Code Cleanup & Fixes Warnings (#74)

This commit is contained in:
Kamron Batman 2020-01-18 14:56:45 -08:00 committed by GitHub
parent e11d1f3ad9
commit 57b14ad690
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
143 changed files with 2960 additions and 3427 deletions

View file

@ -46,7 +46,7 @@ namespace Server.Engines.BulkOrders
{
writer.WriteEncodedInt(0); // version
writer.Write(ItemType == null ? null : ItemType.FullName);
writer.Write(ItemType?.FullName);
writer.WriteEncodedInt(AmountCur);
writer.WriteEncodedInt(Number);

View file

@ -84,7 +84,7 @@ namespace Server.Engines.BulkOrders
{
writer.WriteEncodedInt(0); // version
writer.Write(ItemType == null ? null : ItemType.FullName);
writer.Write(ItemType?.FullName);
writer.Write(RequireExceptional);

View file

@ -66,8 +66,7 @@ namespace Server.Engines.BulkOrders
public static SmallBulkEntry[] GetEntries( string type, string name )
{
if (m_Cache == null)
m_Cache = new Dictionary<string, Dictionary<string, SmallBulkEntry[]>>();
m_Cache ??= new Dictionary<string, Dictionary<string, SmallBulkEntry[]>>();
if (!m_Cache.TryGetValue( type, out Dictionary<string, SmallBulkEntry[]> table ))
m_Cache[type] = table = new Dictionary<string, SmallBulkEntry[]>();
@ -112,7 +111,7 @@ namespace Server.Engines.BulkOrders
public void Serialize(IGenericWriter writer )
{
writer.Write( m_Amount );
writer.Write( Details.Type == null ? null : Details.Type.FullName );
writer.Write( Details.Type?.FullName );
writer.Write( Details.Number );
writer.Write( Details.Graphic );
}

View file

@ -19,7 +19,6 @@ namespace Server.Engines.BulkOrders
switch (Utility.Random(14))
{
default:
case 0:
entries = LargeBulkEntry.ConvertEntries(this, LargeBulkEntry.Farmer);
break;
case 1:

View file

@ -357,7 +357,13 @@ namespace Server.Engines.BulkOrders
int[][][] goldTable = m_GoldTable;
int typeIndex = ComputeType(type, itemCount);
int quanIndex = quantity == 20 ? 2 : quantity == 15 ? 1 : 0;
int quanIndex = quantity switch
{
20 => 2,
15 => 1,
_ => 0
};
int mtrlIndex = material >= BulkMaterialType.DullCopper && material <= BulkMaterialType.Valorite
? 1 + (material - BulkMaterialType.DullCopper)
: 0;
@ -599,11 +605,28 @@ namespace Server.Engines.BulkOrders
{
int[][][] goldTable = Core.AOS ? m_AosGoldTable : m_OldGoldTable;
int typeIndex = (itemCount == 6 ? 3 : itemCount == 5 ? 2 : itemCount == 4 ? 1 : 0) * 2 + (exceptional ? 1 : 0);
int quanIndex = quantity == 20 ? 2 : quantity == 15 ? 1 : 0;
int mtrlIndex = material == BulkMaterialType.Barbed ? 3 :
material == BulkMaterialType.Horned ? 2 :
material == BulkMaterialType.Spined ? 1 : 0;
int typeIndex = itemCount switch
{
6 => 3,
5 => 2,
4 => 1,
_ => 0
} * 2 + (exceptional ? 1 : 0);
int quanIndex = quantity switch
{
20 => 2,
15 => 1,
_ => 0
};
int mtrlIndex = material switch
{
BulkMaterialType.Barbed => 3,
BulkMaterialType.Horned => 2,
BulkMaterialType.Spined => 1,
_ => 0
};
int gold = goldTable[typeIndex][quanIndex][mtrlIndex];

View file

@ -180,7 +180,7 @@ namespace Server.Engines.BulkOrders
writer.Write(0); // version
writer.Write(m_AmountCur);
writer.Write(Type == null ? null : Type.FullName);
writer.Write(Type?.FullName);
writer.Write(m_Number);
writer.Write(Graphic);
}

View file

@ -135,7 +135,7 @@ namespace Server.Engines.BulkOrders
if (item != null)
{
bool allRequiredSkills = true;
double chance = item.GetSuccessChance(m, null, system, false, ref allRequiredSkills);
double chance = item.GetSuccessChance(m, null, system, false, out allRequiredSkills);
if (allRequiredSkills && chance >= 0.0)
{

View file

@ -133,7 +133,7 @@ namespace Server.Engines.BulkOrders
if (item != null)
{
bool allRequiredSkills = true;
double chance = item.GetSuccessChance(m, null, system, false, ref allRequiredSkills);
double chance = item.GetSuccessChance(m, null, system, false, out allRequiredSkills);
if (allRequiredSkills && chance >= 0.0)
{

View file

@ -331,12 +331,10 @@ namespace Server.Engines.CannedEvil
killer.SendLocalizedMessage(1049524); // You have received a scroll of power!
if (killer.Alive)
{
killer.AddToBackpack(scroll);
}
else
{
if (killer?.Corpse.Deleted == false)
if (killer.Corpse.Deleted == false)
killer.Corpse.DropItem(scroll);
else
killer.AddToBackpack(scroll);

View file

@ -6,11 +6,8 @@ namespace Server.Engines.Chat
{
public ChatMessagePacket(Mobile who, int number, string param1, string param2) : base(0xB2)
{
if (param1 == null)
param1 = string.Empty;
if (param2 == null)
param2 = string.Empty;
param1 ??= string.Empty;
param2 ??= string.Empty;
EnsureCapacity(13 + (param1.Length + param2.Length) * 2);
@ -25,4 +22,4 @@ namespace Server.Engines.Chat
m_Stream.WriteBigUniNull(param2);
}
}
}
}

View file

@ -163,52 +163,48 @@ namespace Server.Engines.ConPVP
string title = null;
string option;
if (spell is ArcanistSpell)
switch (spell)
{
title = "Spellweaving";
option = spell.Name;
}
else if (spell is PaladinSpell)
{
title = "Chivalry";
option = spell.Name;
}
else if (spell is NecromancerSpell)
{
title = "Necromancy";
option = spell.Name;
}
else if (spell is NinjaSpell)
{
title = "Ninjitsu";
option = spell.Name;
}
else if (spell is SamuraiSpell)
{
title = "Bushido";
option = spell.Name;
}
else if (spell is MagerySpell magerySpell)
{
title = magerySpell.Circle switch
{
SpellCircle.First => "1st Circle",
SpellCircle.Second => "2nd Circle",
SpellCircle.Third => "3rd Circle",
SpellCircle.Fourth => "4th Circle",
SpellCircle.Fifth => "5th Circle",
SpellCircle.Sixth => "6th Circle",
SpellCircle.Seventh => "7th Circle",
SpellCircle.Eighth => "8th Circle",
_ => title
};
case ArcanistSpell _:
title = "Spellweaving";
option = spell.Name;
break;
case PaladinSpell _:
title = "Chivalry";
option = spell.Name;
break;
case NecromancerSpell _:
title = "Necromancy";
option = spell.Name;
break;
case NinjaSpell _:
title = "Ninjitsu";
option = spell.Name;
break;
case SamuraiSpell _:
title = "Bushido";
option = spell.Name;
break;
case MagerySpell magerySpell:
title = magerySpell.Circle switch
{
SpellCircle.First => "1st Circle",
SpellCircle.Second => "2nd Circle",
SpellCircle.Third => "3rd Circle",
SpellCircle.Fourth => "4th Circle",
SpellCircle.Fifth => "5th Circle",
SpellCircle.Sixth => "6th Circle",
SpellCircle.Seventh => "7th Circle",
SpellCircle.Eighth => "8th Circle",
_ => null
};
option = magerySpell.Name;
}
else
{
title = "Other Spell";
option = spell.Name;
option = magerySpell.Name;
break;
default:
title = "Other Spell";
option = spell.Name;
break;
}
if (title == null || option == null || Ruleset.GetOption(title, option))

