fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
## Summary - Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created. - Moves packet/context menu creation logic out of the core - Fixes tame entry ## BREAKING CHANGE > [!Important] > **Developer Note** > ```cs > public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list) > ``` > and similar functions changed to > ```cs > public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list) > ```
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bb24b330e1
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f58117a877
88 changed files with 1206 additions and 1483 deletions
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@ -1,5 +1,5 @@
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Engines.Harvest;
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@ -29,11 +29,11 @@ public partial class FishingPole : Item
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}
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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base.GetContextMenuEntries(from, ref list);
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BaseHarvestTool.AddContextMenuEntries(from, this, list, Fishing.System);
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BaseHarvestTool.AddContextMenuEntries(from, this, ref list, Fishing.System);
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}
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public override bool CheckConflictingLayer(Mobile m, Item item, Layer layer)
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@ -1,6 +1,6 @@
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using System;
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Engines.Craft;
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using Server.Engines.Harvest;
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@ -125,14 +125,14 @@ public abstract partial class BaseHarvestTool : Item, IUsesRemaining, ICraftable
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}
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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base.GetContextMenuEntries(from, ref list);
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AddContextMenuEntries(from, this, list, HarvestSystem);
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AddContextMenuEntries(from, this, ref list, HarvestSystem);
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}
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public static void AddContextMenuEntries(Mobile from, Item item, List<ContextMenuEntry> list, HarvestSystem system)
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public static void AddContextMenuEntries(Mobile from, Item item, ref PooledRefList<ContextMenuEntry> list, HarvestSystem system)
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{
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if (system != Mining.System)
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{
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@ -149,12 +149,14 @@ public abstract partial class BaseHarvestTool : Item, IUsesRemaining, ICraftable
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return;
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}
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var miningEntry = new ContextMenuEntry(pm.ToggleMiningStone ? 6179 : 6178);
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miningEntry.Color = 0x421F;
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list.Add(miningEntry);
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list.Add(new ContextMenuEntry(pm.ToggleMiningStone ? 6179 : 6178)
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{
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Color = 0x421F
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});
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list.Add(new ToggleMiningStoneEntry(pm, false, 6176));
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list.Add(new ToggleMiningStoneEntry(pm, true, 6177));
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var stoneMining = pm.StoneMining && pm.Skills.Mining.Base >= 100.0;
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list.Add(new ToggleMiningStoneEntry(false, pm.ToggleMiningStone, 6176));
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list.Add(new ToggleMiningStoneEntry(true, !pm.ToggleMiningStone && stoneMining, 6177));
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}
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private void Deserialize(IGenericReader reader, int version)
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@ -178,51 +180,48 @@ public abstract partial class BaseHarvestTool : Item, IUsesRemaining, ICraftable
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private class ToggleMiningStoneEntry : ContextMenuEntry
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{
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private PlayerMobile _mobile;
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private bool _value;
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private readonly bool _value;
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public ToggleMiningStoneEntry(PlayerMobile mobile, bool value, int number) : base(number)
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public ToggleMiningStoneEntry(bool value, bool enabled, int number) : base(number)
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{
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_mobile = mobile;
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_value = value;
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var stoneMining = mobile.StoneMining && mobile.Skills.Mining.Base >= 100.0;
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if (mobile.ToggleMiningStone == value || value && !stoneMining)
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{
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Flags |= CMEFlags.Disabled;
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}
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Enabled = enabled;
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}
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public override void OnClick()
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public override void OnClick(Mobile from, IEntity target)
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{
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var oldValue = _mobile.ToggleMiningStone;
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if (from is not PlayerMobile pm)
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{
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return;
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}
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var oldValue = pm.ToggleMiningStone;
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if (_value)
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{
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if (oldValue)
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{
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_mobile.SendLocalizedMessage(1054023); // You are already set to mine both ore and stone!
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pm.SendLocalizedMessage(1054023); // You are already set to mine both ore and stone!
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}
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else if (!_mobile.StoneMining || _mobile.Skills.Mining.Base < 100.0)
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else if (!pm.StoneMining || pm.Skills.Mining.Base < 100.0)
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{
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// You have not learned how to mine stone or you do not have enough skill!
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_mobile.SendLocalizedMessage(1054024);
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pm.SendLocalizedMessage(1054024);
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}
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else
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{
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_mobile.ToggleMiningStone = true;
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_mobile.SendLocalizedMessage(1054022); // You are now set to mine both ore and stone.
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pm.ToggleMiningStone = true;
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pm.SendLocalizedMessage(1054022); // You are now set to mine both ore and stone.
