@ -1159,7 +1151,7 @@ namespace Server.Engines.CannedEvil
|
|||
base.AlterLightLevel(m, ref global, ref personal);
|
||||
global = Math.Max(global,
|
||||
1 + ChampionSpawn
|
||||
.Level); //This is a guesstimate. TODO: Verify & get exact values // OSI testing: at 2 red skulls, light = 0x3 ; 1 red = 0x3.; 3 = 8; 9 = 0xD 8 = 0xD 12 = 0x12 10 = 0xD
|
||||
.Level); // This is a guesstimate. TODO: Verify & get exact values // OSI testing: at 2 red skulls, light = 0x3 ; 1 red = 0x3.; 3 = 8; 9 = 0xD 8 = 0xD 12 = 0x12 10 = 0xD
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1175,7 +1167,7 @@ namespace Server.Engines.CannedEvil
|
|||
{
|
||||
}
|
||||
|
||||
public ChampionSpawn Spawn{ get; private set; }
|
||||
public ChampionSpawn Spawn { get; private set; }
|
||||
|
||||
public override string DefaultName => "Idol of the Champion";
|
||||
|
||||
|
|
@ -1204,14 +1196,14 @@ namespace Server.Engines.CannedEvil
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
Spawn = reader.ReadItem() as ChampionSpawn;
|
||||
{
|
||||
Spawn = reader.ReadItem() as ChampionSpawn;
|
||||
|
||||
if (Spawn == null)
|
||||
Delete();
|
||||
if (Spawn == null)
|
||||
Delete();
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -26,15 +26,15 @@ namespace Server.Engines.CannedEvil
|
|||
SpawnTypes = spawnTypes;
|
||||
}
|
||||
|
||||
public string Name{ get; }
|
||||
public string Name { get; }
|
||||
|
||||
public Type Champion{ get; }
|
||||
public Type Champion { get; }
|
||||
|
||||
public Type[][] SpawnTypes{ get; }
|
||||
public Type[][] SpawnTypes { get; }
|
||||
|
||||
public string[] LevelNames{ get; }
|
||||
public string[] LevelNames { get; }
|
||||
|
||||
public static ChampionSpawnInfo[] Table{ get; } =
|
||||
public static ChampionSpawnInfo[] Table { get; } =
|
||||
{
|
||||
new ChampionSpawnInfo("Abyss", typeof(Semidar), new[] { "Foe", "Assassin", "Conqueror" }, new[] // Abyss
|
||||
{
|
||||
|
|
|
|||
|
|
@ -39,14 +39,14 @@ namespace Server.Items
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Harrower = reader.ReadMobile();
|
||||
{
|
||||
m_Harrower = reader.ReadMobile();
|
||||
|
||||
if (m_Harrower == null)
|
||||
Delete();
|
||||
if (m_Harrower == null)
|
||||
Delete();
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (Light != LightType.Circle300)
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ namespace Server.Engines.CannedEvil
|
|||
{
|
||||
public class RestartTimer : Timer
|
||||
{
|
||||
private ChampionSpawn m_Spawn;
|
||||
private readonly ChampionSpawn m_Spawn;
|
||||
|
||||
public RestartTimer(ChampionSpawn spawn, TimeSpan delay) : base(delay)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ namespace Server.Engines.CannedEvil
|
|||
{
|
||||
public class SliceTimer : Timer
|
||||
{
|
||||
private ChampionSpawn m_Spawn;
|
||||
private readonly ChampionSpawn m_Spawn;
|
||||
|
||||
public SliceTimer(ChampionSpawn spawn) : base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -65,25 +65,25 @@ namespace Server.Items
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Decays = reader.ReadBool();
|
||||
|
||||
if (m_Decays)
|
||||
{
|
||||
m_DecayTime = reader.ReadDeltaTime();
|
||||
m_Decays = reader.ReadBool();
|
||||
|
||||
m_Timer = new InternalTimer(this, m_DecayTime);
|
||||
m_Timer.Start();
|
||||
if (m_Decays)
|
||||
{
|
||||
m_DecayTime = reader.ReadDeltaTime();
|
||||
|
||||
m_Timer = new InternalTimer(this, m_DecayTime);
|
||||
m_Timer.Start();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private Item m_Item;
|
||||
private readonly Item m_Item;
|
||||
|
||||
public InternalTimer(Item item, DateTime end) : base(end - DateTime.UtcNow) => m_Item = item;
|
||||
|
||||
|
|
|
|||
|
|
@ -6,7 +6,10 @@ namespace Server.Engines.Chat
|
|||
{
|
||||
private string m_Name;
|
||||
private string m_Password;
|
||||
private List<ChatUser> m_Users, m_Banned, m_Moderators, m_Voices;
|
||||
private readonly List<ChatUser> m_Users;
|
||||
private readonly List<ChatUser> m_Banned;
|
||||
private readonly List<ChatUser> m_Moderators;
|
||||
private readonly List<ChatUser> m_Voices;
|
||||
private bool m_VoiceRestricted;
|
||||
|
||||
public Channel(string name)
|
||||
|
|
@ -66,9 +69,9 @@ namespace Server.Engines.Chat
|
|||
}
|
||||
}
|
||||
|
||||
public bool AlwaysAvailable{ get; set; }
|
||||
public bool AlwaysAvailable { get; set; }
|
||||
|
||||
public static List<Channel> Channels{ get; } = new List<Channel>();
|
||||
public static List<Channel> Channels { get; } = new List<Channel>();
|
||||
|
||||
public bool Contains(ChatUser user) => m_Users.Contains(user);
|
||||
|
||||
|
|
@ -100,7 +103,6 @@ namespace Server.Engines.Chat
|
|||
|
||||
from.Mobile.SendMessage("Your access level is too low to do this.");
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
public bool AddUser(ChatUser user, string password = null)
|
||||
|
|
@ -132,7 +134,7 @@ namespace Server.Engines.Chat
|
|||
m_Users.Add(user);
|
||||
user.CurrentChannel = this;
|
||||
|
||||
if (user.Mobile.AccessLevel >= AccessLevel.GameMaster || !AlwaysAvailable && m_Users.Count == 1)
|
||||
if (user.Mobile.AccessLevel >= AccessLevel.GameMaster || (!AlwaysAvailable && m_Users.Count == 1))
|
||||
AddModerator(user);
|
||||
|
||||
SendUsersTo(user);
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Engines.Chat
|
|||
{
|
||||
public class ChatSystem
|
||||
{
|
||||
public static bool Enabled{ get; set; } = true;
|
||||
public static bool Enabled { get; set; } = true;
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
|
|
@ -128,9 +128,10 @@ namespace Server.Engines.Chat
|
|||
Channel channel = user.CurrentChannel;
|
||||
|
||||
if (handler.RequireConference && channel == null)
|
||||
user.SendMessage(31); /* You must be in a conference to do this.