View file

@ -550,19 +550,21 @@ namespace Server.Engines.ConPVP
else if (m_Path.Count > 0)
MoveToWorld(m_Path.Last);
int myZ = Map.GetAverageZ(X, Y);
int myZ = Map?.GetAverageZ(X, Y) ?? 0;
StaticTile[] statics = Map.Tiles.GetStaticTiles(X, Y, true);
for (int j = 0; j < statics.Length; j++)
{
StaticTile t = statics[j];
StaticTile[] statics = Map?.Tiles?.GetStaticTiles(X, Y, true);
ItemData id = TileData.ItemTable[t.ID & TileData.MaxItemValue];
height = id.CalcHeight;
if (statics != null)
for (int j = 0; j < statics.Length; j++)
{
StaticTile t = statics[j];
if (t.Z + height > myZ && t.Z + height <= Z)
myZ = t.Z + height;
}
ItemData id = TileData.ItemTable[t.ID & TileData.MaxItemValue];
height = id.CalcHeight;
if (t.Z + height > myZ && t.Z + height <= Z)
myZ = t.Z + height;
}
IPooledEnumerable<Item> eable = GetItemsInRange(0);
foreach (Item item in eable)
@ -1428,8 +1430,7 @@ namespace Server.Engines.ConPVP
{
if (m_Bomb != null && Controller != null)
{
if (m_UnhideCallback == null)
m_UnhideCallback = UnhideBomb;
m_UnhideCallback ??= UnhideBomb;
m_Bomb.Visible = false;
m_Bomb.MoveToWorld(Controller.BombHome, Controller.Map);
Timer.DelayCall(TimeSpan.FromSeconds(Utility.RandomMinMax(5, 15)), m_UnhideCallback);
@ -1504,7 +1505,7 @@ namespace Server.Engines.ConPVP
private void DelayBounce_Callback(Mobile mob, Container corpse)
{
DuelPlayer dp = mob is PlayerMobile mobile ? mobile.DuelPlayer : null;
DuelPlayer dp = (mob as PlayerMobile)?.DuelPlayer;
m_Context.RemoveAggressions(mob);
@ -1722,7 +1723,9 @@ namespace Server.Engines.ConPVP
for (int i = 0; i < m_Context.Participants.Count; ++i)
{
if (!(m_Context.Participants[i] is Participant p) || p.Players == null)
Participant p = m_Context.Participants[i];
if (p?.Players == null)
continue;
for (int j = 0; j < p.Players.Length; ++j)
@ -1736,7 +1739,7 @@ namespace Server.Engines.ConPVP
}
}
if (i == winner.TeamID)
if (i == winner?.TeamID)
continue;
if (p.Players != null)

View file

@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Server.Gumps;
using Server.Items;
@ -113,6 +114,9 @@ namespace Server.Engines.ConPVP
{
CTFTeamInfo teamInfo = entries[i] as CTFTeamInfo;
if (teamInfo == null)
continue;
AddImage(30, 70 + i * 75, 10152);
AddImage(30, 85 + i * 75, 10151);
AddImage(30, 100 + i * 75, 10151);
@ -878,7 +882,7 @@ namespace Server.Engines.ConPVP
private void DelayBounce_Callback(Mobile mob, Container corpse)
{
DuelPlayer dp = mob is PlayerMobile mobile ? mobile.DuelPlayer : null;
DuelPlayer dp = (mob as PlayerMobile)?.DuelPlayer;
m_Context.RemoveAggressions(mob);
@ -943,15 +947,8 @@ namespace Server.Engines.ConPVP
if (ourFlagCarrier != null && GetTeamInfo(ourFlagCarrier) == teamInfo)
{
for (int j = 0; j < ourFlagCarrier.Aggressors.Count; ++j)
{
if (!(ourFlagCarrier.Aggressors[j] is AggressorInfo aggr) ||
aggr.Defender != ourFlagCarrier || aggr.Attacker != mob)
continue;
if (ourFlagCarrier.Aggressors.Any(aggr => aggr.Defender == ourFlagCarrier && aggr.Attacker == mob))
playerInfo.Score += 2; // helped defend guy capturing enemy flag
break;
}
if (mob.Map == ourFlagCarrier.Map && ourFlagCarrier.InRange(mob, 12))
playerInfo.Score += 1; // helped defend guy capturing enemy flag
@ -1143,7 +1140,7 @@ namespace Server.Engines.ConPVP
}
}
if (i == winner.TeamID)
if (i == winner?.TeamID)
continue;
for (int j = 0; j < p.Players.Length; ++j)
@ -1151,7 +1148,8 @@ namespace Server.Engines.ConPVP
p.Players[j].Eliminated = true;
}
m_Context.Finish(m_Context.Participants[winner.TeamID]);
if (winner != null)
m_Context.Finish(m_Context.Participants[winner.TeamID]);
}
public override void OnStop()

View file

@ -521,7 +521,7 @@ namespace Server.Engines.ConPVP
private void DelayBounce_Callback(Mobile mob, Container corpse)
{
DuelPlayer dp = mob is PlayerMobile mobile ? mobile.DuelPlayer : null;
DuelPlayer dp = (mob as PlayerMobile)?.DuelPlayer;
m_Context.RemoveAggressions(mob);

