ravenal
14efdef34c
Final Deceit Brazier for OSI Clone accurate...
2009-11-13 06:36:28 +00:00
ravenal
0b389e4fa2
Dumb BOM
2009-11-13 02:44:11 +00:00
ravenal
016eb1bef3
oops forgot light circle =)
2009-11-12 23:12:19 +00:00
ravenal
b3271ad3ff
DeceitBrazier total cleanup.
2009-11-12 23:10:36 +00:00
daedalus
95de3595cd
- You can't anymore place castles or keeps in Malas facet
...
(http://www.runuo.com/bugs/index.php?cmd=view&id=38 )
- Unfilled commodity deeds now carry the etching "Unfilled"
(http://www.runuo.com/bugs/index.php?cmd=view&id=40 )
- Empty scrolls can be deeded in a commodity deed
(http://www.uodemise.com/discussion/showthread.php?t=127485 )
- Dying tubs, if locked down, can allow security level choices
(http://www.uodemise.com/discussion/showthread.php?t=128546 )
- Changes in Energy Vortex skills: they'll have 120 wrestling (it was 100) and 100 tactics (it was 90)
(http://www.uodemise.com/discussion/showthread.php?t=122733 )
- Wooden Footlockers now show the correct container gump
(http://www.uodemise.com/discussion/showthread.php?t=126452 )
- Changes to Interior Decorator (still not includes the fix to turn paragon chests):
--> single item addons can be raised/lowered
--> the gump stays visible until target is cancelled
--> target won't be cancelled automatically when the decorator is used on a target
(http://www.uodemise.com/discussion/showthread.php?t=126668 )
- Doom Lever Puzzle item list changed to generics
(http://www.uodemise.com/discussion/showthread.php?t=130396 )
- Morphed forms will check now the current skill level: the morph effect is lost if skill level goes under the minimum required.
(http://www.uodemise.com/discussion/showthread.php?t=116542 )
- Mage NPC vendors now buy necro scrolls; the price of scrolls got tweaked (= raised) to match OSI
(http://www.runuo.com/bugs/index.php?cmd=view&id=90 )
(http://www.runuo.com/bugs/index.php?cmd=view&id=113 )
- You can't anymore discord NPC vendors
(http://www.runuo.com/bugs/index.php?cmd=view&id=33 )
- Removing a rune from runebook won't change the default rune set
(http://www.runuo.com/bugs/index.php?cmd=view&id=41 )
- Various runebook security changes (see link for the list)
(http://www.runuo.com/bugs/index.php?cmd=view&id=39 )
- You can't use the Sacrifice virtue while hidden
(http://www.runuo.com/bugs/index.php?cmd=view&id=42 )
- Added the Deceit Brazier: doubleclicking it will summon a random "britannian" monster (check [props for delays)
(http://www.uodemise.com/discussion/showthread.php?t=123805 )
- Casting spells will raise also the secondary skill associated (example: Necro and SpiritSpeak)
(http://www.runuo.com/bugs/index.php?cmd=view&id=43 )
- Word of Death changes:
--> the "pitful damage" is much powerful now
--> you have to bring the target health below (5*arcanefocus)% to strike the powerful blast of 300 chaos damage
--> the damage is influenced by SDI
(http://www.runuo.com/bugs/index.php?cmd=view&id=36 )
- Teleporters generated by [telgen got corrected for the Wrong dungeon
(http://www.runuo.com/bugs/index.php?cmd=view&id=34 )
2009-11-09 19:29:19 +00:00
mark
b54bf2c8bb
Resolve: Damage can potentially modify the collection during the enumeration.
2009-10-27 04:32:03 +00:00
mark
5624873cd7
Refactor IDevourable to IDevourer, as the interface represents an entity that consumes corpses, and not the entity being consumed.
...
Refactor PlagueBeast to not require additional API by handling the devour goal increase in the property directly.
2009-10-19 01:00:36 +00:00
ravenal
5d07b8f64a
Added IDevourable for PlaugeBeast and any other creatures that devour corpses.
...
Corpses no longer have booleans all over the place, I converted the main variables to CorpseFlag
Added something to the Repair when deeds are deleted it'll also send a message in regards to repairing
Added OnBefore and OnAfter Convert/Unconvert for Paragon which is used in PlaugeBeast... Basically if the plauge beast is a paragon, then the devour corpse total will increase.
2009-10-18 15:49:24 +00:00
mark
1320f14adf
ugh @ baseescortable formatting
2009-09-06 03:45:12 +00:00
mark
06e5c8b732
2009-09-06 02:06:07 +00:00
mark
68d742d262
2009-08-09 07:18:50 +00:00
mark
d94dced436
2009-07-26 05:57:43 +00:00
mark
2204d5fb86
2009-06-28 03:36:42 +00:00
mark
869f68488d
partial psz patch
2009-06-21 05:43:18 +00:00
mark
d03acbffaf
2009-06-07 04:21:58 +00:00
mark
b2356de9b4
2009-05-24 06:13:10 +00:00
mark
4e6256b8cd
branch sync #2
2009-01-31 00:02:21 +00:00
mark
96a37544fd
2009-01-30 23:12:13 +00:00
mark
9c5abc3b0d
2008-05-29 03:57:42 +00:00
mark
ff17407c67
2007-12-17 21:33:28 +00:00
mark
0b4c3b15d9
2007-12-17 20:41:34 +00:00
mark
36868afd0a
misc changes laying around
2007-10-12 18:37:47 +00:00
mark
1ef98f10ec
Partial Branch Sync
2007-08-27 08:49:15 +00:00
mark
4718a4b911
Mostly cleanup...
...
Removed canbeharmful check on reveal spell
BallOfSummoning required to be in pack
Cleaned up ban duration gump
2007-08-14 03:13:21 +00:00
mark
57293771a2
Support for > 6.0.1.7 (Containers, SecureTrade, SpellBook, Vendors, etc)
...
WarningGump Fixed
2007-08-08 20:30:14 +00:00
asayre
2ad37d54aa
Lots of fixes, changes, rewrites of various things, including but not limited to:
...
Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy. Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.
MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented. Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle. Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
asayre
318ad5f08c
revealing hidden staff is a bad thing
2007-01-26 05:35:13 +00:00
mark
f95101c201
lots of little stuff, but mostly bank optimization, due to the weirdness of the calls
2007-01-19 22:10:11 +00:00
mark
566de1c2cf
a few generics and misc code cleanup
...
slight tweaks/opt
2007-01-19 19:33:13 +00:00
krrios
93f6301be8
Item.ProcessDelta update to efficiently send property list hashes
...
Overriding SendInfoTo(NetState) is now obsolete; instead, override SendInfoTo(NetState, bool) or GetWorldPacketFor(NetState)
2006-09-22 03:04:00 +00:00
asayre
71e80d5949
2006-08-30 03:24:57 +00:00
asayre
b69228c599
bugfix
2006-08-15 19:26:11 +00:00
mark
965275cb19
fix typos
2006-06-21 22:41:20 +00:00
asayre
c5027649a1
Generic-y goodness. Or hatred. You choose.
2006-06-21 08:02:49 +00:00
mark
8737c38c85
stupid errors
2006-06-21 01:50:46 +00:00
mark
f9c2f5b04e
misc generics, tweaks, OCD changes, yadda yadda
2006-06-20 21:33:28 +00:00
mark
47711d616e
2006-06-15 04:14:30 +00:00