|
||||
* To join a conference, select one from the Conference menu.
|
||||
*/
|
||||
/* You must be in a conference to do this.
|
||||
* To join a conference, select one from the Conference menu.
|
||||
*/
|
||||
user.SendMessage(31);
|
||||
else if (handler.RequireModerator && !user.IsModerator)
|
||||
user.SendMessage(29); // You must have operator status to do this.
|
||||
else
|
||||
|
|
|
|||
|
|
@ -11,10 +11,10 @@ namespace Server.Engines.Chat
|
|||
Callback = callback;
|
||||
}
|
||||
|
||||
public bool RequireModerator{ get; }
|
||||
public bool RequireModerator { get; }
|
||||
|
||||
public bool RequireConference{ get; }
|
||||
public bool RequireConference { get; }
|
||||
|
||||
public OnChatAction Callback{ get; }
|
||||
public OnChatAction Callback { get; }
|
||||
}
|
||||
}
|
||||
|
|
@ -2,7 +2,7 @@ namespace Server.Engines.Chat
|
|||
{
|
||||
public class ChatActionHandlers
|
||||
{
|
||||
private static ChatActionHandler[] m_Handlers;
|
||||
private static readonly ChatActionHandler[] m_Handlers;
|
||||
|
||||
static ChatActionHandlers()
|
||||
{
|
||||
|
|
@ -111,9 +111,10 @@ namespace Server.Engines.Chat
|
|||
public static void DisallowPrivateMessages(ChatUser from, Channel channel, string param)
|
||||
{
|
||||
from.IgnorePrivateMessage = true;
|
||||
from.SendMessage(38); /* You will no longer receive private messages.
|
||||
* Those who send you a message will be notified that you are blocking incoming messages.
|
||||
*/
|
||||
/* You will no longer receive private messages.
|
||||
* Those who send you a message will be notified that you are blocking incoming messages.
|
||||
*/
|
||||
from.SendMessage(38);
|
||||
}
|
||||
|
||||
public static void TogglePrivateMessages(ChatUser from, Channel channel, string param)
|
||||
|
|
|
|||
|
|
@ -9,8 +9,8 @@ namespace Server.Engines.Chat
|
|||
public const char ModeratorColorCharacter = '1';
|
||||
public const char VoicedColorCharacter = '2';
|
||||
|
||||
private static List<ChatUser> m_Users = new List<ChatUser>();
|
||||
private static Dictionary<Mobile, ChatUser> m_Table = new Dictionary<Mobile, ChatUser>();
|
||||
private static readonly List<ChatUser> m_Users = new List<ChatUser>();
|
||||
private static readonly Dictionary<Mobile, ChatUser> m_Table = new Dictionary<Mobile, ChatUser>();
|
||||
|
||||
public ChatUser(Mobile m)
|
||||
{
|
||||
|
|
@ -19,11 +19,11 @@ namespace Server.Engines.Chat
|
|||
Ignoring = new List<ChatUser>();
|
||||
}
|
||||
|
||||
public Mobile Mobile{ get; }
|
||||
public Mobile Mobile { get; }
|
||||
|
||||
public List<ChatUser> Ignored{ get; }
|
||||
public List<ChatUser> Ignored { get; }
|
||||
|
||||
public List<ChatUser> Ignoring{ get; }
|
||||
public List<ChatUser> Ignoring { get; }
|
||||
|
||||
public string Username
|
||||
{
|
||||
|
|
@ -41,13 +41,13 @@ namespace Server.Engines.Chat
|
|||
}
|
||||
}
|
||||
|
||||
public Channel CurrentChannel{ get; set; }
|
||||
public Channel CurrentChannel { get; set; }
|
||||
|
||||
public bool IsOnline => Mobile.NetState != null;
|
||||
|
||||
public bool Anonymous{ get; set; }
|
||||
public bool Anonymous { get; set; }
|
||||
|
||||
public bool IgnorePrivateMessage{ get; set; }
|
||||
public bool IgnorePrivateMessage { get; set; }
|
||||
|
||||
public bool IsModerator => CurrentChannel?.IsModerator(this) == true;
|
||||
|
||||
|
|
@ -135,7 +135,7 @@ namespace Server.Engines.Chat
|
|||
break;
|
||||
}
|
||||
|
||||
//ChatSystem.SendCommandTo( user.m_Mobile, ChatCommand.AddUserToChannel, user.GetColorCharacter() + user.Username );
|
||||
// ChatSystem.SendCommandTo( user.m_Mobile, ChatCommand.AddUserToChannel, user.GetColorCharacter() + user.Username );
|
||||
|
||||
return user;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,15 +11,15 @@ namespace Server.Engines.Chat
|
|||
|
||||
EnsureCapacity(13 + (param1.Length + param2.Length) * 2);
|
||||
|
||||
m_Stream.Write((ushort)(number - 20));
|
||||
Stream.Write((ushort)(number - 20));
|
||||
|
||||
if (who != null)
|
||||
m_Stream.WriteAsciiFixed(who.Language, 4);
|
||||
Stream.WriteAsciiFixed(who.Language, 4);
|
||||
else
|
||||
m_Stream.Write(0);
|
||||
Stream.Write(0);
|
||||
|
||||
m_Stream.WriteBigUniNull(param1);
|
||||
m_Stream.WriteBigUniNull(param2);