View file

@ -171,8 +171,7 @@ namespace Server.Engines.ConPVP
King = m;
if (m_KingTimer == null)
m_KingTimer = new KingTimer(this);
m_KingTimer ??= new KingTimer(this);
m_KingTimer.Stop();
m_KingTimer.StartHillTicker();
@ -450,11 +449,7 @@ namespace Server.Engines.ConPVP
AddBorderedText(160 + 10, 85 + i * 75, 100, 20, "Captures:", 0xFFC000, BlackColor32);
AddBorderedText(160 + 15, 105 + i * 75, 100, 20, teamInfo.Captures.ToString("N0"), 0xFFC000, BlackColor32);
string leader = null;
if (teamInfo.Leader != null)
leader = teamInfo.Leader.Name;
if (leader == null)
leader = "(none)";
string leader = teamInfo.Leader?.Name ?? "(none)";
AddBorderedText(235 + 10, 85 + i * 75, 250, 20, "Leader:", 0xFFC000, BlackColor32);
AddBorderedText(235 + 15, 105 + i * 75, 250, 20, leader, 0xFFC000, BlackColor32);
@ -893,7 +888,7 @@ namespace Server.Engines.ConPVP
private void DelayBounce_Callback(Mobile mob, Container corpse)
{
DuelPlayer dp = mob is PlayerMobile mobile ? mobile.DuelPlayer : null;
DuelPlayer dp = (mob as PlayerMobile)?.DuelPlayer;
m_Context.RemoveAggressions(mob);
@ -1113,7 +1108,8 @@ namespace Server.Engines.ConPVP
for (int i = 0; i < m_Context.Participants.Count; ++i)
{
if (!(m_Context.Participants[i] is Participant p) || p.Players == null)
Participant p = m_Context.Participants[i];
if (p.Players == null)
continue;
for (int j = 0; j < p.Players.Length; ++j)

