xavier
1a02422299
2011-08-28 01:23:55 +00:00
xavier
73a43ed06a
2011-08-23 15:41:49 +00:00
xavier
b06dc2c0d0
more fixes...
2011-08-23 05:10:10 +00:00
xavier
41f1507483
fixes,
2011-08-23 03:27:43 +00:00
xavier
910412b6e1
2011-08-22 01:55:18 +00:00
xavier
800c63ec09
fix for major problem w/ilhenir slime. takes durability: 255/255 245/255 235/255 [...] 15/255 5/255 [...] 1/255 ... BREAK ... Without lowering max hitpoints, or the warning that comes along with it
2011-08-22 01:13:25 +00:00
xavier
60ca00eab0
2011-08-21 02:15:26 +00:00
xavier
a1e590edeb
2011-08-21 00:11:37 +00:00
xavier
2b6849466e
shino's Cu healing patch
2011-08-20 18:49:40 +00:00
xavier
418be519a5
2011-08-17 17:15:20 +00:00
xavier
e39b6950a4
.1 active speed?
2011-08-13 15:21:45 +00:00
xavier
bca2359865
quivers should be insurable
2011-08-13 15:02:51 +00:00
xavier
cc001df65e
sanity checks.
2011-07-30 13:55:08 +00:00
xavier
129cac945b
Heritage items, talismans
2011-07-24 01:47:01 +00:00
xavier
5436883fc1
unused vars.
2011-07-23 16:20:43 +00:00
xavier
5fc2c7cbf9
young player protection is ignored in champ spawns
...
Changed default restart time to 10 minutes.
2011-07-19 18:34:07 +00:00
xavier
8adee67ccc
Updates to the canned evil system for the ML Pestilence spawn.
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Pigments of Tokuno have also have heritage items and special material "baseclothing" added.
Bag of Sending was corrected for a client change that broke the localization
FetidEssence, InterredGrizzle, PerstilentBandage corrected in prep for ML champ spawns.
Ilhenir corrected in various ways, imcluding unique drop added to replace the "undiscovered" unique its suppoed to drop.
Pestilence added to the spawn types for champs.
PlayerMobile modified to reflect new champ spawn titles.
2011-07-17 03:32:28 +00:00
xavier
e6562fda8c
Champion spawn replica system corrections to drop, items and hues.
2011-06-28 20:27:57 +00:00
xavier
d530fa2ffa
Numerous corrections and fixes to the honor virtue.
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http://www.runuo.com/community/threads/ready-honour-virtue-bugs.428439/
2011-06-26 20:49:50 +00:00
xavier
5c7774b99a
Missing System Message "Your pet looks happier" (regardless of loyalty)
...
http://www.runuo.com/community/threads/ready-missing-system-message-your-pet-looks-happier.450209/
Not all powerscrolls do drop - Ninjitsu, Bushido etc.
http://www.runuo.com/community/threads/ready-not-all-powerscrolls-do-drop.459974/
Savage Kin Paint Wrong Skill Requirement + Wrong Success Chance
http://www.runuo.com/community/threads/ready-savage-kin-paint-wrong-skill-requirement-wrong-success-chance.455360/
Hag Quest - Stew, can't eat it
http://www.runuo.com/community/threads/ready-hag-quest-stew.454406/
Giant Blue Beetles shouldn't need beating into submission after being tamed once
http://www.runuo.com/community/threads/ready-giant-blue-beetles.450205/
Greater Dragon Fame/Karma Doesn't Match OSI
http://www.runuo.com/community/threads/ready-greater-dragon-fame-karma-doesnt-match-osi.472206/
Resizing Houses, you can resize a house by using a command under the house sign
http://www.runuo.com/community/threads/ready-resizing-houses.414762/
Crafted Shield Resists are wrong on RunUO
http://www.runuo.com/community/threads/ready-crafted-shield-resists.454186/
Yomotsu Mines, you should not be able to recall out of there.
http://www.runuo.com/community/threads/ready-yomotsu-mines.445486/
Missing Necro Icons in the Buff/Debuff Bar
http://www.runuo.com/community/threads/ready-missing-necro-icons-in-the-buff-debuff-bar.450872/
Chivalry Spells, you are allowed to attempt casting of spells outside of your skill range without a system message
http://www.runuo.com/community/threads/ready-chivalry-spells.450757/
Tinker tools use a different graphic on OSI
http://www.runuo.com/community/threads/ready-tinker-tools.460690/
Tinkering should not be required when crafted a Tetsubo
http://www.runuo.com/community/threads/ready-wrong-skill-requirement-carpentry-wrong-success-chances.455342/
Carpentry-Small+Large Beds -Wrong Success Chance
http://www.runuo.com/community/threads/ready-carpentry-small-large-beds-wrong-success-chance.455794/
Telekinesis, various changes to behaviour with items
http://www.runuo.com/community/threads/ready-telekinesis.455250/
Forensic Evaluation Various issues
http://www.runuo.com/community/threads/ready-forensic-evaluation-various-issues-merged.458700/
Animate Dead Corpses, you cannot carve the corpse after it's used
http://www.runuo.com/community/threads/ready-animate-dead-corpses.453823/
You should be able to use begging skill while riding
http://www.runuo.com/community/threads/ready-begging-while-riding.466174/
Crafting Mod Lower Requirements should only appear on shields
http://www.runuo.com/community/threads/ready-crafting-mod-lower-requirements.452112/
You should be revealed While Taking Poison/Strangle Damage
http://www.runuo.com/community/threads/ready-you-never-reveal-while-taking-poison-strangle-damage.456946/
Insurance messages don't do the math!
http://www.runuo.com/community/threads/ready-insurance-messages-dont-do-the-math.454928/
Slayers should work on area of effect spells
http://www.runuo.com/community/threads/ready-slayers-should-work-on-area-of-effect-spells.448774/
You should not be able to use any travel spell in Heartwood
http://www.runuo.com/community/threads/ready-heartwood.457379/
Welcome Back To The House Friend message does not show post-AoS
http://www.runuo.com/community/threads/ready-welcome-back-to-the-house-friend.415924/
Giant Beetle speed should be very fast when magery spells are cast on it
http://www.runuo.com/community/threads/ready-giant-beetle.417848/
2011-06-25 18:39:14 +00:00
xavier
66f139dc91
Adding salvage bags.