|
||||
Stream.WriteBigUniNull(param1);
|
||||
Stream.WriteBigUniNull(param2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,13 +11,14 @@ namespace Server.Engines.ConPVP
|
|||
private const int LabelColor32 = 0xFFFFFF;
|
||||
private const int BlackColor32 = 0x000008;
|
||||
|
||||
private static Dictionary<Mobile, List<IgnoreEntry>> m_IgnoreLists = new Dictionary<Mobile, List<IgnoreEntry>>();
|
||||
private static readonly Dictionary<Mobile, List<IgnoreEntry>> m_IgnoreLists = new Dictionary<Mobile, List<IgnoreEntry>>();
|
||||
|
||||
private bool m_Active = true;
|
||||
private Mobile m_Challenger, m_Challenged;
|
||||
private DuelContext m_Context;
|
||||
private Participant m_Participant;
|
||||
private int m_Slot;
|
||||
private readonly Mobile m_Challenger;
|
||||
private readonly Mobile m_Challenged;
|
||||
private readonly DuelContext m_Context;
|
||||
private readonly Participant m_Participant;
|
||||
private readonly int m_Slot;
|
||||
|
||||
public AcceptDuelGump(Mobile challenger, Mobile challenged, DuelContext context, Participant p, int slot) : base(50,
|
||||
50)
|
||||
|
|
@ -34,15 +35,15 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
AddPage(0);
|
||||
|
||||
//AddBackground( 0, 0, 400, 220, 9150 );
|
||||
// AddBackground( 0, 0, 400, 220, 9150 );
|
||||
AddBackground(1, 1, 398, 218, 3600);
|
||||
//AddBackground( 16, 15, 369, 189, 9100 );
|
||||
// AddBackground( 16, 15, 369, 189, 9100 );
|
||||
|
||||
AddImageTiled(16, 15, 369, 189, 3604);
|
||||
AddAlphaRegion(16, 15, 369, 189);
|
||||
|
||||
AddImage(215, -43, 0xEE40);
|
||||
//AddImage( 330, 141, 0x8BA );
|
||||
// AddImage( 330, 141, 0x8BA );
|
||||
|
||||
AddHtml(22 - 1, 22, 294, 20, Color(Center("Duel Challenge"), BlackColor32));
|
||||
AddHtml(22 + 1, 22, 294, 20, Color(Center("Duel Challenge"), BlackColor32));
|
||||
|
|
@ -251,9 +252,9 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
private class IgnoreEntry
|
||||
{
|
||||
private static TimeSpan ExpireDelay = TimeSpan.FromMinutes(15.0);
|
||||
private static readonly TimeSpan ExpireDelay = TimeSpan.FromMinutes(15.0);
|
||||
public DateTime m_Expire;
|
||||
public Mobile m_Ignored;
|
||||
public readonly Mobile m_Ignored;
|
||||
|
||||
public IgnoreEntry(Mobile ignored)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -24,14 +24,14 @@ namespace Server.Engines.ConPVP
|
|||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Arena Arena{ get; private set; }
|
||||
public Arena Arena { get; private set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool IsPrivate{ get; set; }
|
||||
public bool IsPrivate { get; set; }
|
||||
|
||||
public override string DefaultName => "arena controller";
|
||||
|
||||
public static List<ArenaController> Instances{ get; set; } = new List<ArenaController>();
|
||||
public static List<ArenaController> Instances { get; set; } = new List<ArenaController>();
|
||||
|
||||
public override void OnDelete()
|
||||
{
|
||||
|
|
@ -67,16 +67,16 @@ namespace Server.Engines.ConPVP
|
|||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
IsPrivate = reader.ReadBool();
|
||||
{
|
||||
IsPrivate = reader.ReadBool();
|
||||
|
||||
goto case 0;
|
||||
}
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
Arena = new Arena(reader);
|
||||
break;
|
||||
}
|
||||
{
|
||||
Arena = new Arena(reader);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Instances.Add(this);
|
||||
|
|
@ -96,7 +96,7 @@ namespace Server.Engines.ConPVP
|
|||
Points[i] = reader.ReadPoint3D();
|
||||
}
|
||||
|
||||
public Point3D[] Points{ get; }
|
||||
public Point3D[] Points { get; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Point3D EdgeWest
|
||||
|
|
@ -194,74 +194,74 @@ namespace Server.Engines.ConPVP
|
|||
switch (version)
|
||||
{
|
||||
case 7:
|
||||
{
|
||||
m_IsGuarded = reader.ReadBool();
|
||||
{
|
||||
m_IsGuarded = reader.ReadBool();
|
||||
|
||||
goto case 6;
|
||||
}
|
||||
goto case 6;
|
||||
}
|
||||
case 6:
|
||||
{
|
||||
Ladder = reader.ReadItem() as LadderController;
|
||||
{
|
||||
Ladder = reader.ReadItem() as LadderController;
|
||||
|
||||
goto case 5;
|
||||
}
|
||||
goto case 5;
|
||||
}
|
||||
case 5:
|
||||
{
|
||||
m_Tournament = reader.ReadItem() as TournamentController;