View file

@ -10,533 +10,533 @@ using Server.Targeting;
namespace Server.Engines.ConPVP
{
public class ConfirmSignupGump : Gump
{
private const int BlackColor32 = 0x000008;
private const int LabelColor32 = 0xFFFFFF;
private Mobile m_From;
private List<Mobile> m_Players;
private Mobile m_Registrar;
private Tournament m_Tournament;
public ConfirmSignupGump(Mobile from, Mobile registrar, Tournament tourney, List<Mobile> players) : base(50, 50)
public class ConfirmSignupGump : Gump
{
m_From = from;
m_Registrar = registrar;
m_Tournament = tourney;
m_Players = players;
private const int BlackColor32 = 0x000008;
private const int LabelColor32 = 0xFFFFFF;
private Mobile m_From;
private List<Mobile> m_Players;
private Mobile m_Registrar;
private Tournament m_Tournament;
m_From.CloseGump<AcceptTeamGump>();
m_From.CloseGump<AcceptDuelGump>();
m_From.CloseGump<DuelContextGump>();
m_From.CloseGump<ConfirmSignupGump>();
#region Rules
Ruleset ruleset = tourney.Ruleset;
Ruleset basedef = ruleset.Base;
int height = 185 + 60 + 12;
int changes = 0;
BitArray defs;
if (ruleset.Flavors.Count > 0)
public ConfirmSignupGump(Mobile from, Mobile registrar, Tournament tourney, List<Mobile> players) : base(50, 50)
{
defs = new BitArray(basedef.Options);
m_From = from;
m_Registrar = registrar;
m_Tournament = tourney;
m_Players = players;
for (int i = 0; i < ruleset.Flavors.Count; ++i)
defs.Or(ruleset.Flavors[i].Options);
m_From.CloseGump<AcceptTeamGump>();
m_From.CloseGump<AcceptDuelGump>();
m_From.CloseGump<DuelContextGump>();
m_From.CloseGump<ConfirmSignupGump>();
height += ruleset.Flavors.Count * 18;
}
else
{
defs = basedef.Options;
}
#region Rules
BitArray opts = ruleset.Options;
Ruleset ruleset = tourney.Ruleset;
Ruleset basedef = ruleset.Base;
for (int i = 0; i < opts.Length; ++i)
if (defs[i] != opts[i])
++changes;
int height = 185 + 60 + 12;
height += changes * 22;
int changes = 0;
height += 10 + 22 + 25 + 25;
BitArray defs;
if (tourney.PlayersPerParticipant > 1)
height += 36 + tourney.PlayersPerParticipant * 20;
#endregion
Closable = false;
AddPage(0);
//AddBackground( 0, 0, 400, 220, 9150 );
AddBackground(1, 1, 398, height, 3600);
//AddBackground( 16, 15, 369, 189, 9100 );
AddImageTiled(16, 15, 369, height - 29, 3604);
AddAlphaRegion(16, 15, 369, height - 29);
AddImage(215, -43, 0xEE40);
//AddImage( 330, 141, 0x8BA );
StringBuilder sb = new StringBuilder();
if (tourney.TourneyType == TourneyType.FreeForAll)
{
sb.Append("FFA");
}
else if (tourney.TourneyType == TourneyType.RandomTeam)
{
sb.Append(tourney.ParticipantsPerMatch);
sb.Append("-Team");
}
else if (tourney.TourneyType == TourneyType.Faction)
{
sb.Append(tourney.ParticipantsPerMatch);
sb.Append("-Team Faction");
}
else if (tourney.TourneyType == TourneyType.RedVsBlue)
{
sb.Append("Red v Blue");
}
else
{
for (int i = 0; i < tourney.ParticipantsPerMatch; ++i)
if (ruleset.Flavors.Count > 0)
{
if (sb.Length > 0)
sb.Append('v');
defs = new BitArray(basedef.Options);
sb.Append(tourney.PlayersPerParticipant);
for (int i = 0; i < ruleset.Flavors.Count; ++i)
defs.Or(ruleset.Flavors[i].Options);
height += ruleset.Flavors.Count * 18;
}
}
if (tourney.EventController != null)
sb.Append(' ').Append(tourney.EventController.Title);
sb.Append(" Tournament Signup");
AddBorderedText(22, 22, 294, 20, Center(sb.ToString()), LabelColor32, BlackColor32);
AddBorderedText(22, 50, 294, 40, "You have requested to join the tournament. Do you accept the rules?", 0xB0C868,
BlackColor32);
AddImageTiled(32, 88, 264, 1, 9107);
AddImageTiled(42, 90, 264, 1, 9157);
#region Rules
int y = 100;
var groupText = tourney.GroupType switch
{
GroupingType.HighVsLow => "High vs Low",
GroupingType.Nearest => "Closest opponent",
GroupingType.Random => "Random",
_ => null
};
AddBorderedText(35, y, 190, 20, $"Grouping: {groupText}", LabelColor32, BlackColor32);
y += 20;
var tieText = tourney.TieType switch
{
TieType.Random => "Random",
TieType.Highest => "Highest advances",
TieType.Lowest => "Lowest advances",
TieType.FullAdvancement => (tourney.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances"),
TieType.FullElimination => (tourney.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated"),
_ => null
};
AddBorderedText(35, y, 190, 20, $"Tiebreaker: {tieText}", LabelColor32, BlackColor32);
y += 20;
string sdText = "Off";
if (tourney.SuddenDeath > TimeSpan.Zero)
{
sdText = $"{(int)tourney.SuddenDeath.TotalMinutes}:{tourney.SuddenDeath.Seconds:D2}";
if (tourney.SuddenDeathRounds > 0)
sdText = $"{sdText} (first {tourney.SuddenDeathRounds} rounds)";
else
sdText = $"{sdText} (all rounds)";
}
{
defs = basedef.Options;
}
AddBorderedText(35, y, 240, 20, $"Sudden Death: {sdText}", LabelColor32, BlackColor32);
y += 20;
y += 6;
AddImageTiled(32, y - 1, 264, 1, 9107);
AddImageTiled(42, y + 1, 264, 1, 9157);
y += 6;
AddBorderedText(35, y, 190, 20, $"Ruleset: {basedef.Title}", LabelColor32, BlackColor32);
y += 20;
for (int i = 0; i < ruleset.Flavors.Count; ++i, y += 18)
AddBorderedText(35, y, 190, 20, $" + {ruleset.Flavors[i].Title}", LabelColor32, BlackColor32);
y += 4;
if (changes > 0)
{
AddBorderedText(35, y, 190, 20, "Modifications:", LabelColor32, BlackColor32);
y += 20;
BitArray opts = ruleset.Options;
for (int i = 0; i < opts.Length; ++i)
if (defs[i] != opts[i])
++changes;
height += changes * 22;
height += 10 + 22 + 25 + 25;
if (tourney.PlayersPerParticipant > 1)
height += 36 + tourney.PlayersPerParticipant * 20;
#endregion
Closable = false;
AddPage(0);
//AddBackground( 0, 0, 400, 220, 9150 );
AddBackground(1, 1, 398, height, 3600);
//AddBackground( 16, 15, 369, 189, 9100 );
AddImageTiled(16, 15, 369, height - 29, 3604);
AddAlphaRegion(16, 15, 369, height - 29);
AddImage(215, -43, 0xEE40);
//AddImage( 330, 141, 0x8BA );
StringBuilder sb = new StringBuilder();
if (tourney.TourneyType == TourneyType.FreeForAll)
{
sb.Append("FFA");
}
else if (tourney.TourneyType == TourneyType.RandomTeam)
{
sb.Append(tourney.ParticipantsPerMatch);
sb.Append("-Team");
}
else if (tourney.TourneyType == TourneyType.Faction)
{
sb.Append(tourney.ParticipantsPerMatch);
sb.Append("-Team Faction");
}
else if (tourney.TourneyType == TourneyType.RedVsBlue)
{
sb.Append("Red v Blue");
}
else
{
for (int i = 0; i < tourney.ParticipantsPerMatch; ++i)
{
string name = ruleset.Layout.FindByIndex(i);
if (sb.Length > 0)
sb.Append('v');
if (name != null) // sanity
{
AddImage(35, y, opts[i] ? 0xD3 : 0xD2);
AddBorderedText(60, y, 165, 22, name, LabelColor32, BlackColor32);
}
y += 22;
sb.Append(tourney.PlayersPerParticipant);
}
}
else
{
AddBorderedText(35, y, 190, 20, "Modifications: None", LabelColor32, BlackColor32);
}
if (tourney.EventController != null)
sb.Append(' ').Append(tourney.EventController.Title);
sb.Append(" Tournament Signup");
AddBorderedText(22, 22, 294, 20, Center(sb.ToString()), LabelColor32, BlackColor32);
AddBorderedText(22, 50, 294, 40, "You have requested to join the tournament. Do you accept the rules?", 0xB0C868,
BlackColor32);
AddImageTiled(32, 88, 264, 1, 9107);
AddImageTiled(42, 90, 264, 1, 9157);
#region Rules
int y = 100;
var groupText = tourney.GroupType switch
{
GroupingType.HighVsLow => "High vs Low",
GroupingType.Nearest => "Closest opponent",
GroupingType.Random => "Random",
_ => null
};
AddBorderedText(35, y, 190, 20, $"Grouping: {groupText}", LabelColor32, BlackColor32);
y += 20;
}
#endregion
var tieText = tourney.TieType switch
{
TieType.Random => "Random",
TieType.Highest => "Highest advances",
TieType.Lowest => "Lowest advances",
TieType.FullAdvancement => (tourney.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances"),
TieType.FullElimination => (tourney.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated"),
_ => null
};
#region Team
AddBorderedText(35, y, 190, 20, $"Tiebreaker: {tieText}", LabelColor32, BlackColor32);
y += 20;
string sdText = "Off";
if (tourney.SuddenDeath > TimeSpan.Zero)
{
sdText = $"{(int)tourney.SuddenDeath.TotalMinutes}:{tourney.SuddenDeath.Seconds:D2}";
if (tourney.SuddenDeathRounds > 0)
sdText = $"{sdText} (first {tourney.SuddenDeathRounds} rounds)";
else
sdText = $"{sdText} (all rounds)";
}
AddBorderedText(35, y, 240, 20, $"Sudden Death: {sdText}", LabelColor32, BlackColor32);
y += 20;
y += 6;
AddImageTiled(32, y - 1, 264, 1, 9107);