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}
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}
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else if (oldValue)
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{
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_mobile.ToggleMiningStone = false;
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_mobile.SendLocalizedMessage(1054020); // You are now set to mine only ore.
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pm.ToggleMiningStone = false;
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pm.SendLocalizedMessage(1054020); // You are now set to mine only ore.
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}
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else
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{
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_mobile.SendLocalizedMessage(1054021); // You are already set to mine only ore!
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pm.SendLocalizedMessage(1054021); // You are already set to mine only ore!
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}
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}
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}
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@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Engines.Craft;
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using Server.Gumps;
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@ -113,10 +114,10 @@ public partial class Runebook : Item, ISecurable, ICraftable
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public override bool AllowEquippedCast(Mobile from) => true;
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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SetSecureLevelEntry.AddTo(from, this, list);
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base.GetContextMenuEntries(from, ref list);
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SetSecureLevelEntry.AddTo(from, this, ref list);
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}
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private void Deserialize(IGenericReader reader, int version)
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@ -1,5 +1,5 @@
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Multis;
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using Server.Spells;
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@ -25,9 +25,9 @@ public partial class SpellScroll : Item, ICommodity
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => Core.ML;
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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base.GetContextMenuEntries(from, ref list);
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if (from.Alive && Movable)
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{
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@ -1,6 +1,6 @@
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using System;
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Mobiles;
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@ -79,14 +79,14 @@ public partial class Fukiya : Item, INinjaWeapon
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NinjaWeapon.AttemptShoot((PlayerMobile)from, this);
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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base.GetContextMenuEntries(from, ref list);
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if (IsChildOf(from))
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{
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list.Add(new NinjaWeapon.LoadEntry(this, 6224));
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list.Add(new NinjaWeapon.UnloadEntry(this, 6225));
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list.Add(new NinjaWeapon.LoadEntry(6224));
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list.Add(new NinjaWeapon.UnloadEntry(6225, UsesRemaining > 0));
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}
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}
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}
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@ -1,6 +1,6 @@
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using System;
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Mobiles;
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@ -92,14 +92,14 @@ public partial class LeatherNinjaBelt : BaseWaist, INinjaWeapon
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NinjaWeapon.AttemptShoot((PlayerMobile)from, this);
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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base.GetContextMenuEntries(from, ref list);
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if (IsChildOf(from))
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{
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list.Add(new NinjaWeapon.LoadEntry(this, 6222));
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list.Add(new NinjaWeapon.UnloadEntry(this, 6223));
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list.Add(new NinjaWeapon.LoadEntry(6222));
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list.Add(new NinjaWeapon.UnloadEntry(6223, UsesRemaining > 0));
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}
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}
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}
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@ -329,39 +329,29 @@ public static class NinjaWeapon
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public class LoadEntry : ContextMenuEntry
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{
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private readonly INinjaWeapon weapon;
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public LoadEntry(INinjaWeapon wep, int entry)
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: base(entry, 0) =>
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weapon = wep;
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public override void OnClick()
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public LoadEntry(int entry) : base(entry, 0)
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{
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if (WeaponIsValid(weapon, Owner.From))
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}
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public override void OnClick(Mobile from, IEntity target)
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{
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if (target is INinjaWeapon weapon && WeaponIsValid(weapon, from))
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{
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Owner.From.BeginTarget(10, false, TargetFlags.Harmful, OnTarget, weapon);
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from.BeginTarget(10, false, TargetFlags.Harmful, OnTarget, weapon);
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}
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}
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}
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public class UnloadEntry : ContextMenuEntry
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{
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private readonly INinjaWeapon weapon;
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public UnloadEntry(int entry, bool enabled) : base(entry, 0) => Enabled = enabled;
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public UnloadEntry(INinjaWeapon wep, int entry)
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: base(entry, 0)
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public override void OnClick(Mobile from, IEntity target)
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{
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weapon = wep;
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Enabled = weapon.UsesRemaining > 0;
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}
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public override void OnClick()
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{
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if (WeaponIsValid(weapon, Owner.From))
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if (target is INinjaWeapon weapon && WeaponIsValid(weapon, from))
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{
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Unload(Owner.From, weapon);
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Unload(from, weapon);
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}
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}
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}
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}
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}
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@ -1,5 +1,5 @@
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Multis;
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@ -86,10 +86,10 @@ namespace Server.Items
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}
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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SetSecureLevelEntry.AddTo(from, this, list);
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base.GetContextMenuEntries(from, ref list);
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SetSecureLevelEntry.AddTo(from, this, ref list);
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}
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public override void OnDoubleClick(Mobile from)
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