|
||||
Announcer = reader.ReadMobile();
|
||||
{
|
||||
m_Tournament = reader.ReadItem() as TournamentController;
|
||||
Announcer = reader.ReadMobile();
|
||||
|
||||
goto case 4;
|
||||
}
|
||||
goto case 4;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
m_Name = reader.ReadString();
|
||||
{
|
||||
m_Name = reader.ReadString();
|
||||
|
||||
goto case 3;
|
||||
}
|
||||
goto case 3;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
m_Zone = reader.ReadRect2D();
|
||||
{
|
||||
m_Zone = reader.ReadRect2D();
|
||||
|
||||
goto case 2;
|
||||
}
|
||||
goto case 2;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
GateIn = reader.ReadPoint3D();
|
||||
m_GateOut = reader.ReadPoint3D();
|
||||
Teleporter = reader.ReadItem();
|
||||
{
|
||||
GateIn = reader.ReadPoint3D();
|
||||
m_GateOut = reader.ReadPoint3D();
|
||||
Teleporter = reader.ReadItem();
|
||||
|
||||
goto case 1;
|
||||
}
|
||||
goto case 1;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
Players = reader.ReadStrongMobileList();
|
||||
{
|
||||
Players = reader.ReadStrongMobileList();
|
||||
|
||||
goto case 0;
|
||||
}
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
m_Facet = reader.ReadMap();
|
||||
m_Bounds = reader.ReadRect2D();
|
||||
Outside = reader.ReadPoint3D();
|
||||
Wall = reader.ReadPoint3D();
|
||||
|
||||
if (version == 0)
|
||||
{
|
||||
reader.ReadBool();
|
||||
Players = new List<Mobile>();
|
||||
m_Facet = reader.ReadMap();
|
||||
m_Bounds = reader.ReadRect2D();
|
||||
Outside = reader.ReadPoint3D();
|
||||
Wall = reader.ReadPoint3D();
|
||||
|
||||
if (version == 0)
|
||||
{
|
||||
reader.ReadBool();
|
||||
Players = new List<Mobile>();
|
||||
}
|
||||
|
||||
m_Active = reader.ReadBool();
|
||||
Points = new ArenaStartPoints(reader);
|
||||
|
||||
if (m_Active)
|
||||
{
|
||||
Arenas.Add(this);
|
||||
Arenas.Sort();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
m_Active = reader.ReadBool();
|
||||
Points = new ArenaStartPoints(reader);
|
||||
|
||||
if (m_Active)
|
||||
{
|
||||
Arenas.Add(this);
|
||||
Arenas.Sort();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_Zone.Start != Point2D.Zero && m_Zone.End != Point2D.Zero && m_Facet != null)
|
||||
|
|
@ -275,7 +275,7 @@ namespace Server.Engines.ConPVP
|
|||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public LadderController Ladder{ get; set; }
|
||||
public LadderController Ladder { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool IsGuarded
|
||||
|
|
@ -305,7 +305,7 @@ namespace Server.Engines.ConPVP
|
|||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Mobile Announcer{ get; set; }
|
||||
public Mobile Announcer { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public string Name
|
||||
|
|
@ -385,10 +385,10 @@ namespace Server.Engines.ConPVP
|
|||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Point3D Outside{ get; set; }
|
||||
public Point3D Outside { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Point3D GateIn{ get; set; }
|
||||
public Point3D GateIn { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Point3D GateOut
|
||||
|
|
@ -403,17 +403,17 @@ namespace Server.Engines.ConPVP
|
|||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Point3D Wall{ get; set; }
|
||||
public Point3D Wall { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool IsOccupied => Players.Count > 0;
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public ArenaStartPoints Points{ get; private set; }
|
||||
public ArenaStartPoints Points { get; private set; }
|
||||
|
||||
public Item Teleporter{ get; set; }
|
||||
public Item Teleporter { get; set; }
|
||||
|
||||
public List<Mobile> Players{ get; }
|
||||
public List<Mobile> Players { get; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool Active
|
||||
|
|
@ -448,7 +448,7 @@ namespace Server.Engines.ConPVP
|
|||
}
|
||||
}
|
||||
|
||||
public static List<Arena> Arenas{ get; } = new List<Arena>();
|
||||
public static List<Arena> Arenas { get; } = new List<Arena>();
|
||||
|
||||
public int CompareTo(Arena c)
|
||||
{
|
||||
|
|
@ -738,7 +738,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
private class ArenaEntry
|
||||
{
|
||||
public Arena m_Arena;
|
||||