AddImageTiled(42, y + 1, 264, 1, 9157);
y += 6;
AddBorderedText(35, y, 190, 20, $"Ruleset: {basedef.Title}", LabelColor32, BlackColor32);
y += 20;
for (int i = 0; i < ruleset.Flavors.Count; ++i, y += 18)
AddBorderedText(35, y, 190, 20, $" + {ruleset.Flavors[i].Title}", LabelColor32, BlackColor32);
y += 4;
if (changes > 0)
{
AddBorderedText(35, y, 190, 20, "Modifications:", LabelColor32, BlackColor32);
y += 20;
for (int i = 0; i < opts.Length; ++i)
if (defs[i] != opts[i])
{
string name = ruleset.Layout.FindByIndex(i);
if (name != null) // sanity
{
AddImage(35, y, opts[i] ? 0xD3 : 0xD2);
AddBorderedText(60, y, 165, 22, name, LabelColor32, BlackColor32);
}
y += 22;
}
}
else
{
AddBorderedText(35, y, 190, 20, "Modifications: None", LabelColor32, BlackColor32);
y += 20;
}
#endregion
#region Team
if (tourney.PlayersPerParticipant > 1)
{
y += 8;
AddImageTiled(32, y - 1, 264, 1, 9107);
AddImageTiled(42, y + 1, 264, 1, 9157);
y += 8;
AddBorderedText(35, y, 190, 20, "Your Team", LabelColor32, BlackColor32);
y += 20;
for (int i = 0; i < players.Count; ++i, y += 20)
{
if (i == 0)
AddImage(35, y, 0xD2);
else
AddGoldenButton(35, y, 1 + i);
AddBorderedText(60, y, 200, 20, players[i].Name, LabelColor32, BlackColor32);
}
for (int i = players.Count; i < tourney.PlayersPerParticipant; ++i, y += 20)
{
if (i == 0)
AddImage(35, y, 0xD2);
else
AddGoldenButton(35, y, 1 + i);
AddBorderedText(60, y, 200, 20, "(Empty)", LabelColor32, BlackColor32);
}
}
#endregion
if (tourney.PlayersPerParticipant > 1)
{
y += 8;
AddImageTiled(32, y - 1, 264, 1, 9107);
AddImageTiled(42, y + 1, 264, 1, 9157);
y += 8;
AddBorderedText(35, y, 190, 20, "Your Team", LabelColor32, BlackColor32);
y += 20;
AddRadio(24, y, 9727, 9730, true, 1);
AddBorderedText(60, y + 5, 250, 20, "Yes, I wish to join the tournament.", LabelColor32, BlackColor32);
y += 35;
for (int i = 0; i < players.Count; ++i, y += 20)
{
if (i == 0)
AddImage(35, y, 0xD2);
else
AddGoldenButton(35, y, 1 + i);
AddRadio(24, y, 9727, 9730, false, 2);
AddBorderedText(60, y + 5, 250, 20, "No, I do not wish to join.", LabelColor32, BlackColor32);
y += 35;
AddBorderedText(60, y, 200, 20, players[i].Name, LabelColor32, BlackColor32);
}
for (int i = players.Count; i < tourney.PlayersPerParticipant; ++i, y += 20)
{
if (i == 0)
AddImage(35, y, 0xD2);
else
AddGoldenButton(35, y, 1 + i);
AddBorderedText(60, y, 200, 20, "(Empty)", LabelColor32, BlackColor32);
}
y -= 3;
AddButton(314, y, 247, 248, 1);
}
#endregion
public string Center(string text) => $"<CENTER>{text}</CENTER>";
y += 8;
AddImageTiled(32, y - 1, 264, 1, 9107);
AddImageTiled(42, y + 1, 264, 1, 9157);
y += 8;
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
AddRadio(24, y, 9727, 9730, true, 1);
AddBorderedText(60, y + 5, 250, 20, "Yes, I wish to join the tournament.", LabelColor32, BlackColor32);
y += 35;
AddRadio(24, y, 9727, 9730, false, 2);
AddBorderedText(60, y + 5, 250, 20, "No, I do not wish to join.", LabelColor32, BlackColor32);
y += 35;
y -= 3;
AddButton(314, y, 247, 248, 1);
}
public string Center(string text) => $"<CENTER>{text}</CENTER>";
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
private void AddBorderedText(int x, int y, int width, int height, string text, int color, int borderColor)
{
AddColoredText(x - 1, y - 1, width, height, text, borderColor);
AddColoredText(x - 1, y + 1, width, height, text, borderColor);
AddColoredText(x + 1, y - 1, width, height, text, borderColor);
AddColoredText(x + 1, y + 1, width, height, text, borderColor);
AddColoredText(x, y, width, height, text, color);
}
private void AddColoredText(int x, int y, int width, int height, string text, int color)
{
if (color == 0)
AddHtml(x, y, width, height, text);
else
AddHtml(x, y, width, height, Color(text, color));
}
public void AddGoldenButton(int x, int y, int bid)
{
AddButton(x, y, 0xD2, 0xD2, bid);
AddButton(x + 3, y + 3, 0xD8, 0xD8, bid);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (info.ButtonID == 1 && info.IsSwitched(1))
private void AddBorderedText(int x, int y, int width, int height, string text, int color, int borderColor)
{
Tournament tourney = m_Tournament;
Mobile from = m_From;
AddColoredText(x - 1, y - 1, width, height, text, borderColor);
AddColoredText(x - 1, y + 1, width, height, text, borderColor);
AddColoredText(x + 1, y - 1, width, height, text, borderColor);
AddColoredText(x + 1, y + 1, width, height, text, borderColor);
AddColoredText(x, y, width, height, text, color);
}
switch (tourney.Stage)
private void AddColoredText(int x, int y, int width, int height, string text, int color)
{
if (color == 0)
AddHtml(x, y, width, height, text);
else
AddHtml(x, y, width, height, Color(text, color));
}
public void AddGoldenButton(int x, int y, int bid)
{
AddButton(x, y, 0xD2, 0xD2, bid);
AddButton(x + 3, y + 3, 0xD8, 0xD8, bid);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (info.ButtonID == 1 && info.IsSwitched(1))
{
case TournamentStage.Fighting:
Tournament tourney = m_Tournament;
Mobile from = m_From;
switch (tourney.Stage)
{
if (m_Registrar != null)
case TournamentStage.Fighting:
{
if (m_Tournament.HasParticipant(from))
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
0x35, false, "Excuse me? You are already signed up.", from.NetState);
else
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "The tournament has already begun. You are too late to signup now.",
from.NetState);
}
if (m_Registrar != null)
{
if (m_Tournament.HasParticipant(from))
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
0x35, false, "Excuse me? You are already signed up.", from.NetState);
else
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "The tournament has already begun. You are too late to signup now.",
from.NetState);
}
break;
}
case TournamentStage.Inactive:
{
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x35, false, "The tournament is closed.", from.NetState);
break;
}
case TournamentStage.Signup:
{
if (m_Players.Count != tourney.PlayersPerParticipant)
{
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x35, false, "You have not yet chosen your team.", from.NetState);
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
break;
}
Ladder ladder = Ladder.Instance;
for (int i = 0; i < m_Players.Count; ++i)
case TournamentStage.Inactive:
{
Mobile mob = m_Players[i];
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x35, false, "The tournament is closed.", from.NetState);
LadderEntry entry = ladder?.Find(mob);
if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement)
{
if (m_Registrar != null)
{
if (mob == from)
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
0x35, false, "You have not yet proven yourself a worthy dueler.", from.NetState);
else
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
0x35, false, $"{mob.Name} has not yet proven themselves a worthy dueler.",
from.NetState);
}
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
return;
}
if (tourney.IsFactionRestricted && Faction.Find(mob) == null)
break;
}
case TournamentStage.Signup:
{
if (m_Players.Count != tourney.PlayersPerParticipant)
{
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x35, false, "Only those who have declared their faction allegiance may participate.",
from.NetState);
0x35, false, "You have not yet chosen your team.", from.NetState);
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
return;
break;
}
if (tourney.HasParticipant(mob))
Ladder ladder = Ladder.Instance;
for (int i = 0; i < m_Players.Count; ++i)
{
if (m_Registrar != null)
Mobile mob = m_Players[i];
LadderEntry entry = ladder?.Find(mob);
if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement)
{
if (mob == from)
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
0x35, false, "You have already entered this tournament.", from.NetState);
else
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
0x35, false, $"{mob.Name} has already entered this tournament.", from.NetState);
if (m_Registrar != null)
{
if (mob == from)
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
0x35, false, "You have not yet proven yourself a worthy dueler.", from.NetState);
else
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
0x35, false, $"{mob.Name} has not yet proven themselves a worthy dueler.",
from.NetState);
}
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
