> [!Warning]
> **Developer Warning**
> The `PacketThrottle` callback return value is now reversed. `true` indicates the connection is _throttled_.
### Summary
- Fixes an issue where connections get stalled forever
- Fixes an issue where the throttler is not working properly
- Removes account attack limiter
- Rewrites IP limiter
- Removes IP restrictions (they weren't used, and not practical)
- Fixes issue where IP limiter was counting before firewall was blocking.
View without whitespace:
https://github.com/modernuo/ModernUO/pull/1796/files?diff=split&w=1
### Summary
- Fixes infinite loop with binary file writer
- Removes extra buffer copying with binary file writer
- Removes storing type counts during world save file writing
- Fixes display cache self-deletion warning during world load
### Summary
- Fixes various memory leaks related to spells
- Fixes Spell Plague
- Added ability to determine if `sdi` should take effect for Spell Damage.
- Fixes animal form timer ticking non-stop while logged out.
> [!Warning]
> Users on Linux/OSX will need to follow the Readme
> and make sure `libdeflate` is properly installed
> [!Note]
> **Developer Note**
> The API for compression has changed. Use `Deflate.Standard` for the same functionality.
### Summary
* Replaces Zlib with LibDeflate for a 50% performance improvement!
* Adds MacOS 14 to properly test Arm64
### Summary
- Fixes an issue that causes CUO to crash due to bad string caching in static gumps
- Fixes wrong/bad 16bit html gump hues.
- Moves `C16232` (16-bit to 32-bit) and `C32216` (32-bit to 16-bit) to Utility class for broader use.
TODO:
- Some gumps have different 32bit (for string content) vs 16bit (for localized content) strings. Does this matter?
### Summary
* Adds contributors/sponsors to the "staff" list for holiday items.
* Unifies all of the staff lists
* Moves 2004 winter gifts to the appropriate folder
* Codegens the gift items
## Thank you!
Thank you to the RunUO/ServUO community, Owyn, Jaedan, the Outlands community, and the ModernUO contributors/community. Without all of you, this would not be possible! ❤️
### Summary
- Fixes some serialization issues with spell items
- Fixes accessibility issues with field spells and removes the awkward "InternalItem" concept
- Codegens the fields/items used in spells
> [!CAUTION]
> **BREAKING CHANGE**
> Removed `OrderdHashSet` and `PooledOrderedHashSet` due to bugs.
> [!NOTE]
> **Developer Note**
> The OrderedSet is not a full data structure. It is not particularly efficient. Pull Requests are welcome for a better implementation, especially if it ends up supporting `ISet<T>` and `IReadOnlySet<T>`
## Summary
The ordered hash set was buggy. It's kind of painful to implement, so for now, I added a simple `OrderedSet` to suffice for gumps. Please reach out if this causes disruption!
### Summary
* Unifies reading UOP File indexes
* Adds ArtData file reader to get graphic bounds
* Automatically generates Bounds.bin from art file if missing
* Adds [GenBounds command to regenerate the bounds.bin file. Useful for when the art file changes.
### Summary
* Adds `StaticNoticeGump<T>` and `StaticWarningGump<T>`
* Converts NoticeGump/WarningGump to use `DynamicGump`
* Changes various uses of notice gump and warning gump to their static counterpart.