...
http://www.runuo.com/community/threads/testing-tc-adding-salvage-bags.412887/page-3
2011-01-05 00:55:18 +00:00
xavier
33de7434c5
Ninja Darts and Shuriken should use combat checks, never 100% chance of hit. Should trigger Evil Omen poison level increase. Missed shots should not consume poison chg, but empty ammo clears weapon poison. Code overhaul.
2010-12-31 20:28:58 +00:00
xavier
c81a87394d
Implement SE lootpacks for SE enabled shards.
...
http://www.runuo.com/community/threads/scn-656-osi-loot.429885/
Range Corrections for NPC context menus.
http://www.runuo.com/community/threads/svn-656-bulk-order-info-and-train-context-menu-range.451723/
Correction to ships' tillerman. Fixes dropping maps to tillerman, and a boat-break-in exploit.
http://www.runuo.com/community/threads/svn-656-tillerman-doesnt-accept-map.447911/
Aesthetic corrections to GargoylesPickaxe.
http://www.runuo.com/community/threads/svn-656-blacksmith-reward-gargoyle-pickaxes.436462/
2010-12-31 19:20:50 +00:00
asayre
18d1396670
ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous,
2010-12-26 05:18:57 +00:00
xavier
1a79ffbbc7
SE+ can not report murder on same player 2x in less than 10 min.
2010-12-15 01:08:35 +00:00
xavier
ba5373c1cf
double meat and scales in fel as of ML.
2010-12-13 23:05:06 +00:00
mark
bb71524216
2010-12-12 06:20:49 +00:00
xavier
9a7db21bd3
Ethereal warriors should res players.
2010-12-12 02:18:10 +00:00
xavier
7f191c3b80
blessed/insurance items shouldnt drop to corpse with the containers they are in.
2010-12-10 17:43:58 +00:00
xavier
b61d41cb54
localized message fixes.
2010-12-10 17:07:42 +00:00
mark
d444b9ba5c
2010-12-06 06:45:45 +00:00
mark
34d969712e
2010-11-21 06:19:33 +00:00
mark
db474d0109
fix collection modification
2010-11-21 06:15:59 +00:00
xavier
2e24c75442
whitespace.
2010-11-18 22:26:14 +00:00
xavier
6a221f4e10
notoriety fixes
...
http://www.uodemise.com/forum/showthread.php?t=135689
explosion pot timers and targeting
http://www.uodemise.com/forum/showthread.php?t=158221
Potion bonuses
http://www.uodemise.com/forum/showthread.php?t=150979
2010-11-18 18:58:01 +00:00
xavier
a603b2c82d
brazier leaves effects artifacts in game after delete, animal trainer checks and speech commands fixed.
2010-11-18 18:28:40 +00:00
xavier
43b5b143d3
ML 60k withdrawal limit, handle backpack fullness.
2010-11-18 18:03:57 +00:00
xavier
638065dcde
fix summon+logout problem, fix for an exploit.
2010-11-18 15:19:29 +00:00
mark
fa782484a9
2010-10-24 02:00:38 +00:00
xavier
000ae2101f
yet another orphaned items bug fix.
2010-10-21 14:45:46 +00:00
ravenal
16425cc81d
Preparing the way for the new AI
2010-10-21 04:31:16 +00:00
mark
ed97d43c9e
sync and some misc things
2010-10-21 04:25:47 +00:00
asayre
83662f2215
FxCop
2010-10-18 07:06:50 +00:00
ravenal
0d0f6b62b6
Attempted to fix PlayerMobile.cs issue with ContextMenu throwing an InvalidCastException in regards to Party.
2010-10-17 15:56:18 +00:00
mark
5f4634fa96
bad cast
2010-10-17 05:09:40 +00:00
mark
6441f12907
7.0.9.x compat
...
updated spawner
2010-10-14 06:34:46 +00:00
xavier
e86794c4e6
revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.
2010-10-10 15:37:22 +00:00
xavier
0988eec597
Cannot recall from any champ spawns, not just felucca.
...
http://www.uodemise.com/forum/showthread.php?t=155452
Party functions context menu bypasses various checks.
http://www.uodemise.com/forum/showthread.php?t=150643
Insurance consumption notifications.
http://www.uodemise.com/forum/showthread.php?t=152421
2010-10-09 17:45:14 +00:00
xavier
f660f8160b
bleh whitespace/formatting cleanup.
2010-10-09 16:04:49 +00:00
xavier
4df455f33c
Fixed issue with secured dye tubs in houses
...
http://www.uodemise.com/forum/showthread.php?t=147193
Smith/Tailor PS should not be cursed
http://www.uodemise.com/forum/showthread.php?t=148415
Large crafting system overhaul
http://www.uodemise.com/forum/showthread.php?t=119342
2010-10-02 15:25:30 +00:00