return;
}
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
return;
if (tourney.IsFactionRestricted && Faction.Find(mob) == null)
{
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x35, false, "Only those who have declared their faction allegiance may participate.",
from.NetState);
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
return;
}
if (tourney.HasParticipant(mob))
{
if (m_Registrar != null)
{
if (mob == from)
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
0x35, false, "You have already entered this tournament.", from.NetState);
else
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
0x35, false, $"{mob.Name} has already entered this tournament.", from.NetState);
}
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
return;
}
if (mob is PlayerMobile mobile && mobile.DuelContext != null)
{
if (mob == from)
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x35, false,
"You are already assigned to a duel. You must yield it before joining this tournament.",
from.NetState);
else
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x35, false,
$"{mobile.Name} is already assigned to a duel. They must yield it before joining this tournament.",
from.NetState);
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
return;
}
}
if (mob is PlayerMobile mobile && mobile.DuelContext != null)
if (m_Registrar != null)
{
if (mob == from)
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x35, false,
"You are already assigned to a duel. You must yield it before joining this tournament.",
from.NetState);
string fmt;
if (tourney.PlayersPerParticipant == 1)
fmt =
"As you say m'{0}. I've written your name to the bracket. The tournament will begin {1}.";
else if (tourney.PlayersPerParticipant == 2)
fmt =
"As you wish m'{0}. The tournament will begin {1}, but first you must name your partner.";
else
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x35, false,
$"{mobile.Name} is already assigned to a duel. They must yield it before joining this tournament.",
from.NetState);
fmt = "As you wish m'{0}. The tournament will begin {1}, but first you must name your team.";
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
return;
string timeUntil;
int minutesUntil = (int)Math.Round((tourney.SignupStart + tourney.SignupPeriod - DateTime.UtcNow)
.TotalMinutes);
if (minutesUntil == 0)
timeUntil = "momentarily";
else
timeUntil = $"in {minutesUntil} minute{(minutesUntil == 1 ? "" : "s")}";
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
0x35, false, string.Format(fmt, from.Female ? "Lady" : "Lord", timeUntil), from.NetState);
}
TourneyParticipant part = new TourneyParticipant(from);
part.Players.Clear();
part.Players.AddRange(m_Players);
tourney.Participants.Add(part);
break;
}
}
}
else if (info.ButtonID > 1)
{
int index = info.ButtonID - 1;
if (m_Registrar != null)
{
string fmt;
if (tourney.PlayersPerParticipant == 1)
fmt =
"As you say m'{0}. I've written your name to the bracket. The tournament will begin {1}.";
else if (tourney.PlayersPerParticipant == 2)
fmt =
"As you wish m'{0}. The tournament will begin {1}, but first you must name your partner.";
else
fmt = "As you wish m'{0}. The tournament will begin {1}, but first you must name your team.";
string timeUntil;
int minutesUntil = (int)Math.Round((tourney.SignupStart + tourney.SignupPeriod - DateTime.UtcNow)
.TotalMinutes);
if (minutesUntil == 0)
timeUntil = "momentarily";
else
timeUntil = $"in {minutesUntil} minute{(minutesUntil == 1 ? "" : "s")}";
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
0x35, false, string.Format(fmt, from.Female ? "Lady" : "Lord", timeUntil), from.NetState);
}
TourneyParticipant part = new TourneyParticipant(from);
part.Players.Clear();
part.Players.AddRange(m_Players);
tourney.Participants.Add(part);
break;
if (index > 0 && index < m_Players.Count)
{
m_Players.RemoveAt(index);
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
}
else if (m_Players.Count < m_Tournament.PlayersPerParticipant)
{
m_From.BeginTarget(12, false, TargetFlags.None, AddPlayer_OnTarget);
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
}
}
}
else if (info.ButtonID > 1)
private void AddPlayer_OnTarget(Mobile from, object obj)
{
int index = info.ButtonID - 1;
if (index > 0 && index < m_Players.Count)
{
m_Players.RemoveAt(index);
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
}
else if (m_Players.Count < m_Tournament.PlayersPerParticipant)
{
m_From.BeginTarget(12, false, TargetFlags.None, AddPlayer_OnTarget);
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
}
}
}
private void AddPlayer_OnTarget(Mobile from, object obj)
{
if (!(obj is Mobile mob) || mob == from)
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "Excuse me?", from.NetState);
}
else if (!mob.Player)
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
if (mob.Body.IsHuman)
mob.SayTo(from, 1005443); // Nay, I would rather stay here and watch a nail rust.
else
mob.SayTo(from, 1005444); // The creature ignores your offer.
}
else if (AcceptDuelGump.IsIgnored(mob, from) || mob.Blessed)
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "They ignore your invitation.", from.NetState);
}
else
{
if (!(mob is PlayerMobile pm))
return;
if (pm.DuelContext != null)
if (!(obj is Mobile mob) || mob == from)
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "They are already assigned to another duel.", from.NetState);
0x22, false, "Excuse me?", from.NetState);
}
else if (mob.HasGump<AcceptTeamGump>())
else if (!mob.Player)
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
if (mob.Body.IsHuman)
mob.SayTo(from, 1005443); // Nay, I would rather stay here and watch a nail rust.
else
mob.SayTo(from, 1005444); // The creature ignores your offer.
}
else if (AcceptDuelGump.IsIgnored(mob, from) || mob.Blessed)
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "They have already been offered a partnership.", from.NetState);
}
else if (mob.HasGump<ConfirmSignupGump>())
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "They are already trying to join this tournament.", from.NetState);
}
else if (m_Players.Contains(mob))
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "You have already named them as a team member.", from.NetState);
}
else if (m_Tournament.HasParticipant(mob))
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "They have already entered this tournament.", from.NetState);
}
else if (m_Players.Count >= m_Tournament.PlayersPerParticipant)
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "Your team is full.", from.NetState);
0x22, false, "They ignore your invitation.", from.NetState);
}
else
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
mob.SendGump(new AcceptTeamGump(from, mob, m_Tournament, m_Registrar, m_Players));
if (!(mob is PlayerMobile pm))
return;
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x59, false,
$"As you command m'{(from.Female ? "Lady" : "Lord")}. I've given your offer to {mob.Name}.",
from.NetState);
if (pm.DuelContext != null)
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "They are already assigned to another duel.", from.NetState);
}
else if (mob.HasGump<AcceptTeamGump>())
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "They have already been offered a partnership.", from.NetState);
}
else if (mob.HasGump<ConfirmSignupGump>())
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "They are already trying to join this tournament.", from.NetState);
}
else if (m_Players.Contains(mob))
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "You have already named them as a team member.", from.NetState);
}
else if (m_Tournament.HasParticipant(mob))
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "They have already entered this tournament.", from.NetState);
}
else if (m_Players.Count >= m_Tournament.PlayersPerParticipant)
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x22, false, "Your team is full.", from.NetState);
}
else
{
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
mob.SendGump(new AcceptTeamGump(from, mob, m_Tournament, m_Registrar, m_Players));
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
0x59, false,
$"As you command m'{(from.Female ? "Lady" : "Lord")}. I've given your offer to {mob.Name}.",
from.NetState);
}
}
}
}
}
}