public readonly Arena m_Arena;
|
||||
public int m_VotesAgainst;
|
||||
public int m_VotesFor;
|
||||
|
||||
|
|
@ -747,9 +747,7 @@ namespace Server.Engines.ConPVP
|
|||
public int Value => m_VotesFor;
|
||||
}
|
||||
|
||||
#region Offsets & Rotation
|
||||
|
||||
private static Point2D[] m_EdgeOffsets =
|
||||
private static readonly Point2D[] m_EdgeOffsets =
|
||||
{
|
||||
/*
|
||||
* /\
|
||||
|
|
@ -772,7 +770,7 @@ namespace Server.Engines.ConPVP
|
|||
};
|
||||
|
||||
// nw corner
|
||||
private static Point2D[] m_CornerOffsets =
|
||||
private static readonly Point2D[] m_CornerOffsets =
|
||||
{
|
||||
/*
|
||||
* /\
|
||||
|
|
@ -793,7 +791,7 @@ namespace Server.Engines.ConPVP
|
|||
new Point2D(3, 0)
|
||||
};
|
||||
|
||||
private static int[][,] m_Rotate =
|
||||
private static readonly int[][,] m_Rotate =
|
||||
{
|
||||
new[,] { { +1, 0 }, { 0, +1 } }, // west
|
||||
new[,] { { -1, 0 }, { 0, -1 } }, // east
|
||||
|
|
@ -804,7 +802,5 @@ namespace Server.Engines.ConPVP
|
|||
new[,] { { 0, +1 }, { +1, 0 } }, // sw
|
||||
new[,] { { 0, -1 }, { -1, 0 } } // ne
|
||||
};
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -26,8 +26,8 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
public class DuelContext
|
||||
{
|
||||
private static TimeSpan CombatDelay = TimeSpan.FromSeconds(30.0);
|
||||
private static TimeSpan AutoTieDelay = TimeSpan.FromMinutes(15.0);
|
||||
private static readonly TimeSpan CombatDelay = TimeSpan.FromSeconds(30.0);
|
||||
private static readonly TimeSpan AutoTieDelay = TimeSpan.FromMinutes(15.0);
|
||||
|
||||
private Timer m_AutoTieTimer;
|
||||
|
||||
|
|
@ -44,7 +44,7 @@ namespace Server.Engines.ConPVP
|
|||
private Timer m_SDWarnTimer, m_SDActivateTimer;
|
||||
public Tournament m_Tournament;
|
||||
|
||||
private List<Item> m_Walls = new List<Item>();
|
||||
private readonly List<Item> m_Walls = new List<Item>();
|
||||
|
||||
private bool m_Yielding;
|
||||
|
||||
|
|
@ -63,36 +63,36 @@ namespace Server.Engines.ConPVP
|
|||
}
|
||||
}
|
||||
|
||||
public bool Rematch{ get; private set; }
|
||||
public bool Rematch { get; private set; }
|
||||
|
||||
public bool ReadyWait{ get; private set; }
|
||||
public bool ReadyWait { get; private set; }
|
||||
|
||||
public int ReadyCount{ get; private set; }
|
||||
public int ReadyCount { get; private set; }
|
||||
|
||||
public bool Registered{ get; private set; } = true;
|
||||
public bool Registered { get; private set; } = true;
|
||||
|
||||
public bool Finished{ get; private set; }
|
||||
public bool Finished { get; private set; }
|
||||
|
||||
public bool Started{ get; private set; }
|
||||
public bool Started { get; private set; }
|
||||
|
||||
public Mobile Initiator{ get; }
|
||||
public Mobile Initiator { get; }
|
||||
|
||||
public List<Participant> Participants{ get; }
|
||||
public List<Participant> Participants { get; }
|
||||
|
||||
public Ruleset Ruleset{ get; private set; }
|
||||
public Ruleset Ruleset { get; private set; }
|
||||
|
||||
public Arena Arena{ get; private set; }
|
||||
public Arena Arena { get; private set; }
|
||||
|
||||
public bool Tied{ get; private set; }
|
||||
public bool Tied { get; private set; }
|
||||
|
||||
public bool IsSuddenDeath{ get; set; }
|
||||
public bool IsSuddenDeath { get; set; }
|
||||
|
||||
public bool IsOneVsOne => Participants.Count == 2 && Participants[0].Players.Length == 1 &&
|
||||
Participants[1].Players.Length == 1;
|
||||
|
||||
public bool StartedBeginCountdown{ get; private set; }
|
||||
public bool StartedBeginCountdown { get; private set; }
|
||||
|
||||
public bool StartedReadyCountdown{ get; private set; }
|
||||
public bool StartedReadyCountdown { get; private set; }
|
||||
|
||||
public Tournament Tournament => m_Tournament;
|
||||
|
||||
|
|
@ -139,7 +139,6 @@ namespace Server.Engines.ConPVP
|
|||
else if (move is SamuraiMove)
|
||||
title = "Ninjitsu";
|
||||
|
||||
|
||||
if (title == null || name == null || Ruleset.GetOption(title, name))
|
||||
return true;
|
||||
|
||||
|
|
@ -1202,7 +1201,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
if (instance == null)
|
||||
{
|
||||
//pm.SendMessage( "Ladder not yet initialized." );
|
||||
