Commit graph

111 commits

Author SHA1 Message Date
Kamron Batman
22ab83ea9e Replaces types with built-in types. 2018-09-14 13:22:16 -07:00
Kamron Batman
fee83ce560 Fixes implicit array initializers 2018-09-14 13:14:20 -07:00
Kamron Batman
7d3a0ca265 Fixes string interpolation 2018-09-14 13:07:43 -07:00
Kamron Batman
42d0b6271f Fixes sequential checks 2018-09-14 13:00:41 -07:00
Kamron Batman
83dcf536d8 Removes implicit this. 2018-09-14 12:56:58 -07:00
Kamron Batman
04b4cfe75b Removes implicit types 2018-09-14 08:48:39 -07:00
Kamron Batman
33f5e77a24 Fixes body expression style. 2018-09-14 08:46:14 -07:00
Kamron Batman
3f0a72a62f Removes unused namespaces 2018-09-14 08:41:38 -07:00
Kamron Batman
403e2a8b9d Fixes casting, default parameters and null propogation in more files. 2018-09-09 22:05:44 -07:00
Kamron Batman
e77d695684 Fixes more casting 2018-08-19 11:04:07 +08:00
Kamron Batman
03dd5f1926 Fixes casting checks 2018-08-19 01:38:55 +08:00
Kamron Batman
632e8b4757
Upgrades code style - First batch (#22) 2018-08-14 06:16:50 +08:00
Kamron Batman
5df5b61221
Updates against master 2018-08-08 20:39:57 -07:00
VitaNex
34f14c538d + Rename Gumps/Properties directory to avoid conflicts when unloading Scripts project. 2018-08-01 22:11:34 +01:00
Kamron Batman
20ae1b3989
Fixes lots more spelling errors (#5)
* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00
Kamron Batman
bb8f09752f
Renames equiped to equipped. (#1) 2018-02-19 21:51:13 -08:00
VitaNex
7af0579875 + RunUO 2.7 with initial TOL expansion support. 2016-01-27 02:59:11 +00:00
Mark Sturgill
6851c59521 add comments command and comments gump 2014-03-28 12:21:04 -07:00
Mark Sturgill
1fdb2d9a1f update version display and project urls 2013-11-03 10:11:30 -07:00
Mark Sturgill
28744d486e misc generic conversions 2013-10-23 09:54:06 -07:00
Mark Sturgill
d2c670f5c3 Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
2013-10-06 03:21:18 -07:00
Mark Sturgill
277160d2eb DawnsMusicBoxGump nullref 2013-09-18 01:11:53 -07:00
Mark Sturgill
71532c1597 fix props gump serial display 2013-09-14 02:12:09 -07:00
eos@runuo.com
cab25a9b8f Decoupled the Order/Chaos system from the NewGuildSystem setting. 2013-06-07 01:07:07 +00:00
mark@runuo.com
fb0368e201 Revision: 1073
Author: eos
Date: Saturday, May 25, 2013 2:53:05 PM
Message:
Fixed guild roster ordering.
----
Modified : /devel/Scripts/Gumps/Guilds/New Guild System/GuildRosterGump.cs

Revision: 1072
Author: eos
Date: Thursday, May 23, 2013 8:36:04 AM
Message:
Plant labeling:
- Added OSI clilocs for cocoa trees and sugar canes.
- Plant hue no longer takes priority over plant category if the plant type is unknown.
----
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs

Revision: 1071
Author: mark
Date: Wednesday, May 22, 2013 10:38:29 AM
Message:
core wait events
----
Modified : /devel/Server/Main.cs
Modified : /devel/Server/Network/Packets.cs

Revision: 1070
Author: eos
Date: Monday, May 20, 2013 3:26:40 PM
Message:
Added support for the High Seas relative drop.
----
Modified : /devel/Scripts/Multis/Boats/BaseBoat.cs
Modified : /devel/Server/Items/BaseMulti.cs
Modified : /devel/Server/Network/PacketHandlers.cs