View file

@ -28,13 +28,9 @@ namespace Server.Engines.ConPVP
from.CloseGump<ParticipantGump>();
RulesetLayout depthCounter = page;
int depth = 0;
while (depthCounter != null)
{
++depth;
depthCounter = depthCounter.Parent;
}
int count = page.Children.Length + page.Options.Length;

View file

@ -350,9 +350,10 @@ namespace Server.Engines.ConPVP
AddLeftArrow(25, 11, ToButtonID(0, 0));
AddHtml(25, 35, 250, 20, Center("Rounds"));
// List<PyramidLevel> levelsList = m_List != null
// ? Utility.CastListCovariant<object, PyramidLevel>(m_List)
// : new List<PyramidLevel>(tourney.Pyramid.Levels);
// List<PyramidLevel> levelsList = m_List != null
// ? Utility.CastListCovariant<object, PyramidLevel>(m_List)
// : new List<PyramidLevel>(tourney.Pyramid.Levels);
StartPage(out int index, out int count, out int y, 12);

View file

@ -13,8 +13,7 @@ namespace Server.Engines.ConPVP
Ladder = new Ladder();
if (Ladder.Instance == null)
Ladder.Instance = Ladder;
Ladder.Instance ??= Ladder;
}
public LadderController(Serial serial) : base(serial)

View file

@ -81,8 +81,7 @@ namespace Server.Items
{
base.OnAdded(parent);
if (Owner == null)
Owner = RootParent as Mobile;
Owner ??= RootParent as Mobile;
}
public override void OnSingleClick(Mobile from)
@ -111,4 +110,4 @@ namespace Server.Items
};
}
}
}
}

View file

@ -154,9 +154,8 @@ namespace Server.Engines.Craft
if (context != null)
resIndex = m_CraftItem.UseSubRes2 ? context.LastResourceIndex2 : context.LastResourceIndex;
bool allRequiredSkills = true;
double chance = m_CraftItem.GetSuccessChance(m_From, resIndex > -1 ? res.GetAt(resIndex).ItemType : null,
m_CraftSystem, false, ref allRequiredSkills);
m_CraftSystem, false, out _);
double excepChance = m_CraftItem.GetExceptionalChance(m_CraftSystem, chance, m_From);
if (chance < 0.0)

View file

@ -682,12 +682,12 @@ namespace Server.Engines.Craft
public bool CheckSkills(Mobile from, Type typeRes, CraftSystem craftSystem, ref int quality,
ref bool allRequiredSkills) =>
CheckSkills(from, typeRes, craftSystem, ref quality, ref allRequiredSkills, true);
CheckSkills(from, typeRes, craftSystem, ref quality, out allRequiredSkills, true);
public bool CheckSkills(Mobile from, Type typeRes, CraftSystem craftSystem, ref int quality,
ref bool allRequiredSkills, bool gainSkills)
out bool allRequiredSkills, bool gainSkills)
{
double chance = GetSuccessChance(from, typeRes, craftSystem, gainSkills, ref allRequiredSkills);
double chance = GetSuccessChance(from, typeRes, craftSystem, gainSkills, out allRequiredSkills);
if (GetExceptionalChance(craftSystem, chance, from) > Utility.RandomDouble())
quality = 2;
@ -696,7 +696,7 @@ namespace Server.Engines.Craft
}
public double GetSuccessChance(Mobile from, Type typeRes, CraftSystem craftSystem, bool gainSkills,
ref bool allRequiredSkills)
out bool allRequiredSkills)
{
double minMainSkill = 0.0;
double maxMainSkill = 0.0;
@ -750,8 +750,8 @@ namespace Server.Engines.Craft
if (RequiredExpansion == Expansion.None ||
from.NetState?.SupportsExpansion(RequiredExpansion) == true)
{
bool allRequiredSkills = true;
double chance = GetSuccessChance(from, typeRes, craftSystem, false, ref allRequiredSkills);
bool allRequiredSkills;
double chance = GetSuccessChance(from, typeRes, craftSystem, false, out allRequiredSkills);
if (allRequiredSkills && chance >= 0.0)
{
@ -1100,7 +1100,7 @@ namespace Server.Engines.Craft
int quality = 1;
bool allRequiredSkills = true;
m_CraftItem.CheckSkills(m_From, m_TypeRes, m_CraftSystem, ref quality, ref allRequiredSkills, false);
m_CraftItem.CheckSkills(m_From, m_TypeRes, m_CraftSystem, ref quality, out allRequiredSkills, false);
CraftContext context = m_CraftSystem.GetContext(m_From);

View file

@ -51,8 +51,7 @@ namespace Server.Engines.Craft
if (craftItem == null || craftItem.Resources.Count == 0)
return EnhanceResult.BadItem;
bool allRequiredSkills = false;
if (craftItem.GetSuccessChance(from, resType, craftSystem, false, ref allRequiredSkills) <= 0.0)
if (craftItem.GetSuccessChance(from, resType, craftSystem, false, out _) <= 0.0)
return EnhanceResult.NoSkill;
CraftResourceInfo info = CraftResources.GetInfo(resource);
@ -322,4 +321,4 @@ namespace Server.Engines.Craft
}
}
}
}
}

View file

@ -149,18 +149,18 @@ namespace Server.Engines.Craft
public override void InitCraftList()
{
/*
Synthax for a SIMPLE craft item
Syntax for a SIMPLE craft item
AddCraft( ObjectType, Group, MinSkill, MaxSkill, ResourceType, Amount, Message )
ObjectType : The type of the object you want to add to the build list.
Group : The group in wich the object will be showed in the craft menu.
MinSkill : The minimum of skill value
MaxSkill : The maximum of skill value
Group : The group in which the object will be showed in the craft menu.
MinSkill : The minimum of skill value
MaxSkill : The maximum of skill value
ResourceType : The type of the resource the mobile need to create the item
Amount : The amount of the ResourceType it need to create the item
Message : String or Int for Localized. The message that will be sent to the mobile, if the specified resource is missing.
Amount : The amount of the ResourceType it need to create the item
Message : String or Int for Localized. The message that will be sent to the mobile, if the specified resource is missing.
Synthax for a COMPLEXE craft item. A complexe item is an item that need either more than
Syntax for a COMPLEX craft item. A complex item is an item that need either more than
only one skill, or more than only one resource.
Coming soon....
@ -183,7 +183,7 @@ namespace Server.Engines.Craft
#endregion
int index = -1;
int index;
#region Platemail

View file

@ -898,8 +898,7 @@ namespace Server.Factions
public static void HandleDeath(Mobile victim, Mobile killer)
{
if (killer == null)
killer = victim.FindMostRecentDamager(true);
killer ??= victim.FindMostRecentDamager(true);
PlayerState killerState = PlayerState.Find(killer);
Container killerPack = killer?.Backpack;

View file

@ -260,8 +260,7 @@ namespace Server.Factions
public void OnGivenSilverTo(Mobile mob)
{
if (SilverGiven == null)
SilverGiven = new List<SilverGivenEntry>();
SilverGiven ??= new List<SilverGivenEntry>();
SilverGiven.Add(new SilverGivenEntry(mob));
}