// pm.SendMessage( "Ladder not yet initialized." );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -1218,8 +1217,8 @@ namespace Server.Engines.ConPVP
|
|||
pm.NonlocalOverheadMessage(MessageType.Regular, pm.SpeechHue, true,
|
||||
string.Format(text, pm.Name, "is"));
|
||||
|
||||
//pm.PublicOverheadMessage( MessageType.Regular, pm.SpeechHue, true, String.Format( "Level {0} with {1} win{2} and {3} loss{4}.", Ladder.GetLevel( entry.Experience ), entry.Wins, entry.Wins==1?"":"s", entry.Losses, entry.Losses==1?"":"es" ) );
|
||||
//pm.PublicOverheadMessage( MessageType.Regular, pm.SpeechHue, true, String.Format( "Level {0} with {1} win{2} and {3} loss{4}.", Ladder.GetLevel( entry.Experience ), entry.Wins, entry.Wins==1?"":"s", entry.Losses, entry.Losses==1?"":"es" ) );
|
||||
// pm.PublicOverheadMessage( MessageType.Regular, pm.SpeechHue, true, String.Format( "Level {0} with {1} win{2} and {3} loss{4}.", Ladder.GetLevel( entry.Experience ), entry.Wins, entry.Wins==1?"":"s", entry.Losses, entry.Losses==1?"":"es" ) );
|
||||
// pm.PublicOverheadMessage( MessageType.Regular, pm.SpeechHue, true, String.Format( "Level {0} with {1} win{2} and {3} loss{4}.", Ladder.GetLevel( entry.Experience ), entry.Wins, entry.Wins==1?"":"s", entry.Losses, entry.Losses==1?"":"es" ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1236,7 +1235,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
if (instance == null)
|
||||
{
|
||||
//pm.SendMessage( "Ladder not yet initialized." );
|
||||
// pm.SendMessage( "Ladder not yet initialized." );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -1765,7 +1764,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
BounceInfo bi = inHand.GetBounce();
|
||||
|
||||
if (bi.m_Parent == mob)
|
||||
if (bi.Parent == mob)
|
||||
pack.DropItem(inHand);
|
||||
else
|
||||
inHand.Bounce(mob);
|
||||
|
|
@ -2210,11 +2209,11 @@ namespace Server.Engines.ConPVP
|
|||
m_Expire = DateTime.UtcNow + TimeSpan.FromMinutes(30.0);
|
||||
}
|
||||
|
||||
public Mobile Mobile{ get; }
|
||||
public Mobile Mobile { get; }
|
||||
|
||||
public Point3D Location{ get; private set; }
|
||||
public Point3D Location { get; private set; }
|
||||
|
||||
public Map Facet{ get; private set; }
|
||||
public Map Facet { get; private set; }
|
||||
|
||||
public bool Expired => DateTime.UtcNow >= m_Expire;
|
||||
|
||||
|
|
@ -2351,29 +2350,29 @@ namespace Server.Engines.ConPVP
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
int count = reader.ReadEncodedInt();
|
||||
|
||||
m_Entries = new List<ReturnEntry>(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
Mobile mob = reader.ReadMobile();
|
||||
Point3D loc = reader.ReadPoint3D();
|
||||
Map map = reader.ReadMap();
|
||||
int count = reader.ReadEncodedInt();
|
||||
|
||||
m_Entries.Add(new ReturnEntry(mob, loc, map));
|
||||
m_Entries = new List<ReturnEntry>(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
Mobile mob = reader.ReadMobile();
|
||||
Point3D loc = reader.ReadPoint3D();
|
||||
Map map = reader.ReadMap();
|
||||
|
||||
m_Entries.Add(new ReturnEntry(mob, loc, map));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class ArenaMoongate : ConfirmationMoongate
|
||||
{
|
||||
private ExitTeleporter m_Teleporter;
|
||||
private readonly ExitTeleporter m_Teleporter;
|
||||
|
||||
public ArenaMoongate(Point3D target, Map map, ExitTeleporter tp) : base(target, map)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -14,16 +14,15 @@ namespace Server.Engines.ConPVP
|
|||
{
|
||||
private bool m_Flying;
|
||||
|
||||
private BRGame m_Game;
|
||||
private readonly BRGame m_Game;
|
||||
|
||||
private List<Mobile> m_Helpers;
|
||||
private readonly List<Mobile> m_Helpers;
|
||||
|
||||
private Point3DList m_Path = new Point3DList();
|
||||
private readonly Point3DList m_Path = new Point3DList();
|
||||
private int m_PathIdx;
|
||||
private EffectTimer m_Timer;
|
||||
private readonly EffectTimer m_Timer;
|
||||
|
||||
public BRBomb(BRGame game) :
|
||||
base(0x103C) // 0x103C = bread, 0x1042 = pie, 0x1364 = rock, 0x13a8 = pillow, 0x2256 = bagball
|
||||
public BRBomb(BRGame game) : base(0x103C) // 0x103C = bread, 0x1042 = pie, 0x1364 = rock, 0x13a8 = pillow, 0x2256 = bagball
|
||||
{
|
||||
Movable = false;
|
||||
Hue = 0x35;
|