Revision: 1069
Author: eos
Date: Saturday, May 18, 2013 9:21:10 PM
Message:
Added another missing deserialization fix for plants.
----
Modified : /devel/Scripts/Engines/Plants/PlantSystem.cs

Revision: 1068
Author: eos
Date: Saturday, May 18, 2013 9:03:52 PM
Message:
Added missing deserialization fix for plants.
----
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs

Revision: 1067
Author: eos
Date: Saturday, May 18, 2013 4:29:20 PM
Message:
T2A arena region fix.
----
Modified : /devel/Data/Regions.xml

Revision: 1066
Author: eos
Date: Saturday, May 18, 2013 2:58:35 PM
Message:
- Sync with GoogleCode repo (sans unix line endings).
- Tab woes.
----
Modified : /devel/Data/Regions.xml
Modified : /devel/Scripts/Engines/Plants/PlantType.cs

Revision: 1065
Author: eos
Date: Saturday, May 18, 2013 2:48:32 PM
Message:
- Added cocoa trees.
- Unifying PlantItem labeling for extensibility and compacter code.
- Misc plant system cleanup.
----
Modified : /devel/Scripts/Engines/Plants/PlantSystem.cs
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Modified : /devel/Scripts/Engines/Plants/PlantHue.cs
Modified : /devel/Scripts/Engines/Plants/PlantResources.cs
Modified : /devel/Scripts/Engines/Plants/ReproductionGump.cs
2013-05-28 17:44:07 +00:00
eos
b3b06f7b48 Added generic reward gump. 2012-12-15 23:09:38 +00:00
mark
14873aaa3e 2012-11-10 20:06:36 +00:00
mark
754877f880 2012-11-03 21:37:59 +00:00
eos
24eca5c9c8 - ConPVP: Help menu will no longer move players out of houses inside SafeZones.
- Player barkeeper hair changes will now correctly update in the client.
- Fixed hueing and removal of player barkeeper hair.
- Corrected the Self Repair mod on Brightsight Lenses.
- Fixed ElvenGlasses' WeaponAttributes property to be openable in the properties gump.
- Removed the Damage Increase property from Quiver of Infinity (this was replaced by Damage Modifier a while ago).
- Added a system message when trying to equip a talisman owned by someone else.
- Fixed a water floor tile acting like a wall in house customization.
2012-07-14 23:32:27 +00:00
eos
99b0ad9de5 - Fixed the Palace of Paroxysmus region bounds.
- Fixed a typo in the Huntsman's Forest region name.
- Added the Bravehorn's drinking pool and Huntsman's Forest quest regions to Felucca.
- Fixed CheckObjectTypes not sending invalid condition replies, because the commands are not always flushed after checking this.
- When using an item condition with [online or [ipaddress, the command will now correctly say it does not support items.
- The [Go menu now handles comments in the XML location files correctly.
- Added the Increased Karma Loss attribute.
- Renamed DummyTheif to DummyThief.
2012-05-20 02:35:53 +00:00
eos
e372d20b00 - Fixed spawner to correctly spawn sea creatures on water tiles.
- Fixed the individual clear button in the spawner gump.
- The spawner gump now reloads unless it is closed or cancel is pressed.
- Fixed conflicting button IDs in AdminGump.
- Fixed the Developer and Owner accesslevel buttons for accounts in AdminGump.
- Owners are now allowed to set other accounts as Owner.
- The client gump now accounts for the visibility list when checking visibility of higher accesslevel focus mobs.
- The hue of the Protector shroud is now picked randomly as well, it is no longer the inverse of their boots hue.
2012-05-13 01:51:14 +00:00
eos
6962ed06bf - Updated WhoGump visibility of same AccessLevel players to resemble regular visibility.
- Vendors should not handle speech starting with their name, only if it is followed by *buy* or *sell*.
- Added most Prism of Light mobiles.
2012-05-06 03:46:11 +00:00
eos
96725e7ea8 - Removed the complete IP listing when clearing an account's address list in AdminGump. (Due to client limitations for very long lists.)
- Fixed an LOS bug resulting from revision 865 changes, causing items near ceilings to be out of sight.
- Trailing whitespace removal for character statue scripts.
2012-04-29 00:13:41 +00:00
mark
599b2af6d5 - extensive framework for dueling, tournaments, and events
- IP address command implementor
- miscellaneous minor fixes
2012-04-22 05:37:16 +00:00
eos
c52504151b - IPTable update when deleting accounts, so the creation IP address gets a new account spot.
- Added AdminGump option for removing account access IP addresses.
- Firebombs now cancel the target properly when exploding.
- Fixed item placement bug when creating firebombs.
- Added criminal check option to Teleporter.
- Fixed item placement bug when opening MIBs.
- Made SOS flipable.
- Opening an SOS will no longer close other SOS gumps.
- Corrected Leafblade to be a Fencing weapon.
- Meer mages no longer cast plagues on pets, only on players.
- Corrected skills typo in CorruptedSoul.
- Movement induced by angering a monster during taming will now respect movement timers.