View file

@ -252,7 +252,7 @@ namespace Server.Factions
public void ConstructGuardLists()
{
GuardDefinition[] defs = Owner == null ? new GuardDefinition[0] : Owner.Definition.Guards;
GuardDefinition[] defs = Owner?.Definition.Guards ?? new GuardDefinition[0];
GuardLists = new List<GuardList>();

View file

@ -23,7 +23,7 @@ namespace Server.Engines.Harvest
new MutateEntry(0.0, 125.0, -2375.0, false, typeof(PrizedFish), typeof(WondrousFish), typeof(TrulyRareFish),
typeof(PeculiarFish)),
new MutateEntry(0.0, 105.0, -420.0, false, typeof(Boots), typeof(Shoes), typeof(Sandals), typeof(ThighBoots)),
new MutateEntry(0.0, 200.0, -200.0, false, new Type[1] { null })
new MutateEntry(0.0, 200.0, -200.0, false, new Type[] { null })
};
private static int[] m_WaterTiles =

View file

@ -145,8 +145,7 @@ namespace Server.Engines.Help
public static void Save()
{
if (List == null)
List = Load();
List ??= Load();
try
{

View file

@ -14,8 +14,7 @@ namespace Server.Engines.MLQuests
public static void EnsureExistence()
{
if (m_Instance == null)
m_Instance = new MLQuestPersistence();
m_Instance ??= new MLQuestPersistence();
}
public override void Serialize(IGenericWriter writer)
@ -55,4 +54,4 @@ namespace Server.Engines.MLQuests
MLQuest.Deserialize(reader, version);
}
}
}
}

View file

@ -433,8 +433,7 @@ namespace Server.Engines.MLQuests
foreach (BaseObjectiveInstance objective in instance.Objectives)
if (!objective.Expired && objective is KillObjectiveInstance kill)
{
if (type == null)
type = mob.GetType();
type ??= mob.GetType();
if (kill.AddKill(mob, type))
{
@ -477,8 +476,7 @@ namespace Server.Engines.MLQuests
instance.Quester = quester;
}
if (deliverInstance == null)
deliverInstance = instance;
deliverInstance ??= instance;
break; // don't return, we may have to complete more deliveries
}
@ -563,8 +561,7 @@ namespace Server.Engines.MLQuests
* Save first quest that reaches the CanOffer call.
* If no quests are valid at all, return this quest for displaying the CanOffer error message.
*/
if (fallback == null)
fallback = quest;
fallback ??= quest;
if (quest.CanOffer(quester, pm, context, false))
m_EligiblePool.Add(quest);

View file

@ -100,9 +100,8 @@ namespace Server.Engines.MLQuests.Mobiles
if (m.CanSee(this) && m.InLOS(this) && m.CanBeginAction(this))
{
if (shoutPacket == null)
shoutPacket = Packet.Acquire(new MessageLocalized(Serial, Body, MessageType.Regular, 946, 3,
1078099, Name, "")); // Double Click On Me For Help!
shoutPacket ??= Packet.Acquire(new MessageLocalized(Serial, Body, MessageType.Regular, 946, 3,
1078099, Name, "")); // Double Click On Me For Help!
state.Send(shoutPacket);
}
@ -135,4 +134,4 @@ namespace Server.Engines.MLQuests.Mobiles
Frozen = true;
}
}
}
}

View file

@ -162,7 +162,6 @@ namespace Server.PathAlgorithms.SlowAStar
switch (i)
{
default:
case 0:
x = 0;
y = -1;
break;
@ -272,4 +271,4 @@ namespace Server.PathAlgorithms.SlowAStar
return null;
}
}
}
}

View file

@ -84,8 +84,7 @@ namespace Server.Engines.Plants
}
else
{
if (PlantSystem == null)
PlantSystem = new PlantSystem(this, false);
PlantSystem ??= new PlantSystem(this, false);
int hits = (int)(PlantSystem.MaxHits * ratio);

View file

@ -326,18 +326,15 @@ namespace Server.Engines.Quests
if (completed && restartDelay > TimeSpan.Zero || !completed && restartDelay == TimeSpan.MaxValue)
{
List<QuestRestartInfo> doneQuests = From.DoneQuests;
if (doneQuests == null)
From.DoneQuests = doneQuests = new List<QuestRestartInfo>();
From.DoneQuests ??= new List<QuestRestartInfo>();
bool found = false;
Type ourQuestType = GetType();
for (int i = 0; i < doneQuests.Count; ++i)
for (int i = 0; i < From.DoneQuests.Count; ++i)
{
QuestRestartInfo restartInfo = doneQuests[i];
QuestRestartInfo restartInfo = From.DoneQuests[i];
if (restartInfo.QuestType == ourQuestType)
{
@ -348,7 +345,7 @@ namespace Server.Engines.Quests
}
if (!found)
doneQuests.Add(new QuestRestartInfo(ourQuestType, restartDelay));
From.DoneQuests.Add(new QuestRestartInfo(ourQuestType, restartDelay));
}
}
}

View file

@ -293,8 +293,7 @@ namespace Server.Mobiles
public void Defrag()
{
if (Entries == null)
Entries = new List<SpawnerEntry>();
Entries ??= new List<SpawnerEntry>();
for (int i = 0; i < Entries.Count; ++i)
Entries[i].Defrag(this);
@ -302,8 +301,6 @@ namespace Server.Mobiles
public void OnTick()
{
// DoTimer( m_Spawned.Count >= m_Count );
if (m_Group)
{
Defrag();
@ -318,15 +315,6 @@ namespace Server.Mobiles
Spawn();
}
/*
if ( m_Running && m_Timer != null )
{
if ( m_Spawned.Count >= m_Count && m_Timer.Running )
DoTimer( true );
else if ( m_Spawned.Count < m_Count && !m_Timer.Running )
DoTimer( false );
}
*/
DoTimer();
}
@ -915,8 +903,7 @@ namespace Server.Mobiles
if (SpawnerType.GetType(typeName) == null)
{
if (m_WarnTimer == null)
m_WarnTimer = new WarnTimer();
m_WarnTimer ??= new WarnTimer();
m_WarnTimer.Add(Location, Map, typeName);
}

View file

@ -136,7 +136,7 @@ namespace Server.Misc
//This is the Exponentional regression with only 2 datapoints.
//A log. func would also work, but it didn't make as much sense.
//This function isn't OSI exact beign that I don't know OSI's func they used ;p
//This function isn't OSI exact being that I don't know OSI's func they used ;p
int x = pm.ToTTotalMonsterFame;
//const double A = 8.63316841 * Math.Pow( 10, -4 );

View file

@ -372,8 +372,7 @@ namespace Server.Mobiles
{
state.Mobile.ProcessDelta();
if (p == null)
p = Packet.Acquire(new UpdateStatueAnimation(this, 1, m_Animation, m_Frames));
p ??= Packet.Acquire(new UpdateStatueAnimation(this, 1, m_Animation, m_Frames));
state.Send(p);
}