||||
|
|
@ -42,7 +41,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
public override string DefaultName => "da bomb";
|
||||
|
||||
public Mobile Thrower{ get; private set; }
|
||||
public Mobile Thrower { get; private set; }
|
||||
|
||||
private Mobile FindOwner(IEntity parent)
|
||||
{
|
||||
|
|
@ -64,9 +63,9 @@ namespace Server.Engines.ConPVP
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
break;
|
||||
}
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Timer.DelayCall(TimeSpan.Zero, Delete).Start(); // delete this after the world loads
|
||||
|
|
@ -262,7 +261,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
org.Z += 10; // always add 10 at the start cause we're coming from a mobile's eye level
|
||||
|
||||
/*if ( org.X > dest.X || ( org.X == dest.X && org.Y > dest.Y ) || ( org.X == dest.X && org.Y == dest.Y && org.Z > dest.Z ) )
|
||||
/*if (org.X > dest.X || ( org.X == dest.X && org.Y > dest.Y ) || ( org.X == dest.X && org.Y == dest.Y && org.Z > dest.Z ))
|
||||
{
|
||||
Point3D swap = org;
|
||||
org = dest;
|
||||
|
|
@ -311,12 +310,12 @@ namespace Server.Engines.ConPVP
|
|||
if (list.Count > 0 && list[list.Count - 1] != dest)
|
||||
list.Add(dest);
|
||||
|
||||
/*if ( dist3d > 4 && ( dest.X != org.X || dest.Y != org.Y ) )
|
||||
/*if (dist3d > 4 && ( dest.X != org.X || dest.Y != org.Y ))
|
||||
{
|
||||
int count = list.Count;
|
||||
int i;
|
||||
int climb = count / 2;
|
||||
if ( climb > 3 )
|
||||
if (climb > 3)
|
||||
climb = 3;
|
||||
|
||||
for ( i = 0; i < climb; i++ )
|
||||
|
|
@ -470,7 +469,7 @@ namespace Server.Engines.ConPVP
|
|||
point = m_Path[j];
|
||||
|
||||
if (loc.X == point.X && loc.Y == point.Y &&
|
||||
(i is Blocker || loc.Z <= point.Z && loc.Z + height >= point.Z))
|
||||
(i is Blocker || (loc.Z <= point.Z && loc.Z + height >= point.Z)))
|
||||
{
|
||||
found = true;
|
||||
if (j > m_PathIdx)
|
||||
|
|
@ -663,7 +662,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
private class EffectTimer : Timer
|
||||
{
|
||||
private BRBomb m_Bomb;
|
||||
private readonly BRBomb m_Bomb;
|
||||
private int m_Count;
|
||||
|
||||
public EffectTimer(BRBomb bomb) : base(TimeSpan.Zero, TimeSpan.FromSeconds(1.0))
|
||||
|
|
@ -705,8 +704,8 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
private class BombTarget : Target
|
||||
{
|
||||
private BRBomb m_Bomb;
|
||||
private Mobile m_Mob;
|
||||
private readonly BRBomb m_Bomb;
|
||||
private readonly Mobile m_Mob;
|
||||
private bool m_Resend = true;
|
||||
|
||||
public BombTarget(BRBomb bomb, Mobile from) : base(10, true, TargetFlags.None)
|
||||
|
|
@ -880,14 +879,14 @@ namespace Server.Engines.ConPVP
|
|||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
m_North = reader.ReadBool();
|
||||
goto case 0;
|
||||
}
|
||||
{
|
||||
m_North = reader.ReadBool();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
break;
|
||||
}
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Hue = 0x84C;
|
||||
|
|
@ -959,11 +958,11 @@ namespace Server.Engines.ConPVP
|
|||
private const int LabelColor32 = 0xFFFFFF;
|
||||
private const int BlackColor32 = 0x000000;
|
||||
|
||||
// private BRGame m_Game;
|
||||
// private BRGame m_Game;
|
||||
|
||||
public BRBoardGump(Mobile mob, BRGame game, BRTeamInfo section = null) : base(60, 60)
|
||||
{
|
||||
// m_Game = game;
|
||||
// m_Game = game;
|
||||
|
||||
BRTeamInfo ourTeam = game.GetTeamInfo(mob);
|
||||
|
||||
|
|
@ -1010,7 +1009,7 @@ namespace Server.Engines.ConPVP
|
|||
AddAlphaRegion(16, 15, 369, height - 29);
|
||||
|
||||
AddImage(215, -45, 0xEE40);
|
||||
//AddImage( 330, 141, 0x8BA );
|
||||
// AddImage( 330, 141, 0x8BA );
|
||||
|
||||
AddBorderedText(22, 22, 294, 20, Center("BR Scoreboard"), LabelColor32, BlackColor32);
|
||||
|
||||
|
|
@ -1117,7 +1116,7 @@ namespace Server.Engines.ConPVP
|
|||
private int m_Kills;
|
||||
|
||||
private int m_Score;
|
||||
private BRTeamInfo m_TeamInfo;
|
||||
private readonly BRTeamInfo m_TeamInfo;
|
||||
|
||||
public BRPlayerInfo(BRTeamInfo teamInfo, Mobile player)
|
||||
{
|
||||
|
|
@ -1125,7 +1124,7 @@ namespace Server.Engines.ConPVP
|
|||
Player = player;
|
||||
}
|
||||
|
||||
public Mobile Player{ get; }
|
||||
public Mobile Player { get; }
|
||||