- Teleporting into keep walls is no longer possible.
- Removed the ability to have line of sight under a house plot through house walls.
- Added the Frozen mobile flag, providing clients with information on when they are frozen. (The client then disallows movement.)
- Fix for character statue redeeding issues.
2012-04-22 04:10:06 +00:00
eos
a3f8cb5fc6 - Moved BaseHouse's CheckAccount to AccountHandler for general use.
- Rented vendors can now be managed by all characters on the vendor owner's account.
- Corrected skill names displayed for skill bonuses on equipment. (Affected: Eval Intelligence -> Evaluate Intelligence, Forensics -> Forensic Evaluation, Lock Picking -> Lockpicking)
- Centralized skill name to cliloc conversion to AosSkillBonuses.GetLabel.
- Small SubtextSign fix hiding empty subtexts. (Not just nulls.)
- Added SA and HS power scroll skill arrays for future reference.
- Fixed house resizing not placing a temp no housing region for staff.
2012-04-15 02:36:01 +00:00
eos
2f06b89f8f - Improved TextDefinition formatting for staff use (props gump, set gump, get command).
- Improved parsing of TextDefinition from string.
2012-03-07 21:24:26 +00:00
eos
a0e13d5007 - Future ML craftables added to the special repair list until the craft system is updated.
- Items can now be repaired while wearing them.
- Items can now be fortified while wearing them.
- Fixed repair deed messages not sending.
- Sound effect added to powder of fortifying.
- Map issue for fishing and SOSs fixed, where it would not allow fishing in empty resource banks when not on the target SOS map.
- Added proximity spawner.
- Improved spawner mouseover menu, now also shows types set on the spawner which are not yet spawned.
- Fixed spawners only deleting half of their spawned objects when deleted.
- Added the ability to set TextDefinition objects in the props gump.
- WaitTeleporters now round delays to nearest in the remaining time messages.
- Updated TextDefinition to be more usable; made it parsable from string and added safe serialization/deserialization methods.
- Improved checking whether a mobile can flee.
- Monsters that give ML minor artifacts will no longer flee when low on hits (like paragons).
- Monsters that give ML minor artifacts will no longer spawn as paragon.
- Fixed issue with pets not eating certain foods.
- AI and targeting fixes for Red Death, Pyre and Swoop.
- Fame and karma added to Rend.
- Swoop corrected to have 0 karma.
- Stat and skill tweaks for Putrefier.
- Changelings will no longer show their fame title when morphed.
- Added travel restrictions for ML dungeons.
- Fixed issue of travel restriction message displaying twice.
- Monster teleporting is no longer affected by region travel restrictions.
2012-03-07 18:59:52 +00:00
eos
72c4dc6018 - PreventInaccess class, moves staff characters to jail or green acres in Felucca or Trammel randomly if they disconnect during the login process.
- Added a [TileAvg command, which tiles items/mobiles on the average Z of the map instead of a fixed Z.
- For all the tile commands ([Tile, [TileRXYZ, [TileXYZ, [TileZ, [TileAvg), added outline commands to only put items/mobiles on the outside of the area ([Outline, [OutlineRXYZ, [OutlineXYZ, [OutlineZ, [OutlineAvg).
- Removed the [OpenBrowser confirmation messages when using the command on multiple mobiles at the same time.
- Added a label showing the type of the object currently being viewed to the top of the properties gump.
- Added SA skills (Mysticism, Throwing and Imbuing) to the [Skills gump.
- Fixed DeathRobe decay when automatically dropped by self looting your corpse.
- Removed the (summoned) property on mouseover from clones summoned through Mirror Image.
- The Z of the Magincia destination of the public moongates is now calculated when the server starts, so both old and new maps will have the correct Z (34 and 31 respectively).
- KeywordTeleporters no longer teleport if you're not within the trigger range when the delay ends.
- Added WaitTeleporter, which is a KeywordTeleporter supporting adding messages when a character starts the process and showing the remaining time. When a character logs and times out, any running teleport timer is stopped.
- Fixed BaseWaterContainer single click behavior.
- Fixed MageAI reveal behavior.
- House placement will now return the correct message when targeting inside a TempNoHousingRegion.
- Tracking will no longer be able to track characters with higher access after they hide.
- Added CorpseNameOverride to BaseCreature to override the name used for the generated corpse.
- Pet ghosts will no longer be deleted when (auto)stabled.
2012-02-12 01:59:30 +00:00
asayre
2401b86b24 Unused properties removed to handle warnings (Warn lvl 4, Treat Errors as warnings please & thankyou)
BaseCreature & PlayerMobile set to partial classes for easier extensibility.

Prevent Item from stacking with itself

Updated Bounds.bin with latest values.  ItemBounds will now correctly size itself to the TileData.

Compiler directives for .NET 4.0 no longer needed - .NET 4.0 is now supported by default to take advantage of the new Socket Events and Parallelization improvements.
2012-01-02 10:24:08 +00:00
eos
4cba2c8d56 Plant gump issues
http://jira.runuo.com/browse/RUNUO-12

House decay stages should pass at random intervals
http://jira.runuo.com/browse/RUNUO-113

Nature's Fury cast issues
http://jira.runuo.com/browse/RUNUO-114

Animal Form inaccuracies and issue with Talisman of the Fey
http://jira.runuo.com/browse/RUNUO-115

BaseWaterContainer fill messages and behavior
http://jira.runuo.com/browse/RUNUO-116

AdminGump filter for accounts owning houses
http://jira.runuo.com/browse/RUNUO-118

Seeds should be stackable
http://jira.runuo.com/browse/RUNUO-119

Typo in case of a jailbreak
http://jira.runuo.com/browse/RUNUO-120

Prevent creation of invalid account names
http://jira.runuo.com/browse/RUNUO-121
2012-01-01 03:34:02 +00:00
eos
2a21388f39 Uncontrolled BaseCreatures don't path around mobiles
http://jira.runuo.com/browse/RUNUO-106

Animal Taming range and system message fixes
http://jira.runuo.com/browse/RUNUO-107

Uncontrolled BaseCreatures don't walk over hidden staff
http://jira.runuo.com/browse/RUNUO-108

Typo in AdminGump
http://jira.runuo.com/browse/RUNUO-109

Guildstone deeds lose the guild name during server restarts
http://jira.runuo.com/browse/RUNUO-110

In-game accessible LastMoveTime property on PlayerMobiles
http://jira.runuo.com/browse/RUNUO-111
2011-12-18 02:03:40 +00:00
xavier
61c499e817 Missing checks to prevent item loss cause by addon containers. 2011-10-09 03:24:55 +00:00
xavier
1a02422299 2011-08-28 01:23:55 +00:00
xavier
60ca00eab0 2011-08-21 02:15:26 +00:00
xavier
129cac945b Heritage items, talismans 2011-07-24 01:47:01 +00:00
xavier
2e4d48e193 Fix to prevent looting of players based on criminal flag, fixed cutting up of non-fel corpses of players
Guild roster changed to display online members, then oldest to newest list of the ones not on.
2011-07-03 00:34:14 +00:00
xavier
d530fa2ffa Numerous corrections and fixes to the honor virtue.
http://www.runuo.com/community/threads/ready-honour-virtue-bugs.428439/
2011-06-26 20:49:50 +00:00
xavier
5c7774b99a Missing System Message "Your pet looks happier" (regardless of loyalty)
http://www.runuo.com/community/threads/ready-missing-system-message-your-pet-looks-happier.450209/