|
||||
public int CompareTo(BRPlayerInfo pi)
|
||||
{
|
||||
|
|
@ -1198,26 +1197,26 @@ namespace Server.Engines.ConPVP
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
Board = ip.ReadItem() as BRBoard;
|
||||
TeamName = ip.ReadString();
|
||||
Color = ip.ReadEncodedInt();
|
||||
m_Goal = ip.ReadItem() as BRGoal;
|
||||
break;
|
||||
}
|
||||
{
|
||||
Board = ip.ReadItem() as BRBoard;
|
||||
TeamName = ip.ReadString();
|
||||
Color = ip.ReadEncodedInt();
|
||||
m_Goal = ip.ReadItem() as BRGoal;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public BRGame Game{ get; set; }
|
||||
public BRGame Game { get; set; }
|
||||
|
||||
public int TeamID{ get; }
|
||||
public int TeamID { get; }
|
||||
|
||||
public BRPlayerInfo Leader{ get; set; }
|
||||
public BRPlayerInfo Leader { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public BRBoard Board{ get; set; }
|
||||
public BRBoard Board { get; set; }
|
||||
|
||||
public Dictionary<Mobile, BRPlayerInfo> Players{ get; }
|
||||
public Dictionary<Mobile, BRPlayerInfo> Players { get; }
|
||||
|
||||
public BRPlayerInfo this[Mobile mob]
|
||||
{
|
||||
|
|
@ -1234,10 +1233,10 @@ namespace Server.Engines.ConPVP
|
|||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Color{ get; set; }
|
||||
public int Color { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public string TeamName{ get; set; }
|
||||
public string TeamName { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public BRGoal Goal
|
||||
|
|
@ -1267,11 +1266,11 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
public string Name => $"{TeamName} Team";
|
||||
|
||||
public int Kills{ get; set; }
|
||||
public int Kills { get; set; }
|
||||
|
||||
public int Captures{ get; set; }
|
||||
public int Captures { get; set; }
|
||||
|
||||
public int Score{ get; set; }
|
||||
public int Score { get; set; }
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
|
|
@ -1333,7 +1332,7 @@ namespace Server.Engines.ConPVP
|
|||
{
|
||||
}
|
||||
|
||||
public BRTeamInfo[] TeamInfo{ get; private set; }
|
||||
public BRTeamInfo[] TeamInfo { get; private set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public BRTeamInfo Team1 => TeamInfo[0];
|
||||
|
|
@ -1348,10 +1347,10 @@ namespace Server.Engines.ConPVP
|
|||
public BRTeamInfo Team4 => TeamInfo[3];
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public TimeSpan Duration{ get; set; }
|
||||
public TimeSpan Duration { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Point3D BombHome{ get; set; }
|
||||
public Point3D BombHome { get; set; }
|
||||
|
||||
public override string Title => "Bombing Run";
|
||||
public override string DefaultName => "Bombing Run Controller";
|
||||
|
|
@ -1385,18 +1384,18 @@ namespace Server.Engines.ConPVP
|
|||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
BombHome = reader.ReadPoint3D();
|
||||
{
|
||||
BombHome = reader.ReadPoint3D();
|
||||
|
||||
Duration = reader.ReadTimeSpan();
|
||||
Duration = reader.ReadTimeSpan();
|
||||
|
||||
TeamInfo = new BRTeamInfo[reader.ReadEncodedInt()];
|
||||
TeamInfo = new BRTeamInfo[reader.ReadEncodedInt()];
|
||||
|
||||
for (int i = 0; i < TeamInfo.Length; ++i)
|
||||
TeamInfo[i] = new BRTeamInfo(i, reader);
|
||||
for (int i = 0; i < TeamInfo.Length; ++i)
|
||||
TeamInfo[i] = new BRTeamInfo(i, reader);
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1411,7 +1410,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
public BRGame(BRController controller, DuelContext context) : base(context) => Controller = controller;
|
||||
|
||||
public BRController Controller{ get; }
|
||||
public BRController Controller { get; }
|
||||
|
||||
public Map Facet
|
||||
{
|
||||
|
|
@ -1676,8 +1675,8 @@ namespace Server.Engines.ConPVP
|
|||
{
|
||||
sb.Append(": ");
|
||||
|
||||
//sb.Append( pl.Score.ToString( "N0" ) );
|
||||
//sb.Append( pl.Score == 1 ? " point" : " points" );
|
||||
// sb.Append( pl.Score.ToString( "N0" ) );
|
||||
// sb.Append( pl.Score == 1 ? " point" : " points" );
|
||||
|
||||
sb.Append(pl.Kills.ToString("N0"));
|
||||
sb.Append(pl.Kills == 1 ? " kill" : " kills");
|
||||
|
|
|
|||
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Add table
Add a link
Reference in a new issue