Not all powerscrolls do drop - Ninjitsu, Bushido etc.
http://www.runuo.com/community/threads/ready-not-all-powerscrolls-do-drop.459974/

Savage Kin Paint Wrong Skill Requirement + Wrong Success Chance
http://www.runuo.com/community/threads/ready-savage-kin-paint-wrong-skill-requirement-wrong-success-chance.455360/

Hag Quest - Stew, can't eat it
http://www.runuo.com/community/threads/ready-hag-quest-stew.454406/

Giant Blue Beetles shouldn't need beating into submission after being tamed once
http://www.runuo.com/community/threads/ready-giant-blue-beetles.450205/

Greater Dragon Fame/Karma Doesn't Match OSI
http://www.runuo.com/community/threads/ready-greater-dragon-fame-karma-doesnt-match-osi.472206/

Resizing Houses, you can resize a house by using a command under the house sign
http://www.runuo.com/community/threads/ready-resizing-houses.414762/

Crafted Shield Resists are wrong on RunUO
http://www.runuo.com/community/threads/ready-crafted-shield-resists.454186/

Yomotsu Mines, you should not be able to recall out of there.
http://www.runuo.com/community/threads/ready-yomotsu-mines.445486/

Missing Necro Icons in the Buff/Debuff Bar
http://www.runuo.com/community/threads/ready-missing-necro-icons-in-the-buff-debuff-bar.450872/

Chivalry Spells, you are allowed to attempt casting of spells outside of your skill range without a system message
http://www.runuo.com/community/threads/ready-chivalry-spells.450757/

Tinker tools use a different graphic on OSI
http://www.runuo.com/community/threads/ready-tinker-tools.460690/

Tinkering should not be required when crafted a Tetsubo
http://www.runuo.com/community/threads/ready-wrong-skill-requirement-carpentry-wrong-success-chances.455342/

Carpentry-Small+Large Beds -Wrong Success Chance
http://www.runuo.com/community/threads/ready-carpentry-small-large-beds-wrong-success-chance.455794/

Telekinesis, various changes to behaviour with items
http://www.runuo.com/community/threads/ready-telekinesis.455250/

Forensic Evaluation Various issues
http://www.runuo.com/community/threads/ready-forensic-evaluation-various-issues-merged.458700/

Animate Dead Corpses, you cannot carve the corpse after it's used
http://www.runuo.com/community/threads/ready-animate-dead-corpses.453823/

You should be able to use begging skill while riding
http://www.runuo.com/community/threads/ready-begging-while-riding.466174/

Crafting Mod Lower Requirements should only appear on shields
http://www.runuo.com/community/threads/ready-crafting-mod-lower-requirements.452112/

You should be revealed While Taking Poison/Strangle Damage
http://www.runuo.com/community/threads/ready-you-never-reveal-while-taking-poison-strangle-damage.456946/

Insurance messages don't do the math!
http://www.runuo.com/community/threads/ready-insurance-messages-dont-do-the-math.454928/

Slayers should work on area of effect spells
http://www.runuo.com/community/threads/ready-slayers-should-work-on-area-of-effect-spells.448774/

You should not be able to use any travel spell in Heartwood
http://www.runuo.com/community/threads/ready-heartwood.457379/

Welcome Back To The House Friend message does not show post-AoS
http://www.runuo.com/community/threads/ready-welcome-back-to-the-house-friend.415924/

Giant Beetle speed should be very fast when magery spells are cast on it
http://www.runuo.com/community/threads/ready-giant-beetle.417848/
2011-06-25 18:39:14 +00:00
xavier
1a79ffbbc7 SE+ can not report murder on same player 2x in less than 10 min. 2010-12-15 01:08:35 +00:00